Ashteru2006-07-20 07:47:33
My own little observation:
Mage telepaths are just godly in and out of a demesne. They have several damn good skills. Mindburst, the skill Narsrim mentioned etc.
Telekinets are a one trick pony. They got barrier and heartburst, if you are fighting anyone with higher discipline, the daggers are pretty useless, the rest of the skills isn't that great either.
Imho, I think the best class is a Blacktalon, regardless of third skill. (Dreamweaving and Runes might be a littl better for it than Ecology) They have a bitch of a demesne, and great skills in Crow. A faeling can keep you blind with eyepeck, even though it has a big endurance drain, since it drains even if you don't actually hit them when you use it and they have no eyes. (At least when I last used it)
Mage telepaths are just godly in and out of a demesne. They have several damn good skills. Mindburst, the skill Narsrim mentioned etc.
Telekinets are a one trick pony. They got barrier and heartburst, if you are fighting anyone with higher discipline, the daggers are pretty useless, the rest of the skills isn't that great either.
Imho, I think the best class is a Blacktalon, regardless of third skill. (Dreamweaving and Runes might be a littl better for it than Ecology) They have a bitch of a demesne, and great skills in Crow. A faeling can keep you blind with eyepeck, even though it has a big endurance drain, since it drains even if you don't actually hit them when you use it and they have no eyes. (At least when I last used it)
Geb2006-07-20 08:48:08
QUOTE(Anonymous @ Jul 20 2006, 06:40 AM) 309447
There is nothing you can do to hinder them, their offense continues to hit you now matter how pinned down with afflictions you get them. A Warriors offense, as powerful as it is, can be dealt with as long as you don't let them get you to messed up to begin with. If you start to get to that point, you can hinder and shield to fix yourself up before jumping back in. Can't do that on a Aquamancer or Geomancer, their psionic attacks ignore your shield, the fact that they are paralyzed, impatient, anorexic, asthma, webbed, impaled, and with a dozen other afflictions, it keeps coming.
They can not attack while prone, stunned, or equilibrium is disrupted. Telepathy is pretty easy to deal with unless the person has extreme damage, which I think that was fixed with the change to Mindblast. Telekinesis can make them tanky, but most classes that have to fight them can get around the tankiness. The tankiness also comes at a price, in which the mage must lock each channel for each particular defense he/she wants to maintain. If the mage goes for all of the defenses, the mage effectively removes his/her ability to use Psionics at all while they are up. Most mages are unwilling to do that, so they end up not being as tanky as people perceive their potential to be.
When it comes to mages, there are really only two things I worry about and one is the stonewalls-barrier-chasm combo. Though I have figured out a defense against it that works under most circumstances, it is a combination that Warriors seem to be particularly susceptible to. The other thing I worry about is having enough food to stave off hunger. Other than those two, I really do not feel worried over dealing with any mage one on one in or out of his/her demesne. In a demesne, the love potion is my friend.
Revan2006-07-20 10:31:08
The only way i kill people as a telepath is through skilled use of illusions. Any idiot can deal with your average telepathic mage since the afflictions are so horribly sub-par to everything else in the game. Granted, if you'e not tanky, you won't be surviving a mindblast for very long, but lots of testing has shown that alot of people can easily tank a mindblast... aside from Athana's (which has recently disappeared). In conclusion... telepathy is only good with illusions
Sylphas2006-07-20 11:57:31
I freaking hate love potion. Reject is 4 seconds, and love fires often enough that it's a noticable hinderance to my offence to keep rejecting, but if I don't, demesne doesn't fire.
Shorlen2006-07-20 12:12:56
QUOTE(Sylphas @ Jul 20 2006, 07:57 AM) 309483
I freaking hate love potion. Reject is 4 seconds, and love fires often enough that it's a noticable hinderance to my offence to keep rejecting, but if I don't, demesne doesn't fire.
Really needs to be a common thing to help against wiccan/guardians There's rebounding for warriors, love potions/protection scrolls for druids/magi. Disruption scrolls for magi psions. What is there for defending against wiccan/guardians?
Shamarah2006-07-20 12:26:46
Quicksilver.
Unknown2006-07-20 12:37:31
QUOTE(Shorlen @ Jul 20 2006, 12:12 PM) 309485
Really needs to be a common thing to help against wiccan/guardians There's rebounding for warriors, love potions/protection scrolls for druids/magi. Disruption scrolls for magi psions. What is there for defending against wiccan/guardians?
There's disloyalty? (Yes, I realize how trivially easy it is to cure)
Shiri2006-07-20 12:40:25
Or moving us away from our Fae, which is incredibly easy...or kill the Fae, which is also incredibly easy...
Or there's the fact that our offence isn't exactly overpowered even without a third way to nullify it.
Or there's the fact that our offence isn't exactly overpowered even without a third way to nullify it.
