ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Unknown2006-06-23 03:07:24
QUOTE(Temporary_Guido @ Jun 22 2006, 08:05 PM) 301439

Does everyone see those messages? If so, just shield - or run if it goes through.


Everyone sees the messages, and it goes through shield.

So, your opponent has to be pretty messed up if you want to assure it landing.
Shorlen2006-06-23 03:26:42
QUOTE(Fallen @ Jun 22 2006, 11:07 PM) 301440

Everyone sees the messages, and it goes through shield.

So, your opponent has to be pretty messed up if you want to assure it landing.


Or exhausted/narcoleptic smile.gif
Unknown2006-06-23 03:27:23
QUOTE(Shorlen @ Jun 22 2006, 08:26 PM) 301447

Or exhausted/narcoleptic smile.gif


That helps too tongue.gif
Sylphas2006-06-23 06:21:42
Time the first to hit with blackout. Before the second message, throw blackout. By the time they see it, it's too late. smile.gif
Unknown2006-06-27 02:18:17
Not sure if the latest changes are more envoy, or forum related, but THANK GODS!

My balance is now 5.6 seconds instead of 7. Yay for lightning!
kiss.gif
Sylphas2006-06-27 02:19:01
That much difference? What's it at the low end?
Daganev2006-06-27 02:24:42
ANNOUNCE NEWS #591
Date: 6/27/2006 at 0:50
From: Roark Libertas
To : Everyone
Subj: Updates

A few updates:
+ Puffing faeleaf will not stack if the aura is already up.
+ The lightning and concentrated fighting styles for warriors were not
working properly for most warriors. They should work as expected for
everyone now.
+ Warriors will have less odds of having multiple misses in a row.
Conversely, there is less odds of going a long time with no misses. The
overall hit/miss ratio is the same; the odds of having a hit streak or
miss streak is simply reduced.
+ Aetherbeasts should be fighting back properly.
+ XP loss from praying for salvation should be reduced.

The last three actually were loaded earlier in the week, but I figured
it was worth announcing with the rest of the stuff from today.

Penned by My hand on the 19th of Juliary, in the year 150 CE.
Unknown2006-06-27 02:30:47
Im alittle upset that xp loss for praying was reduced but everything else was pretty good changes.
Jack2006-06-27 02:56:52
QUOTE(Crynus @ Jun 27 2006, 03:30 AM) 302690

Im alittle upset that xp loss for praying was reduced

If you ever say that again I will hunt you down and bitchslap you so hard your jaw will explode.
Xavius2006-06-27 02:57:31
QUOTE(Jack @ Jun 26 2006, 09:56 PM) 302702

If you ever say that again I will hunt you down and bitchslap you so hard your jaw will explode.


So? The xp loss won't be so bad. tongue.gif
Xenthos2006-06-27 03:17:04
QUOTE(Crynus @ Jun 26 2006, 10:30 PM) 302690

Im alittle upset that xp loss for praying was reduced but everything else was pretty good changes.

It was changed to be the same as Achaea. Which is where it was *supposed* to be in the first place. tongue.gif
Jack2006-06-27 03:21:30
QUOTE(Xavius @ Jun 27 2006, 03:57 AM) 302704

So? The xp loss won't be so bad. tongue.gif

Oh, you are so next.
Unknown2006-06-27 04:05:20
Thank god. Tae'dae warriors are now slightly more feasible!

Hrrm, maybe a stag one with lightning style and speedstripes could cause some damage. *ponder*
Jack2006-06-27 04:14:53
QUOTE(Temporary_Guido @ Jun 27 2006, 05:05 AM) 302724

Thank god. Tae'dae warriors are now slightly more feasible!

Hrrm, maybe a stag one with lightning style and speedstripes could cause some damage. *ponder*

GOGO ALT #5676.
Ceren2006-06-27 06:45:52
QUOTE(Temporary_Guido @ Jun 26 2006, 11:05 PM) 302724

Thank god. Tae'dae warriors are now slightly more feasible!

Hrrm, maybe a stag one with lightning style and speedstripes could cause some damage. *ponder*

Then you evoke pentagram during a fight, get voided, die, pray for salvation, and when you come back and try to reject grace you see 'You must regain equilibrium first.'
Unknown2006-06-27 16:58:47
QUOTE(ceren @ Jun 26 2006, 11:45 PM) 302756

Then you evoke pentagram during a fight, get voided, die, pray for salvation, and when you come back and try to reject grace you see 'You must regain equilibrium first.'



...why would a Tae'dae need to shield? tongue.gif
Unknown2006-06-27 17:21:40
QUOTE(Fallen @ Jun 27 2006, 06:58 AM) 302859

...why would a Tae'dae need to shield? tongue.gif



...to avoid inquisition? rolleyes.gif
Shorlen2006-06-27 17:33:21
QUOTE(Anonymous @ Jun 27 2006, 01:21 PM) 302871

...to avoid inquisition? rolleyes.gif


Oh, you tumble for that. ... of course, by the time you finished tumbling as a Tae'dae, they could have gone through all three parts of the inquisition setup and execution tongue.gif
Unknown2006-06-27 17:35:44
QUOTE(Shorlen @ Jun 27 2006, 07:33 AM) 302887

Oh, you tumble for that. ... of course, by the time you finished tumbling as a Tae'dae, they could have gone through all three parts of the inquisition setup and execution tongue.gif


How does tumbling avoid inquisition? huh.gif


Since, you know, it doesn't require you to stay in the room it was started in.
Unknown2006-06-27 17:49:13
Snorting spores requires no balance or equilibrium. Sooo, no fighting sacraments users.