Narsrim2006-09-27 18:23:43
I think you went about this all wrong Diamante even though you did very well. Since your gem transfixed, you can be fairly certain they aren't deaf so barghest is paralyzing all of them. Knowing this, I would have just succumbed each of them once. Very very quickly, I think you would find most of them at zero mana (and it constantly burning to zero if they managed a sip) and paralysed, which would stop you from getting hit period.
Shorlen2006-09-27 18:33:49
QUOTE(Narsrim @ Sep 27 2006, 02:23 PM) 336131
I think you went about this all wrong Diamante even though you did very well. Since your gem transfixed, you can be fairly certain they aren't deaf so barghest is paralyzing all of them. Knowing this, I would have just succumbed each of them once. Very very quickly, I think you would find most of them at zero mana (and it constantly burning to zero if they managed a sip) and paralysed, which would stop you from getting hit period.
Doesn't a Barghast only paralyse the one he's targetted on, despite the lack of a target in the message?
Unknown2006-09-27 18:42:43
Choke affects the caster too?
And what's the Shadowdancer Champion ent?
And what's the Shadowdancer Champion ent?
Unknown2006-09-27 18:43:02
QUOTE
--As an aside, I know none of these people are skilled combatants, I don't quite think it an amazing accomplishment, though I do think the odds were against me even in choke, and someone had asked to see how I didn't die.
100% agreed. I don't think any of these people even have combat triggers.
Is your system 100% manual when in choke? I'm sure some parts can be automated even with delay.
Shorlen2006-09-27 18:47:10
QUOTE(Cuber @ Sep 27 2006, 02:43 PM) 336138
100% agreed. I don't think any of these people even have combat triggers.
Is your system 100% manual when in choke? I'm sure some parts can be automated even with delay.
Is your system 100% manual when in choke? I'm sure some parts can be automated even with delay.
Dinoniel does, but I doubt he's ever tried fighting in Choke before, whereas Diamante is quite experienced with it.
Narsrim2006-09-27 18:50:07
QUOTE(Shorlen @ Sep 27 2006, 02:33 PM) 336133
Doesn't a Barghast only paralyse the one he's targetted on, despite the lack of a target in the message?
No. Barghest will hit -everyone- (even allies) who isn't deaf once it targets someone.
Unknown2006-09-27 18:53:16
QUOTE(Narsrim @ Sep 27 2006, 08:50 PM) 336145
No. Barghest will hit -everyone- (even allies) who isn't deaf once it targets someone.
Spiffy!
Shamarah2006-09-27 19:11:19
Cah-razy.
Sylphas2006-09-27 19:24:04
Druids have so much they can do against choke. Darkseed, ancestralcurse, spirit totem, smudges. Desert would be a bitch in choke. And there's always just cudgeling from outside of the room.
Shorlen2006-09-27 19:28:45
QUOTE(Sylphas @ Sep 27 2006, 03:24 PM) 336157
Druids have so much they can do against choke. Darkseed, ancestralcurse, spirit totem, smudges. Desert would be a bitch in choke. And there's always just cudgeling from outside of the room.
You forgot raise cudgel, treelife, treebane, thornlash. Have your allies walk in and attack, then rad them out of it. Meld and infuse a rad rune, then enemy your allies and NOT your opponents.
Soooo many things...
EDIT: Last time I fought a Shadowdancer who choked, I went a bit away, went to sleep, dreamwove to him, put him to sleep, and started attacking with nightmares and motes
Shryke2006-09-27 19:37:41
Oh, dont forget how nasty raise cudgel then puncture aura + narcolepsy could be... Or meld + embed narcolepsy *shudder*
Shorlen2006-09-27 19:41:42
QUOTE(Shryke @ Sep 27 2006, 03:37 PM) 336161
Or meld + embed narcolepsy *shudder*
Hmm, Narcolepsy would be good, but what about stacking it with daydreams or epilepsy? And how does amnesia stack with choke/aeon/sap effects? Does amensia prevent the command from happening at all, or does it delay first, then do nothing? If so, amnesia would be really good in choke/aeon....
