Unknown2006-06-13 23:54:35
QUOTE(Anonymous @ Jun 13 2006, 11:35 PM) 297904
Pets attack pretty fast... ZOMG OVERPOWERED!
Being Champion has quite a lot of negatives too. That level 50 Moondancer get jumped by 4 high level Magnagorans? Rescue and get your level 80 self killed. Hmmm... sounds fair. Comes with the job.
Though if Champion artifacts had rescue and nothing else... Given the choice between Champion and Guild Master which would you choose? I'd personally opt to skip Guild Champion and go for Guild Master or City/Commune leader. Not fun being in a position with all negatives and no real positives, and you could still fight as much as you liked while in those other positions with the bonus of pursuing a political career to boot.
I would choose Champion. I was one requesting that the special abilities and powers be removed. There are benefits to being a champion besides the special artifact. Yes, I have rescued people that had a lower level than I have when they were in some demesne or in trouble that they did not bring on themselves. I’ve always warned people that I would not rescue them if they instigated the trouble in the first place. If they want to start up something, then they have to deal with the consequences.
Geb2006-06-13 23:55:50
QUOTE(Guest @ Jun 14 2006, 12:54 AM) 297912
I would choose Champion. I was one requesting that the special abilities and powers be removed. There are benefits to being a champion besides the special artifact. Yes, I have rescued people that had a lower level than I have when they were in some demesne or in trouble that they did not bring on themselves. I’ve always warned people that I would not rescue them if they instigated the trouble in the first place. If they want to start up something, then they have to deal with the consequences.
Bah, this is me. I some how got logged out.
Unknown2006-06-13 23:56:47
Why are you no longer Champion now, Geb?
Geb2006-06-13 23:57:54
QUOTE(Anonymous @ Jun 14 2006, 12:56 AM) 297915
Why are you no longer Champion now, Geb?
I wanted a rest. I also felt someone else should have a chance at the position. Last, I am not an Aquamancer anymore.
Unknown2006-06-14 00:00:08
QUOTE(geb @ Jun 13 2006, 01:57 PM) 297916
I wanted a rest. I also felt someone else should have a chance at the position. Last, I am not an Aquamancer anymore.
Wanted a rest, hmmm.... sounds like a tiring position doesn't it? Yep it is. Take away the perks and it becomes more exhausting, because you wonder why you are doing it.
There's also a reason why I took a year long reprieve from Lusternia.
Geb2006-06-14 00:14:59
QUOTE(Anonymous @ Jun 14 2006, 01:00 AM) 297918
Wanted a rest, hmmm.... sounds like a tiring position doesn't it? Yep it is. Take away the perks and it becomes more exhausting, because you wonder why you are doing it.
There's also a reason why I took a year long reprieve from Lusternia.
Truthfully, any position in a game becomes a bit boring after awhile. Also things in the real world can get in the way and require a higher priority of attention than the game. Last, It is natural to eventually retire from a gaming position and allow someone else have a go at it. Very few people remain in the same position day in and day out when it comes to games like these.
Unknown2006-06-14 00:18:54
Let's look at this argument from another angle.
There are a multitude of artifacts that you can purchase OOCly that will make your character far stronger in PK than ANY Guild Champion artifact will. Geb is a perfect example of this. Why aren't these bad and overpowered? Why should these exist? Because you purchase them with real money?
Well these same artifacts can be acquired by purchasing credits in game... or winning a bardic/artistic contest... or winning a lottery... or hell even for free in the case of Narsrim who got a Prism from a Gnome.
How are these situations different than winning an election that confers various responsibilities and a few negatives, in exchange for a temporary artifact, one that is not even bound to your character permanently?
Because it's different from what the other realms do? I'm sorry, this is a positive. Sounds more like people just like to whine because they are possibly jealous or envious.
