Saran2006-12-25 09:01:45
QUOTE(Noola @ Dec 25 2006, 07:44 PM) 366087
Ok, see.... this is really, really neat!
I'm so going to try to win Noola some godhood! I prolly won't, cause I die SO easily, but I'm gonna try!
And I also want to say thanks to Estarra and the Admin for always trying to come up with nifty ideas and new things. There's a LOT of negativity in this thread! People are so quick to see and point out all the things that might turn out badly that I wonder if they consider how much hard work and thought must go into this sort of thing. Yeah, there's a chance it might not turn out perfectly, but that's prolly why it's an experiment. The word sort of implies trial and error, doesn't it? If it totally doesn't work out - if the winner of the goodhood either decides they don't like it or if they turn out to be an awful God, well that's so not the end of the world. I'm sure there can be some event where-in their divinity is lost somehow and they'll go back to being boring old mortals again or something and the Admin will tweak the system and then try it again sometime.
Remember what Cartman said folks: Nobody likes a Negative Nancy!
I would be a little upset if someone ascended and lost it because they beat out someone who would have done well. It would be hard to judge but there are some people who I really hope don't try for it.
Noola2006-12-25 09:14:09
QUOTE(Saran @ Dec 25 2006, 03:01 AM) 366089
I would be a little upset if someone ascended and lost it because they beat out someone who would have done well. It would be hard to judge but there are some people who I really hope don't try for it.
I'm confused... You'd be upset if someone ascended and lost because they beat out someone who would have done well?
If the person who ascended lost it, wouldn't it be because THEY did badly and therefore deserved to lose it? How would that have anything to do with whoever didn't get it, but might have done well? Or did I misunderstand what you mean? It's been a looooooong holiday weekend so far (and the actual holiday hasn't even started yet! ) so my brain might be a bit slow on the uptake right now.
Saran2006-12-25 09:25:27
QUOTE(Noola @ Dec 25 2006, 08:14 PM) 366091
I'm confused... You'd be upset if someone ascended and lost because they beat out someone who would have done well?
If the person who ascended lost it, wouldn't it be because THEY did badly and therefore deserved to lose it? How would that have anything to do with whoever didn't get it, but might have done well? Or did I misunderstand what you mean? It's been a looooooong holiday weekend so far (and the actual holiday hasn't even started yet! ) so my brain might be a bit slow on the uptake right now.
If there was someone who could have done well as the ascended god but was beaten out by someone who didn't. So if A and B were to fight over the staff, A wins but eventually looses the ascension. Imagine how B would feel if they truly wanted it and probably would have done really well.
Tekora2006-12-25 09:33:41
I think the idea of RP Gods is an awesome one. The playerbase needs more choice in their pantheon than just their organization's patron. However, I while I think highly of the idea, I dislike the way the ascended god is being chosen. As such, I ask that if the person that wins godhood proves to be unsatisfactory in their duties, that they not be used to judge the validity of the notion of RP gods. Instead, let the job performance of someone who applies for the position, is screened by the Admins, and is chosen according to their qualifications and character, not by whether they won a hamsterhunt and hid from enemies for an hour, be the deciding factor as to whether this is a good idea or not.
Thanks for reading.
Thanks for reading.
Richter2006-12-25 09:37:01
Great idea, I've always wanted to see this since before the game started, and we were all on the MSN group.
I'm definately going for it, and we all know that I'm a poor fighter in Lusternia, but I think I'll even try the combat tasks. This kind of thing seems right up my alley! I love to roleplay, I don't really PK, I rarely talk to Lusternians oocly (Veritrax no longer counts as a lusternian, as he quit ), love just about everything about the game, and I have somewhat of a following (though they're not all completely skilled at combat).
However, some things that concern me:
-The PK-fest at the end. I'd rock as an RP god, but I don't have a system that works.
-Another thing, is that all these people seem to want to try for a seal, and don't actually want to ascend. Might be nice to refrain from trying to win if you don't want to...
-And when vernals ascended in the stories, it's true the took on a whole new life, but they didn't forget their old one, like Gorob for example. It'd be most excellent if you keep some of your old important loot if you have any (even gods have loot!), keep your old info, and your family status stays the same (though you wouldn't necessarily interact with them on the same kind of a level). Now sure, I'd be willing to toss that all away, but reading through the histories, it doesn't seem like an ascended person would need to do so.
