Ashteru2006-06-06 12:11:51
QUOTE(Crynus @ Jun 5 2006, 11:33 PM) 294606
Ashteru you know I did say that the Inquisition change was necessary, read up kid.
You are, essentially, complaining that you can't make someone pray.
ferlas2006-06-06 12:35:31
QUOTE(Verithrax @ Jun 6 2006, 07:44 AM) 294891
/agree
Again, why should fighting a Celestine be more dangerous than fighting someone in another guild?
It shouldn't which is exactly why they changed it.
Job done, its balanced, everyones happy, if they arnt happy then they arn't important enough to talk to about balancing things. Lets move on
Lanko2006-06-06 17:21:54
ok, here's the solution to the problem. Give Sacraments a lich ability. Then, when we never leave Nil when we die because we always have another life stored in our defences, you'll quit bitching.
Xenthos2006-06-06 17:34:25
QUOTE(Lanko @ Jun 6 2006, 01:21 PM) 294998
ok, here's the solution to the problem. Give Sacraments a lich ability. Then, when we never leave Nil when we die because we always have another life stored in our defences, you'll quit bitching.
Sacrifice == improved lich on Prime. You've already got it. Just FYI.
(That, and inquisition still strips lich)
Ashteru2006-06-06 17:36:26
QUOTE(Lanko @ Jun 6 2006, 05:21 PM) 294998
ok, here's the solution to the problem. Give Sacraments a lich ability. Then, when we never leave Nil when we die because we always have another life stored in our defences, you'll quit bitching.
Yeah...because not like Sacramentusers are usually the first to run.
Lanko2006-06-06 18:05:35
QUOTE(Xenthos @ Jun 6 2006, 05:34 PM) 295001
Sacrifice == improved lich on Prime. You've already got it. Just FYI.
(That, and inquisition still strips lich)
Sacrifice isn't comparable to lich since it takes one person to sacrifice and then one to rezz the person who sacrificed. They could vitae, but it would cost less to just be rezzed. Total power for that could be 11 or 20.
Lich only takes one person and only 10 power
Ashteru, no one said anything about running-where did you pull that from? May be tough, but lets try to stay on topic. And having the Sacraments skill supposedly makes them more likely to run? Doesn't add up, but thanks for trying
Xenthos2006-06-06 18:10:42
QUOTE(Lanko @ Jun 6 2006, 02:05 PM) 295008
Sacrifice isn't comparable to lich since it takes one person to sacrifice and then one to rezz the person who sacrificed. They could vitae, but it would cost less to just be rezzed. Total power for that could be 11 or 20.
Lich only takes one person and only 10 power
Uhhh... no. Lich can take up to 20 power as well, if you die with all your power still in your prompt. Plus, sacrifice + vitae is more effective since it doesn't take an extra person, just 20 power (sip vitae, wait for it to all replenish, sacrifice). Also, you get suspect (don't get suspect for lich), get grace (no grace when you lich), and you're often in safe territory anyways (inside Celest).
Ashteru2006-06-06 18:20:11
QUOTE(Lanko @ Jun 6 2006, 06:05 PM) 295008
Ashteru, no one said anything about running-where did you pull that from? May be tough, but lets try to stay on topic. And having the Sacraments skill supposedly makes them more likely to run? Doesn't add up, but thanks for trying
I am saying that if you had that skill, it wouldn't be of much use since you just run anyway. ^^
ferlas2006-06-07 13:07:21
QUOTE(Lanko @ Jun 6 2006, 06:21 PM) 294998
ok, here's the solution to the problem. Give Sacraments a lich ability. Then, when we never leave Nil when we die because we always have another life stored in our defences, you'll quit bitching.
Thats the sillyist statement ive heard yet, what does that have to do with the sacrafice balance change? Sacrafice has been fixed, it has been balanced be on par with other classes, you've got great exp loss prevention skills and you have the same ability to force others to lose exp as every other class in the game now, problem solved lets move on, if you want to make a thread bitching about lich vs sacrafice then go make one.
Verithrax2006-06-07 14:23:40
Er, unless you're raiding or random jumping, you almost aways conglutinate when you sacrifice (You're either off-plane or in Celest)
Tzekelkan2006-06-07 14:27:36
QUOTE(Verithrax @ Jun 7 2006, 04:23 PM) 295154
Er, unless you're raiding or random jumping, you almost aways conglutinate when you sacrifice (You're either off-plane or in Celest)
I'm not sure on this, but didn't they change it so you don't conglut after you sacrifice?
*shrug*
Soll2006-06-07 14:49:38
You never conglut now when you sacrifice.
silimaur2006-06-07 15:46:37
First i personally do agree with the change to inquisition as i did think it was slightly overpowered in its effect stripping vitae, however there are other problems such as how hard it is to use which i think also needs to be changed, make it easier make it cost less power.
Just because i though inquisition needed a slight change though doesnt mean i think sacraments as a whole was or is overpowered, actually i think the opposite. I personally believe there are only 3 useful skills for me in sacraments, honour 10 power, and trueheal 10 power, resurrec 10 power. Apart from that i find the rest almost useless. Downgrading inquisition was a bad move at this time as it just made the skillset even worse then before without any upgrades to balance it.
