ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Shorlen2006-07-10 09:21:15
QUOTE(Ixion @ Jul 10 2006, 05:08 AM) 306168

I think blackout needs to seriously be looked at.

It is, along with stuns, one of the best afflictions in the game- useful in every situation. However, some classes achieve ACTIVE blackout with absolute ease. Skills like vapors should blackout-- I think it's fair given guardian/wiccan skills and need for workable instakills. Dreamweaving should have should blackout motes, the skillset is inferior in some ways and can fall back on such as a counterbalance combatively.

That said, telekinetic blackout needs to be REMOVED, period. Active blackout, on a 5 room radius, or 0 room radius, shouldn't exist.

Memoryloss is one of the only useful skills in dreamweaving for combat, there are restrictons on when it can be used, and it effectively costs 0.5% reserves (essentially), so I see it as balanced. Vapors blackout doesn't last very long at all, so I see it as balanced.

Psionic blackout, however, can be done while performing other actions since it uses a channel, right? Actions which are garunteed to be done masked, and can be done at range... I haven't fought many telekinetics, but that seems a bit much sad.gif
Ixion2006-07-10 09:22:41
You could have just said 'I agree' rather than regurgitate all the same points tongue.gif
Shorlen2006-07-10 09:24:24
QUOTE(Ixion @ Jul 10 2006, 05:22 AM) 306170
You could have just said 'I agree' rather than regurgitate all the same points tongue.gif

Pssh, it's 5am and you expect me to read your post past the first line?
Esano2006-07-10 09:43:42
What is the psionic, telekinetic, or telepathic blackout skill?
Soll2006-07-10 09:50:58
Telekinetic Choke.
Ixion2006-07-10 09:51:16
QUOTE(Ixion @ Jul 10 2006, 05:08 AM) 306168

That said, telekinetic blackout needs to be REMOVED, period. Active blackout, on a 5 room radius, or 0 room radius, shouldn't exist.


You're not the only one, Shorlen....

Read the posts, people!
Edit: Read the posts too Ixion!
Shiri2006-07-10 09:55:04
QUOTE(Ixion @ Jul 10 2006, 10:51 AM) 306178

You're not the only one, Shorlen....

Read the posts, people!


YOU read the post, you misconstrued his question. tongue.gif
Esano2006-07-10 09:59:37
Yep, you did.

And I didn't know Choke worked that way - thought it was just a Lusternian version of Kai Choke that's in the other IRE muds. It's not marked down as a lock on our guild scroll, either. This was backed up by seeing people suddenly choke during a raid, and picking up Munsia using psionics.
Ekard2006-07-10 11:16:02
QUOTE(Narsrim @ Jul 9 2006, 10:37 AM) 305890

I don't buy into the claim that a bull survived a world shattering critical. When Diamante was a BM, he could out bash me as a Mugwump easily with his rapiers because of the high criticals. Likewise, Ekard bashed ridiculously faster than me when we bashed together as well.


Maybe (but just maybe as im not sure) its becose me and Diama had Champs helms at that time and its +10% damage. I couldnt belive that something survived Ixion WSC, as i didnt found anything that would survive mine WSC. I even killed Manifestation in one WSC, it was my first hit and BUM he was dead.
But i also had insane rapier. I think it is best hunting rapier. Base damage 101 and speed 260+ cant remeber exacly. I dont know anyone who got better damage on rapier/hammer with so nice speed.

QUOTE(ceren @ Jul 10 2006, 01:09 AM) 306022

While the amount of hits warriors take to kill things may seem high, what everyone seems to be forgetting is that they're using speed weapons, which makes they're attacks take roughly 2.5 seconds balance. I don't know how fast staff is, but symbol/cosmicfire is 4.5 seconds. Factor in a warrior's health buffs, and warrior bashing is by no means weak.


QUOTE(ceren @ Jul 10 2006, 01:24 AM) 306028

Aren't most warriors at 2.5 seconds? If Ashteru gets 2.8 seconds as a Tae'dae, I'd think neutral balance would be roughly 2.5. Mugwumps pay dearly for their speed and with the introduction of weights, even a telekinetic mugwump can't get very tanky.

Warrior health buffs are weathering and surge. These may not seem like much to someone who went through the surge nerf, but remember that other classes don't get health buffs in their guildskills.


2.5 balance? I wish.
As human with champ helm and 289 speed weapons and lightning combat style i had only 2.7 sec. So if you want to be speed you need to go aslaran but then your Str isnt that insane so in general i think i was hunting faster as human then aslaran.

But i have to agree that warriors can have nice ammount of health. But dont forget about Mags with insane ammount of ego. And still they dotn miss and have much better criticals.

Just my 2c.

I like most of this envoy changes.
Geb2006-07-10 12:56:25
QUOTE(Ixion @ Jul 10 2006, 10:08 AM) 306168

I think blackout needs to seriously be looked at.

