Artifact Announce

by Soll

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Narsrim2006-08-28 12:41:38
QUOTE(Sylphas @ Aug 28 2006, 08:39 AM) 325103

I thought Selfishness was in Discipline? Why not just rename Environment to "Miscellany" or something?

Druids don't have illusions, try again. wink.gif


Ok fine, Blacktalon could use spit to stack up choleric afflictions smile.gif
Ashteru2006-08-28 12:43:21
QUOTE(Narsrim @ Aug 28 2006, 12:35 PM) 325100

Are your arguments always idiotic? While yes, I suppose you could force generosity, I cannot force generosity/give shield -before- you can just use selfishness again. Furthermore if you are off balance/eq, it doesn't matter as you have to have both to give something away.

Are your arguments always hypocritic? I mean, you can't just paralyse and hinder them from putting it up again? Oh yeah, and selfishness totally doesn't take equilibrium to put up. OH WAIT.
Don't pretend you are daft, you could just use illusions OFF channelbalance to hinder them from putting up generosity again, you could make them cure paralysis whenever you want or not....

Now, let's summarize it. Mages think Mindblast is too strong, other people think Mindblast is too strong, NARSRIM thinks Mindblast is okay. Hmmmmmm.

Now, let's see at the bigger picture. You complain about instakills of other people, you complain about Ixion, you complain about EVERYTHING....UNLESS you have access to it yourself, then suddenly it's all nice and fine. Hey, I try to be objective, while you are just biased to the bone. I can't wait for your envoy reports, really.

Oh yeah, using illusions off channelbalance should be looked at as well. It is a bit too strong, screwing up curing AND using psionics is too strong.

QUOTE(Soll @ Aug 28 2006, 12:39 PM) 325102

You really can't ignore Selfishness here. Warriors have grip. I'm confused as to why people are complaining about Narsrim's offence when people die in far, far quicker times against other people.

Gripping takes balance or equilibrium as well, I forgot which. Which further impacts offense.
And people complain about either Warriors with Champion helms, which add a significant bonus, or Warriors who are runed up and are Titans. Plus, the only warrior who is really good at killing people fast is Ixion, due to his damage. Any warriors going for wounds can easily be hindered by curing/hindering/defences like parrying and rebounding.
Sylphas2006-08-28 12:46:53
No love for Hartstone. losewings.gif

I still wish we had something as cool as psionics. Ecology is neat, but smudges are easy to dodge and you can shrug poisons. sad.gif
Unknown2006-08-28 12:48:16
QUOTE(Narsrim @ Aug 28 2006, 12:35 PM) 325100

Are your arguments always idiotic? While yes, I suppose you could force generosity, I cannot force generosity/give shield -before- you can just use selfishness again. Furthermore if you are off balance/eq, it doesn't matter as you have to have both to give something away.

If you can't get your point across while being civil, please don't bother. Resorting to personal attacks against those who disagree with you might be easy, but it doesn't speak highly of yourself.

I think you're right about being able to handle mindblast easily with sipping/sparkleberry if you aren't doing anything but curing it when spammed. So, any big change is unnecessary, though I would like to see it depend purely on statistic rather than level/ego bonus. I also think the only thing that needs to change with psionics is more opportunity for hindering, which will likely come.

I also think you seriously overestimate the danger of druids, but I haven't seen any logs of proper curing yet to know how effective it really is.
Narsrim2006-08-28 12:52:21
I just find it amusing that when Kaervas stole and destroyed my fascinate gem, you were one of the persons who made it out to be my fault.

Likewise, your dominate ideas have nothing whatsoever to with mindblast. Your attempt to draw a parallel is only in light of the fact you cannot dismiss that with sparkleberry/sipping, mindblast should not kill you if you periodically stun/move, which are both REQUIRED methods to fight against various other classes who will kill you significantly faster.

And finally, I'm sorry you cannot understand that if you paralyse someone to stop them from putting generosity back up, THEY CANNOT GIVE YOU THEIR SHIELD. And if you are that hindered by illusions, you need to invest in a better system.

