Glomdoring and Ressurection skills...

by Daganev

Back to Ideas.

Hazar2006-05-16 01:56:05
QUOTE(Tsuki @ May 15 2006, 08:47 PM) 288498

For a balance to exp loss for those of Glomdoring, has anyone also remembered and considered that Glomdoring, before becoming a commune, was spoken of as a good hunting area? And that it wasn't changed significantly away from that after becoming a commune? Do correct me if I'm wrong about that though, I only know what I've heard and never entered Prime Glomdoring pre- or post-commune.

blah

blah


There's some okay hunting in the level 20-45 range. After that, nothing.
Icarus2006-05-16 01:58:32
QUOTE(Wesmin @ May 16 2006, 02:44 AM) 288312

People are and have complained about resurgem, a lot, and you are at the moment trying to slander me due to your own limited grasp of what is now happening.


Let me spell it out for you:

1) No one complained about Resurgem.

2) I did not slander you, you slandered yourself by contradicting yourself in your post.

3) Don't assume what I do or do not know just because you do not see me.

4) I apologize for calling you a liar. It has occurred to me that you honestly have no clue what is going on or what you write about.

Now if you want someone to complain about Resurgem or delve deeper in your disillusions, please start another thread in the Idiots section.
Xavius2006-05-16 03:58:06
QUOTE(Tsuki @ May 15 2006, 08:47 PM) 288498

For a balance to exp loss for those of Glomdoring, has anyone also remembered and considered that Glomdoring, before becoming a commune, was spoken of as a good hunting area? And that it wasn't changed significantly away from that after becoming a commune? Do correct me if I'm wrong about that though, I only know what I've heard and never entered Prime Glomdoring pre- or post-commune.


It's a good low to mid level hunting ground. Serious fighters don't bash Glomdoring for experience, any more than serious fighters bash Toronada or Balach for experience.

QUOTE
And Ashteru, I believe the logic of your list is flawed. How many of the names listed have been able to conglutinate and gained a significant portion of their experience by hunting off-Prime?


Few. You overestimate "off-Prime" hunting. Say what you mean. Astral. Say Astral. No, of the Glomdoring crowd, it's primarily sharks, gorgogs, merians, aslarans, and krokani. Insanity is a liability when you need every warm body to stay capable.

QUOTE
How many of the overall higher-levelled characters from everywhere have done similarly, rather than hunt on Prime and rely on various rezz skills available if they'd die there? Are there many folk in the top ranks of experience who hunt solely, or even significantly, on Prime to gain that experience?


Yes.

QUOTE
As to comments and conceptions about resurgem that have been here ... ha. I'm not going to comment further though, as that's not the topic of this thread.


No, actually, it is. That's the crux of this whole thing. Resurgem is a raider's wet dream. Daganev's been talking about how the lack of ressurrection skills discourages raiding in Glomdoring. There's a lot of truth to it.
Tsuki2006-05-16 04:53:09
Actually, no I did not mean Astral currently. I was referring to Water/Earth and pre-insanity Astral, and the catacombs. Please also note the past tense in my mention of the experienced gained. Especially for those shown in the list as having gained high levels elsewhere, when I recall said persons hunting on pre-insanity Astral, conglutinating if and when they died. Using that notion (that those from elsewhere have gained high levels) as an attempt to correlate the gain and maintenance of high levels solely or primarily with availability of a rezz skill is not a sound theory.


Resurgem is lovely if and when it can work. It often cannot and does not, especially when it's most "needed" (during fighting). Resurgem has restrictions and requirements. Even if there is a coven standing active and waiting and ready to resurgem, the limitations are such that it can, and has, still failed between the space of a few seconds. Lack of availability of a resurgem coven or another way to rezz has also not stopped Serenwilders from raiding or attempting other dangerous actions, currently or in the past. I would dearly love if those from Glomdoring had something similar so that they could share in the experience of knowing you can't rely on a rezz skill and acting anyway ... except that's already the case. But yes, get a rezz skill and lose the conception that having one available is a cure-all, by all means.

Actually, what I'd really love is if no one had such abilities, and everyone - always, everywhere - had to pray. Then maybe that would stop the complaints, except of course for the ones that praying costs too much exp loss. mellow.gif
Diamante2006-05-16 07:42:58
Heh, resurgem , while unreliable during the downtimes (about 1am-7am my time PST) is a fantastic skill. You just need people who care enough to stop bashing for a moment and snort spores home or teleport, or conversely, just to take a few moments to gather people for resurgem before you go raiding. It's really not a terrible rezz skill at all, just a certain times a bit hard to gather five people.

Resurgem in glomdoring wouldn't be nearly as useful, but at least we'd have something to use during the busy hours. I actually would hate if we had a resurgem copy, but some kind of rezz skill would be nice.