There are a multitude of artifacts that you can purchase OOCly that will make your character far stronger in PK than ANY Guild Champion artifact will. Geb is a perfect example of this. Why aren't these bad and overpowered? Why should these exist? Because you purchase them with real money?
Well these same artifacts can be acquired by purchasing credits in game... or winning a bardic/artistic contest... or winning a lottery... or hell even for free in the case of Narsrim who got a Prism from a Gnome.
How are these situations different than winning an election that confers various responsibilities and a few negatives, in exchange for a temporary artifact, one that is not even bound to your character permanently?
Because it's different from what the other realms do? I'm sorry, this is a positive. Sounds more like people just like to whine because they are possibly jealous or envious.
Geb2006-06-14 00:30:31
QUOTE(Anonymous @ Jun 14 2006, 01:18 AM) 297925
Let's look at this argument from another angle.
There are a multitude of artifacts that you can purchase OOCly that will make your character far stronger in PK than ANY Guild Champion artifact will. Geb is a perfect example of this. Why aren't these bad and overpowered? Why should these exist? Because you purchase them with real money?
Well these same artifacts can be acquired by purchasing credits in game... or winning a bardic/artistic contest... or winning a lottery... or hell even for free in the case of Narsrim who got a Prism from a Gnome.
How are these situations different than winning an election that confers various responsibilities and a few negatives, in exchange for a temporary artifact, one that is not even bound to your character permanently?
Because it's different from what the other realms do? I'm sorry, this is a positive. Sounds more like people just like to whine because they are possibly jealous or envious.
First, you are making the argument that any of the artifacts that are purchasable are more powerful than say the Champion pets. I do not agree with your assertion for one. Second, yes purchasing them is better; because purchasing artifacts pay the bills. Champion artifacts do not bring revenue in, and no revenue means no Lusternia.
So you are trying to compare two different dynamics and also make an assertion that has not been agreed upon by everyone to prove your point that Champion artifacts should remain in the game. I do not agree with your assertions, nor do I care that you are labeling people whiners for not agreeing with you. The simple facts as I see them are that Champion artifacts and pets are not needed. They can be given for prestige and the rescue ability, but the other abilities are not needed for the Champion to function at his/her post. Also considering that they are not all weighted equally when it comes to power, I have given the suggestion that all of the abilities less Rescue be removed from them.
ferlas2006-06-14 00:43:29
QUOTE(Guest @ Jun 14 2006, 12:31 AM) 297903
I still believe that champion artifacts and pets should have only one function besides prestige, and that is rescue. That is what I said as a champion, and that is what I continue to say while not being one.
And yes, I have the super stupidity pet. It has a 33% chance of giving stupidity per attack. Cost me over 3k credits in the auction. I don't remember the exact amount.
Agreed, it seems most champs dont see the need for overpowered pets and artifacts, I really think they should be downgraded.
QUOTE(Anonymous @ Jun 14 2006, 01:00 AM) 297918
Wanted a rest, hmmm.... sounds like a tiring position doesn't it? Yep it is. Take away the perks and it becomes more exhausting, because you wonder why you are doing it.
There's also a reason why I took a year long reprieve from Lusternia.
Thats nonsense, admin get no perks and they do it. Guild masters get no perks and they do it, why do champs get perks then?
Unknown2006-06-14 00:47:22
QUOTE(geb @ Jun 13 2006, 02:30 PM) 297933
First, you are making the argument that any of the artifacts that are purchasable are more powerful than say the Champion pets. I do not agree with your assertion for one. Second, yes purchasing them is better; because purchasing artifacts pay the bills. Champion artifacts do not bring revenue in, and no revenue means no Lusternia.
So you are trying to compare two different dynamics and also make an assertion that has not been agreed upon by everyone to prove your point that Champion artifacts should remain in the game. I do not agree with your assertions, nor do I care that you are labeling people whiners for not agreeing with you. The simple facts as I see them are that Champion artifacts and pets are not needed. They can be given for prestige and the rescue ability, but the other abilities are not needed for the Champion to function at his/her post. Also considering that they are not all weighted equally when it comes to power, I have given the suggestion that all of the abilities less Rescue be removed from them.
