Glomdoring and Ressurection skills...

by Daganev

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ferlas2006-05-18 06:43:19
In fact ill even quote it for you so you dont have to go to the trouble of re reading my previous post

QUOTE(ferlas @ May 18 2006, 07:40 AM) 289326

I was informed a exp prevention skill was envoyed but that was rejected because of the blanket no given to giving glomdoring a res skill, Im not an envoy so this is just second hand information.

As I said I didnt realise that exp loss was not ment to be balanced, I personally would prefer it if exp loss was balanced in the game but if the admin have decided that isnt to be the case then :shrug:

Unknown2006-05-18 06:50:16
QUOTE(ferlas @ May 18 2006, 06:43 AM) 289330

In fact ill even quote it for you so you dont have to go to the trouble of re reading my previous post

Ah, then if you are happy with the state of Night and Crow, my mistake.
Diamante2006-05-18 06:54:13
heh we made suggestions to improve night and crow, spefically longnight, which would have just made it slightly easier and more viable to actually cast. Didn't get changed.

I think what you misunderstand is that a lot of the times envoys are like computer programs, if so much as a word is mispelled, the entire thing gets messed up. Envoy changes are not decided upon by people who actally participate in lusternian combat, and thus only have the observation, not practical application, of how abilities and things work.


It's like having the guy who invented a really cool car(envoy administrator) try to tell the racecar driver(combatant that uses the skills) that he should just learn to drive better, and that it's the drivers fault the car never came with a gas pedal
ferlas2006-05-18 06:55:19
Again it seems you misunderstand on purpose.

So ill make it simple for you:

Things have been suggested

Things have been rejected

because

Exp loss apparently wont be balanced ever according to estaras post.

Dosnt that make it easier for you to understand avaer?
Unknown2006-05-18 07:01:57
QUOTE(Diamante @ May 18 2006, 06:54 AM) 289334

heh we made suggestions to improve night and crow, spefically longnight, which would have just made it slightly easier and more viable to actually cast. Didn't get changed.

Fair enough, if you've made suggestions for improvements that's a definite start.

Ferlas, if you are not happy with Night and Crow skillsets, perhaps you should do as Diamante did and speak with your envoy. If you are, then don't use their alleged shortfalls as an argument.
Revan2006-05-18 07:04:31
the thing is... people DO talk to their envoys. That doesn't mean that they'll always get looked at. You know how many times people have spoken to mage envoys about our trans skill? Since the FIRST envoy reports in open Beta. MANY many suggestions have been given. Has one thing been done about it? No. So going to your envoy is not always a good answer. Maybe if suggestions were listened to more often...

Hopefully that will change with the next envoy summit.
ferlas2006-05-18 07:04:37
Again avaer havnt you been listening.

Suggestions have been made.

Let me highlight the post to make it easier for you to understand

QUOTE

Again it seems you misunderstand on purpose.

So ill make it simple for you:

Things have been suggested

Things have been rejected

because

Exp loss apparently wont be balanced ever according to estaras post.

Dosnt that make it easier for you to understand avaer?


Unknown2006-05-18 07:25:33
QUOTE(Revan @ May 18 2006, 03:04 AM) 289339

the thing is... people DO talk to their envoys. That doesn't mean that they'll always get looked at. You know how many times people have spoken to mage envoys about our trans skill? Since the FIRST envoy reports in open Beta. MANY many suggestions have been given. Has one thing been done about it? No.

Perhaps it hasn’t gotten changed because mages have plenty of other strong abilities.

In any case, if you are trying to say that the admin are refusing valid envoy reports and doing the mud a discredit, then you should not cite mages as the evidence.


At the same time, plenty of things constantly -do- get changed for the better, I do not see any of them coming into this thread, they are conveniently pushed into another one, given a quick wub.gif smile and then forgotten.

I'd just like to take the time to hijack this thread and thank any staff members, who are drudging through all the insults and banter, for their constant putting up with our complaining, and improving Lusternia in spite of it. goodjob.gif
Diamante2006-05-18 07:34:08
To be honest, what really needs to be done, is for administration to meet with each envoy to go over their report and discuss the reasons for, and how things should be implemented. I quite understand that this may take time away from coding, but I, and Im sure nearly every combatant would agree, rather wait an extra week or two and have envoys come out as we intended and for the better, rather than have to sit and mope for another quarter year because my wording was taken another way.
Unknown2006-05-18 07:37:44
I would prefer the summits were used for that purpose each time, but a week or two is too long. sad.gif
Aiakon2006-05-18 10:54:19
I'm too busy to play currently, and I'm too busy to post. But I'm not too busy to read. This thread was annoying me, so I'm breaking my silence quickly.

Reasons why this thread is retarded:

1) You're confusing personal rezz skills with organisational rezz skills. We all have a personal rezz skill. It is called vitae. Two guilds in Magnagora have a glorified version of this, it's called lich. It can't rezz Geomancers, it just rezzes yourself. Some Glomdorings also have a version of this, it's called Transmigration.

2) Celest and Serenwilde have organisational rezz skills, they can rezz other people. Magnagora and Glomdoring can not. Thus Magnagora and Glomdoring are in the same boat.

3) I have never had a personal rezz skill barring vitae. I am level 83, and I raid a fair bit.


