Developing Maneuvers

by Exeryte

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Exeryte2006-12-30 00:09:45
Is anyone able to help develop my Blademaster maneuvers? They tend to be very terrible and primitive as they are.

CODE
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Name             Action     Wounds

------------------------------------------------------------------------------
Legs             Strike     Pinleg, legtendon, pierceleg, and legartery
Head             Strike     Scalp, sliceear, slitthroat, and behead
Chest            Strike     Heartpierce, collapselungs, and puncturelung
Arm              Strike     Severnerve, piercearm, and armartery
Gut              Strike     Disembowel and opengut
*******************************************************************************


Any help would be greatly appreciated...
Clise2006-12-30 04:07:07
Hmm generally I won't recommend using maneuvers to start off unless you are lazy like me. Only go for maneuvers if you want to strike a particular affliction and the body part is at the wounding stage to allow that.

So stuff like slitlock (Still usable on people without cleanse enchantment, the spell itself, green or gedulah), heartpierce and such.
Ceren2006-12-30 05:06:19
I'm no expert on maneuvers, but I can see that some of those wounds aren't possible to get with strikes.
Clise2006-12-30 05:49:36
QUOTE(ceren @ Dec 30 2006, 01:06 PM) 367680

I'm no expert on maneuvers, but I can see that some of those wounds aren't possible to get with strikes.


Eh now that you mentioned it... behead is hack down only. Slitthroat is swing only. Legtendon is swing only. Scalp is swing only. Sliceear is swing only. Not sure on the rest. I don't think you have much jab afflicts for head.
ferlas2006-12-30 07:18:03
No head strike afflictions at all, striking the head will not give a single affliction as a blademaster.
Exeryte2006-12-30 16:54:55
blush.gif Told you they were terrible. So, would it be more advantageous to have maneuver for performing only one or two afflictions? Like a Swinghead maneuver for slitthroat and scalp, and a Jabchest maneuver for heartpierce?

Thanks for the feedback. I have figured out why I can never kill anyone. laugh.gif
Unknown2006-12-30 19:07:35
Your current maneuvers are... let's face it. Bad.

You don't make a maneuver that can hit with every possible affliction on that limb. If you want that, you just strike/hack down/assault normally. Maneuvers are used when you want a SPECIFIC affliction on the enemy, and do not care about others. For example that you REALLY want behead on the enemy, and not slitthroat or anything else, then you attack 'em with a behead-ONLY maneuver. Of course, they still need critical wounds on that limb. Good maneuvers are: behead-only, slitthroat-only, pinleg-only... these are just the basic ones.

If you want to deal wounds, but do not care about the affliction you deal, or if you are not sure what affliction you want to deal at the current blow (just want to do anything0, you use the regular hits.
Exeryte2006-12-30 21:14:10
CODE
*****************************************************************
Name             Action     Wounds

------------------------------------------------------------------------------
Behead           Hack       Behead
Legtendon        Swing      Legtendon
Pinleg           Jab        Pinleg
Heartpierce      Jab        Heartpierce
Slitthroat       Swing      Slitthroat
*******************************************************************************

Okay. This might work a bit better for specific wounds...I was thinking that I'd use regular targetting to build up the damage condition on a body part, and once it seems to be high enough, use one of the above maneuvers to do a specific wound.
ferlas2006-12-31 18:34:55
QUOTE

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Name Action Wounds

------------------------------------------------------------------------------
Behead Hack Behead
Legtendon Swing Legtendon
Pinleg Jab Pinleg
Heartpierce Jab Heartpierce
Slitthroat Swing Slitthroat
*******************************************************************************


Your a blademaster you said?

ab blademaster legtendon
Bodypart: Leg
Minimum Wound State: Critical
Maneuver: Jab, one-handed sword
Severing the tendon of the leg just above the ankle is a vicious maneuver that will knock your foe down and prevent him from standing up.

Jab.

The only thing I'm seeing as a blademaster is never use any swing or hack apart from hack down and rarely use strikes on the head.
Exeryte2006-12-31 19:33:38
doh.gif Switched the Legtendon maneuver to the jab action. Thanks for noticing that.

Now, I think I'm all set...let me know if there should be a few other things I should change. smile.gif
Unknown2006-12-31 20:36:17
I've never played a warrior, so bear that in mind.

Doesn't the "hack" verb hit either head/torso or gut/torso depending on whether it's a hack up or hack down? I remember reading somewhere that people usually have a backup affliction so that if hack down doesn't hit head, you still have a chance of afflicting something on that person's torso.

It might not apply to this specific scenario (because of my shaky knowledge of warrior combat), but the idea itself comes from some of the upper tier warriors.
Exeryte2006-12-31 20:57:53
Hack down hits the head and chest, while hack up hits the gut and legs.

It wouldn't be a bad idea if I just had a hack down alias instead of trying to behead. If I didn't suceed in beheading them, there is always a good chance of slicing an ear off, cutting open the chest, etc.
Unknown2007-01-01 00:17:24
I think the point was more to have a maneuver that will try to behead and nothing else if you hit head, but if you happen to hit chest instead, it tries to collapsellungs. As an alternative to never getting an affliction if you use that maneuver and hit the chest instead of the head.
Exeryte2007-01-01 00:29:08
All of the Blademaster chest afflictions (puncturelung, puncturechest, heartpierce, and collapselungs) are all caused with jabs, and hack down is a swinging action.