Clise2007-03-08 02:06:48
QUOTE(Krellan @ Mar 8 2007, 11:00 AM) 389050
I'd like to think that I've been in most of the defences or seen who was there or found out about them. Most of the time Glom isn't fighting Champions or even security members. How often is Shorlen around when raids happen. Cause if he was these single person raids wouldn't last 5 minutes with his meld. a lot of time most of the deaths are bleeding because the redcap kills all the smaller people in choke. They get hit by the barghest and drawn sleep hexes and then pixie to fall asleep and then they die to the redcap.
As for the difference in the raids, THe serens don't really like to fight from what I've seen. there are a few that do and even then some of those few don't raid for a reason i don't personally know. Serens raid to slay aspects and daughters as their goal more often than not or do some sort of organizational damage. Gloms like to raid for a fight. I don't know what point I'm making here except the two goals are different and that each side doesn't like the other sides goals or somehting like that I guess. I'm tired and just had a midterm hey this isn't a yawn and where are the eyes!
As for the difference in the raids, THe serens don't really like to fight from what I've seen. there are a few that do and even then some of those few don't raid for a reason i don't personally know. Serens raid to slay aspects and daughters as their goal more often than not or do some sort of organizational damage. Gloms like to raid for a fight. I don't know what point I'm making here except the two goals are different and that each side doesn't like the other sides goals or somehting like that I guess. I'm tired and just had a midterm hey this isn't a yawn and where are the eyes!
Heh actually I would say alot of both sides don't like to fight. There are a few that do and some of those few do not raid for personal reasons. And you should be studying anyway, off with you!
P.S That's a scream emote, not a yawn.
Krellan2007-03-08 02:14:12
well i'm just saying there's a lot more in glom that likes to fight. Diamante, Narsrim, Armand, Daedalion, Hyrtakos, Pentu. Though hyrtakos sort disappeared but I recently saw him soo I dunno. And I don't know if Kaervas likes to fight.
For serens umm who likes to fight there. Flacarealah likes to I think? But she doesn't raid and would be more of a sparrerer. Um I think Kielo likes to. and maybe tael too. Sojiro likes to fight. I like to fight but I suppose I'm not a Seren. Rika likes to fight?
well maybe not a lot more number wise but there's definately a lot more talent.
For serens umm who likes to fight there. Flacarealah likes to I think? But she doesn't raid and would be more of a sparrerer. Um I think Kielo likes to. and maybe tael too. Sojiro likes to fight. I like to fight but I suppose I'm not a Seren. Rika likes to fight?
well maybe not a lot more number wise but there's definately a lot more talent.
Rika2007-03-08 04:44:11
I don't like to fight as such (maybe if I could actually do it, I might like to fight), I just like to be able to do some sort of damage to Glomdoring. Not saying I hate to fight, either. Just don't like looking for fights.
Krellan2007-03-08 04:55:04
QUOTE(rika @ Mar 7 2007, 10:44 PM) 389101
I don't like to fight as such (maybe if I could actually do it, I might like to fight), I just like to be able to do some sort of damage to Glomdoring. Not saying I hate to fight, either. Just don't like looking for fights.
pffff half the time I ask you to raid you get bored and dun wanna come anymore unless there's some defenders
Clise2007-03-08 05:23:13
Thus the concept lies between liking to FIGHT and liking to RAID. Both can be mutually inclusive or exclusive. Krellan for example likes to RAID, Diamante for example likes to FIGHT. Is that a correct concept?
Unknown2007-03-08 06:33:23
QUOTE(Krellan @ Mar 7 2007, 09:00 PM) 389050
Gloms like to raid for a fight.
Which was my whole point, though not all gloms to be honest. It seems however I'm 'lieing' because on a whole other side of it, it’s being compared it to something else. Well that doesn't change the fact of what's happening now. Want to call me a liar do it when I actually lie, don't twist my words around into something else.
It's also, yes this difference between raid/fight/grief/whatever if I say one thing it might be because it's the broader term for it. I hate people who desire to be semantically correct all the time (you know who you are) just because someone's words can be taken two ways. I've said this before, don't nitpick, instead take the spirit behind the words.
Half the people posting haven't even been around for these incidents, and they still are arrogant enough to feel they know what is going on 24/7 in the bounds of a nation they aren't even apart of.
Rika2007-03-08 06:35:16
QUOTE(Krellan @ Mar 8 2007, 05:55 PM) 389112
pffff half the time I ask you to raid you get bored and dun wanna come anymore unless there's some defenders
Err... no. Most of the time it's I get bored and don't wanna come when we don't have enough people who want to raid.
Krellan2007-03-08 06:38:56
hey I like to raid for both purposes actually. I started my raiding during the Seren/Celest war so at that time the goal would be a lot of raiding damage as I could though I always liked any opposition.
@Wesmin who said you were lying about wha?
@Wesmin who said you were lying about wha?
Unknown2007-03-08 08:18:27
From my (probably limited) experiences with choke so far, it's not too bad in groups provided the teammates know what to do while in it (i.e. not panic/spam/etc). One on one, it's probably going to get tricky, but eh, it's just another challenge to (try to) overcome.
As far as raiding goes, both Serens and Gloms raid, they do it when there's few people, they do it when there's plenty of people. I like to fight too, but I'm still trying to adjust to how things work here. The only annoying thing I've encountered so far are Gloms jumping me while I'm bashing, heh.
Aside from that, it's been pretty fun so far, in my perspective.
As far as raiding goes, both Serens and Gloms raid, they do it when there's few people, they do it when there's plenty of people. I like to fight too, but I'm still trying to adjust to how things work here. The only annoying thing I've encountered so far are Gloms jumping me while I'm bashing, heh.