If there is an inbalance, it's because Glomdoring finds it harder to get to the astral plane to bash, and is thus at greater risk of losing more exp while bashing on prime.

The word 'balance' has been so utterly misused during the course of this thread that it scarcely has any meaning now.

Anyone from Glomdoring who attributes their commune's lack of success in the basin to 'not having a rezz skill', needs to -seriously- reconsider why things aren't going so well. It seems to me that "less players" is a -much- more important factor in 'game balance'.. and I can think of others.

In short, stop whining.

Shiri2006-05-18 11:00:24
QUOTE(Aiakon @ May 18 2006, 11:54 AM) 289393

1) You're confusing personal rezz skills with organisational rezz skills. We all have a personal rezz skill. It is called vitae. Two guilds in Magnagora have a glorified version of this, it's called lich. It can't rezz Geomancers, it just rezzes yourself. Some Glomdorings also have a version of this, it's called Transmigration.


This is the part you have wrong. Magnagora and Glomdoring are NOT in the same boat, because having a personal rezz skill (especially one as powerful as lich) is MUCH MUCH MUCH better than having no rezz skill at all. Having an organisational rezz skill is about on par with having a personal rezz skill, but it's also much better than having no rezz skill at all.
Aiakon2006-05-18 11:14:35
Vitae.


Edit: Essentially, I'm in the same boat as the vast majority of Gloms. I have no rezz skill. Does that stop me raiding? Does that stop the Geomancers thriving as a guild in Mag? No.

Consider Ashteru: He left Glomdoring cursing the absence of rezz skills, and joined the Geomancers where there are no rezz skills.

Perhaps the rezz skill problem is less about 'rezz skills' and more about being in an organisation in which there are a decent number of fighters to back you up?

And let's not forget transmigration. The oh-so-important flaw in the argument that everyone conveniently ignores.
ferlas2006-05-18 11:15:24
Aiakon overall magnagora loses less exp than glomdoring due to lich.
Aiakon2006-05-18 11:18:27
QUOTE(ferlas @ May 18 2006, 12:15 PM) 289402

Aiakon overall magnagora loses less exp than glomdoring due to lich.


Bollocks.
Rhoan2006-05-18 11:37:50
QUOTE(ferlas @ May 18 2006, 05:15 AM) 289402

Aiakon overall magnagora loses less exp than glomdoring due to lich.


You might want to look up all the old threads of Magnagoran's stating that Lich hardly ever saves them from praying, and in fact usually causes them to die twice losing even more experience, before making blanket statements like that.
ferlas2006-05-18 11:59:28
QUOTE(Rhoan @ May 18 2006, 12:37 PM) 289407

You might want to look up all the old threads of Magnagoran's stating that Lich hardly ever saves them from praying, and in fact usually causes them to die twice losing even more experience, before making blanket statements like that.


Dieing to with lich does not lose almost any any exp, this gives you the chance to get away without losing almost any exp they also can vitae on top of this. Lich can in no way double your exp loss, I think you should look up how skills actually work before posting about them rhoan.

Let me explain it to you rhoan Lich, resurgem and sacrafice are all used to prevent exp loss rhoan they are skills that glomdoring dosnt have, because of this glomdoring loses more exp than other organisations.
Rhoan2006-05-18 12:06:33
QUOTE(ferlas @ May 18 2006, 05:59 AM) 289409

Dieing to with lich does not lose almost any any exp, this gives you the chance to get away without losing almost any exp they also can vitae on top of this. Lich can in no way double your exp loss, I think you should look up how skills actually work before posting about them rhoan.

Let me explain it to you rhoan Lich, resurgem and sacrafice are all used to prevent exp loss rhoan they are skills that glomdoring dosnt have, because of this glomdoring loses more exp than other organisations.



First of all you should learn to read. I realise this is a common trend in players lately that they don't actually read what is typed, instead formulating their own sentences out of the words before them. I in no way said they lose double the experience. I said they die twice, causing them to lose more experience.

Second of all, I am well aware of how Lich works, probably far more aware of how it works than yourself. Now as I said to begin with. Perhaps you should look through the old threads of Magnagoran's commenting on how Lich has not saved them from praying very often, and in fact has caused them to die twice because of having it up. If this is to hard for you to understand, that is not my problem nor do I really care.

Glomdoring is not without an "exp loss reduction skill" It has transmigration. Which if you ask anyone, or look through old threads once more you will find the general consensus that it is 100% better than Lich and it is 100% effective at keeping you from praying.

This thread is nothing more than "I don't have an exp reduction skill and they do, and I want one so give me one too." If you want one. join the Black Talon and stop whining.
ferlas2006-05-18 12:10:52
QUOTE
This thread is nothing more than "I don't have an exp reduction skill and they do, and I want one so give me one too."


That is exactly what this thread is. I have been saying that from the start.

As I said I wanted exp loss balance, but as I have been told it isnt going to happen because exp loss isnt ment to be balanced.
Rhoan2006-05-18 12:13:44
Apparently you missed the emphasis on the word I. If you want one though I already told you how to get one. You are quite correct. Not every guild, nor every org is going to get a ress skill. Glomdoring has Transmigration, Magnagora has Lich. Take your pick of the two you want to use. You have them available to you, anything else is just "poor me."