Magic Fountain

by Unknown

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Narsrim2006-08-14 04:16:27
QUOTE(Avaer @ Aug 13 2006, 10:56 PM) 318983

Could we at least have equivalents for the other tradeskills? Something to give 10 random gems of one type a month, sometimes a single powerstone (combine with a fountain nicely). That would be useful.

An enchanting artifact, of course. And maybe a bookbinding one so we can have a chance of getting the scrolls? Herbs is not too much of a problem, they're easily obtained anyway. Cooking.... nah, once you reach level 80 not a problem. Maybe an arti that gave random weapons/clothes each month, but they couldn't be smelted or mended. All at the same price... that would be pretty nifty for those who can afford it.


Why not? Honestly, is anyone stupid (or too rich) enough to to pay 250cr for an artifact that poops out 10 random gems (500 gold worth) each month? A powerstone every now and then? An enchanting thingie that gives 10 random charges once per month?

Clothing and Weapons though is just silly.
Veonira2006-08-14 04:18:28
QUOTE(Narsrim @ Aug 14 2006, 12:16 AM) 319025

Clothing and Weapons though is just silly.


That too tongue.gif
Unknown2006-08-14 04:21:07
QUOTE(Veonira @ Aug 14 2006, 04:12 AM) 319022

I understand how the magic pool seems worrisome, but I think it's much less threatening than when, say, Rowena did refills, and you could -choose- back then. I'd be more worried about the nexus world upgrades.

That was different in a number of ways though.

Assuming I'm remembering correctly (feel free to point out if I'm not) you had to both pay for the vial, and provide the relevant herbs. Thus there was no possible devaluing of the alchemy beyond what the admin had set up. It also meant herbalists were still being used in the trade cycle, Rowena just acted as a rogue alchemist with her own alembic. She also didn't sell all possible elixirs, I don't think.

When Glomdoring got themselves established, she was removed as it was clearly unbalanced to have an NPC source for tradeskill products, even given the limitations of having to pay for what she gave.
Narsrim2006-08-14 04:27:30
You know what, how about this:

There should be a rogue alchemist/enchanter somewhere in the Basin and the monopoly on said skills should end once and for all.

EDIT:

The alchemist could require the herbs + cost

The enchanter could require the powerstone + cost
Unknown2006-08-14 04:28:05
QUOTE(Narsrim @ Aug 14 2006, 04:27 AM) 319039

You know what, how about this:

There should be a rogue alchemist/enchanter somewhere in the Basin and the monopoly on said skills should end once and for all.

Sure. I'd prefer that solution to this artifact.

Edit: With your edit, sure.

I don't care too much about communes keeping alchemy and cities keeping enchanting, I care about alchemists keeping alchemy and enchanters keeping enchanting. And the same for all tradeskills.
Richter2006-08-14 05:59:16
It does seem kind of odd, but I emailed artifacts some time ago about getting a fountain item with no function, and it was turned down. I'm hoping I can just get it customized into the Deepnight fountain, so... Once again, coolness of the thing reduces the need for me to complain.
Unknown2006-08-14 06:19:57
QUOTE(Veonira @ Aug 14 2006, 12:18 AM) 319028

That too tongue.gif

It'll be a sweatshop miniature, you tap the roof to activate and 100 small aetherbubble children create below average greatrobes for you once a month (stats of 10/10 to 20/20) tongue.gif
Unknown2006-08-14 08:18:03
QUOTE
Magic Fountain, Am I too overly concerned?


Yes.

I can see why you might think this could be a very dangerous thing to have. But it simply isn't. Hell, manses have been around for a long time and most still don't have ANY artifacts in them! So I do not see any citys stocking up on fountains. Not to mention it would be a total waste. The chances of getting a poison or drink are far more likely, simply because there are more of those for the fountain to random choose from.

I think anyone can see the difference between this fountain artifact and an enchantment one like it. 5 random refills of potions or poisons or drinks versus 5 full enchants? The enchants are worth a alot more, and would be alot more crippling to enchanters.

Looking at manse artifacts that came before these, gardens, benches, etc. I can count on one hand how many of those there are in the whole game, and they have been around for years.
Genos2006-08-14 20:13:11
QUOTE(Veonira @ Aug 14 2006, 12:12 AM) 319022

I understand how the magic pool seems worrisome, but I think it's much less threatening than when, say, Rowena did refills, and you could -choose- back then. I'd be more worried about the nexus world upgrades.


