Richter2006-12-25 18:08:37
She plays her DS with me though.
Oops, anyway.
Oops, anyway.
Aiakon2006-12-25 18:10:47
QUOTE(Richter @ Dec 25 2006, 06:04 PM) 366173
Sadly, I cannot get my girlfriend to play lusternia. She thinks it's a waste of time, I think.
So does mine.
Narses2006-12-25 18:15:51
Mine does
Anyways, I get this nasty feeling that this event will cause a deal of a mess, and alot less good then we expect.
Ah well, we'll see.
As for ascension, not that anyone would support me, but I really don't think I want it. If someone came up to me and asked, I doubt I'd say yes... but you never know.
Doesn't matter, good luck with it people.
Anyways, I get this nasty feeling that this event will cause a deal of a mess, and alot less good then we expect.
Ah well, we'll see.
As for ascension, not that anyone would support me, but I really don't think I want it. If someone came up to me and asked, I doubt I'd say yes... but you never know.
Doesn't matter, good luck with it people.
Daganev2006-12-25 18:21:32
QUOTE(Hazar @ Dec 25 2006, 07:57 AM) 366135
I really liked Daganev's idea of being able to 'champion' someone in an event.
Thank you... atleast somebody read it.
I'm going to open up a new thread for people to talk about themeselves and eachother, so we can have constructive critiscisim on this thread.
Personally, I think having the pernament karma blessings is a good idea, I just wish that people could group up in competeing for the seal events just as they can for the final event.
Richter2006-12-25 18:28:13
And I kind of wish that the people who had no interest in attaining godhood would not do the tasks to do so... I completely vote for seperating that as a different game/event or removing the bonuses.
Daganev2006-12-25 18:31:29
QUOTE(Richter @ Dec 25 2006, 10:28 AM) 366187
And I kind of wish that the people who had no interest in attaining godhood would not do the tasks to do so... I completely vote for seperating that as a different game/event or removing the bonuses.
I don't think the bonuses matter.
You have compteing for first place in events no matter what. Thats why I want to be able to say, "I am trying for first place in Nature, but I think So and So should become eligable for godhood with my points"
then you can have teams working to get the most points collectively.
Unknown2006-12-25 18:32:21
QUOTE(Richter @ Dec 25 2006, 03:37 AM) 366094
Great idea, I've always wanted to see this since before the game started, and we were all on the MSN group.
I'm definately going for it, and we all know that I'm a poor fighter in Lusternia, but I think I'll even try the combat tasks. This kind of thing seems right up my alley! I love to roleplay, I don't really PK, I rarely talk to Lusternians oocly (Veritrax no longer counts as a lusternian, as he quit ), love just about everything about the game, and I have somewhat of a following (though they're not all completely skilled at combat).
However, some things that concern me:
-The PK-fest at the end. I'd rock as an RP god, but I don't have a system that works.
-Another thing, is that all these people seem to want to try for a seal, and don't actually want to ascend. Might be nice to refrain from trying to win if you don't want to...
-And when vernals ascended in the stories, it's true the took on a whole new life, but they didn't forget their old one, like Gorob for example. It'd be most excellent if you keep some of your old important loot if you have any (even gods have loot!), keep your old info, and your family status stays the same (though you wouldn't necessarily interact with them on the same kind of a level). Now sure, I'd be willing to toss that all away, but reading through the histories, it doesn't seem like an ascended person would need to do so.
I think the labyrinth idea with situations you have to RP would be great, or things that required though. If you're going to have someone that will not be focusing on killing people all the time, it'd be nice for the tasks (at least the final one?) to be less oriented towards that.
All in all, I love this idea, think there might be a few kinks to it, but we'll see how it goes, and have some fun!
You know, if Athana, Ixion or another Kalas doesn't run for Godhood, I'll be fighting for you, man. Even if you are a gloomie I'm going to support you because Orti is a believer of Deepnight and I'm sure many people will support you from other organizations...
So I say, GO!
Ethelon2006-12-25 21:32:39
I like the idea of raising a god through these challenges, but I'm against the Perm Blessings. There are already enough things in this realm that allow one person to be far more overpowering than the next, why is there the need for such rewards for something that is aimed at Raising a RP God?
Daganev2006-12-25 21:41:44
Its not hard to keep a blessing pernsmanetly on your own I don't think... *shrug*
I'm maintaing three right now.
I'm maintaing three right now.
Veonira2006-12-25 21:42:05
Perma blessings do seem pretty powerful. What if some restrictions were introduced, such as you can only use it a certain amount of time per month, each time lasting one hour (something like 3-5 maybe?). It would still be powerful and worth winning, but wouldn't be totally uber.
Or maybe each seal in order to be active for the person who possesses it that year has to be replenished or something, like for the knowledge seal you need to bring in a certain number of scholars, etc.
Just some ideas, because I think having the seals as the prizes is a great idea, but many people think they're too powerful. A person could never lose their blessing, but it wouldn't just be active 100% of the time unless they do something to activate it.
Or maybe each seal in order to be active for the person who possesses it that year has to be replenished or something, like for the knowledge seal you need to bring in a certain number of scholars, etc.
