To Be a Good Knight...

by Unknown

Back to Combat Guide.

Shorlen2007-01-22 11:51:10
Don't forget other factors, like being webbed or paralysed or stunned or hindered in other ways. Just because you regain balance faster doesn't mean you can instantly use that balance.
Genevieve2007-01-22 12:04:28
It's true. It a quickened guardian hits you with enlarge at the beginning of the battle and gets you with web and other similar afflictions, high speed isn't going to help you much. You better be able to hit hard when you can.
ferlas2007-01-22 12:26:48
I've never really seen rapiers scratch me at all, even diamante when he was a knight with rapiers or xenthos's never really felt like they hurt that much and were fairly easy to tank when I was a wiccan, max wounding rapiers also do basically no damage. Scimitars and rapiers may be balanced out fairly well for one on one combat maby but I'd definatly say scimitars come out better in group combat the ability to pinleg or get a slit throat or any good heavy affliction in one strike or combo is priceless and I'm not sure but the only rapiers I've seen able to actually do that were pre nerf in the hands of a titan before buffs were nerfed as well.
Xenthos2007-01-22 13:48:18
QUOTE(ferlas @ Jan 22 2007, 07:26 AM) 376117
I've never really seen rapiers scratch me at all, even diamante when he was a knight with rapiers or xenthos's never really felt like they hurt that much and were fairly easy to tank when I was a wiccan, max wounding rapiers also do basically no damage. Scimitars and rapiers may be balanced out fairly well for one on one combat maby but I'd definatly say scimitars come out better in group combat the ability to pinleg or get a slit throat or any good heavy affliction in one strike or combo is priceless and I'm not sure but the only rapiers I've seen able to actually do that were pre nerf in the hands of a titan before buffs were nerfed as well.

Just as a note, my rapiers are more like scimitars than rapiers. 43/230/205.

And yes, tanking faeling weaponry isn't that hard. happy.gif
ferlas2007-01-22 14:04:16
Ya this was before the weapons got nerfed and before the buffs got nerfed as well so you'd be doing even less damage and wounding now, I just don't see rapiers as that useful.
Xenthos2007-01-22 15:16:28
QUOTE(ferlas @ Jan 22 2007, 09:04 AM) 376131
Ya this was before the weapons got nerfed and before the buffs got nerfed as well so you'd be doing even less damage and wounding now, I just don't see rapiers as that useful.

Actually, I'm doing the same now I was then. My weapons weren't touched, and my strength hasn't changed either since they made flex +3 weight.
Diamante2007-01-22 16:44:44
Could also take a look at at almost every skilled offensive warrior in the game throughout lusternia's past.

Murphy (used hammers)
Alger (used rapiers)
Daevos (currently uses rapiers, I think)
Diamante (used rapiers/hammers)
Terenas (used rapiers)
Icarus (used hammers before he went axelord, I think)
Nico (used hammers)
Ethelon (used hammers)

Ixion (used old pre-nerf broadswords)
Malicia (used scims)

Bit of a trend, but I suppose everyone else knows better, so I won't argue the topic further
ferlas2007-01-22 17:31:49
QUOTE(Diamante @ Jan 22 2007, 04:44 PM) 376167
Could also take a look at at almost every skilled offensive warrior in the game throughout lusternia's past.

Murphy (used hammers) pre nerf/buffs and in fact said that with post nerf would probally be using morning stars
Alger (used rapiers)pre nerf/buffs
Daevos (currently uses rapiers, I think) pre nerf/buffs now uses scimitars and broadswords I think?
Diamante (used rapiers/hammers) pre nerf/buffs
Terenas (used rapiers) pre nerf/buffs? dont know if hes still around
Icarus (used hammers before he went axelord, I think) pre nerf/buffs
Nico (used hammers)
Ethelon (used hammers) now uses scimitars

Ixion (used old pre-nerf broadswords) now uses scimitars
Malicia (used scims) probally still uses scims?

Bit of a trend, but I suppose everyone else knows better, so I won't argue the topic further


Bit of a Trend seems to be pre nerf =rapiers, post nerf=scims?
Xenthos2007-01-22 17:33:50
I think you mean "pre," Ferlas-- I'm pretty sure Terenas' rapiers were closer to mine than the current "average rapier".
Rylan2007-01-22 17:34:32
QUOTE(Xenthos @ Jan 22 2007, 10:16 AM) 376143
Actually, I'm doing the same now I was then. My weapons weren't touched, and my strength hasn't changed either since they made flex +3 weight.

I just got flex and I only get a +2 out of it... does it increase with more athletics?
ferlas2007-01-22 17:35:46
QUOTE(Xenthos @ Jan 22 2007, 05:33 PM) 376182
I think you mean "pre," Ferlas-- I'm pretty sure Terenas' rapiers were closer to mine than the current "average rapier".


erk fixed
Daganev2007-01-22 17:36:43
as Shikari told me... Real Warriors have more sets of weapons than they know what to do with.
Xenthos2007-01-22 17:36:46
QUOTE(Rylan @ Jan 22 2007, 12:34 PM) 376183
I just got flex and I only get a +2 out of it... does it increase with more athletics?

