Terenas2006-06-07 18:43:06
Technically, shielding will give you some breathing room if you're able to keep your shield up constantly and wait out the effects of Heretic/Infidel. Heartburst is another story altogether as hindering the Mage will do very little to delay the inevitable.
ferlas2006-06-07 18:53:42
Technically shielding could work but it isnt worth the risk at all, all it takes is them to slip in one hang man at the right time and ban inquisition soulless dead. Running is the only real option
Alger2006-06-07 19:03:50
How is judgement the equivalent of sacrifice, when we're talking about difficulty of execution?
Reiterating point:
Inquisition is easy to pull off. It should have been made harder to pull off instead of taking away its ability to make people pray.
What you said:
Judgement is easier to pull off than Inquisition.
Other point Daevos and Murphy always manages to leave before inquisition finishes.
- Saying always is an exagerration. While they are able to escape it more often than most, for the threat that it posses its still too easy to pull off. From what I remember back then, Daevos considers leaving at the first signs of it because the room for error to leave after that is very small. Partly because of the timing with other effects but also because the room for error of the Inquisitioner isnt exactly something in our favor. For something that used to lead to a sure pray it should have been harder to pull off.
quote from you "no, inquisition is not particularly hard to pull off"
then tell me why should it be so strong?
Reiterating point:
Inquisition is easy to pull off. It should have been made harder to pull off instead of taking away its ability to make people pray.
What you said:
Judgement is easier to pull off than Inquisition.
Other point Daevos and Murphy always manages to leave before inquisition finishes.
- Saying always is an exagerration. While they are able to escape it more often than most, for the threat that it posses its still too easy to pull off. From what I remember back then, Daevos considers leaving at the first signs of it because the room for error to leave after that is very small. Partly because of the timing with other effects but also because the room for error of the Inquisitioner isnt exactly something in our favor. For something that used to lead to a sure pray it should have been harder to pull off.
quote from you "no, inquisition is not particularly hard to pull off"
then tell me why should it be so strong?
Terenas2006-06-07 19:05:26
He's not able to make people pray, that's the whole point. It's not that the skill is weakened or more unusable than before, it's just he can't make people lose more experience.
ferlas2006-06-07 19:09:10
Its like sap its exceptionally powerful and the room for error is pretty small and if you miss it your screwd.
Unknown2006-06-07 19:09:24
When I say that it isn't particularly hard to pull off, I've had a lot of practice and it depends on the opponent. Against someone who can't cure aeon, anorexia and stupidity, like 95% of people, it's a breeze. But then so is anything.
Most of the time, webbing me will ruin the whole inquisition process. Equally moving one room and shielding. That's why I don't go with people who call it 'overpowered', because for the power and mana cost, it really isn't.
Most of the time, webbing me will ruin the whole inquisition process. Equally moving one room and shielding. That's why I don't go with people who call it 'overpowered', because for the power and mana cost, it really isn't.
ferlas2006-06-07 19:16:35
See thats the thing "most of it time" Not all the time, even if you move and shield even if you web whore theres still a decent chance for the inquisiton to be stuck on you even if you have no previous afflictions, thats why people don't like it. You can effectivly do nothing but rub your soulless up and whore inquisition until you get it for the win, compare that to things like crucifixion where you have to mess your target up pretty heavily before doing it or its wasted, even if the target isnt messed up at all inquisition can go though easily enough and it also continues to give out some nice afflictions even if you don't get it to go all the way.
Unknown2006-06-07 19:21:48
I've always thought that if I were a Nihilist, I'd have no problem with sacrifice. People lack imagination.
Alger2006-06-07 19:42:24
I wouldnt go so far as calling it overpowered. Though I disagree with you with the justification of power and mana. Most of us can use our entire power reserve in one fight.
Lets take lunging as an example costs 2 power sure, but how many lunges do I need to do to actually get a person to where I want them? For a good fighter I can go through 50% reserves easy before I get the oppening that I need. Against Geb one on one I can go down to 0 from 100% reserves.
Lets take in for example a Nihilist sacrificer, you know for a successful sacrifice you need to drop a contagion wait for your power to go back to full. Then after you've done your other preps you have to pull off crucifiction then wait again for your power to recharge before you can even think of attempting sacrifice on which if you fail kills your mana? This doesnt include other power and mana costs which are more or less similar to an inquisition execution. So again a lot of mana and power.
I can name a lot more that cost more. Though, for all of those, the two things that they have in common; they're not that easy to pull off and they dont lead to a sure pray. (of course there are the exceptions like the skills that Ferlas was mentioning)
So for what you get I believe its difficulty should have been made a lot higher. Of course that would be officially called a downgrade.
Oh just curious, what skill cant be avoided by moving a couple of rooms away? Wounding, afflcitions, even a demense once you move and get that time out, their threat is gone. Only thing that comes into mind that running wouldn't force to square one, are soulless rubs.
