Unknown2006-05-20 03:05:33
I still don't understand the Faeling debate, it just seems like a bunch of players got pissed that they were forced to adapt to changing circumstances. If your character is so static as to be ruined by such a thing then you couldn't RP in the first place, so go home.
Rowena was all, "K letz make sum krazy shadow ****erz n i'll get sum action 2 lol", and went to Faethorn and was all, "Hey Laeric, what's that?" then she slipped him some roofies and the rest is history. The end.
Rowena was all, "K letz make sum krazy shadow ****erz n i'll get sum action 2 lol", and went to Faethorn and was all, "Hey Laeric, what's that?" then she slipped him some roofies and the rest is history. The end.
Unknown2006-05-20 03:16:43
QUOTE(Temporary_Guido @ May 20 2006, 03:05 AM) 289929
I still don't understand the Faeling debate, it just seems like a bunch of players got pissed that they were forced to adapt to changing circumstances.
Pretty much.
ferlas2006-05-20 14:24:42
QUOTE(Avaer @ May 20 2006, 03:29 AM) 289914
You are saying that no resurrection skill = no aggression = locked in isolation RP. I think this is blatantly false. High-level combatants (the ones who are most like to raid) usually have conglutination. So there are few limitations on raiding Faethorn, Etherserenwilde, Elemental, or Cosmic planes. It's already been pointed out that village influence doesn't depend on resurrection skills (assuming you aren't conquest), so controlling these areas on prime won't be affected. That leaves places like the shallach ruins, verasavir valley, and the toscha monastery (if that can be classed as enemy territory). Maybe you do have a slight disadvantage here, but there's also not much reason why you want to control them.
True glomdoring isnt isolationist because of skills, they are locked in an isolationist roleplay because they want to be. We can leave out the res skill debate and the fact that glomdoring has to work harder than others to keep exp that isnt really important but I do agree that the help files could do with updating, nothing to serious just a few changes here and there. I don't think that all the help files currently give a true representation about glomdoring at the moment and thats not good because newbies could join and not get what they expected.
Updating help files is a good idea though you can't really argue against that, update them, add in more, better or more accurate information and of course its a good idea.