Just some ideas, because I think having the seals as the prizes is a great idea, but many people think they're too powerful. A person could never lose their blessing, but it wouldn't just be active 100% of the time unless they do something to activate it.
Unknown2006-12-25 22:45:12
I realy hope that none of the city or commune leaders decide to have an offical choice and/or use powerblocking, favoring, disfavoring, or outcitzening to influence peoples choices. It would ruin the contest.
Laysus2006-12-25 23:00:16
QUOTE(Laysus @ Dec 25 2006, 04:54 PM) 366143
I'll be in it for the seals. Assuming I can get a new motherboard that will fit a socket A processor in time to participate and on the assumption that my current one being royally buggered turns out to be all that's wrong with my computer.
Corrected.
Shamarah2006-12-25 23:05:10
QUOTE(Greleag @ Dec 25 2006, 05:45 PM) 366259
I realy hope that none of the city or commune leaders decide to have an offical choice and/or use powerblocking, favoring, disfavoring, or outcitzening to influence peoples choices. It would ruin the contest.
Why would a city let its citizens support the raising of a god in direct opposition to it?
Unknown2006-12-25 23:08:13
ICly, doing that whould make sense. OOCly, it would make the contest "Which org can fight better?" rather than "Who would make a good God?"
Deciding who is a better God is more important then who your charcter would like.
What we should do is pick someone that ins't going to like anywhere best.
Deciding who is a better God is more important then who your charcter would like.
What we should do is pick someone that ins't going to like anywhere best.
Unknown2006-12-25 23:42:56
QUOTE(Greleag @ Dec 25 2006, 03:08 PM) 366266
ICly, doing that whould make sense. OOCly, it would make the contest "Which org can fight better?" rather than "Who would make a good God?"
Deciding who is a better God is more important then who your charcter would like.
What we should do is pick someone that ins't going to like anywhere best.
This is an IC event, though, so.. it's all about organisational lines.
Unknown2006-12-25 23:47:35
It's alot like PvP, If it makes IC sense to do something but OOC you know doing that would make the game less fun you don't do it. The leader of a city could go ahead and say "You have to vote for this person or else" but they shouldn't becuase doing that would be to the detriment of the game.
In short, OOC sense trumps IC biases when its for the betterment of the game.
In short, OOC sense trumps IC biases when its for the betterment of the game.
Unknown2006-12-25 23:52:57
QUOTE(Greleag @ Dec 25 2006, 03:47 PM) 366276
It's alot like PvP, If it makes IC sense to do something but OOC you know doing that would make the game less fun you don't do it. The leader of a city could go ahead and say "You have to vote for this person or else" but they shouldn't becuase doing that would be to the detriment of the game.
That's a totally subjective position. It may be to the detriment of others, but it's to the IC benefit of the org. There's a difference between not going the extra mile to screw people over in PK, and doing something(or failing to do something) that would provide a specific benefit to your org.
It's the difference between failing to hurt someone else, and failing to help yourself.
Unknown2006-12-25 23:57:28
For all we know guys, Estarra might dictate that the Ascended God has to become a Neutral, "Rogue" sort of god, and will not be tied down to an org, and must break all ties with a city and its orgs. So it might be a moot point and prevent this from being an organizational thing. I have a feeling they'll have to do that to prevent the god from being accused of a "griefer" or something like that.
I think when it comes time to do Vernal Gods, then it makes sense for organizational politics to apply, since the community will be providing the power, of course.
But then again, I'll let the administration discuss this instead of just speculating.
I think when it comes time to do Vernal Gods, then it makes sense for organizational politics to apply, since the community will be providing the power, of course.
But then again, I'll let the administration discuss this instead of just speculating.
Unknown2006-12-26 00:00:13
QUOTE(Visaeris Maeloch @ Dec 25 2006, 05:52 PM) 366278
That's a totally subjective position. It may be to the detriment of others, but it's to the IC benefit of the org. There's a difference between not going the extra mile to screw people over in PK, and doing something(or failing to do something) that would provide a specific benefit to your org.
It's the difference between failing to hurt someone else, and failing to help yourself.
This IS about not going the extra mile to screw people over. If a city leader says everyone must vote for someone or be ousted they are ruining the basis that this event is based on. That basis is that the person with the most playerbase suport and isn't a idiot will become a God. To oust people that vote for someone other then who you want is paramount to a dictator deporting his opposition.
EDIT: I am not against a city leader saying they support one of the canidates, but forcing everyone in that city to do so as well is wrong.
Unknown2006-12-26 00:06:17
QUOTE(Greleag @ Dec 25 2006, 04:00 PM) 366281
This IS about not going the extra mile to screw people over. If a city leader says everyone must vote for someone or be ousted they are ruining the basis that this event is based on. That basis is that the person with the most playerbase suport and isn't a idiot will become a God. To oust people that vote for someone other then who you want is paramount to a dictator deporting his opposition.
The basis is the person with the right kind of support wins.
The right kind of support being military power, preferably in the form of lots of bodies guarding you with their lives.
If it was about "most playerbase support" it'd be a straight up vote. It's not.