Remember that Rowena could be killed (or at least made to run away) and that if we even get new nexus world upgrades they can be destroyed. These artifacts can't be stopped, however I still don't think it's that big of a deal. I think it would be better if it would be changed to something else though, like you can drink from the waters once per month to refill all (or maybe just some) willpower and endurance. (Yes I know that's not a very good example.)
Richter2006-08-14 20:24:03
QUOTE(SheiaSilverwing @ Aug 14 2006, 01:18 AM) 319119

Yes.

I can see why you might think this could be a very dangerous thing to have. But it simply isn't. Hell, manses have been around for a long time and most still don't have ANY artifacts in them! So I do not see any citys stocking up on fountains. Not to mention it would be a total waste. The chances of getting a poison or drink are far more likely, simply because there are more of those for the fountain to random choose from.

I think anyone can see the difference between this fountain artifact and an enchantment one like it. 5 random refills of potions or poisons or drinks versus 5 full enchants? The enchants are worth a alot more, and would be alot more crippling to enchanters.

Looking at manse artifacts that came before these, gardens, benches, etc. I can count on one hand how many of those there are in the whole game, and they have been around for years.


QFT. Don't think this will have an impact at all. The earlier thought of people buying hundreds of these makes me spit out whatever I'm drinking whenever I read it. Too expensive to get on a large scale.
Ildaudid2006-08-15 00:15:16
I want a fountain... just so I can get poison coming from the fountain... then I can convince someone to come to my fountain with me and get Reiha to dominate... drink from fountain.... yay!!!

But I want one, yet it will waste alot since I will hardly ever fill from it... so that would be like a back burner thing... I think the only time I would use it is if quicksilver,poisons,allheale,vitae pop up

Unknown2006-08-15 00:17:07
You guys are forgetting there could be "unknown" substances. The gods might release new stuff or some "weird things", like that Absynthe stuff, into these fountains.

I'm sure there are gonna be some surprises!
Ildaudid2006-08-15 00:43:23
QUOTE(Phred @ Aug 14 2006, 08:17 PM) 319456

You guys are forgetting there could be "unknown" substances. The gods might release new stuff or some "weird things", like that Absynthe stuff, into these fountains.

I'm sure there are gonna be some surprises!

It would be interesting to release unknown poisons... that can't be acquired by any mobs in game only from fountains.... that would make them sell good.... -hint hint- like say hemophiliac poison, blackout poison, endurance loss poison, absinthe (as a posion to afflict with the big smileys). Things like that... I wish we could blackout or choke... yeah I see a that is OP comment coming but.... I mean if a aqua can choke you 5 rooms away why cant we have a blackout one too?? make it rare as hell and people will sell it for insane prices or miss it when it comes to the fountain.... like you can only refill one of those and the blackout poison only lasts in the fountain for one to two game days until it reverts back to a beverage or something
Unknown2006-08-15 01:01:02
I would love a poison for hemophiliac halo.gif
Shorlen2006-08-15 01:43:59
There is nothing wrong with the fountain artifact. I think you are being far too overly worried about it. Alchemy is much more essential than enchantments (though I will as always argue that both ARE essential, just alchemy more so), and it's not like you can even control what you're getting. When you need health/mana/bromide, you don't even need five. You need 10-15. You won't get that from a fountain, and that is what makes the Cities need Commune refillers.
Athana2006-08-15 02:20:39
I got one of these fountains..not really because I thought it would pay for itself but because I thought it was neat and fit perfectly in one of the rooms where I already added a fountain in the descrip, although I could probably make something from throwing them in the shop smile.gif

EDIT: Also does this mean the alcholic beverages will be put in vials and not bottles/glasses? blink.gif
Ekard2006-08-16 07:22:54
5 vials is nothing.

I have sold 2 full kegs of health in like 2 days.

PS. I need alchemist!!!!
Unknown2006-08-16 07:30:14
QUOTE(Ekard @ Aug 16 2006, 03:22 AM) 319950

5 vials is nothing.

I have sold 2 full kegs of health in like 2 days.

PS. I need alchemist!!!!

Rule of Acquisition number 34, "War is good for business!" tongue.gif

I'm not a trekkie.. not much... unsure.gif
Ekard2006-08-16 07:36:05
QUOTE(Wesmin @ Aug 16 2006, 09:30 AM) 319953

Rule of Acquisition number 34, "War is good for business!" tongue.gif

I'm not a trekkie.. not much... unsure.gif


Yea but becose od same war i cant find alchemist.

But when i will find him, he will become rich!
Unknown2006-08-16 08:13:08
QUOTE(Ekard @ Aug 16 2006, 02:36 AM) 319954

Yea but becose od same war i cant find alchemist.

But when i will find him, he will become rich!

*feels the urge to throw everything away and become an alchemist*