To Make Lusternia Grow

by Unknown

Back to Ideas.

Unknown2006-09-19 16:53:37
If people abuse pacifism, they can be issued for it, just like someone abusing a bug or what have you. Just like any new system that is implemented, kinks will need to be worked out.

The whole point of it is to allow Lusternia to grow, by accepting those who aren't into combat and making it fun for them, too. This thread and idea stems from reading thousands of posts over the time I've been here about griefing and griefers from the idiots section. It also stems from Estarra's request to make things better for Newbies. It's one thing to get Newbies, it's another entirely to actually keep them here and playing.
Reiha2006-09-19 16:54:53
Felandi is a Nihilist pacifist, and is well liked and respected. She writes books and what not, and empowers guards to help the city.

I like this idea, something like this for Lusternia would be nice, if all the bugs could be ironed out beforehand.

Edit: And I still believe in the player base trying to help fix this solution, but this system seems fairly well thought out.
Daganev2006-09-19 16:58:45
I like the idea.

I only wish this could have been done without hard coding it, but I think its been shown that it can't without the game mechanics behind it.
Exarius2006-09-19 16:59:30
QUOTE(Xenthos @ Sep 19 2006, 10:57 AM) 333238

Well, here's one angle...

In Glomdoring, at least, nothing matters but the Glomdoring. Your life doesn't matter, you're *expected* to defend the Glomdoring if it's being attacked. If you die... well, you died for the good of the Forest, your home. It's a Good Thing.

By our very laws, pacifism would have to be banned, for this one reason alone.


Which makes the laws of Glomdoring really self-serving of a precious few who would rather lock down a quarter of the game's resources for their own personal gratification than see the game population grow.

You can excuse ANY behaviour by calling it role-play, but you're an ostrich hiding your head in the sand if you refuse to take into account the very real effects that behaviour has.
Ialie2006-09-19 17:02:53
Personal thought for me, I really don't like not being able to hunt (Bash) Even pacifists in real life have to eat. Not saying that Bashing = hunting for food, but Meh don't like it!


Also, I am refered to often as a pacifist, but I don't feel that is true. I don't discourage other people from fighting or go about preaching the ways of pacifism. My character just is not a violent person. As I (the real life person) don't go around killing people in real life, or enlisting myself in the army in real life, Ialie doesn't go around killing people IG Ialie point blank just values life, especially her own. She hates pain I've always roleplayed feeling pain when I died, most often it is during a player death though when it comes unexpectantly. Emotional pain as well as physica l pain. She also hates causing it. Ialie isn't a pacifist really.. I don't think, she just isn't war-like.
Reiha2006-09-19 17:06:05
QUOTE(Exarius @ Sep 19 2006, 07:59 AM) 333289

Which makes the laws of Glomdoring really self-serving of a precious few who would rather lock down a quarter of the game's resources for their own personal gratification than see the game population grow.

You can excuse ANY behaviour by calling it role-play, but you're an ostrich hiding your head in the sand if you refuse to take into account the very real effects that behaviour has.

But it is their role-play... and I don't think Glom even has a quarter of the game's population, anyway tongue.gif More for the rest of us, less for them if they want to ban pacifists. Not sure how many novices try out Glom, though I imagine most try Celest or Serenwilde first.
Xenthos2006-09-19 17:07:37
QUOTE(Exarius @ Sep 19 2006, 12:59 PM) 333289

Which makes the laws of Glomdoring really self-serving of a precious few who would rather lock down a quarter of the game's resources for their own personal gratification than see the game population grow.

You can excuse ANY behaviour by calling it role-play, but you're an ostrich hiding your head in the sand if you refuse to take into account the very real effects that behaviour has.

rolleyes.gif Yes, because me having to do it myself as well is "locking down resources." Xenthos serves the Glomdoring just like anybody else does, Exarius. This is the stance that was *given to us* the day the Glomdoring was opened. This is the stance written by Viravain, who is the owner of the Glomdoring, its Mother. This is the stance that members of the Glomdoring have to believe and respect to be members of the Glomdoring.

Simply because you're blind and lash out at things you don't agree with as being "failed examples of roleplay" or "hiding your head in the sand" does not make it so, no matter how desperately you wish to believe it. But thank you for trying. happy.gif
Daganev2006-09-19 17:07:48
QUOTE(Exarius @ Sep 19 2006, 09:59 AM) 333289

Which makes the laws of Glomdoring really self-serving of a precious few who would rather lock down a quarter of the game's resources for their own personal gratification than see the game population grow.

You can excuse ANY behaviour by calling it role-play, but you're an ostrich hiding your head in the sand if you refuse to take into account the very real effects that behaviour has.


Get off your high horse.

Your perception of glomdoring's motivation is so off base its not worth correcting.
Xenthos2006-09-19 17:10:16
QUOTE(daganev @ Sep 19 2006, 01:07 PM) 333299

Get off your high horse.

Your perception of glomdoring's motivation is so off base its not worth correcting.

He had a bad experience with an OOC-alt in a place that doesn't like OOCness, so he is trying to "get something back". It's kind of obvious, and just a bit sad, that he has to attack an organization instead of actually trying to discuss the ideas at hand, which the rest of us are doing. happy.gif
Unknown2006-09-19 17:10:26
Please don't turn this thread into a flame-war.

I think that this system is really good idea, I'd like actual input and suggestions, and for it to be taken seriously by the Admins, not derailed into Flamefest 2006.
Unknown2006-09-19 17:12:38
QUOTE(Ialie @ Sep 20 2006, 03:02 AM) 333293

Personal thought for me, I really don't like not being able to hunt (Bash) Even pacifists in real life have to eat. Not saying that Bashing = hunting for food, but Meh don't like it!


