Group combat.. kinda

by Ixion

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Unknown2006-06-28 20:22:47
QUOTE(Anonymous @ Jun 28 2006, 01:10 PM) 303374

The off-balance thing is fine then, it's not like that in other realms. But selfishness should stop emptying of vials and giving things away 100%. That's the entire purpose of the defense.

And secondly, Narsrim and I never abused anything. You weren't even there to know what took place. doh.gif


I think its a fair trade. You have to be on balance, in exchange for a chance for Selfishness to fail.

As for the second part, what Narsrim said you guys did was pretty lame.
ferlas2006-07-02 14:23:43
QUOTE(Fallen @ Jun 28 2006, 05:42 AM) 303188

Stealing is not stealing. That is why there is a difference between petty theft and felony theft in Courts of Law. If theft was theft then you'd get the same punishment for shoplifting a stick of gum that you would get for stealing a porsche or laundering a billion dollars.


Yea that thats just stupid, stealing a 100 quid watch is worse than stealing a 50 pound watch then? Nope, your taking away the contents of their vials, forceable taking away something from someone is called stealing in my books.
ferlas2006-07-02 14:24:03
QUOTE(Fallen @ Jun 28 2006, 04:50 AM) 303167

Except that people have to be on balance to empty vials.. and if want to avoid it, you can run or simply carry more. I really don't see how its a cheap tactic. And just like with people saying Pooka is so hard to use in actual combat because people are rarely caught with all their balances.

So again, what's the problem?

If you get stripped of all your vials of a certain cure, isn't that pretty much your own fault for not being prepared?


It isnt hard forcing people to perform actions with pooka it just requires a bit of luck and good timing. Its a cheap tatic. Basically any it means anyone with force can easily beat anyone just by empting a vital cure then hitting them with the afflictions, its to easy to do. Easy wins through simple tatics like this are generally considered cheap or lame by most people.

QUOTE(Fallen @ Jun 28 2006, 05:46 AM) 303190

See, I guess i'm at a disadvantage because I came into Mudding through a DIKU, where, when you died, you lost everything and had to start all over, and were completely out of any "activities" until you gathered up a new set of equipment.

And yeah, full looters were annoying, but thieves were a class, and finding a rare item missing from your inventory was the norm.

I dunno.. I just view IREers as spoiled tongue.gif


Oh no we play a game where we fight a lot!

Oh Noes! We also die a lot!

Oh noes were spoiled because we don't want to spend four weeks regaining our items and equiptment because we died once! Considering were encouraged to fight and can easily and constantly die every day comparing to other muds is just plain stupid. If you want to compare a mud compare the entire thing not just one tiny small facet of it.
Murphy2006-07-02 23:22:42
Excatly, if you think we're 'spoiled' go play your other crappy mud.

This is definitley pk encouraged, and whole groups tend to die a lot more.
Sylphas2006-07-03 05:34:56
My question is still this: What's the line between useful and cheap, when it comes to force? What should we be able to force, that it's worth the power to summon my pooka?
Xenthos2006-07-03 06:29:44
QUOTE(Sylphas @ Jul 3 2006, 01:34 AM) 304553

My question is still this: What's the line between useful and cheap, when it comes to force? What should we be able to force, that it's worth the power to summon my pooka?

focus body? Writhe? Sleep after pixie hits? There are a few options.
Unknown2006-07-03 06:56:47
I'd like to see selfishness stop emptying vials. I've not really seen it as a problem so far, but I like to think that is because most players are pretty honourable and decent.


If only there was a command to wipe off enchantments. pureevil.gif

...and I had a pooka. sad.gif
Archthron2006-07-04 05:21:41
Hmm. Just did a bit of math, might be off some, but basically the result was that to get 5 each of every healing type potion and a vial for each to go in, so as to be protected from this vial emptying tactic, would cost in the league of 40,000 gold, which is quite a lot by my standards.

Also, it's a lame tactic primarily because if you don't have these extra vials then you won't have a chance against it. Any other skills or tactics you can use are generally beatable if you're reasonably prepared, but even if you have 5 antidote vials an opponent can potentially empty all of them and give you crotamine, and you'd have no way to stop them besides running. No other skills can do that, except perhaps affliction locks, but they're already being toned down. Anyway, that's just what I think. Any other forced actions are acceptable in my book as long as they don't create a situation in which it is unreasonably difficult/impossible for someone to survive it.