What bothers me, is that people try and argue that uniqueness is something that is a valid reason for glomdoring not having a rezz skill. Though, as a fighter, I would like to see where glomdoring has an edge in regards to other aspects of combat. In general their totem specializations are greatly sub-par to something like Moon and Stag, and no where near the abilities of Sacraments
Ashteru2006-05-16 07:47:52
I'll take myself as example since I was Glom not too long ago. I bashed myself up from about 60th to 20th in Glom. I didn't do that offprime, I did all of that on prime with krokani/gorgogs/merians/aslarans, being jumped often in the process and had to pray sometimes too.
But yeah, resurgem is great and glom should get one skill alike too.
ferlas2006-05-16 09:52:03
QUOTE(Ashteru @ May 15 2006, 09:39 PM) 288352



13. Druid Marius
19. Predicant Chandestri tzya Mor'Wyrd

32. Spirit Warden Xenthos, the Ebon Strategist
33. Queen of the Night, Shayle d'Iasani Treeripper

50. Seer of the Rising Darkness, Valarien Moonbane



Just talking about the gloms who got their levels in gloms everyone on that list got most of their levels from prime bashing tuski

13. Druid Marius -Is just crazy and bashes a lot on prime
19. Predicant Chandestri tzya Mor'Wyrd-One of the few people on this list who actually do astral
32. Spirit Warden Xenthos, the Ebon Strategist-Dosnt bash any more, no idea
33. Queen of the Night, Shayle d'Iasani Treeripper-Has told me she cant bash astral or catacomes
50. Seer of the Rising Darkness, Valarien Moonbane-100% of his bashing on prime he cant even get to astral on his own.

Most bashing happens on prime.

QUOTE(Tsuki @ May 16 2006, 02:47 AM) 288498

As to comments and conceptions about resurgem that have been here ... ha. I'm not going to comment further though, as that's not the topic of this thread.


Comments on trustworthy people who have used resurgem say its amazingly useful and handy in lots of situations.

QUOTE(Tsuki @ May 16 2006, 05:53 AM) 288540

Resurgem is lovely if and when it can work. It often cannot and does not, especially when it's most "needed" (during fighting). Resurgem has restrictions and requirements. Even if there is a coven standing active and waiting and ready to resurgem, the limitations are such that it can, and has, still failed between the space of a few seconds. Lack of availability of a resurgem coven or another way to rezz has also not stopped Serenwilders from raiding or attempting other dangerous actions, currently or in the past. I would dearly love if those from Glomdoring had something similar so that they could share in the experience of knowing you can't rely on a rezz skill and acting anyway ... except that's already the case. But yes, get a rezz skill and lose the conception that having one available is a cure-all, by all means.



You cant rely on any type of res, you do on the other hand have a large chance of getting it with resurgem if prepared, even if not prepared you can get it in some situations with a bit of quick thinking.

So what your saying is you can prevent massive exp loss some of the time right? As opposed to gloms who cant do it at all? Sure Id love a skill like that, in fact thats exactly what Im asking for something to balance exp loss.

QUOTE(Tsuki @ May 16 2006, 05:53 AM) 288540

Actually, what I'd really love is if no one had such abilities, and everyone - always, everywhere - had to pray. Then maybe that would stop the complaints, except of course for the ones that praying costs too much exp loss. mellow.gif


As I said I listed that as one option already, In case you havnt been paying attention to the entire thread which seems likely what I want is exp balance in the game.

Im just going to say this again because people seem to be missing the point completly.

I want exp loss balanced in the game.

Currently it isnt.

Glomdoring has to work harder than others to keep their exp.

This leads to an unfun environment where you have to work 10 times as hard as your opponents.
Unknown2006-05-16 11:25:41
Which also means faster burnout for fighters. And then they get so frustrated they quit.

Also, though Glomdoring is a relatively new commune, we don't exactly get let off raids. In fact, they may even happen more often, since we haven't established a stable fighting reputation, and our small numbers are easily exploitable. Even if it takes five or more people to rezz someone, at LEAST we have something to fall back on other than immolate if the timing is right.

In other words, it'd be nice to have an alternative, even if it's not accessible all the time. Having to snatch the person's corpse and run back to the nexus every time is.. not exactly the most effective rezz. 100 power for each of those said rezzes is no laughing matter.

..Especially if you died to a rockeater, like silly little Silferras did once. A rockeater death is so not worth 100 power. closedeyes.gif

Not that I'm complaining about being resurrected or anything. smile.gif
Xenthos2006-05-16 18:58:11
QUOTE(ferlas @ May 16 2006, 05:52 AM) 288570

32. Spirit Warden Xenthos, the Ebon Strategist-Dosnt bash any more, no idea

I actually got up to 74 as a member of Serenwilde, I got to 76 on fesixes pre-insanity while waiting for Glomdoring to come out, and I got to 80 on spectres. (Massive spectre bashing, woo...)

