Exarius2006-05-18 21:56:42
Hey, let's just all agree that everyone is overpowered and needs to be "nerfed" into oblivion, so that we can get back to fighting about what's really important: bunt cake.
Unknown2006-05-18 22:14:56
Play nice kiddos!
Narses2006-05-18 22:22:33
Ah Genos I only now saw your reply. No, what I mean is that mages should be lesser to the other classes when it comes to mobile warefare- if they were just as good, they would just be really good fighters that can, on top of things, throw in a demesne.
The demesne should be the mage's playground and his battle style should revolve around it. The fact that a skillset is still usable on its own without even needing Geomancy/Aquamancy, which should be the mage's main skillset, is absured.
A mage should be a demesne user with support skills, not a uber-powerful warrior that has a whole demesne as support.
Again, I do believe this subject had been chewed upon for too long as it is... we'll see how things go.
The demesne should be the mage's playground and his battle style should revolve around it. The fact that a skillset is still usable on its own without even needing Geomancy/Aquamancy, which should be the mage's main skillset, is absured.
A mage should be a demesne user with support skills, not a uber-powerful warrior that has a whole demesne as support.
Again, I do believe this subject had been chewed upon for too long as it is... we'll see how things go.
Athana2006-05-18 22:36:37
QUOTE(Shamarah @ May 18 2006, 02:07 PM) 289580
I'm a mage and it should be based off charisma, kthxbai.
I would agree with this but then that would mean hivemind was again inferior...maybe if it was based on charisma AND only the extra boost from mindlinks?
Unknown2006-05-18 22:44:30
Why not have it be based on Ego, but with a cap? That way if you're doing absolutely insane damage already, hivemind won't help, but a group of psions with less ego could hivemind to pack a bit more of a punch?
Wouldn't that be the simple fix?
Wouldn't that be the simple fix?
Shryke2006-05-18 22:57:28
QUOTE(Revan @ May 18 2006, 02:01 PM) 289579
You're a warrior, right? Don't even begin to speak of "skill" when it concerns mages, kid. I aready told you that it was based off of Charisma before, and it was 100% useless. But, being that you're a biased warrior with no clue as to how mage combat works... I'll defer to your strikingly accurate and unbiased reason and wisdom... since you're obviously more intelligent than me in the matter.
You're digging yourself a deep hole... You have shown yourself to be completely unreasonable, biased and rather uninformed. Even if I knew nothing about mage combat (which isn't the case) it is obvious that this skill is unbalanced. You seem to know that it's overpowered seeing as your arguments aren't exactly logical (destracting from the clear evidence that this skill takes no combat ability to use, and is insanely powerfull), leading to the conclusion that your bias has caused you to want to hide the overpoweredness of such a skill so that you will be able to abuse it at another time.
Revan2006-05-19 01:11:29
No combat ability to use? I could say the exact same thing about any skill, Shryke. You're digging yourself into a deeper hole my friend. Shush before you reach China
And if it's so overpowered, why is it that I do not hav an easy time killing people like Ferlas, etc? Maybe because *gasp* i need to have combat skill to use mindblast! Oh noes! There goes your entire argument. kthxbai
And if it's so overpowered, why is it that I do not hav an easy time killing people like Ferlas, etc? Maybe because *gasp* i need to have combat skill to use mindblast! Oh noes! There goes your entire argument. kthxbai
Shamarah2006-05-19 01:27:06
QUOTE(Athana @ May 18 2006, 06:36 PM) 289620
I would agree with this but then that would mean hivemind was again inferior...maybe if it was based on charisma AND only the extra boost from mindlinks?
Extra ego is still helpful anyway.
Staff doesn't get boosted by having more mana, only by having more intelligence. Mindblast shouldn't get boosted by having more ego, only by having more charisma.
Unknown2006-05-19 01:29:12
In my opinion as a Telepath the skill needs tweaking as of right now it’s a bit to strong. I see where Revan is coming from when he says that it use to be crap being based of charisma but that is no reason for it to be crazy strong now. There needs to be a middle ground by maybe increasing the damage it gives per charisma stat.
