Shamarah2006-11-02 11:17:23
QUOTE(Alger @ Nov 1 2006, 10:38 PM) 349547
Actually Cuber, from what I've seen perma-death is the best way to make a plot move. People die, people are born, and someone can actually lose and win. Ever wonder what would happen if any of the top 5 in the city died? But yeah I know it's not for this place. Not that I say it's a bad thing, but I think majority of the playerbase loves their characters more than the game.
Permadeath would be interesting, but it inherently discourages fighting and it certainly wouldn't work in a pay-for-perks game.
Ashteru2006-11-02 11:19:30
QUOTE(Shamarah @ Nov 2 2006, 12:17 PM) 349632
Permadeath would be interesting, but it inherently discourages fighting and it certainly wouldn't work in a pay-for-perks game.
It would if you could make a new character with all the arties/lessons you had translated into credits. *shrug*
Sylphas2006-11-02 13:06:46
That got censored? Bah, I've seen worse get by. Whole posts that should never have existed.
And really, that got censored, but I imply that Shamarah is a moron who can't read, and that stays?
And really, that got censored, but I imply that Shamarah is a moron who can't read, and that stays?
Unknown2006-11-02 13:30:41
QUOTE(Sylphas @ Nov 2 2006, 01:06 PM) 349643
That got censored? Bah, I've seen worse get by. Whole posts that should never have existed.
And really, that got censored, but I imply that Shamarah is a moron who can't read, and that stays?
That got censored, but Narsrim's tirade and false slander against me gets through?
Ashteru2006-11-02 14:15:16
QUOTE(Avaer @ Nov 2 2006, 02:30 PM) 349646
That got censored, but Narsrim's tirade and false slander against me gets through?
Did you report it?
Acrune2006-11-02 15:35:34
QUOTE(Sylphas @ Nov 2 2006, 08:06 AM) 349643
That got censored? Bah, I've seen worse get by. Whole posts that should never have existed.
And really, that got censored, but I imply that Shamarah is a moron who can't read, and that stays?
Told ya, it has to be thinly veiled. Slight wording technicalities isn't enough to protect it.
Sylphas2006-11-02 16:59:01
What if I just use esoteric vocabulary, such that the target of an attack doesn't perceive it as such? Does that count?
Gwylifar2006-11-02 17:19:56
Maybe if you loathed the behavior of an individual instead of loathing the individual, that'd be enough.
Noola2006-11-02 17:21:30
QUOTE(Alger @ Nov 1 2006, 09:38 PM) 349547
Actually Cuber, from what I've seen perma-death is the best way to make a plot move. People die, people are born, and someone can actually lose and win. Ever wonder what would happen if any of the top 5 in the city died? But yeah I know it's not for this place. Not that I say it's a bad thing, but I think majority of the playerbase loves their characters more than the game.
Well, not so much that for me...because I'm quite willing for truly awful things to happen to Noola if it's in the course of the story/adventure. But a lot of, in fact many if not most, people invest actual real life money in their character. Hundreds of dollars - some might even get into the thousands. And all that money would be wasted if the character died permanently. Heck, I haven't even spent all that much on Noola (comparatively) and I'd be pissed as hell if the next time she died it was permanent - because there goes that $80 or so bucks I've spent. No one would spend money on a character that they could and probably would lose in a short amount of time.
RL money trumps IG realism....
Nico2006-11-02 18:21:28
Um...calico? You're serious? Claiming pacifism as your reason for being inept at combat and then railing into one of the basin's best fighters?
Yes. Narsrim does leave the room when necessary in group combat, mostly because he's the mage holding the demense and the enemy group will attack him first. Anybody who sits around to weather the onslaught of 5+ enemies deserves to die, as I'm quite certain you've experienced in the past. So yes, running in those situations is actually beneficial to the group as it keeps the demense active. I think you should learn a bit more about combat before opening your mouth and taking jabs at someone you may dislike.
He may not be as adept a 1v1 fighter as a aquamancer (compared to moondancer), but there are few, if any, people, I'd rather have beside me in a fight.
And Hiriako....puuhhleeease. I rarely rememeber ever being chased out of faethorn. Usually it's us that's doing the chasing while you guys try to keep your distance and rage coven(triggering attacks off Tuek's moonburst != skill). One time we got slaughtered because of an enemy demense covering faethorn. Another time we got crushed between a group of Serens and a group of Mags. Both groups had as many if not more people than our raiding party.
Yes. Narsrim does leave the room when necessary in group combat, mostly because he's the mage holding the demense and the enemy group will attack him first. Anybody who sits around to weather the onslaught of 5+ enemies deserves to die, as I'm quite certain you've experienced in the past. So yes, running in those situations is actually beneficial to the group as it keeps the demense active. I think you should learn a bit more about combat before opening your mouth and taking jabs at someone you may dislike.
