Unknown2007-02-08 21:28:55
Oo! We could have avian flu from killing chickens. And mad cow disease from eating prepared food with cow bits in it.
I remember a couple years ago Aetolia's halloween event involved someone starting to cough. And then they got sick, turned into a zombie and started biting people. Zombie plague was pretty fun.
I remember a couple years ago Aetolia's halloween event involved someone starting to cough. And then they got sick, turned into a zombie and started biting people. Zombie plague was pretty fun.
Argamendon2007-02-21 21:33:11
How bout "Dehydration", a constant need for water, and if said water is not consumed or the affliction is curred, you randomly start drinking potions and elixers. Just to give it some randomness that one of the elixers can cure this malady. Dehydration can be a primary or secondary affliction from any fire attack. It becomes even more interesting when it is combined with anorexia.
Just a thought
Just a thought
Unknown2007-02-25 01:02:20
What if we had an affliction called fear that if you ger put int the red by a denizen/player 30 times or more in 2 monthes your attacks and other moves would have a 50% chance of failing when in the same area as the denizen/player for 1 year.(lusternian time)
Isuka2007-02-25 02:09:35
QUOTE(Sylphas @ Aug 23 2006, 12:40 PM) 323438
How am I using my fingers to cast spells, while I'm holding a cudgel, a shield, three pipes, 15 vials, a book and two scrolls?
If you want to use that logic... how are you doing anything even mildly complex while holding a cudgel, a shield, three pipes, 15 vials, a book and two scrolls?
Isuka2007-02-25 02:10:34
QUOTE(Argamendon @ Feb 21 2007, 01:33 PM) 385094
How bout "Dehydration", a constant need for water, and if said water is not consumed or the affliction is curred, you randomly start drinking potions and elixers. Just to give it some randomness that one of the elixers can cure this malady. Dehydration can be a primary or secondary affliction from any fire attack. It becomes even more interesting when it is combined with anorexia.
Just a thought
Just a thought
Isn't that "addiction"?
Shorlen2007-02-25 03:10:32
QUOTE(Isuka @ Feb 24 2007, 09:10 PM) 385810
Isn't that "addiction"?
That's what addiction SHOULD do, not what it does do.
Vaerhon2007-02-25 07:18:12
Since the gut gets overlooked, a new gutwound for heavy or critical.
Liver damage.
Increased problems with toxins - relapsing until cured. Some bleeding also, given how much blood goes through the liver.
Cure with regeneration.
Liver damage.
Increased problems with toxins - relapsing until cured. Some bleeding also, given how much blood goes through the liver.
Cure with regeneration.
Xavius2007-02-25 18:43:10
Spiritbond--any affliction given by the target to the caster is given simultaneously to the target (herb/focus spirit)
Blankaura--all defenses are ineffectual while afflicted, back as normal once cured (herb/focus spirit)
Powerwall--power does not regenerate to prompt, ticks 1p from prompt to reserves every 10 sec (delayed reishi)
Blankaura--all defenses are ineffectual while afflicted, back as normal once cured (herb/focus spirit)
Powerwall--power does not regenerate to prompt, ticks 1p from prompt to reserves every 10 sec (delayed reishi)
Unknown2007-02-25 19:44:10
QUOTE(Xavius @ Feb 25 2007, 01:43 PM) 385982
Spiritbond--any affliction given by the target to the caster is given simultaneously to the target (herb/focus spirit)
This would be good as a healing Feat. Lakshmana2007-02-26 08:28:42
Just brainstorming last night. What about Dyslexia? Makes you unable to read things - making those sneaky scrolls out of the question!
Edit: Oops, looks like someone else had this idea as illiteracy. I like my name better, though Why are none of my ideas ever original?
Edit: Oops, looks like someone else had this idea as illiteracy. I like my name better, though Why are none of my ideas ever original?
Alodia2007-02-26 08:52:44
How about dysentry?
Fear like effects mixed with ectoplasm
You run around hurriedly finding a place to relieve yourself- or something like that, then at intervals you can't hold it longer and get yourself messy screwing up your balance, you can also stumble alot while afflicted. Curable with Choleric perhaps.
