Gorgulu.

by Shamarah

Back to Common Grounds.

Shamarah2006-07-04 12:55:23
You see the following people here:
Varent, Mitch, Merkada, Laxinova, Soll, Forren, Turgeis, Collvan, Munsia,
Shamarah

Under numen:

4677h, 2804m, 3340e, 8p, 20160en, 13295w xk-
Columns of green slime surge up from Gorgulu the Devourer of Souls, splattering
a thick, acidic ooze over everything. Some of it gets on your skin, eating away
your flesh.
A reflection of Merkada blinks out of existence.
Varent has been slain by Gorgulu the Devourer of Souls.
You reach over to comfort Varent as he falls to the level of Celestial.
A reflection of Collvan blinks out of existence.
Forren has been slain by Gorgulu the Devourer of Souls.
A ghostly form rises from Forren's body followed by a bright flash. A new
breathing body appears around the form, restoring him from certain death.
Soll has been slain by Gorgulu the Devourer of Souls.
A ghostly form rises from Soll's body followed by a bright flash. A new
breathing body appears around the form, restoring him from certain death.
A reflection of Munsia blinks out of existence.
A reflection of Laxinova blinks out of existence.
2523h, 2804m, 3340e, 8p, 20160en, 13295w xk-


4677h, 2804m, 3340e, 10p, 20160en, 13302w xk-
Columns of green slime surge up from Gorgulu the Devourer of Souls, splattering
a thick, acidic ooze over everything. Some of it gets on your skin, eating away
your flesh.
Merkada has been slain by Gorgulu the Devourer of Souls.
Mitch has been slain by Gorgulu the Devourer of Souls.
Mitch drops the corpse of a monstrous lobstrosity.
Mitch drops the corpse of a monstrous lobstrosity.
Collvan has been slain by Gorgulu the Devourer of Souls.
Collvan drops a cen rune.
Collvan drops a rad rune.
Collvan drops a gyfu rune.
Collvan drops a sprig of marjoram.
Collvan drops a yarrow sprig.
A ghostly form rises from Collvan's body followed by a bright flash. A new
breathing body appears around the form, restoring him from certain death.
Turgeis has been slain by Gorgulu the Devourer of Souls.
Laxinova has been slain by Gorgulu the Devourer of Souls.
1472h, 2804m, 3340e, 10p, 20160en, 13302w xk-

Guess what happened when numen went down?

4281h, 2804m, 3340e, 10p, 20160en, 13307w xk-
Columns of green slime surge up from Gorgulu the Devourer of Souls, splattering
a thick, acidic ooze over everything. Some of it gets on your skin, eating away
your flesh.
You have been slain by Gorgulu the Devourer of Souls.
The corpse of a monstrous lobstrosity falls out of your inventory.
As your soul leaves your body, the elixir vitae courses through your spirit and
suddenly bursts in a bright light, forming a new body around your soul.
Munsia has been slain by Gorgulu the Devourer of Souls.
Forren has been slain by Gorgulu the Devourer of Souls.
4677h, 2884m, 3340e, 0p, 20160en, 13307w ex-



So... that was with TEN people in the room.

Now, my question is: are the demon lords/supernals meant to be totally impossible to kill? That's pretty much what they are now, with room attacks that do most of my max health through numen and instantly kill me without it. And I thought they were weakened if there's more people in the room, but we had ten people and he certainly didn't seem any weaker than normal to me.

Because as-is, it's pretty ridiculous.

And yes, before anyone asks, we did weaken Gorgulu with corpses first.
Unknown2006-07-04 13:06:11
Dang Sham, had I known you'd be posting this I'd put in the attachment doh.gif
Unknown2006-07-04 13:12:18
Bwahahahahaha.
Shamarah2006-07-04 13:14:10
Tuek: They were massively buffed since you left... as you can see tongue.gif
Marcalo2006-07-04 13:22:33
well maybe its a sign that the admins are sick of people trying to kill off supernals and demon lords and people coming to the forums whining and crying about how under powered they are? Maybe the buffed them up so much that its not even worth trying anymore.
Shamarah2006-07-04 13:26:09
That's how it would appear.
Ekard2006-07-04 13:30:59
To kill Demon Lord you need 10 really buffed people now. Titans would be nice. Demigods not allowed!! ( unless they want to lose demi. heh)

Unknown2006-07-04 13:39:17
QUOTE(Shamarah @ Jul 4 2006, 03:14 AM) 304743

Tuek: They were massively buffed since you left... as you can see tongue.gif


I know they were buffed. Doesn't stop me from finding it hilarious. doh.gif


But the magic mouths I saw in the other log were a very nice touch, heh, good show.
Unknown2006-07-04 13:43:10
QUOTE(Anonymous @ Jul 4 2006, 09:39 PM) 304751

I know they were buffed. Doesn't stop me from finding it hilarious. doh.gif
But the magic mouths I saw in the other log were a very nice touch, heh, good show.