He may not be as adept a 1v1 fighter as a aquamancer (compared to moondancer), but there are few, if any, people, I'd rather have beside me in a fight.
And Hiriako....puuhhleeease. I rarely rememeber ever being chased out of faethorn. Usually it's us that's doing the chasing while you guys try to keep your distance and rage coven(triggering attacks off Tuek's moonburst != skill). One time we got slaughtered because of an enemy demense covering faethorn. Another time we got crushed between a group of Serens and a group of Mags. Both groups had as many if not more people than our raiding party.
Ildaudid2006-11-02 19:23:56
QUOTE(Sylphas @ Nov 2 2006, 11:59 AM) 349690
What if I just use esoteric vocabulary, such that the target of an attack doesn't perceive it as such? Does that count?
Try it out on me... it should fly right over my head
QUOTE(Noola @ Nov 2 2006, 12:21 PM) 349694
Well, not so much that for me...because I'm quite willing for truly awful things to happen to Noola if it's in the course of the story/adventure. But a lot of, in fact many if not most, people invest actual real life money in their character. Hundreds of dollars - some might even get into the thousands. And all that money would be wasted if the character died permanently. Heck, I haven't even spent all that much on Noola (comparatively) and I'd be pissed as hell if the next time she died it was permanent - because there goes that $80 or so bucks I've spent. No one would spend money on a character that they could and probably would lose in a short amount of time.
RL money trumps IG realism....
The problem here sweetie is this.... Perma death causes people to think about the consequences of their actions. People like Narsrim would never last 2 days in a game that had perma-death, without some serious modifications to the way he played. If someone griefed people or constantly was attacking smaller people they would form a mob and kill him.
Perma-death is nice on the fact that you will reap what you sow. You will have to not act like you are 10 years old and try to be a pain in the butt. The problem with perma-death here of course is the OOC credits purchased.
The only way I could see it viable is this... if you died your player account is recredited all the OOC credit purchases you made or were given (from OOC credits). Then dumped into your account as bound. So that when you came back. You start off at circle 1 again. But you may train your skills back, buy back the same runes, arties etc. And continue on.
Now I think seeing this happen a few times will of course start to make people open their eyes to what the word consequence means....
Granted the downside would be this. You always will have some small crew that hates a high level and they will try to gang up and kill him... So as a demi-god/titan you could use havens to run or even phoenix if you have the essence, but if not enough essence.... bye bye... start from scratch...
Trust me you will see alot of griefing stopped.
Noola2006-11-02 19:31:22
Well, I wouldn't have a problem with such a system if it worked like you described... so that the RL money you spent didn't get wasted.
That would be my only concern. Cause, like I said, for the story/adventure, I'm willing to put my characters through anything. But I'm less willing to waste money.
That would be my only concern. Cause, like I said, for the story/adventure, I'm willing to put my characters through anything. But I'm less willing to waste money.
Ildaudid2006-11-02 19:37:01
I know what you mean. It's not like it would ever happen, but you can bet your purty lil bottom that if it did, there will be a lot less "griefing" and people will think before they randomly attack novices etc.
Unknown2006-11-02 19:48:20
My problem would still be that you lose all of your other investments, other than RL money. If you spend a lot of time developing your character, and raising IC money for credits and the like, then you're killed, you're screwed. Ekard, for example, would be thrown back to being a completely newbie if he died.
Unknown2006-11-02 20:02:49
You should really stop bringing up the whole perma-death idea. It's never, ever going to happen and suggesting is ludicrous. Try thinking about it from a business perspective and realize that this isn't some niche game with 6 people playing. There is no mechanic that's going to allow perma-death and keep people interested in playing this game, so drop it, please.
Noola2006-11-02 20:03:15
Yeah, that would be sad... but only, for me, in the way that I feel when a favorite character in a book or movie dies. Which I love (aren't I sick? I keep hoping, for example, that in the end of the Harry Potter series, that Harry'll have to die to defeat Voldemort. Because I love Harry and such a thing will make me sob. I love stories that make me cry).
But then, that's just my own feelings on it. And like Ildaudid said, it's so not going to happen anyway. This is just sort of an excersise in 'what if.'
But then, that's just my own feelings on it. And like Ildaudid said, it's so not going to happen anyway. This is just sort of an excersise in 'what if.'
