Hazar2006-08-06 14:35:05
There's a difference between the 'loyal opposition' and the 'royally pissed-off opposition'. The first will tend to remain. The second gets booted.
Politics in Lusternia is not like RL American politics - polarization does not pay. Coalition-building does.
Politics in Lusternia is not like RL American politics - polarization does not pay. Coalition-building does.
Exarius2006-08-06 14:39:41
QUOTE(Ialie @ Aug 6 2006, 09:18 AM) 315959
I don't think Serenwilde is protecting them. Ixion doesn't need protecting....
I am not understanding this part. Exarius has gone all these years with CT off, with no guild and so on. He basically isolated himself from the Serenwilde and now he comes back and thinks he is in a place where he knows everything that is going on. I just can't fathom this at all.
If Celest has a problem with two people out of Serenwilde, why not... go after those two people?
Exarius has gone all these years with Serenwilde basically being a semi-decent place. Then suddenly 'boom boom boom', it's taking action after action that's honourless and irresponsible, and he's not going to be damned with the whole forest for honourless irresponsibility.
Again, you're demanding conformity and refusing to recognize that you get associated with the bad as well as the good.
Ialie2006-08-06 14:44:39
QUOTE(Exarius @ Aug 6 2006, 10:39 AM) 315968
Exarius has gone all these years with Serenwilde basically being a semi-decent place. Then suddenly 'boom boom boom', it's taking action after action that's honourless and irresponsible, and he's not going to be damned with the whole forest for honourless irresponsibility.
Again, you're demanding conformity and refusing to recognize that you get associated with the bad as well as the good.
I"m wait? again? When? What? Conformity? Refusing to recognize? Do you just spew random BS from your mouth as a rule? What does that have to do with my question. Or anything I said?
(Iff that wasn't directed at me I apologize, but if it was. WTF I've never demanded anything from you and all I did was ask a question about why Celest doesn't do this... were does refusing meh.. nevermind.. headache. )
Shiri2006-08-06 14:48:18
QUOTE(Ialie @ Aug 6 2006, 03:44 PM) 315970
I"m wait? again? When? What? Conformity? Refusing to recognize? Do you just spew random BS from your mouth as a rule? What does that have to do with my question. Or anything I said?
(if that wasn't directed at me I apologize, but if it was. WTF?)
I think it was directed at Serenwilde, using your question as a kind of springboard to arbitrarily attack a different point of the argument altogether from.
Exarius2006-08-06 14:55:16
QUOTE(Hazar @ Aug 6 2006, 09:35 AM) 315966
There's a difference between the 'loyal opposition' and the 'royally pissed-off opposition'. The first will tend to remain. The second gets booted.
Politics in Lusternia is not like RL American politics - polarization does not pay. Coalition-building does.
What happened to everybody being obsessed with conflict and afraid the game would be ruined if we all played too nicey nicey?
Only applies if there's nothing at stake but a few experience points?
Nementh2006-08-06 14:57:10
You know.... from people I have talked to who have particpated in things with you... you demand a high level of conformity yourself Exarius... funny you should be whining about others making you conform...
Oh wait, I understand now! You believe you are better then us, as your signature would lead us to assume, in which you basically say that so many gamers are fools, or ignorant, because they do not know some obscure fact of a language few American's/Brits, etc... would ever hear.
This makes so much sense, if you ran Serenwilde, you would not be bitching about conformity... you would be priasing it!
Oh wait, I understand now! You believe you are better then us, as your signature would lead us to assume, in which you basically say that so many gamers are fools, or ignorant, because they do not know some obscure fact of a language few American's/Brits, etc... would ever hear.
This makes so much sense, if you ran Serenwilde, you would not be bitching about conformity... you would be priasing it!
Exarius2006-08-06 15:03:33
QUOTE(Nementh @ Aug 6 2006, 09:57 AM) 315974
You know.... from people I have talked to who have particpated in things with you... you demand a high level of conformity yourself Exarius... funny you should be whining about others making you conform...
Oh wait, I understand now! You believe you are better then us, as your signature would lead us to assume, in which you basically say that so many gamers are fools, or ignorant, because they do not know some obscure fact of a language few American's/Brits, etc... would ever hear.
This makes so much sense, if you ran Serenwilde, you would not be bitching about conformity... you would be priasing it!
Name names. Name instances. I've said before and I'll say again, no more free rides atacking me. "People saying stuff" is the same as having no ammunition.