Everything after that has pretty much just been Prime bashing, gorgogs in particular. I can't really do Astral all that effectively, I *hate* insanity, and so on. And yeah, I tend to take long, long breaks from bashing. happy.gif
Icarus2006-05-17 00:57:17
Taken from the thread about Terentia:

You have been slain by Veshkal, Bearer of the Holy Blade.
ql
snort spores
transverse elemental
transverse ethereal
shadowdance garb
shaodowdance flight 1
invoke circle


Overkill? Hardly. It's the kind of things Gloms do to avoid praying. wink.gif
Vix2006-05-17 01:03:23
Shadowdance flight takes power right? Or does it not when you only do 1 room? Don't you lose power after vitae?

Yeah, sure. Give them a rez skill.
Jasper2006-05-17 01:12:26
QUOTE(Vix @ May 17 2006, 01:03 AM) 288884

Shadowdance flight takes power right? Or does it not when you only do 1 room? Don't you lose power after vitae?

Yeah, sure. Give them a rez skill.


Shadowdance flight takes power regardless how many rooms you want to flee out off.
Rhoan2006-05-17 01:16:36
QUOTE(Icarus @ May 16 2006, 06:57 PM) 288881

Taken from the thread about Terentia:

You have been slain by Veshkal, Bearer of the Holy Blade.
ql
snort spores
transverse elemental
transverse ethereal
shadowdance garb
shaodowdance flight 1
invoke circle


Overkill? Hardly. It's the kind of things Gloms do to avoid praying. wink.gif



Without commenting on whether Glomdoring needs or doesn't need a Ress skill. This post is rather like saying:
If I have my drivers licence I will never have to walk again!

I highly doubt a ress skill will change what people do to avoid praying and I am sure you will find those that do have ress skills have the same mechanisms in place to avoid praying.
Shamarah2006-05-17 01:19:50
QUOTE(Rhoan @ May 16 2006, 09:16 PM) 288891
I highly doubt a ress skill will change what people do to avoid praying and I am sure you will find those that do have ress skills have the same mechanisms in place to avoid praying.


Of course we do... which is why Glom is at a disadvantage, because we have the added failsafe of a rezz and they don't.
Vix2006-05-17 01:20:05
QUOTE(Jasper @ May 16 2006, 08:12 PM) 288888

Shadowdance flight takes power regardless how many rooms you want to flee out off.

Huh. Well, I guess Ferlas can take that out of her trigger and stop spamming herself when she dies since she won't even have any power to use flight after vitae. closedeyes.gif
Hazar2006-05-17 01:25:17
Actually, by the time she's finished the rest of stuff in that trigger, she should have the 1 power she needs.
Vix2006-05-17 01:28:37
Wouldn't all of that go through at the same time by the way it's coded? In her vitae log she invoked circle after dying even though it's at the end of her list. I assume she has the rest of it gagged.
Xenthos2006-05-17 01:30:53
QUOTE(Vix @ May 16 2006, 09:28 PM) 288897

Wouldn't all of that go through at the same time by the way it's coded? In her vitae log she invoked circle after dying even though it's at the end of her list. I assume she has the rest of it gagged.

They all "go" at the same time, but they don't all OCCUR at the same time. This is most noticeable when using two weapons, if you swing weevil;swing weevil, one swing will be a few hundred milliseconds behind the first. The more commands you stack, the longer the delay between the first and the last.
Vix2006-05-17 01:34:51
Ah, I see why she shielded in the log. She was spamming it before. But now I'm confused...

438h, 4026m, 4026e, 10p lrxk-
Fire erupts in your side as Veshkal, Bearer of the Holy Blade carves you up.
You have been slain by Veshkal, Bearer of the Holy Blade.
ql
snort spores
transverse elemental
transverse ethereal
shadowdance garb
shaodowdance flight 1
invoke circle
An arnica bud falls out of your inventory.
An arnica bud falls out of your inventory.
As your soul leaves your body, the elixir vitae courses through your spirit and suddenly bursts in a bright light, forming a new body around your soul.
3359h, 3783m, 4026e, 10p elrx-

I thought you lost all of your power when you vitae? unsure.gif
Unknown2006-05-17 04:21:32
QUOTE(ferlas @ May 16 2006, 05:52 AM) 288570

Comments on trustworthy people who have used resurgem say its amazingly useful and handy in lots of situations.


I think that sums up this thread rather well, Glomdoring wants a resurrection skill, and anyone who has any information to which they misunderstand as opposing that is obviously coming from an untrustworthy character, no matter their experiences. (Tsuki, the current Moondancer GM, for instance has as much/more history and experience with gathering people for resurgem then anyone else in the mud, save maybe the coder that designed it.)