Mag did the same to us
Iblis2006-07-04 13:55:17
The sole difference being that we did it when defenders were around, to make the raid more engaging and difficult.

Funny stuff, regardless. I personally disagree that the Demon Lords/supernals should be buffed: they're goddamn half-formed, they're supposed to be a trial to slay, especially considering the fact that when one is defeated, the org it belongs to loses 1000 power, is susceptible to repeated attacks upon its spikes/supplicants, and loses an entire set of pacts/pledges until the Lord/supernal is revived. Just use some basic strategy; reflecters that are unenemied to the plane, perhaps?

EDIT: Oh, yeah, and the layout of Nil needs some serious revamping. The position of the Megalith means that defenders are at a massive disadvantage, when you compare it to the placement of the Pool on Celestia.
Forren2006-07-04 14:09:16
QUOTE(Iblis @ Jul 4 2006, 01:55 PM) 304753

Just use some basic strategy; reflecters that are unenemied to the plane, perhaps?




I've been on Celestia when Raziela was being attacked, and I died along with the Magnagorans when she did her room-based attack..
Murphy2006-07-04 14:12:08
we've tried a demonlord with a much better effort than that piss ant group of softons and we got creamed, although i did have a good laugh at that attempt, great times
Soll2006-07-04 14:15:00
QUOTE(Iblis @ Jul 4 2006, 01:55 PM) 304753

The sole difference being that we did it when defenders were around, to make the raid more engaging and difficult.

Funny stuff, regardless. I personally disagree that the Demon Lords/supernals should be buffed: they're goddamn half-formed, they're supposed to be a trial to slay, especially considering the fact that when one is defeated, the org it belongs to loses 1000 power, is susceptible to repeated attacks upon its spikes/supplicants, and loses an entire set of pacts/pledges until the Lord/supernal is revived. Just use some basic strategy; reflecters that are unenemied to the plane, perhaps?

EDIT: Oh, yeah, and the layout of Nil needs some serious revamping. The position of the Megalith means that defenders are at a massive disadvantage, when you compare it to the placement of the Pool on Celestia.


Reflections are bypassed by all Supernal/Demon Lord attacks. The Supranatural beings also strip serpent/trueheal. Also, the room attack hits everyone in the room, not just enemies of Nil.

Magnagora is definitely at an advantage, but I see a change in the layout being very difficult to manage. Even if Estarra agreed with you, she wouldn't just rearrange Nil. There would have to be some big event for the shuffling around of the plane.
Murphy2006-07-04 14:23:52
erm how are the defenders at an advantage on nil, celestia is better to defend because you can sit around the pool and really whore moving into guards like you normally do so lamely every time we come up
Unknown2006-07-04 14:32:53
QUOTE(Murphy @ Jul 4 2006, 04:23 AM) 304759

erm how are the defenders at an advantage on nil, celestia is better to defend because you can sit around the pool and really whore moving into guards like you normally do so lamely every time we come up


He typo'd I think and meant disadvantage based on the context of the rest of his post.
Unknown2006-07-04 14:33:13
Do Demon Lords move when attacked? If not, then by analyzing the log and adding my noobtastic knowledge I come to this conclusion - Gorgulu can be solo'ed. SOLO'ED. Only it takes a crapload of time, so a helper with Great Pent to stop defenders would be handy. Also, some disposable people to remove the demons he summons.

But if he moves... well, meh.
Veonira2006-07-04 15:01:08
I was under the impression before this that all of the demon lords and supernals were majorly buffed up to the point when it's near impossible to kill them due to the multiple supernals and demon lords being killed at one point.

Personally, I think it should take more than 10 people. I think if you have 15-20 people, it should be more possible to kill them, but 10 really isn't that much when you think about it.

And I definitely agree the location of the Megalith on Nil is utter crap. Raiders don't have to come anywhere close to a room adjacent to the Megalith if they don't feel like it. Oh wait, that's right, we have stonewall, that skill that can be taken down, I guess that gives us a huge advantage over aquamancer demesne with terrain that splits up groups.
Sylphas2006-07-04 15:13:33
How would 20 people help? Room attacks that do 4k damage are going to wipe most people short of Titan in a single hit. Then you're down to like, 3 people after the first round.

I just don't think IRE mob combat is advanced enough to allow a proper epic battle like these should be. There's either a way to trivially kill them, or it's nearly, if not actually, impossible.
Soll2006-07-04 15:19:27
Supernals/Demon Lords supposedly do less damage to each person if there are more people attacking them.
Sylphas2006-07-04 15:20:57
Ah. Looks either broken, or they do like 10k damage if it's just one person.