People who are attacking ekard...i think he has done a good job, hes always willing to listen to everyone elses ideas, most of the stuff he has put forward has been right. Yes like many of you i believe there are more changes to be made sacraments, and just like me you can msg ekard with your ideas and get him to put them forward in his reports, less complaining more action please
Just because i though inquisition needed a slight change though doesnt mean i think sacraments as a whole was or is overpowered, actually i think the opposite. I personally believe there are only 3 useful skills for me in sacraments, honour 10 power, and trueheal 10 power, resurrec 10 power. Apart from that i find the rest almost useless. Downgrading inquisition was a bad move at this time as it just made the skillset even worse then before without any upgrades to balance it.
People who are attacking ekard...i think he has done a good job, hes always willing to listen to everyone elses ideas, most of the stuff he has put forward has been right. Yes like many of you i believe there are more changes to be made sacraments, and just like me you can msg ekard with your ideas and get him to put them forward in his reports, less complaining more action please
Jack2006-06-07 15:54:42
QUOTE(silimaur @ Jun 7 2006, 04:46 PM) 295161
First i personally do agree with the change to inquisition as i did think it was slightly overpowered in its effect stripping vitae, however there are other problems such as how hard it is to use which i think also needs to be changed, make it easier make it cost less power.
No. Why the hell would they bother downgrading it just to upgrade it in the area's where it's already balanced? It's hard to use because it strips every effing defense - except, now, vitae.
Just because i though inquisition needed a slight change though doesnt mean i think sacraments as a whole was or is overpowered, actually i think the opposite. I personally believe there are only 3 useful skills for me in sacraments, honour 10 power, and trueheal 10 power, resurrec 10 power. Apart from that i find the rest almost useless. Downgrading inquisition was a bad move at this time as it just made the skillset even worse then before without any upgrades to balance it.
Sacraments is a perfectly balanced skillset. Only three useful abilities, eh? Well, guess that puts it on par with Necromancy, which has ghost, lichdom, and ectoplasm. I find the rest of Necromancy's skills completely useless. Downgrading inquisition was a fine move, because it was too god damned powerful.
ferlas2006-06-07 16:54:03
It puts it on par or higher than most skill sets actually jack not just necromancy *hum*
Icarus2006-06-07 17:12:17
People complaining about Sacraments being useless should try Tracking.
Alger2006-06-07 17:46:12
I believe...
Inquisition didnt need the vitae effect change, I dont mind if it stripped. Of course that doesnt mean I didnt think the skill needed a change. I've tried it before, seen it done over and over that skill is damn easy to pull off... Compare it to the effort I need to do to make a sacrifice in a duel and it doesnt even scratch the surface of being hard. Hell I even found it easier to pull off than how wrack used to be. So I think that its intimidation effect should have been left alone but instead it should have been made harder to execute.
and as Icarus said you should all go tracking! I cant even afford to use my skills at the moment.
Inquisition didnt need the vitae effect change, I dont mind if it stripped. Of course that doesnt mean I didnt think the skill needed a change. I've tried it before, seen it done over and over that skill is damn easy to pull off... Compare it to the effort I need to do to make a sacrifice in a duel and it doesnt even scratch the surface of being hard. Hell I even found it easier to pull off than how wrack used to be. So I think that its intimidation effect should have been left alone but instead it should have been made harder to execute.
and as Icarus said you should all go tracking! I cant even afford to use my skills at the moment.
Terenas2006-06-07 17:53:30
QUOTE(Alger @ Jun 7 2006, 05:46 PM) 295227
and as Icarus said you should all go tracking! I cant even afford to use my skills at the moment.
If it's because of the shortage of wood, go chop down a few saplings in Glomdoring!
Unknown2006-06-07 18:32:14
QUOTE(Alger @ Jun 7 2006, 06:46 PM) 295227
I believe...
Inquisition didnt need the vitae effect change, I dont mind if it stripped. Of course that doesnt mean I didnt think the skill needed a change. I've tried it before, seen it done over and over that skill is damn easy to pull off... Compare it to the effort I need to do to make a sacrifice in a duel and it doesnt even scratch the surface of being hard. Hell I even found it easier to pull off than how wrack used to be. So I think that its intimidation effect should have been left alone but instead it should have been made harder to execute.
and as Icarus said you should all go tracking! I cant even afford to use my skills at the moment.
I don't think the two abilities are comparable. Judgement is more of an equivalent to sacrifice than inquisition. And no, inquisition is not particularly hard to pull off. It's harder to pull off than judgement, though, and judgement results in death. Both abilities require your opponent either;
- not knowing what you're doing, or
- very hindered
in order to pull them off.
Daevos proves that inquisition need never be finished. He always manages to ghost and foil the inquisition, as does Murphy.
ferlas2006-06-07 18:40:12
I find it annoying that inquisition is an ability that the only way to counter it effectivly is to run, as you said via skills like ghost or normal running, Like I found it annoying that the only way to deal effectivly with heartburst was to run after a certain point.