Nementh2006-08-06 15:05:34
QUOTE(Exarius @ Aug 6 2006, 03:03 PM) 315976
Name names. Name instances. I've said before and I'll say again, no more free rides atacking me. "People saying stuff" is the same as having no ammunition.
I didn't use names because I havn't talked to them and asked permission to use their names, when I do I will be sure to tell you. Ok. -pat-
Hazar2006-08-06 15:07:09
QUOTE(Exarius @ Aug 6 2006, 09:55 AM) 315973
What happened to everybody being obsessed with conflict and afraid the game would be ruined if we all played too nicey nicey?
Only applies if there's nothing at stake but a few experience points?
There's a difference between 'conflict' that is subtle, challenging, and discreet, and 'conflict' that is blunt, polarized, uninteresting, and blandly divided. Politics is not a shouting contest. There's more skill involved.
Exarius2006-08-06 15:13:35
QUOTE(Hazar @ Aug 6 2006, 10:07 AM) 315979
There's a difference between 'conflict' that is subtle, challenging, and discreet, and 'conflict' that is blunt, polarized, uninteresting, and blandly divided. Politics is not a shouting contest. There's more skill involved.
Gosh. You'd never know it from the way I get shouted at by those who don't like what I have to say.
It's easy for those who fit in to say "Don't rock the boat."
Hazar2006-08-06 15:16:19
It's easy for those on the outside to yell about 'corruption' and 'dishonor' without ever having to have made real political decisions.
Exarius2006-08-06 15:30:37
QUOTE(Hazar @ Aug 6 2006, 10:16 AM) 315984
It's easy for those on the outside to yell about 'corruption' and 'dishonor' without ever having to have made real political decisions.
Yeah. Poor little people in power, being held responsible for making the decisions they asked to take on.
The buck stops somewhere, and guess what? It stops at the top, the current U.S. federal administration not withstanding.
Daganev2006-08-06 18:57:32
QUOTE(Exarius @ Aug 6 2006, 08:30 AM) 315987
Yeah. Poor little people in power, being held responsible for making the decisions they asked to take on.
The buck stops somewhere, and guess what? It stops at the top, the current U.S. federal administration not withstanding.
Actually, the buck stops at the bottom in MUDs. Because its the "people on the ground" who actually do anything. Its the people who are following orders, or not following orders who are to blame for things in MUDs. There is no "mob" in games save the NPCs.
Exarius2006-08-07 00:21:37
QUOTE(daganev @ Aug 6 2006, 01:57 PM) 316019
Actually, the buck stops at the bottom in MUDs. Because its the "people on the ground" who actually do anything. Its the people who are following orders, or not following orders who are to blame for things in MUDs. There is no "mob" in games save the NPCs.
I'm sorry, that just makes no sense.
Taking responsibility for things -- which is what that phrase means -- is what leaders do. If they're not responsible, no one is.
Zacc2006-08-07 02:56:18
QUOTE(Taika @ Aug 6 2006, 10:33 AM) 315965
In response:
1. No. Is enchanting linked to the ethereal plane? Is it linked to the supernals? Its *completely* different. Enchantings something I don't care if rogues get, personally. Either way works with me.
2. Or, you know, not do either of those. Like, maybe, visit Hart and see what he has to say about the war? Or maybe just abstaine from fighting - or a number of other options that don't involve a 180 OR leaving the commune.
2. B. Oh man, I know it would be SOOOO different. I mean, for all those people who didnt read the news post where Celest said they had to accept or go to war...
3. But you already area rogue, so that already exists...
4. Common skills. And warrior skills. If you are a tracker, you require NO nexus power (except the dog issue, for which I think rogues *should* get a damn dog ).
5. They hopefully won't make the mistake of doing whatever one person whines for after what happened with the archways on ethereal. But no, no matter how much you whine, you are still just one person.
6. The fact is you left the commune, so why should the commune continue to support you? And why would I contact you IG? I don't care IC.
7. Just acknowledging that it sucks =p.
You wish to serve the wilde, but you will have nothing to do with the members of the wilde...
If your loyal to Hart, can you tell me you've tried to deal with any of this, either through the guild or maybe even just talking to him? Or did you just one day say "Ugh, communes no good anymore! See yah!"
I could paint my face. Would that make me faster? So, now that we have established that these skills are *gasp* MAGIC!, we can ask "Where does that magic come from?" The point being they either draw from him, the moonhart, or the ethereal plane. Whatever.
