RP-flavour changes to Glomdoring

by Unknown

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Unknown2006-12-17 02:06:32
QUOTE(Viravain @ Dec 15 2006, 08:38 AM) 363307

I would tell you, but I would have to kill you and hang your corpse from the Moonhart tree by your entrails...again. kiss.gif

wub.gif

At some stage I would like to know. I think the issues with Glomdoring-Serenwilde have been the biggest RI problems for me throughout the game, and I'd like to see them improve.

(I'm inventing a new term, RI for role immersion because I think it was a poor choice of words to talk about RP (roleplay) which is not determined by the gameworld but individual preference. RP is just creating a character with quirks and flaws and then acting it out - a genetically altered alien refugee whose short life has been spent running from the galactic law and the consequences of his own bad choices might demonstrate excellent RP, but if the world in which it takes place is a medieval fantasy setting, it involves pretty damn poor RI. A world which consistently invalidates the beliefs your RP is founded upon or denies/rewrites the basis of your experience won't necessarily disrupt your RP at all - you can just react as your pre-planned character might - but it will usually obliterate your sense of RI.)

If the disparity between Serenwilde/Glomdoring in the game literature and Serenwilde/Glomdoring the playable communities remains, maybe it will drive more people than just me away.
Unknown2006-12-17 05:15:37
QUOTE(Avaer @ Dec 16 2006, 09:06 PM) 363759

wub.gif

At some stage I would like to know. I think the issues with Glomdoring-Serenwilde have been the biggest RI problems for me throughout the game, and I'd like to see them improve.

(I'm inventing a new term, RI for role immersion because I think it was a poor choice of words to talk about RP (roleplay) which is not determined by the gameworld but individual preference. RP is just creating a character with quirks and flaws and then acting it out - a genetically altered alien refugee whose short life has been spent running from the galactic law and the consequences of his own bad choices might demonstrate excellent RP, but if the world in which it takes place is a medieval fantasy setting, it involves pretty damn poor RI. A world which consistently invalidates the beliefs your RP is founded upon or denies/rewrites the basis of your experience won't necessarily disrupt your RP at all - you can just react as your pre-planned character might - but it will usually obliterate your sense of RI.)

If the disparity between Serenwilde/Glomdoring in the game literature and Serenwilde/Glomdoring the playable communities remains, maybe it will drive more people than just me away.


wub.gif Finally, someone gets what I was screeching about the entire time I played Lusty. Avaer, you get my seal of praise. happy.gif
Unknown2006-12-17 05:51:02
QUOTE(Marina_Whytetower @ Dec 17 2006, 05:15 AM) 363828

wub.gif Finally, someone gets what I was screeching about the entire time I played Lusty. Avaer, you get my seal of praise. happy.gif

I... don't understand. I've been talking about Glomdoring's effect on Lusternia's world for years, what do you mean exactly?
Daganev2006-12-17 06:18:39
The rift between the literature on Serenwilde vs the reality of the playable community I believe.

Its something many people have complained about since the game started.
Unknown2006-12-17 06:31:48
QUOTE(daganev @ Dec 17 2006, 06:18 AM) 363840

The rift between the literature on Serenwilde vs the reality of the playable community I believe.

Its something many people have complained about since the game started.

rolleyes.gif

Yes, that's what I've complained about all this time. The effect of Glomdoring's implementation on both Serenwilde and Glomdoring's disparities with what they could be.

I wanted to know what Marina was talking about though. Which requires Marina responding. Not you.
Daganev2006-12-17 07:55:23
But those complaints existed before Glomdoring was even created....
Unknown2006-12-17 09:40:19
QUOTE(daganev @ Dec 17 2006, 07:55 AM) 363853

But those complaints existed before Glomdoring was even created....

Not the ones I'm talking about. I don't really care about normal unjustified whining that has little thought or reasoning behind it.

Now, shoo. Back to your cave, orc.gif. tongue.gif


Actually, nevermind. It's obvious that I'm not going to get an honest and spam-free response here, so I'll find some other avenue.
Shayle2006-12-17 16:02:32
To be honest, I'd like to know what you're talking about myself, or rather, what you are looking to see changed? The literature or the playerbase? And then, I'm still left wondering why.

Don't take this the wrong way, because it's a serious question...is there something truly wrong that the rest of the playerbase is missing, or is this just a temper-tantrumesque set of "my way would be better!" posts? And don't you think you're being kind of selfish and immature if that is the case? I mean, really, who cares what you want for Glomdoring?