I think the labyrinth idea with situations you have to RP would be great, or things that required though. If you're going to have someone that will not be focusing on killing people all the time, it'd be nice for the tasks (at least the final one?) to be less oriented towards that.
All in all, I love this idea, think there might be a few kinks to it, but we'll see how it goes, and have some fun!
I'm definately going for it, and we all know that I'm a poor fighter in Lusternia, but I think I'll even try the combat tasks. This kind of thing seems right up my alley! I love to roleplay, I don't really PK, I rarely talk to Lusternians oocly (Veritrax no longer counts as a lusternian, as he quit ), love just about everything about the game, and I have somewhat of a following (though they're not all completely skilled at combat).
However, some things that concern me:
-The PK-fest at the end. I'd rock as an RP god, but I don't have a system that works.
-Another thing, is that all these people seem to want to try for a seal, and don't actually want to ascend. Might be nice to refrain from trying to win if you don't want to...
-And when vernals ascended in the stories, it's true the took on a whole new life, but they didn't forget their old one, like Gorob for example. It'd be most excellent if you keep some of your old important loot if you have any (even gods have loot!), keep your old info, and your family status stays the same (though you wouldn't necessarily interact with them on the same kind of a level). Now sure, I'd be willing to toss that all away, but reading through the histories, it doesn't seem like an ascended person would need to do so.
I think the labyrinth idea with situations you have to RP would be great, or things that required though. If you're going to have someone that will not be focusing on killing people all the time, it'd be nice for the tasks (at least the final one?) to be less oriented towards that.
All in all, I love this idea, think there might be a few kinks to it, but we'll see how it goes, and have some fun!
Daganev2006-12-25 09:44:20
Too many posts.
I see two stages to this event. Stage 1: winning the Seal spots. Stage 2: Ascension.
Stage 2: is allready filtered by people willing to put thier support behind that person... great!.
However, can Stage 1 have the same kind of support? Could people hunt or kill or debate or whatever as a champion of sorts for a person who they think would make a good god?
That is, stage 1 becomes a filter from 500 players to 9 players, and then stage 2 becomes the filter from 9 to 1.
Am I making sense?
I see two stages to this event. Stage 1: winning the Seal spots. Stage 2: Ascension.
Stage 2: is allready filtered by people willing to put thier support behind that person... great!.
However, can Stage 1 have the same kind of support? Could people hunt or kill or debate or whatever as a champion of sorts for a person who they think would make a good god?
That is, stage 1 becomes a filter from 500 players to 9 players, and then stage 2 becomes the filter from 9 to 1.
Am I making sense?
Noola2006-12-25 09:51:55
QUOTE(Saran @ Dec 25 2006, 03:25 AM) 366092
If there was someone who could have done well as the ascended god but was beaten out by someone who didn't. So if A and B were to fight over the staff, A wins but eventually looses the ascension. Imagine how B would feel if they truly wanted it and probably would have done really well.
Ooooh! Duh. I'm all exhausted by family, excuse my brainlessness.
Well, Person B would probably feel upset, yes. But since this prolly won't be a one-off thing, they can always try again the next time. And if the winner had to have been removed, then the next time they try, the situation will likely be different and/or improved and if they'd really have done well, then they've a good shot at it then.
Viravain2006-12-25 09:52:24
Just so everyone knows an Ascended God is not the same thing as a Vernal God. Vernal gods were created by consuming the power within the Edifices of Power(nexuses if you will). If you look at the very last paragraph of the Histories it specifically mentions the creation of Ascended Gods.
Richter2006-12-25 10:03:00
Ah, I didn't recognize the difference, I'll have to re-read (especially considering there's a history competition).
And the edifices of power they reference -are- specifically nexuses? That was debated the other day by a few people.
And the edifices of power they reference -are- specifically nexuses? That was debated the other day by a few people.
Anisu2006-12-25 10:11:46
I hope all the people that run for it will realise that
1. being and RP god is a big sacrifice and if you like just hanging out your nexus or pking or bashing then this isn't for you.
2. that their actions will decide for a major part if others will ever get a chance to become an ascended god, and if it was ever planned a vernal god
I honoustly can see only a handfull off people fit for this, and none of them are in my city
1. being and RP god is a big sacrifice and if you like just hanging out your nexus or pking or bashing then this isn't for you.
