Too much abuse with this

by Unknown

Back to Common Grounds.

Unknown2006-10-04 03:12:25
I really REALLY suggest that either Celest keep sacrifice and forget ressurect or keep ressurect and forget sacrifice, those two is equals to a 'no fear in death'.

Glom has something that ressurects their commune members from far away if I'm correct

Serenwilde has a resurgem

Mag has lich which is a trans skill in Necro.

And think what you will Talkan, Armand, and all others who hated me for this suggestion. But I'm really making my point here. Sacraments are bit too overpowered now from my point of view.

Okay, now Argue.
Arix2006-10-04 03:19:58
Nerf Celest.
Counterpoint?
Rauros2006-10-04 03:20:39
While you're at it, remove either ghost or lich, both together are overpowered.

This isn't the place to rant. Take it to the proper forum. Otherwise, find a topic about this already (I'm sure there's plenty, use the search function) and voice your opinion in it.
Acrune2006-10-04 04:13:25
QUOTE(Lightzout @ Oct 3 2006, 11:12 PM) 338421

I really REALLY suggest that either Celest keep sacrifice and forget ressurect or keep ressurect and forget sacrifice, those two is equals to a 'no fear in death'.


Wrong. Celestians pray all the time. It obviously isn't as frequent as many others, but the possibility is definitely there. Many prayed in the raiding today.
Unknown2006-10-04 04:20:09
Weather or not I agree with this, I believe that you are forgetting we now have 2 of the best personal resurrect skills now in common skillsets. The major problem being they both don't work on prime.
Acrune2006-10-04 04:21:08
QUOTE(Wesmin @ Oct 4 2006, 12:20 AM) 338429

Weather or not I agree with this, I believe that you are forgetting we now have 2 of the best personal resurrect skills now in common skillsets. The major problem being they both don't work on prime.


Conglut and?
Diamondais2006-10-04 04:21:52
Whats the second? huh.gif
Unknown2006-10-04 04:23:47
...and the new Empathic ability deepbond.

I don't consider vitae to be common or a resurrect ability, even though it technically is common enough it won't bring you back, it just saves you once, and you usually die instantly again.
Narses2006-10-04 04:24:02
I honestly disagree.

Experience -can- be recovered, it takes a long while- granted, but it can always be gotten back... so that whole "unbalanced" issue does not apply to things that happen -after- you die.

Also, Ressurect and sacrifice mean that someone with the skill must be around, and it's not very low in sacraments.

Darkspirit and Lich provide an independent and self-reliant method of escaping death, while providing some nifty bonuses. Sacrifice kills you when you use it so you need -another- sacraments user besides yourself to be present, and ressurect means you have to be where the body itself is, which is sometimes pretty damn hard to do.

I personaly would agree that some balancing is in order- but the ressurection skills are far from being such a major issue
Unknown2006-10-04 04:24:02
QUOTE(Acrune @ Oct 4 2006, 12:13 PM) 338425

Wrong. Celestians pray all the time. It obviously isn't as frequent as many others, but the possibility is definitely there. Many prayed in the raiding today.


Yet they are either ressurected back from what I see the last raid... *tug*

Or I'm just angry I lost my pacts >.>
Unknown2006-10-04 04:27:39
QUOTE(Narses @ Oct 4 2006, 12:24 AM) 338435

Sacrifice kills you when you use it so you need -another- sacraments user besides yourself to be present, and ressurect means you have to be where the body itself is, which is sometimes pretty damn hard to do.
Vitae+sacrifice works, they just made it so Org Conglut+sacrifice doesn't.


Back to Deepbond though, it's at Fabled 33%, it costs 10power and lets the target conglut at the ship if they die off prime. I'm not an empath myself, I'm not sure if it's useable for anyone on the crew, or only the empath, but it's low for conglut equivilant.
Acrune2006-10-04 04:31:53
QUOTE(Wesmin @ Oct 4 2006, 12:27 AM) 338437

Vitae+sacrifice works, they just made it so Org Conglut+sacrifice doesn't.


Thats extra experience loss, and an extra 10 power.
Unknown2006-10-04 04:35:48
QUOTE(Wesmin @ Oct 4 2006, 04:27 AM) 338437

Vitae+sacrifice works, they just made it so Org Conglut+sacrifice doesn't.
Back to Deepbond though, it's at Fabled 33%, it costs 10power and lets the target conglut at the ship if they die off prime. I'm not an empath myself, I'm not sure if it's useable for anyone on the crew, or only the empath, but it's low for conglut equivilant.

Anyone can bond to any ship, and will conglute there as long as the ship is docked at their plane.