It is, along with stuns, one of the best afflictions in the game- useful in every situation. However, some classes achieve ACTIVE blackout with absolute ease. Skills like vapors should blackout-- I think it's fair given guardian/wiccan skills and need for workable instakills. Dreamweaving should have should blackout motes, the skillset is inferior in some ways and can fall back on such as a counterbalance combatively.

That said, telekinetic blackout needs to be REMOVED, period. Active blackout, on a 5 room radius, or 0 room radius, shouldn't exist.


Choke only does 400 damage every 6 seconds at best on me, and I have 4.2k health. It obscures other telekinetic attacks, but it is quite simple to detect what was used against you. Also, the mage is locked in to using other telekinetic attacks for the next six seconds, so you can be pretty much forecast that he will either break limbs, throat-lock, and/or burst a vessel. Knowing what I know, I have no problem at all dealing with it up close or at range. I find that Blackout is actually more dangerous in the hands of guardians, because they have a larger and more deadly selection of actions they can perform against the target while blackout is in progress.

I do agree that stun and blackout are overly done in this realm. I do not agree that Telekinetic choke should be singled out for removal, when there are other forms of blackout in the hands of other archetypes that can create combos that are a bit more dangerous than what a Telekinetic could create.
Forren2006-07-10 13:39:48
I agree entirely with Geb. Telekinetic choke is nothing to worry about. The most creative thing I can do is throatlock so you don't see the message, forcing you to focus body only after trying to sip health. It just takes a little anticipation to make this useless though.

On the other hand, guardians can hide numerous afflictions with blackout.

EDIT: Typo!
Ixion2006-07-10 16:08:36
The blackout should be reduced in length, if nothing else. All thing considered, I vehemently disagree with telekinetics being able to so easily command a blackout.
Xavius2006-07-10 22:11:52
You have three seperate psionic balances. What in God's name is so horrible about your skillset (easily regarded as one of the more powerful in the game) that you can't make good use of two simultaneous active skills masked by blackout, in addition to your demesne?
Ixion2006-07-10 22:27:14
Amen. Good job explicating why it's too much.
Shamarah2006-07-10 23:01:45
Choke really isn't that good.

However, there wouldn't really be any problem with shortening its length, it'd still serve the same purpose since you could still mask the other two channel actions, which is of course the point of the skill.
Daganev2006-07-10 23:09:09
Your making me jealous...

I don't get any of this stuff as a warrior anymore. I use to be able to be consoled by the fact that my opponents won't know if I'm going for damage or wounding, but oh well.


Maybe the skill engage, which nobody uses, should do a whole lot more damage.
Geb2006-07-11 02:49:57
QUOTE(Xavius @ Jul 10 2006, 11:11 PM) 306316

You have three seperate psionic balances. What in God's name is so horrible about your skillset (easily regarded as one of the more powerful in the game) that you can't make good use of two simultaneous active skills masked by blackout, in addition to your demesne?


Where did you get from anyone's statement that telekinesis is horrible? What was stated is that it is easy to anticipate what a Telekinetic will use on the other two channels when choke is used first. I know exactly what they can do on the other two channels, so the choke and accompanying blackout does not bother me at all. No where in my statement or Forren's statement did I see any statement about how Telekinesis is horrible.

QUOTE(Ixion @ Jul 10 2006, 11:27 PM) 306322

Amen. Good job explicating why it's too much.


He only mentioned that telekinetics have two channels that they can use after the blackout hits; he said nothing about what can be done on those channels. I disagree with your statement that he did a good job of explaining why it is too much. His statement only gave me the impression that he is as ill-informed about telekinesis as you are.
Unknown2006-07-11 03:22:21
What can you do on those other channels?

I will admit I know little about how psionics works... you can obviously use three channels at once, do they consume regular equilibrium too?

How long does the blackout last, and how often can it be given?
Unknown2006-07-11 04:09:23
EDIT: I should check which channel its used on before I post. Which one is it?
And how long are the channels used up? Super is 8 seconds (?) Sub is four (?), and any idea of id for different charisma races?
Genos2006-07-11 04:15:15
esSix-testing
You scan for psionicists in the local area and find: Ixchilgal, Telrath, Lyco,
Hallen
esix-
You will your mind to open itself up to the sixth sense.
You now possess the gift of the sixth sense.
eixdb-
You raise a mental bar around your mind.
exdb-
Psionic Channels:
Substratus: Closed for 4 seconds.
Superstratus: Closed for 6 seconds.
Id: Closed for 5 seconds.
exdb-stat
Earthen Genos, Crystal of Taint
Strength : 11 Dexterity : 8 Constitution : 14
Intelligence : 15 Size : 13 Charisma : 12

EDIT: Further testing actually shows Id time is based around how much ego you have at the time it's used... weird.