2. that their actions will decide for a major part if others will ever get a chance to become an ascended god, and if it was ever planned a vernal god
I honoustly can see only a handfull off people fit for this, and none of them are in my city
Lysandus2006-12-25 10:27:30
I only wanted Lysandus to be able to gain the seal of justice and able to seal Kethuru though I do not like the part where you have to sacrifice all of it.
Perhaps there has to be a way to roleplay in channelling your powers to strengthen the seals and return back to Mortalhood.
Perhaps there has to be a way to roleplay in channelling your powers to strengthen the seals and return back to Mortalhood.
Morvior2006-12-25 12:36:01
After reading through all of this.. Sure, people are biased towards their own org and own OOC friendships and stuff, but some people need credit for being able to draw a line and respecting it, right? I might just be thinking too good of people, but anyway, I like the sound of this, and even though I'm more or less a newbie, I'm still going to go for a few of the seals. The RP will be great. :>
Unknown2006-12-25 12:51:52
I'm rather surprised, a few of Celest actually wants to be a God or a Goddess because most of them don't want to sacrifice family nor friends.
---
Love the concept, though. But the last challenge needs working on. Maybe an additional twist to holding the staff?
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Love the concept, though. But the last challenge needs working on. Maybe an additional twist to holding the staff?
Accalia2006-12-25 13:10:30
Some of my thoughts, and then an idea.
This is a great idea, and I appreciates the admins trusting us with the responsibility that comes with it. The thread has a lot of great points and I agree with so many from both sides of the spectrum. One of my biggest worries was about the org vs. org aspect, but then I put it in an IC point of view (with a "what would I do/want in RL too" slant) :
In order to save humanity, your world needs to choose one and only one mortal to raise ascend to Godhood. OMG! Of coarse there is going to be chaos, killing, and perhaps even war. Yes, popularity is going to be a big factor. All the different religions, villages, cities, communes, races etc... Wow, imagine doing this in RL?!
Looking at it that way, I can be okay with the violence aspect. There's still a huge problem for me though:
What do we look for and want when we are choosing a God/religion/faith to dedicate ourselves to? When I think of an Order IC, I think of religion, ideals and devotion. That said, how can we ever choose who we would support without knowing what sort of religion and Order we will be supporting?!
So, my first (incomplete) idea is that the people who will be competing should be given a little time, to come up with their plan, and then let the public know at least the jist of what sort of Order/religion/theme they plan to develop.
I say this because IC, Accalia will not support and die repeatedly for someone just because they have an org in common, or are friendly. If the final competion ends up being this bloodbath, I HOPE xp loss will remain intact durring it. That is a big factor to a lot of people and its one of the reasons Accalia will not support just anyone. However, she would die over and over to support an potential Order and religion that she is interested in.
I would prefer to find a different way to do this, but do not have any (complete) ideas formed yet that are witthout flaw as well. Experiments are exactly that. We will learn and adapt from the outcome. I dont think that this can mess up so bad that it ruins anything. In fact, if it ends with someone insanely wrong for the role, I think we can handle it IC and even have fun with it. Think about an order.. it needs essence to build shrines, give favours etc.. it loses essence when members die. Orders can enemy other orders, Gods eat erm.. merge with Gods. It wouldnt be a problem to keep the new Order from getting too big. Plus I trust that the admins mean and will enforce what they've said.
Points and agreements:
Make the final contestants draft up their plans for Godhood
If its gotta be bloody, keep xp loss or even increase it
Lose the karma buffs.. this is serious!
Oo and a new one! Maybe make the new order start at a little bit of a lower level. Like maybe they cant offer of gold for essence or something..
Whew, I'm done but could of said more, theres so many facets, its great.
Happy Holidays
This is a great idea, and I appreciates the admins trusting us with the responsibility that comes with it. The thread has a lot of great points and I agree with so many from both sides of the spectrum. One of my biggest worries was about the org vs. org aspect, but then I put it in an IC point of view (with a "what would I do/want in RL too" slant) :
In order to save humanity, your world needs to choose one and only one mortal to raise ascend to Godhood. OMG! Of coarse there is going to be chaos, killing, and perhaps even war. Yes, popularity is going to be a big factor. All the different religions, villages, cities, communes, races etc... Wow, imagine doing this in RL?!