Any raiding team that doesn't deepbond their less capable members who face praying is being incredibly careless.
Unknown2006-10-04 04:37:36
Yup, but at least it's better then praying, faster too. Anyway argueing "but we need two (out of 66% of our pop) to avoid praying" isn't all that strong a case, as Moon users need five, from 50% of our pop.

QUOTE(Avaer @ Oct 4 2006, 12:35 AM) 338442

Anyone can bond to any ship, and will conglute there as long as the ship is docked at their plane.

Any raiding team that doesn't deepbond their less capable members who face praying is being incredibly careless.

wow ohmy.gif better then I thought.
Ixion2006-10-04 04:37:47
QUOTE(Narses @ Oct 4 2006, 12:24 AM) 338435

I honestly disagree.

Experience -can- be recovered, it takes a long while- granted, but it can always be gotten back... so that whole "unbalanced" issue does not apply to things that happen -after- you die.

Also, Ressurect and sacrifice mean that someone with the skill must be around, and it's not very low in sacraments.

Darkspirit and Lich provide an independent and self-reliant method of escaping death, while providing some nifty bonuses. Sacrifice kills you when you use it so you need -another- sacraments user besides yourself to be present, and ressurect means you have to be where the body itself is, which is sometimes pretty damn hard to do.

I personaly would agree that some balancing is in order- but the ressurection skills are far from being such a major issue


Disagree with your entire "thought" process. If you refer to the lich bonus you need to put trueheal in your balance evaluation.

The ones who prayed in the raids didn't have conglut, most if not all. Correct me if this wasn't the case; wasn't around for it today. Balance at omnitrans. If you don't have conglut then that's one's own problem, one which can be readily rectified.

Having time to choose exactly when you get rezzed if immensely powerful. It keeps you near the combat situation but with no fear because the rezzer gets to choose. It should cost 10p, and not leave a corpse for the one who sacrificed. Leaving a corpse for a simple immolation (because remember you get Grace after a soul rezz) will ALWAYS allow them to be immolated unless they are too dense to pick up the corpse (again, you can CHOOSE when to sac so that should never be an issue).
Geb2006-10-04 04:43:05
QUOTE(Ixion @ Oct 4 2006, 05:37 AM) 338445

Disagree with your entire "thought" process. If you refer to the lich bonus you need to put trueheal in your balance evaluation.


Do you have to have 10 power on your prompt for lich to work upon death? If no, then I would say it is a bit more useful than Trueheal when it comes to saving a person from an experience loss death. Why? Because a person who is actually trying to fight another, will more than likely be unable to maintain 10 power on his/her prompt. Heck, that is one of the reasons why I dropped Sacraments. I knew that Trueheal would only be useful for me if I was jumped. In the normal ebb and flow of combat, Trueheal was pretty much useless for me.
Acrune2006-10-04 04:44:18
QUOTE(Ixion @ Oct 4 2006, 12:37 AM) 338445

Having time to choose exactly when you get rezzed if immensely powerful. It keeps you near the combat situation but with no fear because the rezzer gets to choose. It should cost 10p, and not leave a corpse for the one who sacrificed. Leaving a corpse for a simple immolation (because remember you get Grace after a soul rezz) will ALWAYS allow them to be immolated unless they are too dense to pick up the corpse (again, you can CHOOSE when to sac so that should never be an issue).


Having a 100% knowledge that you'll be revived with no experience loss is also powerful. Plus, sacrifice is a high-up skill, and those who have it are also important fighters who'd have to redef after sacrificing. And if sacrificing doesn't leave a corpse, neither should a lich who doesn't have lich up again. rolleyes.gif
Unknown2006-10-04 04:46:12
I have to agree with Ixion, resurrection methods sway major raiding a lot. If we didn't have conglut off-prime I doubt we'd hardly ever see a Lord/Supernal/Avatar die.

I would have to say there are other factors which are more important then ressurection abilities(ranged attacks, room attacks, ways to forcibly move your enemies), but the ressurection abilities shouldn't be disscounted either.
Acrune2006-10-04 04:48:14
QUOTE(Wesmin @ Oct 4 2006, 12:46 AM) 338450

I have to agree with Ixion, resurrection methods sway major raiding a lot. If we didn't have conglut off-prime I doubt we'd hardly ever see a Lord/Supernal/Avatar die.


In raiding, lich is >>>>>> sacrifice, the reverse is true for defending. When you lich, you're back in combat. Unprepared, but you can still contribute. With sacrifice, you're down until your allies win, if they win.
Unknown2006-10-04 04:49:23
I'm not argueing Lich Vs. Sac Acrune, I'm argueing ressurection is a major issue Vs. it is not a major issue.