Changes in Faethorn

by Unknown

Back to Common Grounds.

Daganev2006-08-01 16:13:11
QUOTE(Shorlen @ Aug 1 2006, 08:22 AM) 313552

I'm playing the game as it was designed to be played.



No your not, your being spitefull and vindictive and twisting the words of the admin so that you can show how wronged you are.. Poor shorlen.. .go have a nap.
Shorlen2006-08-01 16:14:58
QUOTE(daganev @ Aug 1 2006, 12:13 PM) 313592
No your not, your being spitefull and vindictive and twisting the words of the admin so that you can show how wronged you are.. Poor shorlen.. .go have a nap.

rolleyes.gif

EDIT: Oh gods, I'm turning into Amaru sad.gif Someone kill me now?
Sylphas2006-08-01 16:20:33
If you're turning into Amaru, I can't kill you. sad.gif
Unknown2006-08-01 16:21:33
QUOTE(Sylphas @ Aug 1 2006, 09:20 AM) 313597

If you're turning into Amaru, I can't kill you. sad.gif


laugh.gif
Daganev2006-08-01 16:23:55
QUOTE(Shiri @ Aug 1 2006, 08:23 AM) 313554

I like the changes too, but I think the violence that got sparked up there again is basically inevitable. (Especially when Glomdoring starts, from our PoV, kidnapping Fae again. Not just Natarm either, was quite a few.)



Yes, everything is inevitable when you decide you want it to be inevitable.

When you start defining inevitable as subjective reality from your POV, and ignore other POV's its a self defining inevitablitly.

I could just as easily say, that violence was inevitable the second a Charune shrine was placed up there, and that has nothing to do with any admin changes.
Unknown2006-08-01 16:28:46
Maybe it's time for a showdown. I didn't care about the gardening/wyrding slapfight, but that shrine is irritating.
Jasper2006-08-01 16:30:41
QUOTE(Aoisan @ Aug 1 2006, 04:28 PM) 313607

Maybe it's time for a showdown. I didn't care about the gardening/wyrding slapfight, but that shrine is irritating.


Granted, the shrine was only there to prevent Celestians from doing stupid things. Personally, Jasper wouldn't mind if a war shrine of Viravain was placed there to prevent a city from taking the fae.
Sylphas2006-08-01 16:35:39
Not unless we have a reason to use it on you.
Unknown2006-08-02 00:19:05
Although I haven't really seen much violence in Faethorn, and I don't intend to get too involved now... I'm quite impressed with the changes. I am so very glad that we have distinctive methods again, and hopefully whatever happens now will be as a result of player initiated events.

The enforced peace was nice for a temporary measure while changes were made, but now we're thrust back into realistic interaction, and whatever happens is what we choose to make of it.

I'm hoping that both sides will continue to view Faethorn as an external realm, not a protectorate, but whatever happens, happens.
Thul2006-08-02 03:22:20
QUOTE(Jasper @ Aug 1 2006, 11:30 AM) 313611

Granted, the shrine was only there to prevent Celestians from doing stupid things. Personally, Jasper wouldn't mind if a war shrine of Viravain was placed there to prevent a city from taking the fae.


It'd be defiled to the ground within minutes. Jasper might not mind, but I can think about six other Serens, just off the top of my head, who would not only mind, but take offense and use the inevitable destruction of said shrine as a springboard to greater and more destructive things.

But back on topic... I do love the changes to Ethereal. The creatures are all different kinds of fun, and it's nice to have something to do in Etherglom besides sit around. I have yet to be able to fully test out the fae-gathering method... but just by the sound of it, it's a vast improvement and darkly satisfying.

Now I'm just wondering what Maeve thinks of Faethorn turning into a warzone. Whee, deathsight spam...
Unknown2006-08-02 06:11:12
QUOTE(Laysus @ Aug 1 2006, 01:06 AM) 313404
Also, Shamarah, if you know the afflictions, a totem can be cured near instantly if you have the right abilities wink.gif


If. Plus, there are guards (likely tons of them) hitting you while you cure. And if you were smart you'd change up the runes on the totem every once in awhile - other combinations won't be as effective, but they'll at least be unexpected, thus throwing off the curing of anyone who was prepping to instarecover from the totem zaps.
Rauros2006-08-02 06:16:05
Shorlen--> comfort.gif
Unknown2006-08-02 06:36:26
QUOTE(Temporary_Guido @ Aug 2 2006, 02:11 AM) 313899

If. Plus, there are guards (likely tons of them) hitting you while you cure. And if you were smart you'd change up the runes on the totem every once in awhile - other combinations won't be as effective, but they'll at least be unexpected, thus throwing off the curing of anyone who was prepping to instarecover from the totem zaps.

Honestly, with trans healing, and a fast connection, you could spam cure every single affliction a rune could give to hinder you from moving away or curing afflictions that keep you from moving away. Heck you'd use up all your mana in doing so, but it could be done in nothing but whatever the lag-time is.

Then again Healing means Moondancer or Celestine non-fighter, so odds are they wouldn't survive the guards, or be raiding anyway.
Shorlen2006-08-02 06:55:46
Still means you're off balance for a couple seconds for all those guards to get a hit in.
Ashteru2006-08-02 06:57:55
Usually it takes me about 4 seconds to cure out of a totem, but that might be my connection. If I send two commands on the same line, there's 1 second between the first and the second command going through. tongue.gif
Yes, I am doomed.
Unknown2006-08-02 13:44:27
QUOTE(Temporary_Guido @ Aug 2 2006, 07:11 AM) 313899

If. Plus, there are guards (likely tons of them) hitting you while you cure. And if you were smart you'd change up the runes on the totem every once in awhile - other combinations won't be as effective, but they'll at least be unexpected, thus throwing off the curing of anyone who was prepping to instarecover from the totem zaps.


If the stupidity doesn't mess you up, you can cure well enough to get away in however long it takes you to focus body, no other skills needed. ('Course, if you're Inept Discipline...) There's no reason to change up the runes on a totem, since there are a couple of optimal combinations. And, um, it's pretty simple to figure out what you got hit with. wink.gif
Shamarah2006-08-02 16:52:48
Demesnes on ethereal need to be breakable.

Why do communes have such massive advantages?
Unknown2006-08-02 16:54:56
QUOTE(Shamarah @ Aug 2 2006, 09:52 AM) 314032

Demesnes on ethereal need to be breakable.

Why do communes have such massive advantages?


Because Seren were whores and had no OOC decency when Glomdoring was first coming around. They kept EtherGlomg permantly demesned and abused the censor.gif out of the fact that they could demesne it when there was a very small number of druids on the opposing side.
Diamondais2006-08-02 16:57:59
Probably cause it was viewed that the Communes were using the Cities to get the one up on the other Commune and as per usual people complained about it. We have saplings, we could probably go to the old ways.

QUOTE(Fallen @ Aug 2 2006, 12:54 PM) 314034

Because Seren were whores and had no OOC decency when Glomdoring was first coming around. They kept EtherGlomg permantly demesned and abused the censor.gif out of the fact that they could demesne it when there was a very small number of druids on the opposing side.

Wasnt just Seren, when Glom couldnt demesne themselves Magnagora would come in and break Seren demesnes. Then Seren started using the combination of Celest and Seren demesnes. There is never really ever an innocent.
Shamarah2006-08-02 16:59:10
Well, it needs to be changed. Demesnes should be breakable always.