An Unnerving Pattern

by Unknown

Back to Combat Guide.

Shamarah2006-11-03 23:01:13
They changed crucitramplefice, you can only sacrifice off your own crucify now.

And to those who don't like delayed instakills, get tumble and stop whining, kthxbai.
Acrune2006-11-03 23:03:54
QUOTE(Ildaudid @ Nov 3 2006, 05:40 PM) 350453

Lich is stripped and always is stripped by Celestians, it is the first thing they do in the fight.


Isn't the only way to strip it inquisition...?
Unknown2006-11-03 23:52:52
QUOTE(Ildaudid @ Nov 3 2006, 05:40 PM) 350453

Lich is stripped and always is stripped by Celestians, it is the first thing they do in the fight.



I don't think I've ever been in a fight where the goal was to inquisition first. If Celest is raiding/defending, the point is to kill as quickly as possible-not make people pray. And damage/judge/soulless is A LOT quicker than heretic/infidel/inquisition (all while hindering) and then rekilling just for one person. While that's going on, people would be dropping from all the other mags attacking the Celestines.

It just doesn't happen like that
Unknown2006-11-04 00:41:23
Only read the first page, but... I'd give bards some more time before making judgments. Things in theory don't always work out in practice.
Gandal2006-11-04 01:34:49
Sick of these threads. Really starting to not care now. Sorry.
Ethelon2006-11-04 01:56:59
QUOTE(talkans @ Nov 3 2006, 06:52 PM) 350497

I don't think I've ever been in a fight where the goal was to inquisition first. If Celest is raiding/defending, the point is to kill as quickly as possible-not make people pray. And damage/judge/soulless is A LOT quicker than heretic/infidel/inquisition (all while hindering) and then rekilling just for one person. While that's going on, people would be dropping from all the other mags attacking the Celestines.

It just doesn't happen like that


Alot of Celestines when fighting on Prime try to get Inquisition in first to force Praying.
Shamarah2006-11-04 02:05:32
QUOTE(Ethelon @ Nov 3 2006, 08:56 PM) 350546

Alot of Celestines when fighting on Prime try to get Inquisition in first to force Praying.


Vitae ftw?
Xavius2006-11-04 02:07:58
What's up with this new generation of Mags? blink.gif

Emoness aside...the younger Mags aren't looking at the Nihilist skills very holistically. I can do the same thing and make myself look very underpowered. I don't have a powerful skill aside from sap. You're all harping on the wrong skills.

The scariest Sacraments skill is not inquisition. It is dazzle. Why? One contributes very organically to the Celestine offense. The other does not. Yes, true, dazzle will not kill you, but that's beside the point.

Now, with that mindset, we're presented lovely things like omen and sting. I can hear it now... "Sting sucks!" Why yes, yes it does. So does druidry's pollen, for that matter. How many smoking cures do druids have? Only two, and they're limited to a rare tertiary skillchoice. It's not like we can stack pipe cures or anything. Ask most people why they die to me, and they won't say it was asthma OR a pipe cure...but really, it was. They can say it was my demesne all day long. It doesn't change the reality of the situation. Omen opens the door to two kill conditions. Sting gives a masked affliction on an independent timer. However, if you try to rely on either one of those, you lose the fight.

Ok, granted, I think the Celestines are the most powerful guild in the game right now. I've said pretty explicitly that Celestine upgrades will get a knee-jerk veto from me until the situation changes. However, do I think that the imbalance is enough to warrant a Celestine downgrade or the kind of whining I see here? No. Not in the slightest.
Unknown2006-11-04 02:09:03
I agree with the premise of this thread. I do think Celestian classes usually have the best combination of abilities and bonuses - and I am particularly referencing Celestian bards here, which appear to have AWESOME spec songs (and that I would happily trade our entire skillset with.) Celestines and Aquamancers follow very closely.

However, I am just as biased as everyone else. There's also the fact that there are still many areas where Celestian class skills are inferior to others. I think low-level Sacraments is pretty annoying, and Illusions is relatively sparse as well.

Unfortunately, changes will only be made based on individual skills, so if you feel certain abilities are problematic report it to your envoy to pass along. Saying Celest in general has too many good bonuses won't achieve anything aside from prompting unwinnable arguments.
Unknown2006-11-04 03:14:42
QUOTE(Xavius @ Nov 4 2006, 02:07 AM) 350550

So does druidry's pollen, for that matter. How many smoking cures do druids have? Only two, and they're limited to a rare tertiary skillchoice. It's not like we can stack pipe cures or anything. Ask most people why they die to me, and they won't say it was asthma OR a pipe cure...but really, it was. They can say it was my demesne all day long.

I agree with what you're saying... but after testing, it turns out asthma can kill. Druids just need a way to make their enemies run around like chickens with their heads cut off.
Unknown2006-11-04 16:16:52
QUOTE(Ethelon @ Nov 3 2006, 08:56 PM) 350546

Alot of Celestines when fighting on Prime try to get Inquisition in first to force Praying.


that's true, I've heard of a few times when that was the goal, but it was only when the person who was going to be inquisitioned was being a COMPLETE ass. Off of prime, there really isn't a reason to strip lich-takes to long and they'll just conglute
Murphy2006-11-04 16:27:29
now that's not true talkans. Before the nerf, celestines would get together and inqui-gank (amaru narsrim thoros malicia) for maximum praying...to ANY mag combatant who's fought off plane or in villages.


