Unknown2006-06-27 17:19:57
I disagree. Each warrior specialisation has only one instakill on the head, and let's stick it at that. Burst Organs kills only those who have severely bugged healing systems or were too messed up to heal anyway, and it should be that way. Bonecrushers, however, can easily drain one's endurance if the enemy only parries head and stances legs. With lots of stunning during the time.
Ildaudid2006-06-27 23:37:15
QUOTE(Cuber @ Jun 27 2006, 09:36 AM) 302806
Agreed with Daganev. About 2 weeks ago, probably less, I switched to Pureblade to see if they suck so bad as I was told. They do.
Reason? Sure, they might have cut tendons at heavy wounds, but it's all they actually have. Absolutely no useful wound afflictions on chest, gut and (this applies to every specialisation, so I don't mind) arms. If the enemy parries head and stances legs, only assaults come through.
Only thing it's good for is to mow down unexpecting novices, or to assault the head time after time and hope that senso kicks in while the enemy won't have power/skills to remove a slitlock.
I am glad you made the jump to see how bad we do actually suck. I mean not having much to really draw people from parrying or stancing certain things makes it hard. Geb is a good PB, but if you take his fighting and made him a BM, I bet he would be alot better BM.
For now I am waiting for that love that has somehow kept passing us by....
Unknown2006-06-28 00:13:54
QUOTE(Ildaudid @ Jun 27 2006, 06:37 PM) 303039
I am glad you made the jump to see how bad we do actually suck. I mean not having much to really draw people from parrying or stancing certain things makes it hard. Geb is a good PB, but if you take his fighting and made him a BM, I bet he would be alot better BM.
For now I am waiting for that love that has somehow kept passing us by....
But it won't come
They will give you twigs instead of swords and then they will make you need all your afflictions to have a Critical wound status to work but you will never achieve because your twigs do 3 points per swing and it does you 3000 points evem tho you attacked them in the first place
then PBs will be changed into Bards and then you will cry and then you'll find out how overpowered they are and the circle will be complete

Daganev2006-06-28 00:18:15
But blademasters have that option, with slitlocks, and rending, and all those different impales.
Bonecrushers and Axelords don't
Bonecrushers and Axelords don't
Ildaudid2006-06-28 00:18:16
Ahh the great circle of life.....
Estarra tell me you love me please!!!
Estarra tell me you love me please!!!

Geb2006-06-28 01:47:52
QUOTE(Cuber @ Jun 27 2006, 05:20 PM) 302847
Target any bodypart you want Geb. I'd only like to add that during every fight I had with you, arms afflictions were not a problem for me. I lost badly in both of them, but it was due to me being lazy and having retarded combat triggers.
Arm afflictions slowed your attacking down. Arm afflictions allowed me to hit other parts of your body because you could not parry well. Arm afflictions killed you.
Sylphas2006-06-28 03:58:24
You should have three seperate instakills on different body parts? I know you need help, but damn, that's asking a lot. Druids are still stuck with nerfed sap to kill with, and they don't complain nearly as much.
Ildaudid2006-06-28 04:16:23
Druids get worked on.... PB's when brought up are pushed to the back like an old used mop...
Jack2006-06-28 04:22:34
QUOTE(Ildaudid @ Jun 28 2006, 05:16 AM) 303180
Druids get worked on.... PB's when brought up are pushed to the back like an old used mop...
When I read that initially I thought it said old used man, and I was all, "What, does Roark have a harem of all-male pensioners?"
Then I re-read it and felt very silly.

Daganev2006-06-28 15:47:01
QUOTE(Sylphas @ Jun 27 2006, 08:58 PM) 303173
You should have three seperate instakills on different body parts? I know you need help, but damn, that's asking a lot. Druids are still stuck with nerfed sap to kill with, and they don't complain nearly as much.
You missunderstood me.
What I ment was this..
Blademasters have an instantkill in the head, and I believe the chest.
Bonecrushers have an instantkill in the head, and theoretically the Gut.
I believe Pureblades and Axelords, only have intantkills on the head.- they should have a second opton on either the gut or the chest, if they don't allready.
But the main part is that those intantkills in the gut and chest, should be plausible.
Sylphas2006-06-28 15:53:12
Ah, yeah, that makes sense.
Unknown2006-06-28 15:58:07
What's the blademaster one? Heartpierce? I thought it only did massive damage...
Unknown2006-06-28 16:51:39
It does. It is certainly not an insta-kill.
Also, Blademasters have Disembowel too, which works EXACTLY like BurstOrgans.
Also, Blademasters have Disembowel too, which works EXACTLY like BurstOrgans.
Unknown2006-06-28 17:08:19
is that a hack up move?
Daganev2006-06-28 18:00:20
Its not that hard to die from overbleeding, and you have various forms of impale to hinder the person's curing.. plus slitlock. These things mean that if you don't change your parry or stance to make up for the attacks, your going to die.
The same can't be said about bonecrushers. Closest thing we can hope for, is a means to keep your arms and legs broken so you can't parry.. but thats fairly hard to do against most people. You don't need to parry your gut to avoid burstorgans and the damage done from vomiting is not somethign that can kill you.