I also pointed out ways that those same artifacts could be earned entirely ICly without a dollar spent, through Artisinal and Bardic contests, lotteries, and random events. Furthermore, Champion positions is a distinguishing feature. Remove distinguishing features, and you don't have the means to attract a large enough playerbase to pay the bills to begin with.
As well, purchaseable artifacts are better then Guild Champion artifacts. Just look at what Runes do to Knights? The difference is vast, the bonus from the pets (in the case of Patchou) is miniscule.
While I do agree it was odd to not make the Champion Artifacts equal in power, I feel it adds more flavor for them to be distinctly different.
Also, my commenting on people whining was not directed at you, seeing as you have been a Champion prior (though it seems moreso you were complaining solely about Nil/Patchou/Handmaiden/Blackshuck and glossing over the obscene damage that can be attained with Mage staffs), but moreso at other people who have very little experience and who come off more so that they want to remove something they cannot have.
Having used Patchou, I can honestly say, she isn't that powerful, nor is it even remotely unbalancing. I've fought the Handmaiden, while it is annoying, and yes I know it's stronger, it really never bothered me. Maybe it could be brought down to the Horror and Patchou's level, but eh, wouldn't care either way. The pets also have the distinct disadvantage of being killed and losing their functionality for a day (or however long it is, I would often not bring Patchou to somewhere I was likely to die) whereas the Mage/Warrior artifacts are always there.
QUOTE(ferlas @ Jun 13 2006, 02:43 PM) 297938
Thats nonsense, admin get no perks and they do it. Guild masters get no perks and they do it, why do champs get perks then?
Admins have perks. They are running a game. They could be promoted to a God. They could become a payed employee. They could even run the next IRE realm (see the IRE corporate page).
Guild masters have perks. They run the guild. They decide policy with the GA. They vote and decide on policy in the Commune. They run the Commune.
Their perk is power and control.
Shamarah2006-06-14 00:48:04
I think the real problem with champ pets is Handmaiden/Grim, who can use blackout and mask soulless or other instakills.
Xenthos2006-06-14 00:49:44
QUOTE(Anonymous @ Jun 13 2006, 08:47 PM) 297940
As well, purchaseable artifacts are better then Guild Champion artifacts. Just look at what Runes do to Knights? The difference is vast, the bonus from the pets (in the case of Patchou) is miniscule.
What the Nil are you talking about? The Champion artifact is +15% or so to damage/wounding/speed (it used to be twice that, but then Roark found a bug and halved it). NO artifact you purchase will EVER match that (no artifacts do +15% speed OR damage). Don't forget that the +15% wounding rune can be stacked on top of that.
Unknown2006-06-14 00:53:03
QUOTE(Xenthos @ Jun 13 2006, 02:49 PM) 297943
What the Nil are you talking about? The Champion artifact is +15% or so to damage/wounding/speed (it used to be twice that, but then Roark found a bug and halved it). NO artifact you purchase will EVER match that (no artifacts do +15% speed OR damage). Don't forget that the +15% wounding rune can be stacked on top of that.
They changed the Champion Helms. It used to only up your skill level.
And I thought this was just about the Guardian Champions, seems people liked to ignore that the Warrior ones were more powerful? I assure you if it is indeed +15% damage/wounding/speed as you say it is, that is FAR more powerful than Patchou could even dream to be.
Regardless, the artifacts are here to stay, I really don't see them ever just removing them and leaving only rescue. It's been almost... 2 years? No changes in that time except the Warrior artifacts were buffed...
ferlas2006-06-14 00:53:23
QUOTE(Xenthos @ Jun 14 2006, 01:49 AM) 297943
What the Nil are you talking about? The Champion artifact is +15% or so to damage/wounding/speed (it used to be twice that, but then Roark found a bug and halved it). NO artifact you purchase will EVER match that (no artifacts do +15% speed OR damage). Don't forget that the +15% wounding rune can be stacked on top of that.