I have yet to feasibly kill someone with mindblast/mindburst who could effectively cure and knew when to move/hinder. How many rooms can you walk in 6.0 seconds? I'm going to guess quite a few. At any point, you can move after a mindblast and the telepath has to wait 6 seconds to chase - that's a long freakin time.

QUOTE(Avaer @ Aug 28 2006, 08:48 AM) 325109

If you can't get your point across while being civil, please don't bother. Resorting to personal attacks against those who disagree with you might be easy, but it doesn't speak highly of yourself.

I think you're right about being able to handle mindblast easily with sipping/sparkleberry if you aren't doing anything but curing it when spammed. So, any big change is unnecessary, though I would like to see it depend purely on statistic rather than level/ego bonus. I also think the only thing that needs to change with psionics is more opportunity for hindering, which will likely come.

I also think you seriously overestimate the danger of druids, but I haven't seen any logs of proper curing yet to know how effective it really is.


Spammed? You can cure it -and- attack. In the case of warriors, pinleg/stun (from either BM/BC/AL) stops psionics. Thus, they have a relatively easy time against psionic mages. Like all attacks, mindblast has a base drain. If you have low health or low ego, it will be more effective against you. As for hindering, shieldstun is available (and most mage races tend to have a smaller size, which can be further reduced with diminish enchantment) to -everyone-. Most people just opt not to use it.

Any claim there isn't a way to hinder psionics is false.
Shorlen2006-08-28 12:55:34
Meh. Narsrim's on another one of his "OMG! Someone's trying to nerf my overpowered toy!" rampages again sad.gif At least this time he can't yell at me about "Serenwilde OOC solidarity" in PMs when I disagree.
Unknown2006-08-28 12:56:21
QUOTE(Narsrim @ Aug 28 2006, 12:52 PM) 325110

Spammed? You can cure it -and- attack. In the case of warriors, pinleg/stun (from either BM/BC/AL) stops psionics. Thus, they have a relatively easy time against psionic mages. Like all attacks, mindblast has a base drain. If you have low health or low ego, it will be more effective against you. As for hindering, shieldstun is available (and most mage races tend to have a smaller size, which can be further reduced with diminish enchantment) to -everyone-. Most people just opt not to use it.

Any claim there isn't a way to hinder psionics is false.

Yes, and you can also mindburst and take advantage of a demesne and other afflictions. I was pointing out that if you consider the person is ONLY mindbursting, and the victim is ONLY curing, what you are saying is absolutely true. You can deal with it without any trouble. When you factor in that the victim will be attacking and curing other things, as well as the attacker dealing other damage, the situation becomes less cut and dry.

As to your 'claim', I don't believe anyone said there was no way to hinder psionics. Stun hinders EVERY skill.

I said it will be nice when there are more ways to hinder it, as I believe it only fair.
Ashteru2006-08-28 12:58:33
QUOTE(Narsrim @ Aug 28 2006, 12:52 PM) 325110

I just find it amusing that when Kaervas stole and destroyed my fascinate gem, you were one of the persons who made it out to be my fault.

Likewise, your dominate ideas have nothing whatsoever to with mindblast. Your attempt to draw a parallel is only in light of the fact you cannot dismiss that with sparkleberry/sipping, mindblast should not kill you if you periodically stun/move, which are both REQUIRED methods to fight against various other classes who will kill you significantly faster.

And finally, I'm sorry you cannot understand that if you paralyse someone to stop them from putting generosity back up, THEY CANNOT GIVE YOU THEIR SHIELD. And if you are that hindered by illusions, you need to invest in a better system.

I have yet to feasibly kill someone with mindblast/mindburst who could effectively cure and knew when to move/hinder. How many rooms can you walk in 6.0 seconds? I'm going to guess quite a few. At any point, you can move after a mindblast and the telepath has to wait 6 seconds to chase - that's a long freakin time.

Oh yes, it was your fault, but you were also attacked by a group of people.