The same can't be said about bonecrushers. Closest thing we can hope for, is a means to keep your arms and legs broken so you can't parry.. but thats fairly hard to do against most people. You don't need to parry your gut to avoid burstorgans and the damage done from vomiting is not somethign that can kill you.
Unknown2006-06-28 18:20:14
Not really any godly bonecrushers any more.. I found that bonecrushers don't watch there arms a lot...
Tenebrae2006-07-05 12:22:09
You need to first realize what kind of knight you want to be?
A speedknight: Stay with blademaster. Try to get two extremely fast rapiers, load them with a good venom system, turn faeling, and wreck havoc on the world.
A damage-knight: You can be a good damage knight with bm or bc, but then you need to ask yourself:
Am I going to go macho-reparee against a group of people?
or
Am I going to go macho-reparee against a single person?
If you want to fight against one person, go pureblade.
A group of people? Take axelord.
Blademastery is good when you are focusing on one person, then want to move on to the next. And you can also work on attacking two people at the same time. So it's your choice. Do you want to tank, take on a group of people, and maybe have a good chance of surviving? Become a axelord. I myself switched a couple days ago from trans blademaster to pureblade. It is worth the switch, for me, because I perfer going one-to-one. Find someone, shield reposite, make them lose their arms, then legs, keep them alive for a second, then take off their head.
And as far as trans abilities work, haymaker is slower than a faeling with twin rapiers at times. Bonecrushers, their trans ability is useful ( i am not one, so i cannot speak much of it) against blah. Axelord, have your friends wound everyone in the room to critical state, and you can pull off a quadruple kill. Pureblade, well, if you want your head trophies, take it.
A speedknight: Stay with blademaster. Try to get two extremely fast rapiers, load them with a good venom system, turn faeling, and wreck havoc on the world.
A damage-knight: You can be a good damage knight with bm or bc, but then you need to ask yourself:
Am I going to go macho-reparee against a group of people?
or
Am I going to go macho-reparee against a single person?
If you want to fight against one person, go pureblade.
A group of people? Take axelord.
Blademastery is good when you are focusing on one person, then want to move on to the next. And you can also work on attacking two people at the same time. So it's your choice. Do you want to tank, take on a group of people, and maybe have a good chance of surviving? Become a axelord. I myself switched a couple days ago from trans blademaster to pureblade. It is worth the switch, for me, because I perfer going one-to-one. Find someone, shield reposite, make them lose their arms, then legs, keep them alive for a second, then take off their head.
And as far as trans abilities work, haymaker is slower than a faeling with twin rapiers at times. Bonecrushers, their trans ability is useful ( i am not one, so i cannot speak much of it) against blah. Axelord, have your friends wound everyone in the room to critical state, and you can pull off a quadruple kill. Pureblade, well, if you want your head trophies, take it.
Abethor2006-07-05 19:24:18
I used to be a Blademaster before I was a Pureblade. But then I fought in the arena and my rapier came out of my hand, which I didn't notice until a little later when I went hunting. So I was a Blademaster with -one- rapier. Then, a great deal on a fairly nice greatsword comes along, so I switch. Hunting was slower at first, but you get used to it. The pvp was alright but, I think Blademaster is a tad better.
Unknown2006-07-06 11:43:48
QUOTE(Tenebrae @ Jul 5 2006, 02:22 PM) 304975
You need to first realize what kind of knight you want to be?
A speedknight: Stay with blademaster. Try to get two extremely fast rapiers, load them with a good venom system, turn faeling, and wreck havoc on the world.
A damage-knight: You can be a good damage knight with bm or bc, but then you need to ask yourself:
Am I going to go macho-reparee against a group of people?
or
Am I going to go macho-reparee against a single person?
If you want to fight against one person, go pureblade.
A group of people? Take axelord.
Blademastery is good when you are focusing on one person, then want to move on to the next. And you can also work on attacking two people at the same time. So it's your choice. Do you want to tank, take on a group of people, and maybe have a good chance of surviving? Become a axelord. I myself switched a couple days ago from trans blademaster to pureblade. It is worth the switch, for me, because I perfer going one-to-one. Find someone, shield reposite, make them lose their arms, then legs, keep them alive for a second, then take off their head.
And as far as trans abilities work, haymaker is slower than a faeling with twin rapiers at times. Bonecrushers, their trans ability is useful ( i am not one, so i cannot speak much of it) against blah. Axelord, have your friends wound everyone in the room to critical state, and you can pull off a quadruple kill. Pureblade, well, if you want your head trophies, take it.
Umm, sorry no. You got a lot of stuff wrong.
Speed knights: in PvP, no such term. Fast weapons still need precision to be effective - so everyone's either a "damage" (if you have cash to blow on artifact credits) or a "precision" knight. In PvE (bashing), 2 rapiers kill about at the same speed as 1 katana. And speed stacks at a certain level, so a Faelin will have the same attacking time with 280 and 350 (overpowered numbers, I know) speed weapons.
