Ixion2006-06-19 15:38:41
QUOTE(Alger @ Jun 19 2006, 11:00 AM) 300026
Maybe a bit too late. But I dont like the gripping rune. I thought the whole point of sever nerve was to remove the weapon which helps disable the parrying ability of the opponent, momentaryly. I remember that being an upgrade actually for bm so the whole artie thing seems like a step backward.
We already have a fist-sigil which prevents the disabler from knocking the weapon to the ground but why is it necessary to give a way to make the highest arm affliction of a blademaster less effective?
Well said. Wounding afflictions don't need to be any harder to get.
Soll2006-06-19 15:45:20
You have a Summit devoted to warriors coming up soon, I'm sure it will be sorted out if it's really that unbalancing.
Alger2006-06-19 15:54:03
vix: then why does it act like gripping and not just like a permanent fist sigil?
Soll2006-06-19 16:46:57
ANNOUNCE NEWS #587
Date: 6/19/2006 at 16:40
From: Estarra, the Eternal
To : Everyone
Subj: Updates
Titan/Demigod stat increases count for base stats, not weighted stats
(i.e., their root attribute score, not as a buff).
For those who asked, shield runes placed on summoned items count
actually become shields so there's no benefit to holding a shield along
with the transformed shield-item. The stats are very nice on tranformed
shield-items, btw.
Penned by My hand on the 25th of Kiani, in the year 150 CE.
Date: 6/19/2006 at 16:40
From: Estarra, the Eternal
To : Everyone
Subj: Updates
Titan/Demigod stat increases count for base stats, not weighted stats
(i.e., their root attribute score, not as a buff).
For those who asked, shield runes placed on summoned items count
actually become shields so there's no benefit to holding a shield along
with the transformed shield-item. The stats are very nice on tranformed
shield-items, btw.
Penned by My hand on the 25th of Kiani, in the year 150 CE.
Sylphas2006-06-19 16:50:10
Awesome.
Daganev2006-06-19 18:47:18
Just to clarify...
Can you put the enchanting rune or the Shieldrune on weapons?
And now I have even less things to forge for non warriors
But on the plus side, the price gap between warriors and non warriors is now less.
Can you put the enchanting rune or the Shieldrune on weapons?
And now I have even less things to forge for non warriors
But on the plus side, the price gap between warriors and non warriors is now less.
Ildaudid2006-06-19 18:47:27
-attaches shielding rune to sword-
Now we know it only works on cudgels/staves/symbols etc.... But it would be nice to shieldstun with a two handed sword since we have no option of using a shield.. so let me dream.
Now we know it only works on cudgels/staves/symbols etc.... But it would be nice to shieldstun with a two handed sword since we have no option of using a shield.. so let me dream.
Shamarah2006-06-19 19:07:57
What are the stats on the shield runes?
Unknown2006-06-19 21:30:47
QUOTE(Shamarah @ Jun 19 2006, 03:07 PM) 300053
What are the stats on the shield runes?
I guess we'll only find that out once someone buys one.
Can you only place one of these runes on, or can they stack up?
Sylphas2006-06-19 21:58:41
I'll badger Shiri into selling the manse/clan and see if I can't pick one up.
Daganev2006-06-20 03:07:00
looks like iallie has one... or is that rainbow cudgel something else?
Diamondais2006-06-20 03:37:30
YoLF has a stick one..
Jasper2006-06-20 03:50:50
QUOTE(diamondais @ Jun 20 2006, 03:37 AM) 300164
YoLF has a stick one..
Pretty sure that isn't a rune - just Neleni playing around.
Terenas2006-06-20 03:59:36
QUOTE(Vix @ Jun 19 2006, 03:15 PM) 300027
Because athames, cudgels, etc. have a relatively short decay time so fist sigils get expensive (plus enchanters don't exist). Dunno about symbol decay time though.
That makes absolutely no sense, the Gripping Rune is 150 credits, or roughly 600k gold. How many fist sigils can you buy with that? The fact that fists disappear with your staff/cudgel/athame is more of a bug than anything and should be fixed so you get the sigil back when they decay.
Vix2006-06-20 04:02:44
Hey, don't look at me. Ask Estarra.
Estarra2006-06-20 04:04:46
It works like the skill of gripping which is a little different than a fist rune.
Terenas2006-06-20 04:08:17
QUOTE(Vix @ Jun 20 2006, 04:02 AM) 300169
Hey, don't look at me. Ask Estarra.
Yeah, and she said it's not supposed to replace Fist sigils, so you're wrong.
Murphy2006-06-20 05:27:34
yep, basically you don't unwield things when hit with slapknuckle or the blademaster affliction.
Unknown2006-06-20 06:05:12
QUOTE(Murphy @ Jun 20 2006, 01:27 AM) 300200
yep, basically you don't unwield things when hit with slapknuckle or the blademaster affliction.
It helps in hunting as well, since so many denizens break limbs.