Your forgeting to mention the increase venom affliction rate as well. The champ helm and the pets are the most powerful artifacts around purchaseable or not.
Xenthos2006-06-14 00:54:00
QUOTE(Anonymous @ Jun 13 2006, 08:53 PM) 297946
They changed the Champion Helms. It used to only up your skill level.
And I thought this was just about the Guardian Champions, seems people liked to ignore that the Warrior ones were more powerful? I assure you if it is indeed +15% damage/wounding/speed as you say it is, that is FAR more powerful than Patchou could even dream to be.
Try this on for size:
Handmaiden with chance to blackout.
Angel invested only with vapors.
Hi, blackout!
ferlas2006-06-14 00:57:05
QUOTE(Anonymous @ Jun 14 2006, 01:47 AM) 297940
While I do agree it was odd to not make the Champion Artifacts equal in power, I feel it adds more flavor for them to be distinctly different.
I can not agree with that statement on any level what so ever, balance is important to the player combat part of the game.
QUOTE(Anonymous @ Jun 14 2006, 01:47 AM) 297940
Also, my commenting on people whining was not directed at you, seeing as you have been a Champion prior (though it seems moreso you were complaining solely about Nil/Patchou/Handmaiden/Blackshuck and glossing over the obscene damage that can be attained with Mage staffs), but moreso at other people who have very little experience and who come off more so that they want to remove something they cannot have.
The only people to really say they want overpowered champ pets to remain are you and lanko really everyone else has pretty much said either they dont care either way or they want them removed.
QUOTE(Anonymous @ Jun 14 2006, 01:47 AM) 297940
Admins have perks. They are running a game. They could be promoted to a God. They could become a payed employee. They could even run the next IRE realm (see the IRE corporate page).
Guild masters have perks. They run the guild. They decide policy with the GA. They vote and decide on policy in the Commune. They run the Commune.
Their perk is power and control.
Guild admin I ment, what perks do they get? Don't know about you but ga and gc has as much of a vote on matters as the gm, so like remind me what perks do the ga and the gm get to make up for the guild champs artifact?
Unknown2006-06-14 00:57:07
QUOTE(Xenthos @ Jun 13 2006, 02:54 PM) 297950
Try this on for size:
Handmaiden with chance to blackout.
Angel invested only with vapors.
Hi, blackout!
Not going to be getting many afflictions are you with only vapors?
P.S. They can die.
P.P.S. I already said Handmaiden's Blackout was far more powerful than Patchou.
ferlas2006-06-14 00:58:24
NOTE: Im not just complaining about the champ pets although they are some of the most powerful things to deal with in the game, I would like removal or decreased effect of all champ artifacts.
Xenthos2006-06-14 00:59:26
QUOTE(Anonymous @ Jun 13 2006, 08:57 PM) 297954
Not going to be getting many afflictions are you with only vapors?
P.S. They can die.
P.P.S. I already said Handmaiden's Blackout was far more powerful than Patchou.
Both of those are passive. That's when you start using active skills while the opponent is pretty much blacked out. I know you understand the difference between active and passive, due to being a Moondancer.
Unknown2006-06-14 01:02:53
QUOTE(Xenthos @ Jun 13 2006, 02:59 PM) 297956
Both of those are passive. That's when you start using active skills while the opponent is pretty much blacked out. I know you understand the difference between active and passive, due to being a Moondancer.
From a Tarot using Celestine, only thing you'd have to worry about with that setup is Aeon/Entangle/Love and a random weak mental affliction.
Sorry, but due to the awesome power of diagnose, and the limited direct damage of Celestines, I'm not going to die to that, and I hope you aren't going to either.