And I am just showing one way of preventing your stun thing. You could give them a shovel and order them to dig, preventing them for 4 seconds to do anything offensive AND moving. I am aware that dominating costs 2 power, but you can still do it relatively often. Now, you argue an effective way of avoiding to die to mindblast is moving? Hey, if we argue this way, you can avoid dieing to Ixion if you move. Problem solved.
Also, not everyone buys a system or knows how to code it, like Forren (not making any offence, just giving an example). And Illusions quite well can hinder people, even with the best systems.
Arguing that weaving illusions off psionic balance isn't powerful in itself is a futile argument, also it has no RP standpoint, nor logical one, so I guess it's just a design oversight or something.
Narsrim2006-08-28 13:13:16
QUOTE(Avaer @ Aug 28 2006, 08:56 AM) 325113

Yes, and you can also mindburst and take advantage of a demesne and other afflictions. I was pointing out that if you consider the person is ONLY mindbursting, and the victim is ONLY curing, what you are saying is absolutely true. You can deal with it without any trouble. When you factor in that the victim will be attacking and curing other things, as well as the attacker dealing other damage, the situation becomes less cut and dry.

As to your 'claim', I don't believe anyone said there was no way to hinder psionics. Stun hinders EVERY skill.

I said it will be nice when there are more ways to hinder it, as I believe it only fair.


Later today when I see Mazeb, I will post a log of him being able to 100% keep up with a full aquamancer demesne and me using mindblast/affliction/affliction constantly. At which point after I get this log, I want to hear in detail anyone can explain why mindblast (in a full demesne) is too powerful. Mazeb is a decent fighter although he is not what I would consider elite.

As for other methods to hinder, I wouldn't mind so long as they do not cripple the skillsets. Telepathy and Telekinesis right now are relatively easy to handle even when they do go through bindings/shield. Since the change to heartburst, no one has come close to getting it on me. There is nothing else Telekinesis has available except animatedaggers, thus I don't know how anyone with it will hope to kill someone if there are more ways to "hinder" it. Animatedaggers, by the way, can be hindered with disruption scroll.

Telepathy is 100% dependent upon mindblast. If you totally disregard the mana drain as low-mana in no way provides leverage against a telepathic mage, how will you fight someone? The affliction list (phobia, recklessness, hallucinations, epilepsy, pacify, stupidity, deadening, amplifyphobia, paralyse, addiction, dementia) is small. Phobias are cured via wormwood. Hallucinations/Stupidity/Dementia are cured by pennyroyal. Epilepsy/Deadening/Amplifyphobia are cured by kombu. Pacify is cured by Reishi. Addiction is 100% worthless and never used.

Thus, 3 herbs cure every affliction (I believe pacify actually cures itself when you are attacked) in Telepathy except Paralyse. Given you will always know if you are paralyse by your prompt, you always should be able focus mind if necessary which will cure hallucinations, stupidity, recklessness, epilepsy, pacify. Once you factor in allheale, it becomes difficult to truly stack up afflictions on someone who knows what they are doing. Remember, the afflictions are only every 4 seconds, which is MORE than enough time given the herb/allheale/focus/etc means available to cure.

In the end, everything comes down to mindblast. Read: the entire skillset boils down to being able to stack either health or ego damage on mindblast. It fires on a 6.0 second timer, which means after it fires, you can effectively time when the mage will be able to attack again. If you stun effectively or just move if your health/ego is getting low, you should have no problems. Even in a demesne, it becomes difficult to eventually kill a target given all this.