At the moment both psionics skills need tweaking due to what Thoros pointed out:
A couple of the skills go through shield like burst vessels which is just ridiculous.
At the moment both psionics skills need tweaking due to what Thoros pointed out:
QUOTE
Also, mindblast can be done while prone (paralysed, webbed, on the floor, transfixed) AND hits through shield. Only sleep and being stunned stops it, which is ridiculous. I'm sure if being prone and shield would stop it, it could be fine, however, currently this skill is ridiculous.
A couple of the skills go through shield like burst vessels which is just ridiculous.
Unknown2006-05-19 01:38:21
QUOTE(Shamarah @ May 18 2006, 06:27 PM) 289676
Staff doesn't get boosted by having more mana, only by having more intelligence. Mindblast shouldn't get boosted by having more ego, only by having more charisma.
I disagree. Why does everything have to follow the same guidelines? That's sort of borning.
Shamarah2006-05-19 01:42:07
Because not having levels impact fighting abilities is one of the better points of IRE combat.
Unknown2006-05-19 02:07:49
QUOTE(Shamarah @ May 18 2006, 06:42 PM) 289679
Because not having levels impact fighting abilities is one of the better points of IRE combat.
But as Diamante has shown, you can mimic it with quests and artifacts.
And how do levels not impact fighting abilities?
A low-level character would get smashed by a warrior without standing a chance. A high-level character has more health and has a much better chance of putting up a fight.
Geb2006-05-19 03:14:55
The darn skill got a boost when the recovery speed of the Superstratus channel was reduced to 6 seconds. Overtime that right there is already a +25% boost in damage. That one change right there made the skill viable in my mind. When the discussion of the damage being based on ego versus charisma level is made, I believe that the change in the Superstratus recovery speed must be remembered and accounted for.
Shryke2006-05-19 03:16:55
Yeah, I said the same thing a while back Geb, but got ignored (spot on )
ferlas2006-05-19 06:49:45
Ok first of all you are being unreasonable revan, both are you stop bickering.
The skill does need tweaked the skill is fine comming from someone like revan but overpowered from someone like athana.
We just need to add in a cap or something to its damage so fully artied titan people don't kill in one hit with it.
Revan is correct before it was worthless it did nearly no noticable damage and was far to slow.
It needed the boost and it got it, it is fine on the average mage it is overpowered on a titan with every artifact.
The skill does need tweaked the skill is fine comming from someone like revan but overpowered from someone like athana.
We just need to add in a cap or something to its damage so fully artied titan people don't kill in one hit with it.
Revan is correct before it was worthless it did nearly no noticable damage and was far to slow.
It needed the boost and it got it, it is fine on the average mage it is overpowered on a titan with every artifact.
Arix2006-05-19 09:19:57
I have an announcement:
NERF THE WEEVILS!!!
Thank you
XOXO Arix
NERF THE WEEVILS!!!
Thank you
XOXO Arix
Shryke2006-05-19 14:34:49
>.< Trolls
Daganev2006-05-19 15:51:39
According to something I was once told.. .the theory behind Ego and Charisma is backwards, in relation to mana and Int.
You don't use health to attack someone's health, but you do use ego to attack someone's ego. Apparently, even though the code says that Charisma defines Ego, really.. Ego defines charisma.
So it would make sense that its different.
You don't use health to attack someone's health, but you do use ego to attack someone's ego. Apparently, even though the code says that Charisma defines Ego, really.. Ego defines charisma.
So it would make sense that its different.
ferlas2006-05-19 18:19:16
I'm not sure what you mean dag?
But anyway more testing and it seems fine to me
http://lusternia.ire-community.com/index.php?showtopic=9038
But anyway more testing and it seems fine to me
http://lusternia.ire-community.com/index.php?showtopic=9038
Daganev2006-05-20 01:43:06
You have 1000 mana BECAUSE you have 10 int... however you have 10 Charisma, because you have a max of 1000 ego.
Atleast thats the theory behind influence battles.
Atleast thats the theory behind influence battles.