New Afflictions

by Estarra

Back to Ideas.

Estarra2006-08-23 17:59:34
I notice once in awhile that players suggest skillset ideas. It would be a very rare thing that we would pick up skillset ideas, but the last thread by Gelo contained some interesting new ideas for possible afflictions. This got me thinking that more useful suggestions might be ideas for new afflictions. This is actually a pretty hard area to come up with for new skills, especially new physical afflictions for knights (how many ways can you mangle a limb?).

So go ahead and suggest away! Don't be surprised if we use a few of the ideas!

Lighten.gif
Sylphas2006-08-23 18:18:28
I've always loved unique afflictions, like a lot of the warrior stuff, narcolepsy, daydreaming, throatlock, etc. Makes it a lot more fun, especially when compared to boring sets like Hexes, where it's nothing but afflictions.

Somewhat along the lines of Thornlash, an affliction that entangles only your legs. If your legs are entangled, you fall over when you try to move. An effect that picks a random target in the room whenever you try to target something would be fun too, along the lines of confusion from Final Fantasy and such.
Jigan2006-08-23 19:11:58
Hrm,

Is there one suggested to make a you focus on a certain body part? Such as "A sharp, shooting pain clouds your mind in a mist of red" or something. Sometimes, when you get hit hard enough, all you can think about is that wound.
Acrune2006-08-23 19:18:58
QUOTE(Jigan @ Aug 23 2006, 03:11 PM) 323416

Hrm,

Is there one suggested to make a you focus on a certain body part? Such as "A sharp, shooting pain clouds your mind in a mist of red" or something. Sometimes, when you get hit hard enough, all you can think about is that wound.


Such as pinleg?
Jigan2006-08-23 19:25:37
Eh, but how about more in another area. We have stunning and such, but maybe a gut attack or an arm?
Noola2006-08-23 19:41:14
I don't know all the afflictions so I don't know if there's anything like this already, but what if fire oriented attacks actually left burns. First degree burns sting and maybe you loose a little equilibrium now and then because you're distracted by the sting. Second degree burns sting and blister and until you heal it movment is painful and therefore you can't move as quickly, so you recover balance a little slower on top of the stinging. Third degree burns cause bleeding, impeded movement, difficulty breathing and, if not healed, death.
Sylphas2006-08-23 19:45:07
QUOTE(Noola @ Aug 23 2006, 03:41 PM) 323424
I don't know all the afflictions so I don't know if there's anything like this already, but what if fire oriented attacks actually left burns. First degree burns sting and maybe you loose a little equilibrium now and then because you're distracted by the sting. Second degree burns sting and blister and until you heal it movment is painful and therefore you can't move as quickly, so you recover balance a little slower on top of the stinging. Third degree burns cause bleeding, impeded movement, difficulty breathing and, if not healed, death.


Good idea. Brings fire in line with cold (although more powerful; being frozen won't kill you). It would be a pain if ignite burnt you, though, since it's the only way to really avoid being locked up by a Hartstone at the moment.

Exarius2006-08-23 20:22:05
How about a Sanity affliction that makes you go off somewhere to curl up with a good book for a while?
Daganev2006-08-23 20:26:08
smashed fingers- can't cast certain spells
deadarm/deadleg - hidden affliction which drains endurance/willpower
Mute- can't talk even on channels

Diamondais2006-08-23 20:27:40
Isnt it any broken limb means no casting spells? Legs I know its because you usually fall down. unsure.gif
Daganev2006-08-23 20:38:40
QUOTE(diamondais @ Aug 23 2006, 01:27 PM) 323434

Isnt it any broken limb means no casting spells? Legs I know its because you usually fall down. unsure.gif


smashed fingers- can't cast high or low magic spells
broken arm - can't cast any spells? (is that even true? I thought you needed two broken arms to not cast spells)
Sylphas2006-08-23 20:40:47
How am I using my fingers to cast spells, while I'm holding a cudgel, a shield, three pipes, 15 vials, a book and two scrolls?
Diamondais2006-08-23 20:47:40
QUOTE(daganev @ Aug 23 2006, 04:38 PM) 323437

smashed fingers- can't cast high or low magic spells
broken arm - can't cast any spells? (is that even true? I thought you needed two broken arms to not cast spells)

No..Im certain that one broken arm means your not doing anything. Remember that now cause my one friend used to always complain he couldnt cast pentagram with a broken arm even though it only uses one arm. Fingers though, would not effect anyone, everyone either uses a weapon which you can still grip even with a broken finger or a mashed one, it would just hurt a bit and the others use a full hand or if I think Im right about cosmicfire just another finger.
Daganev2006-08-23 20:52:36
QUOTE(Sylphas @ Aug 23 2006, 01:40 PM) 323438

How am I using my fingers to cast spells, while I'm holding a cudgel, a shield, three pipes, 15 vials, a book and two scrolls?


I don't know, but thats what some of the descriptions say.
Ildaudid2006-08-23 21:55:40
If you are referring to knight based physical attack affliction... such as sever nerve, etc...

