Ekard2007-01-11 14:04:29
QUOTE(ferlas @ Jan 11 2007, 04:15 PM) 372025
Or give druids the ability to do 1k damge to up to twenty people in the same room? And give wiccans the ability to lust people as well.
Some sort of water flow would be way more useful for the water/earth plane than faethorn. Faethorn has unique room names and is faster to walk to than flow, water on the other hand has lots of repetive rooms and two different areas. Flow on home grounds isn't that useful, walkings faster, its not easier but it is faster, and dosn't give a 4 second delay to attacks. Flow on the earth plane would be amazing but flow on the faethorn isn't that impressive, you have to think before you compare these things really.
Yea i know how awasome would it be elemental plane, that is why i wantt it so bad. I didnt cried how OP it is.
QUOTE(Shiri @ Jan 11 2007, 04:15 PM) 372026
K, give us trueheal and hailstorm then. After all, you can just SHIELD.
EDIT: Ninja'd by Ferlas
Well trueheal is nice i cant argue with you that you want it
And i wouldnt have nothing against druids to have hailstorm/bulderblast attack. I had to deal with Geos bulderblasts and it isnt anything that is too hard to deal with.
QUOTE(ferlas @ Jan 11 2007, 04:16 PM) 372027
As a note as well, raiders have to deal with the same stupid currents as the defenders so its not just a one way street there.
Yea, but defenders are often trying to avoid you so they are running like mad anyway.
Shorlen2007-01-11 15:35:44
I will point out that Water and Earth have different continents. You can't flow between continents. You can't even flow between local areas. If you had a water flow, you'd still have to get to the starry sea/lake of dreams/mountains of madness/etc before you could flow.
EDIT: And, also remember, when Seren and Glom are fighting on Ethereal (Ethereal is kinda "supposed" to be our open-PK arena, like you guys have Water and Earth, from what I can tell), both sides can use flow to both get to the fight and run away from the fight very fast.
EDIT: And, also remember, when Seren and Glom are fighting on Ethereal (Ethereal is kinda "supposed" to be our open-PK arena, like you guys have Water and Earth, from what I can tell), both sides can use flow to both get to the fight and run away from the fight very fast.
ferlas2007-01-11 16:35:13
QUOTE(Ekard @ Jan 11 2007, 02:04 PM) 372035
And i wouldnt have nothing against druids to have hailstorm/bulderblast attack. I had to deal with Geos bulderblasts and it isnt anything that is too hard to deal with.
Boulderblast does less damage as a whole than hailstorm and I still think boulderblast and hailstorm are overpowered for group combat.
EDIT: I don't think boulderblast or hailstorm should be hitting more than 2 or three people without losing some of its damage. I was thinking something along the lines of diminishing returns as hailstorm/bb hits every extra person over the number 2 or 3 it starts to do about 10 or 15% less damage as a whole to everyone it hits. Just now you can effectivly do up to and more than 20000 damage as a whole with just one hailstorm/bb which is way more than any other class could even come near.
QUOTE(Ekard @ Jan 11 2007, 02:04 PM) 372035
Yea, but defenders are often trying to avoid you so they are running like mad anyway.
True but the currents can help and hinder you running away, I know a few times I would have made it out if it hadn't have been for currents just as I know a few times I got away because of currents probally. Its a two way thing.
Ashteru2007-01-11 16:37:50
Hailstorm and boulderblast should hit everyone, not just enemies.
Shiri2007-01-11 16:39:57
QUOTE(Ashteru @ Jan 11 2007, 04:37 PM) 372099
Hailstorm and boulderblast should hit everyone, not just enemies.
I remember Terenas owning me so hard (on his own team) with that one. And some D-name that reminds me of Daxera but isn't.
Unknown2007-01-11 16:40:34
I think they used to, before the whole "declare" and karma part of Avenger went in.
Anarias2007-01-11 18:39:24
QUOTE(Shiri @ Jan 11 2007, 09:39 AM) 372102
I remember Terenas owning me so hard (on his own team) with that one. And some D-name that reminds me of Daxera but isn't.
Dumihru?
Mirk2007-01-11 19:15:13
QUOTE(Ashteru @ Jan 11 2007, 10:37 AM) 372099
Hailstorm and boulderblast should hit everyone, not just enemies.
That sounds like a good idea. And in response to requiem, just have it autodeclare everyone in the room.
Shiri2007-01-12 02:24:50
QUOTE(Anarias @ Jan 11 2007, 06:39 PM) 372189
Dumihru?
No, she was a Celestine.
Sylphas2007-01-12 05:39:37
And a Moondancer.
Gelo2007-01-12 06:04:45
QUOTE(Ekard @ Jan 11 2007, 10:13 PM) 372013
So if i put illusory terrain in forest you wont be able to flow to me?? Or maybe i need to flood that forest room?
What I meant is you have to tag along someone who can meld and then cast an illusionarry terrain on it. This is very nice in raiding into enemy territories. If your mage ever gets to have at least one demesne, it makes the defender druid's ability to defend the territory much weaker since he has to try to move to your location to forest it (cant flow since you've already changed the terrain). If you have icewall on he would have to leap to you, taking him out of balance. He would then try to reforest it but he won't be able to since it has an illusion. This takes him out of eq. Then he has to destroy the illusion, loosing another eq balance, then forest just to be able to break the unwanted demesne in, loosing another eq balance... That kind of thing. So there... icewall, mage, illusion = great in raid standoffs.
Kaervas is very good at this. Its so hard to break his demesne since he will be there to lock you as soon as you try to remove it. It was so much better during the days when mages can summon in a demesne.