Lets take lunging as an example costs 2 power sure, but how many lunges do I need to do to actually get a person to where I want them? For a good fighter I can go through 50% reserves easy before I get the oppening that I need. Against Geb one on one I can go down to 0 from 100% reserves.
Lets take in for example a Nihilist sacrificer, you know for a successful sacrifice you need to drop a contagion wait for your power to go back to full. Then after you've done your other preps you have to pull off crucifiction then wait again for your power to recharge before you can even think of attempting sacrifice on which if you fail kills your mana? This doesnt include other power and mana costs which are more or less similar to an inquisition execution. So again a lot of mana and power.
I can name a lot more that cost more. Though, for all of those, the two things that they have in common; they're not that easy to pull off and they dont lead to a sure pray. (of course there are the exceptions like the skills that Ferlas was mentioning)
So for what you get I believe its difficulty should have been made a lot higher. Of course that would be officially called a downgrade.
Oh just curious, what skill cant be avoided by moving a couple of rooms away? Wounding, afflcitions, even a demense once you move and get that time out, their threat is gone. Only thing that comes into mind that running wouldn't force to square one, are soulless rubs.
Unknown2006-06-07 20:07:28
Make sacrifice and inquisition both strip vitae; I'd be happy
Unknown2006-06-07 20:13:04
QUOTE(Spectator @ Jun 7 2006, 10:07 PM) 295316
Make sacrifice and inquisition both strip vitae; I'd be happy
Most of us wouldn't, though.
Terenas2006-06-07 20:25:33
QUOTE(Spectator @ Jun 7 2006, 08:07 PM) 295316
Make sacrifice and inquisition both strip vitae; I'd be happy
If you make Sac as easy to pull off as Inquisition I don't think too many people would complain.
Unknown2006-06-07 20:29:44
QUOTE(terenas @ Jun 7 2006, 09:25 PM) 295332
If you make Sac as easy to pull off as Inquisition I don't think too many people would complain.
How hard can it be? Nihilists have no room to complain. They can aeon trap just as well as Celestines, and then it's not hard to keep people crucified after that. Weigh trample into the equation and it becomes actually easier than inquisition, in my opinion. Heretic doesn't stun and impale!
Jack2006-06-07 20:32:13
QUOTE(Spectator @ Jun 7 2006, 08:21 PM) 295295
I've always thought that if I were a Nihilist, I'd have no problem with sacrifice. People lack imagination.
Oi'll give ye a shoiny penny if ya make yersel' an arrlt and pro-ove thart.
Unknown2006-06-07 20:34:51
I don't think a shiny penny would be worth all the credits and effort, really.
Alger2006-06-07 21:04:37
Even after crucifying and trampling you still wouldnt have enough power to actually sacrifice. They have a lot of time to writhe out even under aeon, which is only stopped by one thing. You also dont have a choice of crucifying again since that costs a lot of power. Theres a way to do it, but its not that simple. You need to stick around 8-10 afflictions to have a chance of pulling it off. At least 4 (preferably with aeon so 5) prior to crucification then 4 limbs.
Jack2006-06-07 21:34:19
QUOTE(Spectator @ Jun 7 2006, 09:34 PM) 295336
I don't think a shiny penny would be worth all the credits and effort, really.
Okay, 5GB of lesbian pr0n, a PS2 and a funky beanie with "AMARU 4 PM!" festooned across it.
ferlas2006-06-07 22:08:10
QUOTE(Spectator @ Jun 7 2006, 08:21 PM) 295295
I've always thought that if I were a Nihilist, I'd have no problem with sacrifice. People lack imagination.
I dont know what you know about sacrafice but if your comparing it to inquisition, inquisition is playing in a one foot deep kiddy pool compared to sacrafice swiming that channel to france. No one will sacrafice against anyone with average or above curing you have to really really mess them up before you can get a sacrafice, you can inquisition against someone who is hindering you and has no afflicitons in anyway.
There is really no comparasion inquisition is so much easier and has a much more powerful build up compared to crucifixion. The build up to inquisition delievers constant useful mental afflictions the build up to sacrafice causes to you writhe off before they can hit you again assuming you have average curing.
QUOTE(spectator)
How hard can it be? Nihilists have no room to complain. They can aeon trap just as well as Celestines, and then it's not hard to keep people crucified after that. Weigh trample into the equation and it becomes actually easier than inquisition, in my opinion. Heretic doesn't stun and impale!
See I already said before in a previous post, that is the difference and that is what annoys people inquisition can be performed on someone with no afflictions even if they are doing their best to stop it with webbing or shielding, it wont hit every time but it will sometimes, sacrafice on the other hand will never hit at all on average curing.
Unknown2006-06-07 22:11:12
Nah. Necromancers need to stop whining and solve something themselves, instead of always getting changes from the coders to improve their lot. Necromancy is fine.
ferlas2006-06-07 22:20:23
I just wish inquisition wasn't so easy and required some set up before hand like other powerfull skills, Note I also wish sap would require some set up as well.