Phoebe2006-08-02 00:41:21
err HELP! whats the best way i could do triggers for mush client i havent the slightest idea should i go triggers and do the half autobash kindof thing or keybind?
Phoebe2006-08-02 20:14:04
please somebody help me all i need is what should i use triggers or keybindings for influencing if its triggers help me with how to?
Forren2006-08-02 20:30:42
Just make aliases. I have aliases for a few different influence modes.
beg1, beg2, beg3 are aliases for begging, supplication, and wheedling for me. Just have a target variable and have it reference the target. Works well for me. No need for triggers, just rotate.
beg1, beg2, beg3 are aliases for begging, supplication, and wheedling for me. Just have a target variable and have it reference the target. Works well for me. No need for triggers, just rotate.
Natarm2006-08-02 21:13:50
Alternatively, if you were trying to speed the process, you could set the "You regain equillibrium" message to trigger, scan through a list of aliases, and pick the next one in sequence. Though I think that would qualify as autobashing, and get you shrubbed.
*shrug* Manual influencing FTW
*shrug* Manual influencing FTW
Phoebe2006-08-02 21:30:52
actuley aslong as you initiate it it doesent include auto bashing and could you explain how i would do this stuff?
Richter2006-08-02 22:42:14
QUOTE(Natarm @ Aug 2 2006, 02:13 PM) 314138
Alternatively, if you were trying to speed the process, you could set the "You regain equillibrium" message to trigger, scan through a list of aliases, and pick the next one in sequence. Though I think that would qualify as autobashing, and get you shrubbed.
*shrug* Manual influencing FTW
Nah, at one time I had a similar almost autobasher for myself. I'd push one button, go nuts on a mob for a while, and stop when it died. Sadly, I didn't code it, and I messed up the code when I played with it.
Natarm2006-08-02 22:59:28
Well, I don't know Mushclient syntax, so you'd have to do that all yourself. but the basic idea would be as follows...
influence attack one
set variable for influence attack one to False; set EQ variable to 0; set variable for influence attack 2 to True
set EQ variable to False
Regain EQ message; set EQ variable to True
check influence attack variables
perform next influence attack with variable set to True
Rinse. Wash. Repeat.
Like I said, not the actualy code, but thats the general idea for it. If I knew MUSHClient syntax, I'd actually bother putting something up.
Silly Question: Anyone know a MUD Client that accepts code in VB.Net?
influence attack one
set variable for influence attack one to False; set EQ variable to 0; set variable for influence attack 2 to True
set EQ variable to False
Regain EQ message; set EQ variable to True
check influence attack variables
perform next influence attack with variable set to True
Rinse. Wash. Repeat.
Like I said, not the actualy code, but thats the general idea for it. If I knew MUSHClient syntax, I'd actually bother putting something up.
Silly Question: Anyone know a MUD Client that accepts code in VB.Net?
Phoebe2006-08-02 23:06:38
well is vb.net the same as vbscript if so thats mushclient well what most people use
Unknown2006-08-03 07:26:58
In reply to the question on automatically gaining xp through influencing. If you have something that catches eq and cycles through attacks untill you win a battle it's fine.
If you however would hop over to Tosha, and have a system set up that would walk you around and influence all the monks in the area without any keystrokes, that is not fine.
If you however would hop over to Tosha, and have a system set up that would walk you around and influence all the monks in the area without any keystrokes, that is not fine.
Phoebe2006-08-03 08:13:12
could somebody help me with the cache thing?