Narsrim2006-09-27 19:55:33
QUOTE(Shorlen @ Sep 27 2006, 03:28 PM) 336159
You forgot raise cudgel, treelife, treebane, thornlash. Have your allies walk in and attack, then rad them out of it. Meld and infuse a rad rune, then enemy your allies and NOT your opponents.
Soooo many things...
EDIT: Last time I fought a Shadowdancer who choked, I went a bit away, went to sleep, dreamwove to him, put him to sleep, and started attacking with nightmares and motes
Raise Cudgel, Treelife, Seize, and Sap aren't possible because any intelligent Shadowdancer is going to use Brumetower.
Shorlen2006-09-27 19:58:24
QUOTE(Narsrim @ Sep 27 2006, 03:55 PM) 336167
Raise Cudgel, Treelife, Seize, and Sap aren't possible because any intelligent Shadowdancer is going to use Brumetower.
Can you seize or treelife through it if you enter the trees from another room? I don't actually know how brumetower works...
Narsrim2006-09-27 19:59:52
I also think all of this discussion is fairly moot. The power of choke is the spontaneous nature. At any given instant, a Shadowdancer can toss it up and boom, uncurable aeon-like issues.
You can expect 1-on-1 that a Shadowdancer is going to do something against a druid like: release shadows, brumetower (read: immunity to sap), faeriefire, doublewhammy sleep (to strip insomnia, no message) stupidity; order @target unenemy all, doublewhammy sleep (to put to sleep) sleep (to strip kafe); choke; succumb - and then have two additional sleep hexes ready to fling any given instant when the target awakens.
Given the nature of succumb, the Shadowdancer only has to use it once. At this point, you can just let banshee/redcap/succumb take the target down to 0 mana, regen power, and toadcurse. Likewise given the bleeding redcap now does, you can bleed someone to death while asleep easily. When I fought Diamante (and barely won), I was up to 800 bleeding in choke before I could get out (which albeit I was stuck for quite a bit before I finally managed to tumble out, but still).
You can expect 1-on-1 that a Shadowdancer is going to do something against a druid like: release shadows, brumetower (read: immunity to sap), faeriefire, doublewhammy sleep (to strip insomnia, no message) stupidity; order @target unenemy all, doublewhammy sleep (to put to sleep) sleep (to strip kafe); choke; succumb - and then have two additional sleep hexes ready to fling any given instant when the target awakens.
Given the nature of succumb, the Shadowdancer only has to use it once. At this point, you can just let banshee/redcap/succumb take the target down to 0 mana, regen power, and toadcurse. Likewise given the bleeding redcap now does, you can bleed someone to death while asleep easily. When I fought Diamante (and barely won), I was up to 800 bleeding in choke before I could get out (which albeit I was stuck for quite a bit before I finally managed to tumble out, but still).
Shryke2006-09-27 21:30:43
Raise cudgel works through brumetower bud...
Narsrim2006-09-27 22:02:06
QUOTE
ANNOUNCE NEWS #568
Date: 5/12/2006 at 18:11
From: Lisaera, the Hallowed Crone
To : Everyone
Subj: Envoy Report Changes
- Night Brumetower in a room should now stop all movement from the
ground into the trees or sky, please file a bug report if you find a way
that it doesn't.
Sorry bud, but you are out of date. It was changed a while back.
Shryke2006-09-27 22:09:21
j/k I've been gone for a while sheesh!
Diamante2006-09-27 22:11:54
Most the tactics you pointed out were no good shorlen. I placed an icewall so that most would not simply walk out, over the course of the fight they probably would have contracted rigior mortis at some poaint and thus had to cure that before being able to leap, I made sure to raise brumetower and bonds before so that there would be no flowing out, and brumetower prevents moving into the trees from an adjacent room and using raise cudgel and skills of that ilk. My entourage and I were going no where.
Narsrim2006-09-27 22:15:06
I'm very tempted to make a Shadowdancer alt just to play around on. Most of their combat techniques are risky and require a great deal of precision, but the class sounds rather fun and amusing.