I would hope you are mistaken.
Oh, it's you. Joy!
And for another round:
1. Simply because you have been taught how to. You have been informed of how to tap into whatever energies/arts to perform the task. While a link to that may not be available on Prime, I see no reason why the skill could not be performed on its respective plane (ethereal forests on Ethereal.. the Ethereal plane is flooded with the energy, right?).
2. And like, maybe, he'd agree with it and then I'm royally screwed.. Or, maybe, he'd like not agree with it and then I'm still screwed because I'd have to rebell against everyone else.
2. B. Was this the post that was posted on the Serenwilde news board _after_ the referendum?
3. And yet rogues are still discouraged. They exist, but aren't encouraged like the other groups.
4. Why limit rogues to warrior and common skills? I believe, though it will never happen, that there should be multiple rogue skillsets to reflect the skills they once knew... A nature-ish skill.. a mage-like skill. But while we're discussing this.. add Hunting to the list. Maybe Lowmagic.
5. A small group of whiners who whine _all_ the time will grab more attention than a large group who doesn't.
6. Then don't ask why I would still need the commune. The commune does not have to support me at all. I never said it did or should. I was responding to your statement ("Ok - you learn druidry. Ok - the commune gives you a ton of powers! Woo! Now, you don't need the commune? Well, then you don't need the communes gifts, either. Seeyah."). Just because I leave does not mean I should have to give up what was given to me.
7.
Actually, it was more like making comments when things started to turn sour. Then indirectly being told to shut up. Continuing to comment. Started debating/arguing. Got threatened. Explanation given. Threatened of ousting. Quit. I refer to the "Wilde" as the forests and denizens in it.. not the characters/members/players/whatever. I use "Serenwilde" for that. And I quit the guild first and then the commune a few days later when it was clear that no ground was going to be made.. especially with the commune's patron chiming in. Right.. I'm going to stand there trying to talk to an npc only to find out that it's not going to respond unless I'm lucky. I've never been fond of that. Ever.
The face painting doesn't seem to cost anything but commodities. But with your mentality, I wonder.. What about the Stag skills that only take ego or mana? Do they not draw their magical powers from your personal ego and mana? If they drew from Hart, then I would expect to pay nothing for them.. yet I spend my own reserves for them. Obviously I'm the one providing the power for them.
I was mistaken. The person was a rogue that just happened to be at the Pool when I was.
Daganev2006-08-07 03:37:40
QUOTE(Exarius @ Aug 6 2006, 05:21 PM) 316132
I'm sorry, that just makes no sense.
Taking responsibility for things -- which is what that phrase means -- is what leaders do. If they're not responsible, no one is.
In real life that is the case, but when it comes to muds and games, the reality is reversed.
Official Leaders can say whatever they want, but its only the people actually doing things that matter. Because in Lusternia, there is no "long arm of the law" without player action.
Sylphas2006-08-07 04:26:25
Once again, I must question my sanity, agreeing with Daganev. Of course, I'm still disagreeing with Exarius... I'm so conflicted.
Anyway, yes, he's right. IRL, if I shoot someone, I get arrested and tried for murder. IC, if I kill someone/thing, and Nejii isn't willing to outguild/ostracise me, there's not all that much that can be done to me. I might get disfavoured; that's no big deal. If you don't want to take responsibility, it's very hard to make you, without extreme action. If the playerbase doesn't care, either the leaders start booting everyone, or they go along with it.
Anyway, yes, he's right. IRL, if I shoot someone, I get arrested and tried for murder. IC, if I kill someone/thing, and Nejii isn't willing to outguild/ostracise me, there's not all that much that can be done to me. I might get disfavoured; that's no big deal. If you don't want to take responsibility, it's very hard to make you, without extreme action. If the playerbase doesn't care, either the leaders start booting everyone, or they go along with it.
Daganev2006-08-07 04:36:36
QUOTE(Sylphas @ Aug 6 2006, 09:26 PM) 316223
Once again, I must question my sanity, agreeing with Daganev. Of course, I'm still disagreeing with Exarius... I'm so conflicted.
Anyway, yes, he's right. IRL, if I shoot someone, I get arrested and tried for murder. IC, if I kill someone/thing, and Nejii isn't willing to outguild/ostracise me, there's not all that much that can be done to me. I might get disfavoured; that's no big deal. If you don't want to take responsibility, it's very hard to make you, without extreme action. If the playerbase doesn't care, either the leaders start booting everyone, or they go along with it.