Back to the original topic, crucify/soulless including balance lock, or crucify/sacrifice in balance lock is hard to do, but very rewarding and a lot of people don't see it coming/can't do anything about it. It just takes timing and some luck. Having trouble with the crucify time? make sure you have 10 power and use quickening before it. Even better take the luciphage symbol, gain domination on them, and have your alias to crucify go

order @target writhe
darkchant crucify @target

Since i now play wow i'm going to relate this to my own experience with the game. Balance locking and using crucify in general is simailir to playing a rogue and stunlocking. Both are an art that's hard to master.
Unknown2006-11-04 16:35:24
world of warcraft is for sissies, come back to lusternia murphy!
Sylphas2006-11-04 16:39:10
World of Warcraft PVE >>>>>>> Lusternia PVE. tongue.gif

Also, I'm procrastinating the system-making because I can whore frostbite and frost nova much more easily. unsure.gif
silimaur2006-11-04 17:00:52
i looked at this thread i laughed, thank you for some extra humour to brighten my day, but more seriously...

inquisition is definitely not overpowered at all, it is almost impossible to pull off on most people and if it is pulled off and the opponent has any skills whatsoever they can just leave and be fine

someone earlier im sure said they dread to think how hexes could be used effectively, just hearing someone say this made me laugh even more as i consider hexes to be probably the second most powerful skillset in lusternia, maybe thats just personal opinion

for teh rest i honestly cant be bothered just seems like moaning to me
Ceren2006-11-04 17:21:49
Inquisition is most definately not impossible to pull off. In fact, I wouldn't even call it difficult. It takes a lot of time and power to do, but it isn't really a complicated process. The only thing that really stops it is stuff like shielding and timeslip. It makes me laugh when someone just moves a few rooms and waits, or worse, tumbles.

The other thing about inquisition is that it's not death. The true difficulty of inquisition is killing them afterwards. Alot of people think of inquisition as a 'delayed instakill', but even with a soulless it's far from guaranteed that your getting the kill. The inquisitionee just needs to move away, put up a few vital defenses, and re-commence the fighting.
Shamarah2006-11-04 18:12:00
QUOTE(ceren @ Nov 4 2006, 12:21 PM) 350697

Inquisition is most definately not impossible to pull off. In fact, I wouldn't even call it difficult. It takes a lot of time and power to do, but it isn't really a complicated process. The only thing that really stops it is stuff like shielding and timeslip. It makes me laugh when someone just moves a few rooms and waits, or worse, tumbles.

The other thing about inquisition is that it's not death. The true difficulty of inquisition is killing them afterwards. Alot of people think of inquisition as a 'delayed instakill', but even with a soulless it's far from guaranteed that your getting the kill. The inquisitionee just needs to move away, put up a few vital defenses, and re-commence the fighting.


Well, Silimaur's a paladin so it is near-impossible for him. You're correct on everything else though.
Unknown2006-11-04 20:06:40
QUOTE
someone earlier im sure said they dread to think how hexes could be used effectively, just hearing someone say this made me laugh even more as i consider hexes to be probably the second most powerful skillset in lusternia, maybe thats just personal opinion


Hexes are great for dancers, but they're about useless for guardians. You need things like waning/etc to make it more effective.


QUOTE
The other thing about inquisition is that it's not death. The true difficulty of inquisition is killing them afterwards. Alot of people think of inquisition as a 'delayed instakill', but even with a soulless it's far from guaranteed that your getting the kill. The inquisitionee just needs to move away, put up a few vital defenses, and re-commence the fighting.


A few vital defenses? What do you consider to be a few vital defenses? Most useful defenses are expensive or take time to put up, and without them it's very difficult to be effective in a fight.

Overall, I think inquisition is a little to easy for guardians to pull of, because it basically means the end of a fight. Still, I wouldn't say it's overpowered, any more than things like transmigrate.
Ildaudid2006-11-04 20:18:45
QUOTE(Shamarah @ Nov 3 2006, 09:05 PM) 350549

Vitae ftw?



My point Shamarah is that Rezzing >>> Lich

Yes vitae works on the strip... but you said you would rather have lich, which can be stripped so easily
Unknown2006-11-04 20:29:50
QUOTE(Ildaudid @ Nov 4 2006, 03:18 PM) 350789

My point Shamarah is that Rezzing >>> Lich

Yes vitae works on the strip... but you said you would rather have lich, which can be stripped so easily



you don't lose anything from lich. Why complain if it gets stripped and you have to sip vitae like the rest of the world? And Rezzing/sacrificing cost sooo much more power than lich does, so it's pretty fair, you can't sacrifice at all during raids and rezzing someone in the middle of a fight dooms them to die immediately anyway since they only have 1 health and no defs when they come back to life-not to mention the person who did the rezzing could be out of power afterwards