Fear like effects mixed with ectoplasm
You run around hurriedly finding a place to relieve yourself- or something like that, then at intervals you can't hold it longer and get yourself messy screwing up your balance, you can also stumble alot while afflicted. Curable with Choleric perhaps.
Shorlen2007-02-26 09:42:12
QUOTE(Alodia @ Feb 26 2007, 03:52 AM) 386168
How about dysentry?
Fear like effects mixed with ectoplasm
You run around hurriedly finding a place to relieve yourself- or something like that, then at intervals you can't hold it longer and get yourself messy screwing up your balance, you can also stumble alot while afflicted. Curable with Choleric perhaps.
Fear like effects mixed with ectoplasm
You run around hurriedly finding a place to relieve yourself- or something like that, then at intervals you can't hold it longer and get yourself messy screwing up your balance, you can also stumble alot while afflicted. Curable with Choleric perhaps.
Umm, Dysentry is already an affliction, and it is already cured with Choleric... It's a BM afflict, and it causes periodic balance loss and stench from... well... Yeah.
Alodia2007-02-26 11:53:57
QUOTE(Shorlen @ Feb 26 2007, 05:42 PM) 386171
Umm, Dysentry is already an affliction, and it is already cured with Choleric... It's a BM afflict, and it causes periodic balance loss and stench from... well... Yeah.
Oof *thwapself* just shows how well I know warriors *sniffle* ok no more visiting this part of the forums... (
Xavius2007-02-26 13:15:03
QUOTE(Shorlen @ Feb 26 2007, 03:42 AM) 386171
Umm, Dysentry is already an affliction, and it is already cured with Choleric... It's a BM afflict, and it causes periodic balance loss and stench from... well... Yeah.
Crow gives it too, both through spit and the spirit.
Unknown2007-02-26 15:11:18
QUOTE(Lakshmana @ Feb 26 2007, 08:28 AM) 386162
Just brainstorming last night. What about Dyslexia? Makes you unable to read things - making those sneaky scrolls out of the question!
Edit: Oops, looks like someone else had this idea as illiteracy. I like my name better, though Why are none of my ideas ever original?
Edit: Oops, looks like someone else had this idea as illiteracy. I like my name better, though Why are none of my ideas ever original?
Technically, Dyslexia doesn't completely stop you reading, and plenty of people with dyslexia can read perfectly well, but it's harder for them to learn to read. So illiteracy's more appropriate.
Genevieve2007-02-26 19:40:16
QUOTE(Wesmin @ Feb 25 2007, 02:44 PM) 385996
This would be good as a healing Feat.
Healers HAVE this, it's called bedevil. It costs 1000 mana, but it gives all your afflictions to your target as well, and randomly cures two of yours. It's a helluva thing.
Diamondais2007-02-26 22:36:19
QUOTE(Genevieve @ Feb 26 2007, 02:40 PM) 386270
Healers HAVE this, it's called bedevil. It costs 1000 mana, but it gives all your afflictions to your target as well, and randomly cures two of yours. It's a helluva thing.
He's a healer. Or was the last I knew.
Unknown2007-02-26 23:33:55
I am, and as for Bedevil, it doesn't cure all your afflictions, nor does it give all your afflicts to the target, it gives -some types- of afflictions (we found quite a few which were not transferred, just as the skillset doesn't heal all afflictions) on a percentage chance, up to four to the target. Some of the afflictions given, again, at random, are then cured. Quenoi and Tsuki and I did a lot of testing with Bedevil back in the day (I don't have the skill myself unless I'm mass-favored). The fewer you have the less it gives, to consistently give four, you need a good 6-8 afflictions or so. In practical use, you'd bedevil before you had that many and got locked, and prevented from using the skill, as your enemy wouldn't give you specific afflictions that were minor just to test it as we did.
There had been a few suggestions in the past to add feats to healing, one was very similar to xavius's suggestion, and the other was an allied/defensive one, with a similar transfer of afflictions, but to promote the curing others. In the end succor was sped up. It helped both sides of it the healing issue, in a different way. Defensive healers, can speed through a dozen succors, to assess the condition of allies quicker, and offensive healers( oxymoron) can diagnose themselves faster in combat.