Eye Swipe - Swing Attack, causing blindness. Make it fixable like the peck eyes that Crow has. (BM Pb AL)

Bone Cleave- Swing Attack (head) causing the collar bone to be cut in two... allowing no use of the left or right arm until mending is applied (AL and PB since a heavy stroke would be needed)

Skull Crack - Swing (hack down) blade of an Axe will do the same as fractured skull (AL)

Impale Sternum - Strike (chest) A critical attack to chest area that is similar in effect to heart pierce (PB BM)

Windpipe - Strike (head) Causing something similar to a hole in the throat or a slit throat, but crushing the trachea instead (BC)

Severwrist - Swing (arm) like wrap knuckles (BM PB and AL)

Deadfall - Swing (gut) will cause the upper torso to be rendered free from the legs... of course this would be on criticals (PB AL)

SilentDrop - Swing another way to split someone in two... either from groin to head or head to groin... could be used with hack up or hack down... and of course only at critical (PB AL)


Ok, those are some just random thoughts thrown out there... please feel free not to say OP OP, they are not in existance and they are just thoughts that need to be honed and refined. Thanks smile.gif
Estarra2006-08-23 22:33:10
QUOTE(Ildaudid @ Aug 23 2006, 02:55 PM) 323459

If you are referring to knight based physical attack affliction... such as sever nerve, etc...

Eye Swipe - Swing Attack, causing blindness. Make it fixable like the peck eyes that Crow has. (BM Pb AL)

Bone Cleave- Swing Attack (head) causing the collar bone to be cut in two... allowing no use of the left or right arm until mending is applied (AL and PB since a heavy stroke would be needed)

Skull Crack - Swing (hack down) blade of an Axe will do the same as fractured skull (AL)

Impale Sternum - Strike (chest) A critical attack to chest area that is similar in effect to heart pierce (PB BM)

Windpipe - Strike (head) Causing something similar to a hole in the throat or a slit throat, but crushing the trachea instead (BC)

Severwrist - Swing (arm) like wrap knuckles (BM PB and AL)

Deadfall - Swing (gut) will cause the upper torso to be rendered free from the legs... of course this would be on criticals (PB AL)

SilentDrop - Swing another way to split someone in two... either from groin to head or head to groin... could be used with hack up or hack down... and of course only at critical (PB AL)
Ok, those are some just random thoughts thrown out there... please feel free not to say OP OP, they are not in existance and they are just thoughts that need to be honed and refined. Thanks smile.gif


I like where you're going but most of these suggestions are for afflictions that are "like" afflictions that already exist (i.e., pecked eyes, heart pierce, slit throat, knuckles) or are basically instant death critical hits.

As I said, it's hard coming up with unique afflictions that don't exist but I think you're on the right track!

The cracked collar bone was pretty interesting, though having it completely disable use of arms doesn't really make sense to me.
Ildaudid2006-08-23 22:46:29
QUOTE(Estarra @ Aug 23 2006, 06:33 PM) 323470

I like where you're going but most of these suggestions are for afflictions that are "like" afflictions that already exist (i.e., pecked eyes, heart pierce, slit throat, knuckles) or are basically instant death critical hits.

As I said, it's hard coming up with unique afflictions that don't exist but I think you're on the right track!

The cracked collar bone was pretty interesting, though having it completely disable use of arms doesn't really make sense to me.


Ok I see what you mean then... I will try to refine it then... you are right though it is hard to come up with afflictions that don't already exist in another part of the warrior class.

And my thoughts on the collar bone thing was more that if you used a two handed weapon to strike someone on the shoulder and cleave through the collar bone, I would assume that it would shear sinew and muscles that controlled the arm on what ever side the collar bone was cut through. That's were my thought pattern was coming from. Now lets say it didn't bite that deeply past breaking the bone, then yes it shouldn't affect the arm itself.

Hmmm now I better get back to the brainstorming. blush.gif
Unknown2006-08-23 23:10:40
Hmm.. lets see what I can come up with.

"Haze" - An affliction that could be given either by blunt force or Psionic attacks. The state causes random people/objects in the room to become untargetable by the afflicted for a random period of time, with the reasoning that the blow or psionic influence has left their view of the world clouded by a thick haze, and even slight movements cause objects and people to be 'lost' to them.

"Dunce" - A stackable affliction. Could be given by blunt force or Telepathy. The different levels would be "You are feeling like a bit of a dunce." "You are feeling quite a bit like a dunce." "You can't help but recognize yourself as a full-fledge dunce." "You are Guido, King of Dunces." or whatever you want to go with tongue.gif The result, however, is a loss of skills, sort of like a Divine Disfavour. The more the affliction is stacked, the more of the skill is lost. Until cured, of course.

"Feverish" - Being feverish conceals both the stripping of a fire potion, and the application of further chill effects. It also makes the afflicted immune to the effects of chills until it wears off, which happens naturally after a short duration of time.

"Cowed" - Being cowed by someone causes your resistance to physical forms of movement to be severely limited.

"Punished" - Being punished causes damage to willpower in addition to normal damage when suffering from cutting/blunt.

"Made a Fool Of" - A warrior can land a series of false blows, aimed more to mock the target than do any physical damage. If successful, the target's ability to dodge and parry is decreased for each other person in the room when the affliction is given.
Daganev2006-08-23 23:23:21
Cryptnosis = You are turned into a cryptologist, everything you do happens in code. (basically it shifts all your inputs to be something else) so if I type "Sit" it becomes "Tju"
Ashteru2006-08-23 23:36:28
A few things I would come up with:

Oozed: Covered in ooze/something else makes your hand slippery, and you have a chance of losing an item you wield/wear. Either you drop it without selfishness, or it goes into your inventory.

Headache: Maybe a light or medium wound by bonecrushers, it gives psionic commands a chance to not be executed.

Shattered Shin: Disables tumble and sprint, heavy affliction for BC, I'd say.

Maybe a few things that hinder/disable aether-communication. And mind afflictions can always be added. So much choice with them. tongue.gif