Nope, +2 to actual strength is what you're always supposed to get out of it. It used to give +2 flat. After the change, it gave +2 by itself, or... +2 with itself and bear. It was then increased to be +3 weight, which means it always, always gives a +2 flat increase to strength. +3 from flex, and +1 from Bear or from the Highmagic strength buff gives you +3 str total, the same it would have pre-change.

It was a necessary modification to flex and I'm really glad they did it.

(By the way, check HELP BUFFS for more details on weighting)
Xenthos2007-01-22 17:39:00
QUOTE(ferlas @ Jan 22 2007, 12:35 PM) 376184
erk fixed

You screwed it up again in your added comment. "Pre" was rapiers, "Post" is generally scimitars (or scimitar-like rapiers).

Edit: (And you fixed it now!) happy.gif
ferlas2007-01-22 17:39:56
QUOTE(Xenthos @ Jan 22 2007, 05:39 PM) 376188
You screwed it up again in your added comment. "Pre" was rapiers, "Post" is generally scimitars (or scimitar-like rapiers).


Ha! fixed it before you said ninja.gif
Rylan2007-01-22 17:52:17
QUOTE(Xenthos @ Jan 22 2007, 12:36 PM) 376187
Nope, +2 to actual strength is what you're always supposed to get out of it. It used to give +2 flat. After the change, it gave +2 by itself, or... +2 with itself and bear. It was then increased to be +3 weight, which means it always, always gives a +2 flat increase to strength. +3 from flex, and +1 from Bear or from the Highmagic strength buff gives you +3 str total, the same it would have pre-change.

It was a necessary modification to flex and I'm really glad they did it.

(By the way, check HELP BUFFS for more details on weighting)


Sorry for the thread hijacking...

So Flex give +3 weight
Bear +1

which gets me to +3 Strength

if I used the high magic strength skill that would get me another +1 weight but no strength, but if I used that and had a herofete, I would get to +4 Strength.... not that it would happen, but hypothetically?
Xenthos2007-01-22 17:54:32
QUOTE(Rylan @ Jan 22 2007, 12:52 PM) 376202
Sorry for the thread hijacking...

So Flex give +3 weight
Bear +1

which gets me to +3 Strength

if I used the high magic strength skill that would get me another +1 weight but no strength, but if I used that and had a herofete, I would get to +4 Strength.... not that it would happen, but hypothetically?

Right.
Diamante2007-01-22 17:59:23
QUOTE(ferlas @ Jan 22 2007, 09:31 AM) 376181
Bit of a Trend seems to be pre nerf =rapiers, post nerf=scims?



Alger, Myself, Terenas, Icarus did not have pre-nerf rapiers/hammers.

50/212/225 is fairly possible to forge, at least very close, and 50/205/225 is definately forgeable, and those were the ones I used. Plus I'm 90% certain you weren't playing lusternia when Icarus was not an axelord, so I'm assuming your making a canvas assumption on what weapons people did or didn't use, which isn't good arguing, but as is common in your posts, you've made a decision and will ignore any form of counter-arguement, so it's no big deal.

Were it not for RP, I'd be glad to switch back to warrior, forge up some decent rapiers and rock the socks off these scimitar users.


Actually it is possible alger's rapiers had higher precision than is currently possible, but his were very much like Xenthos', and I don't think they were touched.
Xenthos2007-01-22 19:10:56
QUOTE(Diamante @ Jan 22 2007, 12:59 PM) 376206
Alger, Myself, Terenas, Icarus did not have pre-nerf rapiers/hammers.

50/212/225 is fairly possible to forge, at least very close, and 50/205/225 is definately forgeable, and those were the ones I used. Plus I'm 90% certain you weren't playing lusternia when Icarus was not an axelord, so I'm assuming your making a canvas assumption on what weapons people did or didn't use, which isn't good arguing, but as is common in your posts, you've made a decision and will ignore any form of counter-arguement, so it's no big deal.

Were it not for RP, I'd be glad to switch back to warrior, forge up some decent rapiers and rock the socks off these scimitar users.
Actually it is possible alger's rapiers had higher precision than is currently possible, but his were very much like Xenthos', and I don't think they were touched.

Uhh... Terenas had rapiers before I did, Diam. I don't know about you, but you were out of warrior not a whole lot after the rapier / scimitar / broadsword changes, right? What were your rapier stats?

And Icarus was/is an axelord.
Diamante2007-01-22 19:34:27
My rapiers were 50 212 225 and 50 205 225, my hammers were 41 202 242 and 41 210 223

Icarus was not always an axelord tongue.gif which is what I was referring to.


But I suppose in the end it's really just more a matter of opinion and taste. I don't find myself hindered enough and liked the extra speed for more afflictions, while some seem to prefer more powerful but less occuring punches, either can excel I imagine, it just comes down to ability.