Sylphas2006-07-20 15:07:57
Yeah, Wiccan fae aren't really that great. Sleep (trigger insomnia, so this is a 100 mana damage attack most of the time), Crone is decent, but nothing really good (no stupidity/anorexia/etc), Banshee is nice but not really powerful. In general, fae are nice to have, but nothing that's going to phase you without Hexes added on, or some lucky Astrology.
Tekora2006-07-20 23:26:23
QUOTE(Temporary_Guido @ Jul 20 2006, 01:18 AM) 309443
Thank god. *shudder*
Nah, instead of Hexes, we get Healing, and Trans-Healing can make anyone into an uber tank if used correctly.
Sylphas2006-07-21 00:01:20
The problem being that being an uber-tank doesn't actually help you do anything besides not die. Not-dying does not equate to winning. Also, with a good system, Healing is mostly just used in a few situations to help shore up any weaknesses, since you handle most things unless you make a mistake. It covers user error, instead of actually helping out actively.
Xavius2006-07-21 01:23:24
QUOTE(Sylphas @ Jul 20 2006, 07:01 PM) 309710
The problem being that being an uber-tank doesn't actually help you do anything besides not die. Not-dying does not equate to winning. Also, with a good system, Healing is mostly just used in a few situations to help shore up any weaknesses, since you handle most things unless you make a mistake. It covers user error, instead of actually helping out actively.
Bedevil!
Sylphas2006-07-21 01:36:12
Bedevil is iffy. Very fun, but it's random, and you have to almost purposely screw your healing to use it.
Torak2006-07-22 04:11:43
Wicca are a strong class, but I wouldn't say the strongest. Blacktalon have the most potential out of all, Celestines are pretty good, Nihilists have potential, infact...any guild used right has plenty damn potential. You just have to be creative (Yes even warriors, I said it go ahead and shoot me)
Ethelon2006-07-23 01:37:52
QUOTE(Sylphas @ Jul 20 2006, 09:36 PM) 309796
Bedevil is iffy. Very fun, but it's random, and you have to almost purposely screw your healing to use it.
IF you know how to code and have reliable access to poisons, Bedevil is simply amazing. Now that they made the full locks harder to pull off it's not as good, but as a Celestine before the changes you were able to instantly lock someone down between Bedevil and the Angel.
Unknown2006-07-24 23:09:05
What's great for love potion whores is using dysentery or vomiting illusions to make them sip and remove the love affect.
YA RLY
YA RLY
Sylphas2006-07-24 23:19:49
Or just using real vomiting. Illusions are for the weak!
Shorlen2006-07-25 05:03:37
QUOTE(Sylphas @ Jul 20 2006, 11:07 AM) 309498
Crone is decent, but nothing really good (no stupidity/anorexia/etc),
The Crone afflictions are: shyness, confusion, masochism, vertigo,
anorexia, slickness, claustrophobia, and shivering.
How are those NOT good afflictions?
Unknown2006-07-25 05:13:25
QUOTE(Shorlen @ Jul 24 2006, 07:03 PM) 311338
The Crone afflictions are: shyness, confusion, masochism, vertigo,
anorexia, slickness, claustrophobia, and shivering.
How are those NOT good afflictions?
Confusion isn't so good, masochism is better because it adds on to the coltsfoot stack. Anorexia/Impatience/Masochism are my bread and butter because they stack on to coltsfoot.
By the way, could someone post a complete set of slaugh afflictions? I've heard Shadowdancers complain about slaugh afflictions, but to me they seem to be more conducive to the shadowdancer class. If they had the crone afflictions, a lot of those could be cured away in choke easily by focusing mind, whereas slaugh gives rigormortis which is quite nasty in choke.
Shorlen2006-07-25 05:20:55
QUOTE(Anonymous @ Jul 25 2006, 01:13 AM) 311342
Confusion isn't so good, masochism is better because it adds on to the coltsfoot stack. Anorexia/Impatience/Masochism are my bread and butter because they stack on to coltsfoot.
By the way, could someone post a complete set of slaugh afflictions? I've heard Shadowdancers complain about slaugh afflictions, but to me they seem to be more conducive to the shadowdancer class. If they had the crone afflictions, a lot of those could be cured away in choke easily by focusing mind, whereas slaugh gives rigormortis which is quite nasty in choke.
By the way, could someone post a complete set of slaugh afflictions? I've heard Shadowdancers complain about slaugh afflictions, but to me they seem to be more conducive to the shadowdancer class. If they had the crone afflictions, a lot of those could be cured away in choke easily by focusing mind, whereas slaugh gives rigormortis which is quite nasty in choke.
I know they do scabbies, which is also really annoying in choke... for the shadowdancer too I love masked/semi-masked confusion, since it's hard to notice without a diag. At least to me, it is.