Roark2006-08-07 22:53:45
QUOTE(Ildaudid @ Aug 6 2006, 07:56 PM) 316120
Roark this is in no way an attack on you. I really appreciate you giving it a shot. It appears, sadly though that the balancing of warriors to some of the divine is not acceptable.
That was actually my idea. Changes to warriors have a bad history of exploding or imploding to extreme overpoweredness to extreme suckage. I'm pretty sure I expressed somewhere on this forum that those skillsets are not going to change until the current batch of changes have had time to simmer. This is purely due to the bad track record that warriors have when we made too many changes at once. Unfortunately, slow and steady is the best approach to warrior changes, lest things go nuts.
Daevos2006-08-07 23:06:38
I'll admit that the maneuvers addition does remove a small bit of the luck involved in afflicting with specific wounds. But I would have truly preferred a revision of the current warrior formula a bit rather than an additional layer. For example, a change to the Slashing and Bashing skills so that they are less luck based.
Also there are issues related to the balance of the one handed specs vs the two handed specs that weren't addressed at all, such as the fact that both two handed sets mostly consist of wounds that are geared toward dual attacks.
Also there are issues related to the balance of the one handed specs vs the two handed specs that weren't addressed at all, such as the fact that both two handed sets mostly consist of wounds that are geared toward dual attacks.
Vesar2006-08-07 23:23:46
QUOTE(Daevos @ Aug 7 2006, 06:06 PM) 316469
Also there are issues related to the balance of the one handed specs vs the two handed specs that weren't addressed at all, such as the fact that both two handed sets mostly consist of wounds that are geared toward dual attacks.
That's a really good point.
Shryke2006-08-07 23:43:27
Its a point thats been made so many times and ignored that it's dull, I would love to see this but they seem to have much more pressing things, which is unfortunate...
Ildaudid2006-08-08 01:53:37
QUOTE(roark @ Aug 7 2006, 06:53 PM) 316468
I'm pretty sure I expressed somewhere on this forum that those skillsets are not going to change until the current batch of changes have had time to simmer. Unfortunately, slow and steady is the best approach to warrior changes, lest things go nuts.
Ok then... lets simmer out these new warrior skills, so we 2handers can get balanced. So everyone complain quick so it can get sorted out, that way my class can finally get some lovin it needs.