Shiri2006-09-02 04:41:50
QUOTE(Wesmin @ Sep 2 2006, 05:41 AM) 326974
oh thank god for whatever mod de-capitalized this topic heading...
I can't change names though...
Tsuki2006-09-02 04:41:51
QUOTE(Wesmin @ Sep 2 2006, 12:41 AM) 326974
oh thank god for whatever mod de-capitalized this topic heading...
Quoted for agreement!
... and helpful mods.
Unknown2006-09-02 04:42:43
argh, you caught me before my quick-edit, was trying to sound Lusternian.
Xenthos2006-09-02 04:46:12
QUOTE(Sausage something or other @ Sep 2 2006, 12:29 AM) 326961
An abandoned cottage.
You see a single exit leading south (open door).
You're inside the cottage in this one. See the room title?
Unknown2006-09-02 04:48:27
The whole plane of Shallamar is only a group of 13 and a group of 4 rooms, there really is no way to get lost.
Vix2006-09-02 05:06:09
Lusternia's a bit different from other muds such as Gemstone. You don't enter random buildings/gates you see. Pretty much the only places you can go are the ones listed on EXITS. Sometimes there'll be a special item that you can ENTER such as the whirlpools on the Water Plane and they'll also show up on EXITS. Only secret entrances and exits don't show up (including secret places where you ENTER).
Unknown2006-09-02 12:57:36
Wrong cottage. The one with the merchant is a bit to the south from your position.