Utility Abilities/Effects

by Estarra

Back to Ideas.

Unknown2009-08-14 07:45:42
How is that a utility ability? What exactly is the purpose? And, why should making someone wince cost power? unsure.gif
Unknown2009-08-14 07:51:54
There should be a skill to change the weather so that it is raining more/less.
Mirami2009-08-15 04:32:16
QUOTE (Zarquan @ Aug 14 2009, 12:45 AM) <{POST_SNAPBACK}>
How is that a utility ability? What exactly is the purpose? And, why should making someone wince cost power? unsure.gif

the purpose is to be... random? Guess it's not terribly utilitiarian. Originally, I was thinking something along the lines of destroys a person's milestone/tells you what milestones are in the area/reveals invisible people, but I couldn't think of anything particularly interesting... Hope that sparked some ideas, though!
Fern2009-10-14 17:38:36
A new skill in discernment, Esteemlist, which functions like potionlist or magiclist, only says what the item imbued is, how much it has been imbued, and how many months it has left.

So I don't have to probe every goddamnthing in my inventory when I'm looking for my esteemed items.
Tervic2009-10-14 19:04:11
QUOTE (Fern @ Oct 14 2009, 10:38 AM) <{POST_SNAPBACK}>
A new skill in discernment, Esteemlist, which functions like potionlist or magiclist, only says what the item imbued is, how much it has been imbued, and how many months it has left.

So I don't have to probe every goddamnthing in my inventory when I'm looking for my esteemed items.


That would be highly awesome.
Aerotan2009-10-14 23:17:24
Not sure where it would go, as far as skills are concerned, but DIVVY. Lets you specify an amount of gold and a list of people, then splits that gold as evenly as it can amongst those people, with leftovers going to the person Divvying it up.
Xavius2009-10-14 23:48:58
QUOTE (Aerotan @ Oct 14 2009, 06:17 PM) <{POST_SNAPBACK}>
Not sure where it would go, as far as skills are concerned, but DIVVY. Lets you specify an amount of gold and a list of people, then splits that gold as evenly as it can amongst those people, with leftovers going to the person Divvying it up.

Lazy. Do it in your system.
Lendren2009-10-15 01:35:08
Squad distribution already does this, but it would be nice to have a way to do it for money other than kill drops.
Unknown2009-10-15 02:02:16
It would be nice if squad distribution worked for single-person squads in the same way acquisitio automatically picks up corpses.
Merik2009-10-15 05:11:18
Giving potionlist a way to differentiate between certain types of potions/poisons would be great. For instance, 'potionlist healing' would only put out:

CODE
100459   a moonstone vial               a potion of healing          50     142
101049   a moonstone vial               a potion of healing          50     142
101070   a jade vial                    a potion of healing          50     115
110161   a turquoise vial               a potion of healing          50     111


Everything else would be left out.

I'm aware that you can 'ii ' to essentially do the same thing, but that doesn't work for empty vials.
Aerotan2009-10-15 05:39:18
That also doesn't work for filled vials.
Unknown2009-10-15 05:43:20
QUOTE (Aerotan @ Oct 15 2009, 03:39 PM) <{POST_SNAPBACK}>
That also doesn't work for filled vials.


Umm... now I haven't tried all potions.. but:

QUOTE
ii healing
You are wielding:
nekai5648 : an iron nekai in your left hand.
nekai26360 : an iron nekai in your right hand.
You are holding:
"vial30141" a pearl vial (filled with a potion of healing)
"keg62627" a ruby fire keg (filled with a potion of healing)
"vial119628" a gem-wrapped steel vial of the Leviathan (filled with a potion of healing)
You are wearing:
5152h, 4524m, 2676e, 10p, 23280en, 20640w elrx-

ii vitae
You are wielding:
nekai5648 : an iron nekai in your left hand.
nekai26360 : an iron nekai in your right hand.
You are holding:
"vial197842" a moonstone vial (filled with elixir vitae)
You are wearing:
5152h, 4524m, 2676e, 10p, 23280en, 20640w elrx-



ii mana
You are wielding:
nekai5648 : an iron nekai in your left hand.
nekai26360 : an iron nekai in your right hand.
You are holding:
"vial142116" a moonstone vial (filled with a potion of mana)
"vial169926" a gem-wrapped steel vial of the Leviathan (filled with a potion of mana)
You are wearing:
5152h, 4524m, 2676e, 10p, 23280en, 20640w elrx-

ii bromide
You are wielding:
nekai5648 : an iron nekai in your left hand.
nekai26360 : an iron nekai in your right hand.
You are holding:
"vial168339" a gem-wrapped steel vial of the Leviathan (filled with a potion of bromides)
"vial197880" a moonstone vial (filled with a potion of bromides)
"vial197884" a moonstone vial (filled with a potion of bromides)
You are wearing:
5152h, 4524m, 2676e, 10p, 23280en, 20640w elrx-


Looks like ii works for me..
Esano2009-10-15 05:52:53
You need potionlist for it to work.
Aerotan2009-10-15 05:53:10
EDIT: Ninja'd, delete please
Ilyarin2009-10-15 11:34:04
QUOTE (Merik @ Oct 15 2009, 06:11 AM) <{POST_SNAPBACK}>
Giving potionlist a way to differentiate between certain types of potions/poisons would be great. For instance, 'potionlist healing' would only put out:

CODE
100459   a moonstone vial               a potion of healing          50     142
101049   a moonstone vial               a potion of healing          50     142
101070   a jade vial                    a potion of healing          50     115
110161   a turquoise vial               a potion of healing          50     111


Everything else would be left out.

I'm aware that you can 'ii ' to essentially do the same thing, but that doesn't work for empty vials.


If you're on MUSHClient, search for my potionlist plugin. It does exactly that.
Unknown2009-11-20 20:20:11
QUOTE
AB BEASTMASTERY SADDLEBAG

Syntax: INSB
OUTSB
SADDLE ALLIES

Type: Body
Trains: 20


Basically, it would be a skill that allows you to equip your beast with a saddlebag (visible on probe/look) or similar object that can act as a secondary planar rift (with similar storage capacities). Saddle allies would allow you to toggle whether or not your branded allies can add/remove from the saddle rift (lusts don't count). Saddle bag is bound to a mount once equipped and cannot be removed, cannot be opened/used until it is equipped. If the beast permanently dies, all the contents of the saddle bag are lost.

Just something more for flavour, and a device for certain forms of smuggling.
Unknown2009-11-29 19:31:51
A new discipline defence which, for 5-10p, allows you to keep all of your defences through death (except darkrebirth/lich/vitae/etc.). The defence itself would also be stripped.
Mirami2009-12-09 00:52:35
A shrine-power that gives a violet-style ability (attack those out of phase), preferably tied to your diety (so each attack is different based on the patron involved).
Esano2009-12-09 01:18:53
That's hardly utility.
Dynami2009-12-09 03:44:27
Can Via(the skill that allows you to travel to anyone on a highway) get an update? Like allowing you to travel to someone in your area, but only on Prime and you get a nice announcement about who is trying to teleport to you? pray.gif