I agree, though for the sake of the system working more easily I wouldn't mind disallowing them to hunt. There are always shops, or Squirrel if you're in Seren or Glom.

I think we'd need a few more influence-specific areas first though. Perhaps one area could be totally dedicated to pacifists, allowing only those declared pacifist to enter?

"I can smell the blood on your hands, your kind are not welcome here", that sort of thing.
Ialie2006-09-19 17:17:07
QUOTE(Quidgyboo @ Sep 19 2006, 01:12 PM) 333305

I agree, though for the sake of the system working more easily I wouldn't mind disallowing them to hunt. There are always shops, or Squirrel if you're in Seren or Glom.

I think we'd need a few more influence-specific areas first though. Perhaps one area could be totally dedicated to pacifists, allowing only those declared pacifist to enter?

"I can smell the blood on your hands, your kind are not welcome here", that sort of thing.




I think that would be hypocritical especially if it were a village or something as no group of people can survive without killing something in some way. Even if it were a group of farmer vegetarians, the land they cleared had to be cleared in some way, no doubt chasing many creatures from their homes and killing some in the process. The trees they cut down also must have killed a few creatures in the process.
Exarius2006-09-19 17:17:45
Oh, and everyone who think people who don't like combat should just go away and leave Lusternia alone, picture Lusternia if it had never included...

Ialie.
Richter.
Rhosyn.
Me.

I think it's safe to say we're the games four leading industrialists. We're also some of the more colorfoul background characters in the game. Like or hate us as individuals, we've made huge contributions to the content and flavor of Lusternia, and supported it with all sorts of money and artistic talent. But not one of us is into PvP.

What if all of that went poof? What if all our contributions had never been? I think Rhosyn very nearly feeds half the basin all by herself. No one can compete with Ialie's sheer range of jewelry. Richter's opened up all sorts of options and opportunities for other players with Deepnight and his cartels. And I dare say anyone caught trying to shut down Cat's Paw would be in serious danger of being lynched by the ladies of Lusternia.

If all you want to do is pound on stuff, and not have to look upon the countenances of people who don't share your passion, tough. This is our world as much as it is yours, and there are all sorts of flashiers pound-'em-up RPGs out there that adrenelin junkies could be getting much higher on.
Unknown2006-09-19 17:18:11
Thats a good idea, Quidgyboo. Thank you for mentioning it. smile.gif
Daganev2006-09-19 17:21:45
It would make more sense if being a pacifist ment just not hurting other sentient mobs.

If the mob can be influenced by a non ecologist, then you can't kill it. (undead included I think)
Shorlen2006-09-19 17:22:37
QUOTE(Samurai Blossom @ Sep 19 2006, 01:10 PM) 333303
Please don't turn this thread into a flame-war.

I think that this system is really good idea, I'd like actual input and suggestions, and for it to be taken seriously by the Admins, not derailed into Flamefest 2006.

Sorry, but any thread that Exarius decides to post in becomes a flame war sad.gif
Ialie2006-09-19 17:22:48
I just don't like this idea, it is far to narrow and uncompromising. I think it would be better just to have a neutral org, an org that had no overt reason to participate in combat. An org offered a choice in who their enemies are, if they have any or not.


Exarius2006-09-19 17:23:43
QUOTE(Xenthos @ Sep 19 2006, 12:10 PM) 333302

He had a bad experience with an OOC-alt in a place that doesn't like OOCness, so he is trying to "get something back". It's kind of obvious, and just a bit sad, that he has to attack an organization instead of actually trying to discuss the ideas at hand, which the rest of us are doing. happy.gif


Speakiing of oversimplification and lack of understanding...

I've watched all my life as people would tear apart perfectly good games and friendships in the name of RP, rather than acknowledge there was a real problem and try to solve it by understanding OOC psychology.

It doesn't matter who came up with a certain RP or how many people have gone along with it. If it's destructive it's destructive, and it's going to keep on being destructive until it's dealt with.
Unknown2006-09-19 17:24:20
QUOTE(Ialie @ Sep 20 2006, 03:17 AM) 333307

I think that would be hypocritical especially if it were a village or something as no group of people can survive without killing something in some way. Even if it were a group of farmer vegetarians, the land they cleared had to be cleared in some way, no doubt chasing many creatures from their homes and killing some in the process. The trees they cut down also must have killed a few creatures in the process.


It doesn't need to be a village, but just some area devoted to pacifist levelling so that, even if everywhere else is bashed out, they will have somewhere to go.

I agree the roleplay aspect of it has a flaw or two, but we've "suspended disbelief" over other things in Lusternia before. Heck, the whole time system is ridiculously impossible. It takes people in game minutes to respond during conversation, people are awake and adtive for days on end, etc, yet for the sake of the game we pretend like it's all normal, so it becomes normal.

EDIT: Exarius, I've got no problem with you so I'm not saying this out of spite or because of a grudge I hold, but can you please stop feeding the flames? Same to everyone attacking him. If you guys want to bitch about whether Exarius is allowed to hold his opinions or express them how he does, do it somewhere else and stop dragging this thread down.
Ialie2006-09-19 17:24:33
QUOTE(daganev @ Sep 19 2006, 01:21 PM) 333313

It would make more sense if being a pacifist ment just not hurting other sentient mobs.

If the mob can be influenced by a non ecologist, then you can't kill it. (undead included I think)



Yes I like this better.