Human wiccans, Crow for warriors

by Unknown

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Ekard2006-12-08 13:16:18
QUOTE(Stan @ Dec 8 2006, 01:22 AM) 360905

Could anyone PM me the Crow skillset ABs, please?

Chek this out. http://www.avaerin.com/scryingpool/index.php/Main_Page
Unknown2006-12-08 13:42:03
No ABs for Crow there, unfortunately.
Ekard2006-12-08 14:10:35
My bad! doh.gif
Narsrim2006-12-08 16:21:26
QUOTE(Stan @ Dec 2 2006, 12:54 PM) 359227

Greetings. I continue asking various questions, so if you can help, share your opinion please.

1. Human wiccans.
Is it a viable choice assuming 80+ level? Will a human wiccan be much worse than a mugwump? Third skill is Hexes, of course.

2. Shadow and Moon.
Assuming wiccans, which skill seems better for PvP? What I see from the logs and experience, it's all about Aeon vs Choke, not much difference besides this. But I think I'm just wrong. So, please clarify both advantages and downsides of these skills.

3. Means of murder smile.gif
Warriors kill with wounds, mages do that with sheer damage. How do wiccans kill? I think there are many ways, but one of them must be the-way-to-go 90% of time. Or it's just mess-them-up/toadcurse or mess-them-up/damage?

4. Tertiary skills for warriors.
Comparing the following choices, which will be better overall?
- ur'guard with Necromancy
- ur'guard with Tracking
- ebonguard with Crow
- ebonguard with Tracking

5. Perpetual question smile.gif
I am a level 82 human with one free reincarnation. I have some credits reserves to change the guild and archetype, and maybe to get some weapon runes or anything in this range. What I'm looking for? I want a class, which will be powerful in PvP, but flexible enough to provide different tactics, so combat wouldn't be damage/damage/damage/whoever's tankier wins. But also I still want to hit a titan one day smile.gif So PvM abilites must be on par as well. Another factor is that I choose from Magnagora and Glomdoring exclusively.


QUOTE(1. Human wiccans.)

I've been a Human wiccan and a Mugwump wiccan. As far as which is better, Hexes is irrelevant. The base speed for to draw is 1.0 seconds whereas the base speed to afflict is 1.0 seconds. A 22.5% equilibrium bonus, doesn't offer much in either case.

The major contrast is going to be Moon vs. Night. Moon requires you to use Waning constantly Waning is 4.0 seconds base so it is significantly faster as a Mugwump than it is as a Human. Choke on the other hand "sticks" after it goes up so you don't have to keep doing it. As such, I feel the higher constitution and lack of elemental weaknesses would be more beneficial for a Shadowdancer. Thus the best racial combination would be Mugwump Moondancer -or- Human Shadowdancer.

This opinion was also shared by Diamante as you will note he reincarnated to a Human upon reaching titan


QUOTE(2. Shadow and Moon.)

Both skillsets are viable. Moon is much more flexible whereas Night (Shadow?) requires you constantly release shadows (which take 1p with Nightkiss to collect) and the effects that are activated are -only- in that room. On the flipside, Nightkiss >>> Moonburst. I feel both are very balanced against each other and as such, I would say one is greater than the other only in one context: Moon has Resurgem whereas Night has no resurrection ability


QUOTE(3. Means of murder smile.gif)

Moondancers kill (in general) via Toadcurse. It is possible to kill with Moonburst, but it depends on the target. Anyone with either high-end health and/or heavy magic resistance is going to be very difficult to kill with damage. Shadowdancers can kill with Toadcurse -and- damage. Nightkiss is much harder to resist. Nightkiss is also 50% cold so it is in turn 25% stronger if you fight on water (or an Aquamancer).

In either case, you will likely want to layer on some afflictions first such as sensitivity if going for damage.


QUOTE(4. Tertiary skills for warriors.)

I don't have a lot of experience as a warrior, but I'd say Crow Ebonguard has some rather interesting potential. Spiderwebs facepaint gives you passive resistance to web, hangedman, and maybe shackles. In any case, that's -awesome-. Dark Rebirth is sexy - giving you an escape from death on Prime -and- passive afflictions against anyone who attacks you. With the new ability in Crow, you can eat carrion in your stomach and heal yourself (quite useful). You also get natural flight, totem return (which can work from any plane now... read: free trip home if you are stuck somewhere), eye peck (awesome for stacking regeneration cures), etc.


QUOTE((5. Perpetual question smile.gif)

Any of the choices you have listed fit what you desire.
ferlas2006-12-08 16:27:58
QUOTE
I've been a Human wiccan and a Mugwump wiccan. As far as which is better, Hexes is irrelevant. The base speed for to draw is 1.0 seconds whereas the base speed to afflict is 1.0 seconds. A 22.5% equilibrium bonus, doesn't offer much in either case.

The major contrast is going to be Moon vs. Night. Moon requires you to use Waning constantly Waning is 4.0 seconds base so it is significantly faster as a Mugwump than it is as a Human. Choke on the other hand "sticks" after it goes up so you don't have to keep doing it. As such, I feel the higher constitution and lack of elemental weaknesses would be more beneficial for a Shadowdancer. Thus the best racial combination would be Mugwump Moondancer -or- Human Shadowdancer.

This opinion was also shared by Diamante as you will note he reincarnated to a Human upon reaching titan


Go furrikin, its cheaper.

And why did your quotes just break nars, they were right before now they arn't working right.

and now they work again.
Narsrim2006-12-08 16:29:35
QUOTE(ferlas @ Dec 8 2006, 11:27 AM) 361234

Go furrikin, its cheaper.

And why did your quotes just break nars, they were right before now they arn't working right.

and now they work again.


Apparently if you
something :):
with emoticons on and edit it, it freaks on you.