Lov ya 2!
Unknown2006-08-15 12:25:11
Rogues are and will always be greatly discouraged, but that doesn't mean being one will destroy your IC life as it is. Join an order, make a philosophy, spread it, yada yada yada so forth and so on, et cetera. And there are artifacts in game such as the powerplex gem that will give you power. Unfortunately or fortunately, however you see it, you don't use power that much as a rogue. The only time I use power is when I see a novice running about, working their tails off, and I lend them a nymph or a sprite. They appreciate it, and it makes for a good introduction for newbies to be given a helping hand.
There are tons of things rogues can do to embetter the game's atmosphere. Suhnaye, though now no longer , was writing several books on the history of the world. I'm not sure if he finished them, though. Jasper was a rogue for a while, wasn't he? I heard he gathered together a few people and started his own bashing cartel. What a great idea!! Or am I getting people mixed up? I don't know. I haven't had my morning tea yet.
So yes. Lusternia is community based. Without a "proper" community, such as Magnagora, Serenwilde, New Celest, or Glomdoring, the player will be restricted to what he/she can and cannot do. However, roleplay shouldn't involve bashing until you're a demi god unless that's what your character wants. No names need be mentioned here. That's what I enjoy about Lusternia the most. Not only is it a one of a kind game, with FULLY detailed and wonderful storylines that leave you screaming for more to the point that the next door neighbors think your waters broke and about to give birth, but also it allows each and every player to create a storyline that is completely individualistic.
You can't get that with Imperian, which in my eyes is a Song Bard knock off from the lowest parts of literary hell, Aetolia, a knock off of Ravenloft so badly that it makes my fingers hurt just typing the name, or Achaea, which reminds me of a free for all buffet with 700 people who haven't eaten in five months.
As Est said once, "This world is a world of fantasy that will blow the socks off of the other IRE games." And yes, it certainly does.
There are tons of things rogues can do to embetter the game's atmosphere. Suhnaye, though now no longer , was writing several books on the history of the world. I'm not sure if he finished them, though. Jasper was a rogue for a while, wasn't he? I heard he gathered together a few people and started his own bashing cartel. What a great idea!! Or am I getting people mixed up? I don't know. I haven't had my morning tea yet.
So yes. Lusternia is community based. Without a "proper" community, such as Magnagora, Serenwilde, New Celest, or Glomdoring, the player will be restricted to what he/she can and cannot do. However, roleplay shouldn't involve bashing until you're a demi god unless that's what your character wants. No names need be mentioned here. That's what I enjoy about Lusternia the most. Not only is it a one of a kind game, with FULLY detailed and wonderful storylines that leave you screaming for more to the point that the next door neighbors think your waters broke and about to give birth, but also it allows each and every player to create a storyline that is completely individualistic.
You can't get that with Imperian, which in my eyes is a Song Bard knock off from the lowest parts of literary hell, Aetolia, a knock off of Ravenloft so badly that it makes my fingers hurt just typing the name, or Achaea, which reminds me of a free for all buffet with 700 people who haven't eaten in five months.
As Est said once, "This world is a world of fantasy that will blow the socks off of the other IRE games." And yes, it certainly does.
Unknown2006-08-16 16:09:18
I think the thing about Rogues is that they are more suitable for those who want to be heavy RPers or traders, rather than people who want to be a "bad-ass" mercenary.
If you want to be really at the top of combat, don't be a rogue. But if you prefer independence and have the RP to back it up, be aloof.
Rogues can be a vital part of the game as well. Visaeris and the other DoC who worked to bring back Glomdoring ended up creating a whole community--but you can't do that very often, and I believe their goals weren't to stay as rogues.
I actually predict that there will be more rogues as the player base gets older and ages and looks for new interpretations, as well as the fact changes in the communes and cities (which will naturally occur over time) might require some "old folk" to leave.
If you want to be really at the top of combat, don't be a rogue. But if you prefer independence and have the RP to back it up, be aloof.
Rogues can be a vital part of the game as well. Visaeris and the other DoC who worked to bring back Glomdoring ended up creating a whole community--but you can't do that very often, and I believe their goals weren't to stay as rogues.
I actually predict that there will be more rogues as the player base gets older and ages and looks for new interpretations, as well as the fact changes in the communes and cities (which will naturally occur over time) might require some "old folk" to leave.