An Unnerving Pattern

by Unknown

Back to Combat Guide.

Hiriako2006-11-07 17:03:45
For warriors, at least, Crow is certainly better than Stag. Many people constantly argue to me that Night is better than Moon too, if for nothing else than Moonburst just being pure magic damage and Nightkiss being a few different damage types as well as draining health to the recipient.

I dread the day that Glomdoring gets enough Shadowdancers together for a LongNight.

Unless you have a fairly equal number of people, it's hard to objectively judge skills.
Shayle2006-11-07 17:08:00
QUOTE(Hiriako @ Nov 7 2006, 12:03 PM) 351843

I dread the day that Glomdoring gets enough Shadowdancers together for a LongNight.



Uh...why? Longnight, which we have done before, is uh...not so great, especially when looked at with its absurd power cost. It lasts...10 minutes. It costs...50 power (if you have nightkiss, if not, it costs 150 power, that's right, you read correctly, 150 power for a 10 minute effect). The Night skillset has some real gems, but overall, doesn't hold a moonbeam to Moon. tongue.gif
Unknown2006-11-07 17:10:53
QUOTE(Nico @ Nov 6 2006, 07:58 AM) 351461

Ahem. Right, I did admit that my healing isn't top notch when facing druids, but I haven't bothered fixing it cause I've been busy IRL for quite some time now (hence the absence from IG). I've said that from the get-go. However, that aside, I've beaten many, many people without using trueheal (including Tuek, Shamarah, and other top fighters). censor.gif, the only times I ever find myself needing it is in group combat, or against a druid. Don't take shots at me cause you're bitter you lost.


Funny, you mention the one duel a long time ago where you beat me back when you were abusing the bugged poisons envenomed on both swords, and forget the more recent Single Combat Tourney where I killed you twice and you got like... one strike in total?

QUOTE(Shayle @ Nov 7 2006, 07:08 AM) 351844

Uh...why? Longnight, which we have done before, is uh...not so great, especially when looked at with its absurd power cost. It lasts...10 minutes. It costs...50 power (if you have nightkiss, if not, it costs 150 power, that's right, you read correctly, 150 power for a 10 minute effect). The Night skillset has some real gems, but overall, doesn't hold a moonbeam to Moon. tongue.gif


10 minutes of unbreakable BT demesne = Win.
Shorlen2006-11-07 17:11:48
After the phantom nerf to Lightning and Swiftstripes (lessened effect of balance bonuses/penalties), I'm not sure they even make that much of a difference anymore. Trueheart is alright, but it doesn't take the target's balance at the moment, so if they set themselves up to send every domination command twice against a stag follower, it does nothing.

I think I'd really perfer the passive deepwound curing, passive dreamweaver detection, and entanglement resistance of Crow facepaints instead, but since I've never used them, I can't say for certain how much better they'd be to have.

All Stag really has going for it are stagstomp, medicinebag, and stagtotem. I'm not sure what Crow gets for equivilent active skills though...
Unknown2006-11-07 17:15:04
Not to mention, it's kind of easy when defending consists of simply one person dropping choke to wipe a raid.
Shayle2006-11-07 17:21:37
QUOTE(Anonymous @ Nov 7 2006, 12:10 PM) 351845

10 minutes of unbreakable BT demesne = Win.


No one on either side can use any power related skills, correct, for 10 minutes, correct, for 50 (minimum) or 150 (maximum) power. Sorry, not worth it.
Shorlen2006-11-07 17:25:12
Looking at Crow skills in more depth though, unless EyePeck is of the same offensive capabilities as Stagstomp, they have less other useful skills, and rather than getting better healing (medicinebag/stagtotem), they get spying skills (spy/birdseye). Crowform gives them +1 int, right? Which is far better than the +1 dex of Stagform, and Crowform gives them Traverse (flow from the air even when not in forest) and Hoist, which are both far better than what Stagform gives (which is nothing).

Meh, Medicinebag, StagTotem, and StagStomp just don't seem to give enough of a benefit to componsate for Spiders, Murder, Swoop, Crowform, and the facepaints sad.gif

QUOTE(Shayle @ Nov 7 2006, 12:21 PM) 351852
No one on either side can use any power related skills, correct, for 10 minutes, correct, for 50 (minimum) or 150 (maximum) power. Sorry, not worth it.

I think the point is that if the initial situation highly favours Glom, then this is a worthwhile power cost. Think of village influencing - this would give you a massive advantage, as has been shown with the current method of creating an unbreakable demesne (assuming the current method was removed).
Hiriako2006-11-07 17:25:15
Can be if you're well prepared. As Tuek said, an unbreakable BT demesne...horrifying.

For that matter, choke is a brutal skill. Particularly when us warriors are shoved into it. I didn't realize that crow paints do passive deepwounds curing. I knew about entanglement resistance. But passive deepwounds? Gods, I'd kill for that.
Shorlen2006-11-07 17:26:09
QUOTE(Hiriako @ Nov 7 2006, 12:25 PM) 351855
For that matter, choke is a brutal skill. Particularly when us warriors are shoved into it. I didn't realize that crow paints do passive deepwounds curing. I knew about entanglement resistance. But passive deepwounds? Gods, I'd kill for that.

I THINK that's what BoneNose does - can someone correct me if that's wrong?
Unknown2006-11-07 17:26:15
QUOTE(Shayle @ Nov 7 2006, 11:21 AM) 351852

No one on either side can use any power related skills, correct, for 10 minutes, correct, for 50 (minimum) or 150 (maximum) power. Sorry, not worth it.


I was talking to someone about this awhile back who was saying that the members of the coven are immune and can still use feats. I always thought it applied to everyone. Do you remember which it is?