Again, I'm not trying to be aggressive or insulting, but I do feel like I'm either missing something in these posts, or you are just being a bit of a baby about "role immersion" that didn't go the way you'd hoped.
Hazar2006-12-17 16:16:04
He wanted Glomdoring to be all-the-way dark killing frenzy like the stories or a full-fledged reformed commune, not in between.

That's my impression.
Daganev2006-12-17 21:39:45
QUOTE(Hazar @ Dec 17 2006, 08:16 AM) 363926

He wanted Glomdoring to be all-the-way dark killing frenzy like the stories or a full-fledged reformed commune, not in between.

That's my impression.


Ok, new rule then, if you are good at killing ppeople you have to live in glomdoring, if you are not, then you are not allowed to live there. Nobody who is good at killing people is allowed to live anywhere but glomdoring.
Unknown2006-12-18 23:44:57
QUOTE(Avaer @ Dec 17 2006, 12:51 AM) 363837

I... don't understand. I've been talking about Glomdoring's effect on Lusternia's world for years, what do you mean exactly?


The RI instead of RP. I just never had a word for it until now.

To be fair, though, Glomdoring has a world of role play in and of itself. I distinctly remember someone talking about a living forest, and when I asked them what they were speaking about, they were talking about Glomdoring. Glomdoring has done more than its fair share of incredibly and well-thought out story lines and plot lines. I've even considered having some catastrophe happen to my character, which forced her to move to Glomdoring.

In any case, Glomdoring is a beautiful example of what a dedicated group of leaders, admins, and most of all, players can achieve. PKing is a good thing, but Glomdoring already has several good things going for it. Namely, Shayle and the Moondancers, the Blacktalons and their near fanaticism over Crow, as well as the leaders and players themselves, as well as some of the jewelry and clothing that have emerged from their cartels. I will always remember a necklace I saw once when I was visiting Gwynevere's store.

If you want good fighters, start with the young and inexperienced players. Get them excited, teach them how to fight, and show them how its done. You already have three notable people I can think of who are Glomdorites as well as influential people.
Diamondais2006-12-18 23:46:13
Shadowdancers Marina. tongue.gif
Unknown2006-12-18 23:47:57
QUOTE(diamondais @ Dec 18 2006, 06:46 PM) 364274

Shadowdancers Marina. tongue.gif


Ack. doh.gif Shadowdancers.
Hazar2006-12-19 23:17:15
QUOTE(Marina_Whytetower @ Dec 18 2006, 05:44 PM) 364271

If you want good fighters, start with the young and inexperienced players. Get them excited, teach them how to fight, and show them how its done. You already have three notable people I can think of who are Glomdorites as well as influential people.


Way harder than it sounds.
Daganev2006-12-19 23:21:47
QUOTE(Hazar @ Dec 19 2006, 03:17 PM) 364520

Way harder than it sounds.



Agreed, I think the best way to get good fighters is to find your friends in other IRE games that are good at fighting, and convince them to join Lusternia instead tongue.gif
Hazar2006-12-19 23:23:09
QUOTE(daganev @ Dec 19 2006, 05:21 PM) 364523

Agreed, I think the best way to get good fighters is to find your friends in other IRE games that are good at fighting, and convince them to join Lusternia instead tongue.gif


Yeah, but for that I need friends in other IRE games. tongue.gif
Gandal2006-12-19 23:46:36
And most new players use Nexus.
Hazar2006-12-19 23:50:03
That's not even the biggest obstacle. Bigger is the fact that Glomdoring still has a martial disadvantage, and losing battles is a big discouraging factor for would-be fighters.
Unknown2006-12-20 00:36:06
From my experience in the Shadowdancers, the biggest problem seems to be the lack of combat-involvement. We have a ton of 'scholars' and 'ritualists', and that's because the people who are already of those mindsets get involved with the new novices. I haven't seen a really involved champion since Ferlas. Diamante was, but he was only -really- active for a few weeks. Our current Champion + Protectors are still pretty new to the job, but it doesn't seem like there'll be a lot of involvement for younger members anyways.

We need more combat-oriented events. For example, I remember once when Xenthos and Ferlas ran around the forest while the rest of the forest (in groups) had to catch/slay them, to stop them from leaving the forest. Good practice for an actual raid, and really makes combat seem interesting.
Clise2006-12-20 01:57:13
Three notable glomdorites? Who? I thought they had alot more actually