I personally found fighting as a Moondancer 100x easier. I could sleep/aeon lock just about everyone and then toad them. I didn't have to worry a whole lot about them curing because there was no eating/sipping period while asleep... at which point I eventually toaded. Likewise while I hated being a Celestine, I could walk into a room; order my angel to attack; double aeon as anorexia/stupidity hit; and then judge. I killed many people who I cannot effectively hinder as a Telepath now who just move.
Ashteru2006-08-28 14:27:42
I disagree, hidden afflictions are quite good, and if you don't get amplifyphobia you are in for a bad time.
And since when has one skillset being, argueable, "subpar" to all others except for one, overpowered skill, been a reason to not nerf that skill? Rather, you should envoy things to up other skills while balancing Mindblast. An example: Heartburst. Before, it was too good, now it is balanced, and you CAN die to it, Narsrim, you just need to fight a competent telekinet, Mederrach would've been the best, but he rarely comes around. It might take longer to heartburst, but it is still possible with all the other methods of stoping curing that Telekinetis provides. You are arguing for pre-balanced heartburst now, Narsrim. If it went after me, Psyvampire would be changed to suck less willpower, hidden afflictions would be taken away, which would be balanced out by adding more different afflictions, and Mindblast would get a maximum it could hit with, which doesn't kill most of the lower level population in two, three hits.
Shorlen2006-08-28 14:31:34
QUOTE(Ashteru @ Aug 28 2006, 10:27 AM) 325135
and Mindblast would get a maximum it could hit with, which doesn't kill most of the lower level population in two, three hits.

And by "lower level," you mean 75 sad.gif
Soll2006-08-28 14:34:06
And the Telepathy would be ruined and no-one would take it. Seriously, if you lowered Mindblast damage, lowered PsyVamp willpower, and made all afflictions visible.. What would be the point? There would be just so little use in the whole skillset. No subtlty.

QUOTE
While perhaps not as visually spectacular as its sister skill of telekinesis, it is more subtle and silent, making experienced telepaths a much feared foe.
Shorlen2006-08-28 14:35:50
QUOTE(Soll @ Aug 28 2006, 10:34 AM) 325139
No subtlty.

What's subtle about mindblast again? dry.gif
Ashteru2006-08-28 14:41:04
QUOTE(Soll @ Aug 28 2006, 02:34 PM) 325139

And the Telepathy would be ruined and no-one would take it. Seriously, if you lowered Mindblast damage, lowered PsyVamp willpower, and made all afflictions visible.. What would be the point? There would be just so little use in the whole skillset. No subtlty.

As I said (or maybe not, too lazy to reread my post), add a few new afflictions to it, make dominate cost 1 power instead of two, and I didn't say lower the damage, I said CAP it. Cap being something lower level people can survive too. Or maybe make it entierly % based.
Sylphas2006-08-28 15:06:17
QUOTE(Shorlen @ Aug 28 2006, 10:31 AM) 325137

And by "lower level," you mean 75 sad.gif

Yeah, it seems like normal pk level nowadays is 90 or so, which is crazy.
Narsrim2006-08-28 15:27:31
Bashing in Lusternia is just easier than Aetolia/Imperian/Achaea. Thus, the bashing level is a lot higher and the abilities are tweaked to reflect this.
Unknown2006-08-28 15:36:24
Also, just to add about an earlier point... Dominate here in Lusternia has a chance of either bypassing, or passively stripping Selfishness. Don't remember which, but it does it. Or it used to, at least.
Rauros2006-08-28 17:39:04
QUOTE(Narsrim @ Aug 28 2006, 05:13 AM) 325047

I find is amusing that all the druids crying use ignite are not mentioning how long it takes: It has a 4.0 second base equilibrium time.

You shouldn't ever die to thornrend using ignite, yes... but good luck being able to DO ANYTHING when you have to be knocked off equilibrium every 6.0-12.0 seconds for 4.0 seconds.


Reminds me of Celestine combat.
Unknown2006-08-28 21:26:30
QUOTE(Narsrim @ Aug 28 2006, 05:27 AM) 325155

Bashing in Lusternia is just easier than Aetolia/Imperian/Achaea. Thus, the bashing level is a lot higher and the abilities are tweaked to reflect this.


I'd say it's easier in Imperian. I bashed to 80 in Imperian without ever leaving my home city to do so. As in, I was literally able to bash solely inside my city, protected by guards and such, to level 80.
Sylphas2006-08-28 23:19:15
You've got be freaking kidding me...