EDIT: Still, this shouldn't turn into a "nerf everyone's skills" slugfest. But for you envoys out there looking for ideas to balance the classes, take a look around here.
Shorlen2006-11-07 17:28:19
QUOTE(Shorlen @ Nov 7 2006, 12:26 PM) 351856
I THINK that's what BoneNose does - can someone correct me if that's wrong?

Oops! It passively cures broken bones, it seems:

QUOTE(Announce 482)
8. Bonenose now has a chance to cure broken limbs as they are broken.


Broken limb resistance is still really nice, compared to others sad.gif
Unknown2006-11-07 17:33:37
QUOTE(Shayle @ Nov 7 2006, 07:21 AM) 351852

No one on either side can use any power related skills, correct, for 10 minutes, correct, for 50 (minimum) or 150 (maximum) power. Sorry, not worth it.


Totally worth it. I guess you don't realize how a demesne is pretty much THE deciding factor in group combat. Since no one can use power skills, no one can break your demesne. You then win the conflict at hand by default.
Daganev2006-11-07 17:52:12
QUOTE(Anonymous @ Nov 7 2006, 09:33 AM) 351863

Totally worth it. I guess you don't realize how a demesne is pretty much THE deciding factor in group combat. Since no one can use power skills, no one can break your demesne. You then win the conflict at hand by default.



What exactly can you do to win when you can't use anypower?

invoke circle works wonders against a demense.

What you have is a 10 minute recess where everybody goes home, and like the skill is named.. has a long night.
Unknown2006-11-07 17:56:52
Longnight in a village influencing would be too horrible to imagine, no breaking the demense, and no campaigning to try and escape into sanctuary. fear.gif It alone could make overwhelming forces meaningless.
QUOTE(Acrune @ Nov 4 2006, 03:31 PM) 350798

It takes 3 skills, good timing, 12 power, and high enough discipline that you get the extra 2 power before the glowing stops. Its nowhere close to easy. Nor is it the end of a fight, back when I was aqua and I didn't know anything about the skills, I was inquisitioned 5 times, and it only killed me once.
Obviously that means aqua's are even more overpowered then celestines. tongue.gif

Here's a quick guide for all circumstances:
Aqua>Celestine>other celest guilds>all other guilds>guild the poster is in. quickexit.gif
Gandal2006-11-07 18:12:32
Don't nerf aquas plz, though you can upgrade other classes. I like my staff! mad.gif
Unknown2006-11-07 18:18:13
QUOTE(Gandal @ Nov 7 2006, 01:12 PM) 351881

Don't nerf aquas plz, though you can upgrade other classes. I like my staff! mad.gif
You realize that was my attempt at a joke? huh.gif
Shorlen2006-11-07 18:19:36
QUOTE(Wesmin @ Nov 7 2006, 12:56 PM) 351872
Longnight in a village influencing would be too horrible to imagine, no breaking the demense, and no campaigning to try and escape into sanctuary. fear.gif It alone could make overwhelming forces meaningless.

Erk, I didn't even think about that blink.gif No campaigning? Ouch! Hurts all sides equally, yes, but Glom can campaign in strategic places first.
Tzekelkan2006-11-07 18:20:07
QUOTE(Wesmin @ Nov 7 2006, 07:18 PM) 351884

You realize that was my attempt at a joke? huh.gif


I think Wesmin's jokes are overpowered, and that he is a griefer. Nerf plz.

EDIT: Yes, I kid.
Gandal2006-11-07 19:08:10
But there have been complaints...
Nico2006-11-07 19:19:20
QUOTE(Anonymous @ Nov 7 2006, 12:10 PM) 351845

Funny, you mention the one duel a long time ago where you beat me back when you were abusing the bugged poisons envenomed on both swords, and forget the more recent Single Combat Tourney where I killed you twice and you got like... one strike in total?


You mean after all my power and willpower were drained through fighting other combatants (Ethelon's escozul darts and half an hour in Shorlen's demense for one of the ffa's)? And didn't I, at that point, send you a tell saying basically "Let's get this over with?" Those FFA's were vastly annoying on many levels: one, for how many people resorted to cheap tactics, and two, how gruelingly long they lasted. In the end, I didn't care anymore who was the best, and I think overall, they turned me off to lusternia a bit. Heck, I didn't even bother trying to find out who won them in the end, Diamante, right?

I honestly forget the other situation where you claim you beat me. It's been a while, but I'd be honestly surprised, if as you say, I only got one attack in. Patchou isn't -that- significant a difference, and that fight with you before was the first occasion where I had even heard about the bug I was "abusing". The only person who's been able to outright embarass me in a fight has been Amaru, and even against him (with faulty speed-defense setup at the time, kept trying to use adrenaline without equilibrium to save on quicksilver sips) I got 4 attacks in. And that was with a glaring problem with aeon defense. So, you're saying you're that much better than Amaru? Pardon me while I chuckle insolently.

I'm pretty sick of all these forum e-peen battles. Shryke took a jab at me saying how I suck because I have weak curing. I commented back that I've proven myself before in many fights (yours was just one that popped into my head, honestly why do you take such offense?). I'm not top tier, I don't pretend to be, but I hold my own pretty well. Sure, my offense is stronger than my defense, but ya know what? I don't care enough to put the effort into fixing the few problems I have. Not anymore and not for a while, at least.

EDIT: Yes, I agree that Glomdoring's abilities have the potential to be outright devastating, but until the point where said abilities actually have more of an impact on the basin, it's hard to fairly judge them. All this conjecture about them being overpowered is merely conjecture, similar to all the speculation about bards. One can't really ascertain their strength until they've been tested and re-tested and seen in wide scale combat situations.