Looking at it that way, I can be okay with the violence aspect. There's still a huge problem for me though:
What do we look for and want when we are choosing a God/religion/faith to dedicate ourselves to? When I think of an Order IC, I think of religion, ideals and devotion. That said, how can we ever choose who we would support without knowing what sort of religion and Order we will be supporting?!
So, my first (incomplete) idea is that the people who will be competing should be given a little time, to come up with their plan, and then let the public know at least the jist of what sort of Order/religion/theme they plan to develop.
I say this because IC, Accalia will not support and die repeatedly for someone just because they have an org in common, or are friendly. If the final competion ends up being this bloodbath, I HOPE xp loss will remain intact durring it. That is a big factor to a lot of people and its one of the reasons Accalia will not support just anyone. However, she would die over and over to support an potential Order and religion that she is interested in.
I would prefer to find a different way to do this, but do not have any (complete) ideas formed yet that are witthout flaw as well. Experiments are exactly that. We will learn and adapt from the outcome. I dont think that this can mess up so bad that it ruins anything. In fact, if it ends with someone insanely wrong for the role, I think we can handle it IC and even have fun with it. Think about an order.. it needs essence to build shrines, give favours etc.. it loses essence when members die. Orders can enemy other orders, Gods eat erm.. merge with Gods. It wouldnt be a problem to keep the new Order from getting too big. Plus I trust that the admins mean and will enforce what they've said.
Points and agreements:
Make the final contestants draft up their plans for Godhood
If its gotta be bloody, keep xp loss or even increase it
Lose the karma buffs.. this is serious!
Oo and a new one! Maybe make the new order start at a little bit of a lower level. Like maybe they cant offer of gold for essence or something..
Whew, I'm done but could of said more, theres so many facets, its great.
Happy Holidays
Unknown2006-12-25 13:24:54
QUOTE
Just so everyone knows an Ascended God is not the same thing as a Vernal God. Vernal gods were created by consuming the power within the Edifices of Power(nexuses if you will). If you look at the very last paragraph of the Histories it specifically mentions the creation of Ascended Gods.
Just out of curiosity, if this Ascended God thing works out, do you think eventually you will allow Orgs to choose a Vernal God and sacrifice power to do it.
I don't see the Ascended god having any org ties--in fact, my guess is the god will be forbidden to maintain ties to one particular org at first, to prevent OOC abuse, or using IC relationships. Like others have said, I'd hate to see this come down to an org vs. org fight, at least for this first one.
Kaervas2006-12-25 13:29:40
It's quite an interesting idea, one of the last things I'd have expected to come from that event. Most of the people I've spoken to are only interested in getting the seals, I know of 3 people who are aiming for ascension so far.
Shiri2006-12-25 13:41:21
Maybe we should take a vote on removing the permablessings from the seals...
Unknown2006-12-25 13:46:57
A vote really doesn't mean anything, as Estarra has the final say, and sometimes people vote for conflict quests to come back when the admin made a decision it does more harm than good.
If you guys are really concerned, maybe a winner should always have the option to trade the godhood rite to an ally or accept godhood by proxy. Like say if Character A wants the Karma blessing and wants to give the Godhood pact to Character B, for instance. That way, we get a fun contest and you don't have to worry about it being a waste.
If you guys are really concerned, maybe a winner should always have the option to trade the godhood rite to an ally or accept godhood by proxy. Like say if Character A wants the Karma blessing and wants to give the Godhood pact to Character B, for instance. That way, we get a fun contest and you don't have to worry about it being a waste.
Ildaudid2006-12-25 14:00:18
QUOTE(Shiri @ Dec 25 2006, 08:41 AM) 366119
Maybe we should take a vote on removing the permablessings from the seals...
Hehe maybe we should vote if you should change your avatar -teases his lil skunk buddy-
Nah, Phred is right tho, voting wouldn't really mean anything, she holds the final say.
Oh yeah, Merry Christmas if you celebrate it.
Xavius2006-12-25 14:24:14
I think having people compete for an honors line alone would get you the group that you don't want. You'll put the emphasis on something that only has fame appeal, which will get more attention from casual players, as opposed to the people who made their own name and want something useful for all the time they spend in game. Seriously, some of those blessings aren't big deals. Nature and Justice aren't things combatants beat each other up over.