Poisons: no such thing as poison systems. This worked in Achaea, when poisons hit 100% of the time - you knew what you gave your enemy, like hexes. Here, the affliction rate is random, and there are many ways of preventing being poisoned (immunity, trans resilience). Poison systems are unreliable. Of course, a faeling with 2 rapiers will still have a higher poison affliction rate than a tae'dae with a slow battleaxe, which is nice. But the faeling will still suck (if it's not shadowlord), too little strength to do any wounds.
Fighting against a group vs duels: no matter the specialisation, warriors simply won't do good in a group. I know Axelord has a roundhouse attack - but you do it once, run out of power and what then? You have to focus on one enemy anyway. Two one-handed weapons: still good only for focusing on one person. Attacking 2, one person with each weapon will deal only feeble afflictions and negligible damage (granted that your targetting system will handle it). When I fought with 1 weapon, I had trouble with Daereth. 10% of my might, and (no offense) not the best fighter under the sun.
Trans skills: haymaker is better than pulp. If all attacks hit, they deal about the same damage and wounds, but haymaker gives you 4 blows = bigger chance to deliver poisons = bigger chance for a semi-lock. Both are less effective wounding-wise than 4-5 lunges/crushes, but deal that damage in an instant, instead of over time. Roundhouse, I have written about (more research needed on my part, but I am sceptical about its usefulness), Decapitate is WORTHLESS. You have to stay still for 10 seconds (do absolutely nothing, means you have to turn your triggers off), and if the enemy leaves or knocks down/webs/paralyses you, you lose. Works only on those who are so messed up that they'd die to ordinary hits already.
Pureblade, when compared to Blademaster, has only a few minor advantages:
-Some afflictions (notable ones: only SeverTendon) require lower wounding status.
-Assault is a swing, so it can be used to give afflictions to the head. Lunge is a jab, so you can't even cut ears off with it.
-Ability to amputate arms and legs. However, SeverTendon+AmputateLeg < Impale+SeverTendon, and if the enemy gets their arms amputated, they deserved to lose anyway.
The rest are disadvantages:
-Shield-whoring is very effective against a pureblade - you either have to cleave which takes 6 seconds with a fast katana (double the time), or are severely crippled. If the enemy smokes faeleaf, it's almost like if your offense is nullified. Duel wielders can simply raze and attack.
-No pinleg/impale. These abilities are EXTREMELY useful. Especially if you manage to pin the enemy with two weapons, and attack him/her as soon as they write free, piling on afflictions and wounds.
-Less attacks = slower affliction rate. You can cause only 1 affliction in a "round" (where BMs can cause two, for example Pinleg AND SeverTendon), and you only have half of the chance to hit with a poison.
When I changed into Pureblade, at first I thought it's good anyway. But then I had to fight skilled fighters, and realised Pureblade lacks effective attack options. Sure, it has enough for some veterans (Geb) to pull kills with, but Blademaster can do it better and faster. And shield/faeleaf whoring (God, I hate that term. Why am I using it?) is something every newbie can do, and it (to make sure, they could also stance legs/parry head) is more than enough to neutralise at least 75% of a Pureblade's offense.
Murphy2006-07-06 12:24:16
Shieldwhoring hurts all classes, it just hurts 1handed weapon users less than everyone else. It hurts guardian's the most if you do it right.
As far as bonecrushers go they are fine, Even without any arties or champ helm i still had a killer offence with normal forged weapons and aslaran speed (i didn't have any other arties). Enough to kill Daevos once or twice, and tie with him a bunch of others. It was certainly enough offence to put most people down, and i was using 275 speed hammers with about 150 precision on them.
You just need to really stick at it, and you can punish people who don't move their parry quite easily.
Blademasters are good, 2handers still suck although if you go all out and spend the money on making your 2hander weapon really good, it can get to be better than ifyou spent the money on 1handers (because of the whole 2.2 times precision thing)
You will only ever be good with 2hander weapons if you spend 3k credits+ (all the way up to 4.5k or so) on artifacts for your monster weapon, combined with knowing how to use it.
For the record, i'll say again Geb does perfectly fine with his monster weapon but if he swings it at me again i'm going to go back to bonecrusher and shove that sword of his right where it doesn't shine and doesn't smell nice.
As far as bonecrushers go they are fine, Even without any arties or champ helm i still had a killer offence with normal forged weapons and aslaran speed (i didn't have any other arties). Enough to kill Daevos once or twice, and tie with him a bunch of others. It was certainly enough offence to put most people down, and i was using 275 speed hammers with about 150 precision on them.
You just need to really stick at it, and you can punish people who don't move their parry quite easily.
Blademasters are good, 2handers still suck although if you go all out and spend the money on making your 2hander weapon really good, it can get to be better than ifyou spent the money on 1handers (because of the whole 2.2 times precision thing)
You will only ever be good with 2hander weapons if you spend 3k credits+ (all the way up to 4.5k or so) on artifacts for your monster weapon, combined with knowing how to use it.
For the record, i'll say again Geb does perfectly fine with his monster weapon but if he swings it at me again i'm going to go back to bonecrusher and shove that sword of his right where it doesn't shine and doesn't smell nice.