Edit:Well it's not such an oxymoron, I was told as a novice, back when I selected healing as my choice, that a previous moondancer champ (tuek?) used to be a dwarven healer, back before dwarves were readjusted, and did quite well with it. Anyway, I guess the channeling of afflictions passively would be to much like the old demigod version of divine fire to sit well with most.
There had been a few suggestions in the past to add feats to healing, one was very similar to xavius's suggestion, and the other was an allied/defensive one, with a similar transfer of afflictions, but to promote the curing others. In the end succor was sped up. It helped both sides of it the healing issue, in a different way. Defensive healers, can speed through a dozen succors, to assess the condition of allies quicker, and offensive healers( oxymoron) can diagnose themselves faster in combat.
Edit:Well it's not such an oxymoron, I was told as a novice, back when I selected healing as my choice, that a previous moondancer champ (tuek?) used to be a dwarven healer, back before dwarves were readjusted, and did quite well with it. Anyway, I guess the channeling of afflictions passively would be to much like the old demigod version of divine fire to sit well with most.
Shamarah2007-02-26 23:44:33
QUOTE(Wesmin @ Feb 26 2007, 06:33 PM) 386343
Edit:Well it's not such an oxymoron, I was told as a novice, back when I selected healing as my choice, that a previous moondancer champ (tuek?) used to be a dwarven healer, back before dwarves were readjusted, and did quite well with it. Anyway, I guess the channeling of afflictions passively would be to much like the old demigod version of divine fire to sit well with most.
Narsrim was a healer, but that was back when hexes was worthless and astrology was non-existent.
Shorlen2007-02-27 01:03:58
QUOTE(Wesmin @ Feb 26 2007, 06:33 PM) 386343
I am, and as for Bedevil, it doesn't cure all your afflictions, nor does it give all your afflicts to the target, it gives -some types- of afflictions (we found quite a few which were not transferred, just as the skillset doesn't heal all afflictions) on a percentage chance, up to four to the target. Some of the afflictions given, again, at random, are then cured. Quenoi and Tsuki and I did a lot of testing with Bedevil back in the day (I don't have the skill myself unless I'm mass-favored). The fewer you have the less it gives, to consistently give four, you need a good 6-8 afflictions or so. In practical use, you'd bedevil before you had that many and got locked, and prevented from using the skill, as your enemy wouldn't give you specific afflictions that were minor just to test it as we did.
There had been a few suggestions in the past to add feats to healing, one was very similar to xavius's suggestion, and the other was an allied/defensive one, with a similar transfer of afflictions, but to promote the curing others. In the end succor was sped up. It helped both sides of it the healing issue, in a different way. Defensive healers, can speed through a dozen succors, to assess the condition of allies quicker, and offensive healers( oxymoron) can diagnose themselves faster in combat.
Edit:Well it's not such an oxymoron, I was told as a novice, back when I selected healing as my choice, that a previous moondancer champ (tuek?) used to be a dwarven healer, back before dwarves were readjusted, and did quite well with it. Anyway, I guess the channeling of afflictions passively would be to much like the old demigod version of divine fire to sit well with most.
There had been a few suggestions in the past to add feats to healing, one was very similar to xavius's suggestion, and the other was an allied/defensive one, with a similar transfer of afflictions, but to promote the curing others. In the end succor was sped up. It helped both sides of it the healing issue, in a different way. Defensive healers, can speed through a dozen succors, to assess the condition of allies quicker, and offensive healers( oxymoron) can diagnose themselves faster in combat.
Edit:Well it's not such an oxymoron, I was told as a novice, back when I selected healing as my choice, that a previous moondancer champ (tuek?) used to be a dwarven healer, back before dwarves were readjusted, and did quite well with it. Anyway, I guess the channeling of afflictions passively would be to much like the old demigod version of divine fire to sit well with most.
Bedevil was Envoyed to transfer all non-power, non-delayed cure afflictions. The Envoys made a giant list of them. Dunno if it was ever implemented though.