Unknown2006-08-25 02:19:54
QUOTE(Sylphas @ Aug 24 2006, 08:52 PM) 323868
With four extra parts? I'll bow to your superiority if you can manage that.
You only need one hand for the normal pair.. You just need to move your hands around... either way, if you are stuck in one place, you will never reach nothing...
It's like a blademaster.. you keep hitting the head, after two or three hits they change stance and change their parry.. you need to be fluid in order to reach high woundings...
although a good scimitar helps a lot
Sylphas2006-08-25 02:30:22
I prefer daggers.
Unknown2006-08-25 04:43:36
QUOTE(Sylphas @ Aug 24 2006, 09:30 PM) 323882
I prefer daggers.
you won't do anything with that lil' thing
Reiha2006-08-25 05:09:45
Corinthian...why are you in the forums more than the game?!
Unknown2006-08-25 05:17:17
QUOTE(Reiha @ Aug 25 2006, 12:09 AM) 323907
Corinthian...why are you in the forums more than the game?!
Because I tend to play as little as possible when reading and preparing for a quiz... I'm takin' breaks and doing work, but if I play, there'll be no breaks for me
EDIT - But I tend to play alts also, so that's why Orti's not as much about
Unknown2006-08-25 05:18:14
We all know that every five to ten years aslarans replicate every cell in their body and, in doing so, asexually produce a genetically similar 'child'. Any rumour you hear of aslarans possessing 'genitals' is just that, an unfounded myth.
And I'm afraid I have to side with Exarius in saying that I find the idea of furry sex to be far superior to beastiality. The lesser of two evils, let's say.
And I'm afraid I have to side with Exarius in saying that I find the idea of furry sex to be far superior to beastiality. The lesser of two evils, let's say.
Verithrax2006-08-25 05:27:08
Again... in games with truly animalistic races, I haven't seen a single instance of bestiality.
Unknown2006-08-25 05:30:00
QUOTE(Verithrax @ Aug 25 2006, 05:27 AM) 323917
Again... in games with truly animalistic races, I haven't seen a single instance of bestiality.
Man, you're not looking hard enough!
Verithrax2006-08-25 05:41:15
Granted, I don't go looking for rough cat-on-cat action in MUDs, so I may be wrong.
Gwylifar2006-08-25 19:26:45
I find it very telling that the only word Exarius can think of for sex between two members of the same race, that happens to not be dressed-up humans, is "bestiality".
But we essentially agree on the central point, just not whether it's a bad thing. If racial culture and biology were not decided ahead of time by the game designers, there's no realistic way that players can do it, without ending up with something boring and safe and obvious and excessively expansive and meaningless. No individual player can ever decide anything without it contradicting someone else's decision; no player can actually have the right to make the decision in the end; and thus design-by-committee ends up, as it always does, going for "safe" over "different". More important not to exclude or offend anyone than to actually do anything creative.
Of course, it's just a matter of degree. Exarius has had no problem making decisions about racial culture that are, exactly the same, enforcing things on other people. They're not just not on his forbidden topics list, so they must be all right.
The real difference is, since I believe there's such a thing as roleplaying, and that it's interesting to explore what it would be like to be something or someone else somewhere else, I find this a bad thing. One of many places where IRE MUDs sacrifice roleplay for mass appeal and profit.
If people don't care to explore the sexuality of an actually-not-human race, they can fade to black then, or play a human alt. What's the problem?
I've written about this problem at length before, both here and on my blog. Though amusingly, while I've designed non-human races for plenty of RP campaigns before, as it happens the one I'm currently working on doesn't have any non-human races.
But we essentially agree on the central point, just not whether it's a bad thing. If racial culture and biology were not decided ahead of time by the game designers, there's no realistic way that players can do it, without ending up with something boring and safe and obvious and excessively expansive and meaningless. No individual player can ever decide anything without it contradicting someone else's decision; no player can actually have the right to make the decision in the end; and thus design-by-committee ends up, as it always does, going for "safe" over "different". More important not to exclude or offend anyone than to actually do anything creative.
Of course, it's just a matter of degree. Exarius has had no problem making decisions about racial culture that are, exactly the same, enforcing things on other people. They're not just not on his forbidden topics list, so they must be all right.
The real difference is, since I believe there's such a thing as roleplaying, and that it's interesting to explore what it would be like to be something or someone else somewhere else, I find this a bad thing. One of many places where IRE MUDs sacrifice roleplay for mass appeal and profit.
If people don't care to explore the sexuality of an actually-not-human race, they can fade to black then, or play a human alt. What's the problem?
I've written about this problem at length before, both here and on my blog. Though amusingly, while I've designed non-human races for plenty of RP campaigns before, as it happens the one I'm currently working on doesn't have any non-human races.
Verithrax2006-08-26 06:20:04
The Aslaran have and estabilished cultural background. you can see it if you go looking at Shanthmark. Exarius' Indian influences (Which, by the by, may eventually cause conflict with future cultures released in the game which also have an indian appeal) is has nothing to do with the canon Aslaran culture, which is more related to the Celtic peoples than anything.
Gwylifar2006-08-26 21:02:28
Yeah, I studied Shanthmark very closely. Unfortunately, not only did it not come out until the game was long underway (and thus, player-led efforts were as well), it doesn't fit very well with other clues available. One might even say 'flatly contradicts'.
I've heard rumors that Auseklis wrote a document back before open beta, spelling out aslaran culture, a page or more, which, if made available to players (or at least builders!) might have settled all of that. Rumor even said that his description of aslaran culture was very feline and animalistic. Of course, rumor is unreliable.
I've heard rumors that Auseklis wrote a document back before open beta, spelling out aslaran culture, a page or more, which, if made available to players (or at least builders!) might have settled all of that. Rumor even said that his description of aslaran culture was very feline and animalistic. Of course, rumor is unreliable.
Taika2006-08-26 21:08:27
That rumor is true, from what I've heard.