Alger2006-11-02 20:44:04
Actually Zarquan there are muds out there with perma-death that have quite a huge following. It's even made me wonder how such muds can last 13 or so years under a DIKU system which by terms of agreement are not allowed to solicite money for play. Answer I got was simply their following is just so damn strong that they willingly donate for no added benefit what-so-ever. Ofcourse you're right it's not going to happen in an IRE mud mainly because it is business driven and the profits for a mud such as this is just too huge a factor to mess around with. I've yet to hear of a perma-death mud that makes as much money as an IRE mud but as Noola said it was just a "What If" scenario.
As for mitbulls' concern that's actually the whole point of loving your character more than the game. The idea that your character is just another chapter in a book is part of the reality that the chapter your character is in also has an end. It's like reading a real good book and one of your favorite character dies. Let's take in for example Harry Potter which I think most of the people are familiar with. Now spoiler for those who haven't read the most recent book, Dumbledore dies. Now people who were really into the book(I can't really relate) would have been shocked, sad, depressed, and maybe even mad. Yes, it's a sad part of the book, especially since it was a well developed character, but that instance had a very important impact to the book and also it's a part of the book that reaches out to the reader and makes it work it's so called magic. Now would you rather have Dumbledore really lived? Of course a part of the loyal reader would but then you have to weigh the effect of that event in the book which is important for its continuity.
As for mitbulls' concern that's actually the whole point of loving your character more than the game. The idea that your character is just another chapter in a book is part of the reality that the chapter your character is in also has an end. It's like reading a real good book and one of your favorite character dies. Let's take in for example Harry Potter which I think most of the people are familiar with. Now spoiler for those who haven't read the most recent book, Dumbledore dies. Now people who were really into the book(I can't really relate) would have been shocked, sad, depressed, and maybe even mad. Yes, it's a sad part of the book, especially since it was a well developed character, but that instance had a very important impact to the book and also it's a part of the book that reaches out to the reader and makes it work it's so called magic. Now would you rather have Dumbledore really lived? Of course a part of the loyal reader would but then you have to weigh the effect of that event in the book which is important for its continuity.
Aiakon2006-11-02 20:51:06
QUOTE(Alger @ Nov 2 2006, 08:44 PM) 349738
Actually Zarquan there are muds out there with perma-death that have quite a huge following. It's even made me wonder how such muds can last 13 or so years under a DIKU system which by terms of agreement are not allowed to solicite money for play. Answer I got was simply their following is just so damn strong that they willingly donate for no added benefit what-so-ever. Ofcourse you're right it's not going to happen in an IRE mud mainly because it is business driven and the profits for a mud such as this is just too huge a factor to mess around with. I've yet to hear of a perma-death mud that makes as much money as an IRE mud but as Noola said it was just a "What If" scenario.
As for mitbulls' concern that's actually the whole point of loving your character more than the game. The idea that your character is just another chapter in a book is part of the reality that the chapter your character is in also has an end. It's like reading a real good book and one of your favorite character dies. Let's take in for example Harry Potter which I think most of the people are familiar with. Now spoiler for those who haven't read the most recent book, Dumbledore dies. Now people who were really into the book(I can't really relate) would have been shocked, sad, depressed, and maybe even mad. Yes, it's a sad part of the book, especially since it was a well developed character, but that instance had a very important impact to the book and also it's a part of the book that reaches out to the reader and makes it work it's so called magic. Now would you rather have Dumbledore really lived? Of course a part of the loyal reader would but then you have to weigh the effect of that event in the book which is important for its continuity.
I wouldn't buy credits if there was a chance of me dying.
Noola2006-11-02 20:56:25
QUOTE(Alger @ Nov 2 2006, 02:44 PM) 349738
Let's take in for example Harry Potter which I think most of the people are familiar with. Now spoiler for those who haven't read the most recent book, Dumbledore dies. Now people who were really into the book(I can't really relate) would have been shocked, sad, depressed, and maybe even mad. Yes, it's a sad part of the book, especially since it was a well developed character, but that instance had a very important impact to the book and also it's a part of the book that reaches out to the reader and makes it work it's so called magic. Now would you rather have Dumbledore really lived? Of course a part of the loyal reader would but then you have to weigh the effect of that event in the book which is important for its continuity.
I sobbed like a child! Really. Like a kid who'd just lost their puppy. I had to set the book down! Would I have rather he lived, sure! Poor Harry! But I loved that he died, because it was such a great place for him to die and because him dying had such an impact on me and the other characters.
Shayle2006-11-02 21:03:30
QUOTE(Noola @ Nov 2 2006, 03:56 PM) 349743
I sobbed like a child! Really. Like a kid who'd just lost their puppy. I had to set the book down! Would I have rather he lived, sure! Poor Harry! But I loved that he died, because it was such a great place for him to die and because him dying had such an impact on me and the other characters.
I sobbed too, Noola. Did I ever. Not...Dumbledore!! Gah!
/hijack