Aside from that, it's been pretty fun so far, in my perspective.
Xenthos2007-03-08 13:38:10
QUOTE(Wesmin @ Mar 8 2007, 01:33 AM) 389139
It's also, yes this difference between raid/fight/grief/whatever if I say one thing it might be because it's the broader term for it. I hate people who desire to be semantically correct all the time (you know who you are) just because someone's words can be taken two ways. I've said this before, don't nitpick, instead take the spirit behind the words.
I disagree with this, actually. If you're having a discussion/debate with someone, it's a good idea to be sure you know exactly what they are saying. If you say something that can be taken two ways and I take it one way while you meant it the other, there's an issue. There's little way to get the "spirit behind the words" without reading someone's thoughts-- which is, at this point in time, rather problematic.
Thus, if someone says something wrong, it is a good idea to correct them so that when they continue the debate they are not labouring under false impressions. Further, if someone says something unclear, it is a good idea to query them about it so you know what was meant, and thus the debate can continue.
Tael2007-03-14 16:06:27
QUOTE(Krellan @ Mar 7 2007, 09:14 PM) 389052
well i'm just saying there's a lot more in glom that likes to fight. Diamante, Narsrim, Armand, Daedalion, Hyrtakos, Pentu. Though hyrtakos sort disappeared but I recently saw him soo I dunno. And I don't know if Kaervas likes to fight.
For serens umm who likes to fight there. Flacarealah likes to I think? But she doesn't raid and would be more of a sparrerer. Um I think Kielo likes to. and maybe tael too. Sojiro likes to fight. I like to fight but I suppose I'm not a Seren. Rika likes to fight?
well maybe not a lot more number wise but there's definately a lot more talent.
For serens umm who likes to fight there. Flacarealah likes to I think? But she doesn't raid and would be more of a sparrerer. Um I think Kielo likes to. and maybe tael too. Sojiro likes to fight. I like to fight but I suppose I'm not a Seren. Rika likes to fight?
well maybe not a lot more number wise but there's definately a lot more talent.
In order, Flacarealah has quit combat.. for a number of reasons.. But she'll still spar.
Kielo does like to fight, and he's proved that he's going to get better with time
As for me, I'm fine with fighting and I'm starting to get better with it. There's just not much I can do on Nexus at the moment except manual.
Sojiro is famous in other IRE games for being OP yet a good fighter nonetheless, but he's started to get into Lusty combat and I'm sure he's going to be going for Titan/Demigod in the future.
Rika will fight when she has to, I've only seen her defend in one raid, but eh.. She's decent.
On a political point of view, Tael doesn't force people to raid. Raiding is an individual choice. What Tael gets pissed at is when people refuse to come to Resurgems yet when they die, they want a Resurgem for themselves. There is nothing wrong with resurgeming any Seren, whether they raided or not. We don't all have Conglut.. Actually, I'm probably the only one who doesn't, but even if I did.. I'm not going to possibly condemn those that did raid and fell in an offense. But I'm ranting.
Nerra2007-03-15 13:22:25
There's two reasons I've noticed choke hurts Serenwilde so much
1. Most of Serens generic defenders are Serenguard (By this I mean people like Rika, myself, and Kelshion) Overall, I find we usually have 1 - 2 okay to good fighters, 1 - 3 Guard and a bard and a dancer. not bad numbers, but the choke completely kills the 1 - 3 guard. (Often Iasmos wil be in the 1 - 2 okay fighters, so choke hits us again)
2. Fae. Seren Fae don't do as well in choke. Glom get... bleeding, paralysis, eq knock off, sleep. Sereng get eq knock, sleep, and a random affliction. Meeeeh
Things Serenwilde could do more
Long ranged crudgel blasting! I haven't seen any of this! (They /can/ do i, right? Pretty sure I saw Kalodan doing it once)
Dark moon, waxing more, ancestral curse, and that passive curing totem
Meh, all I can think of, but really I find it's highly skilled/shadow dancers fighting us, and we are usually a bunch of low skilled people, the mojority of whom are warriors and thus choked nerfed.
1. Most of Serens generic defenders are Serenguard (By this I mean people like Rika, myself, and Kelshion) Overall, I find we usually have 1 - 2 okay to good fighters, 1 - 3 Guard and a bard and a dancer. not bad numbers, but the choke completely kills the 1 - 3 guard. (Often Iasmos wil be in the 1 - 2 okay fighters, so choke hits us again)
2. Fae. Seren Fae don't do as well in choke. Glom get... bleeding, paralysis, eq knock off, sleep. Sereng get eq knock, sleep, and a random affliction. Meeeeh
Things Serenwilde could do more
Long ranged crudgel blasting! I haven't seen any of this! (They /can/ do i, right? Pretty sure I saw Kalodan doing it once)
Dark moon, waxing more, ancestral curse, and that passive curing totem
Meh, all I can think of, but really I find it's highly skilled/shadow dancers fighting us, and we are usually a bunch of low skilled people, the mojority of whom are warriors and thus choked nerfed.
Diamondais2007-03-15 13:28:37
QUOTE(Nerra @ Mar 15 2007, 08:22 AM) 390977
Things Serenwilde could do more
Long ranged crudgel blasting! I haven't seen any of this! (They /can/ do i, right? Pretty sure I saw Kalodan doing it once)
Dark moon, waxing more, ancestral curse, and that passive curing totem
Meh, all I can think of, but really I find it's highly skilled/shadow dancers fighting us, and we are usually a bunch of low skilled people, the mojority of whom are warriors and thus choked nerfed.
Long ranged crudgel blasting! I haven't seen any of this! (They /can/ do i, right? Pretty sure I saw Kalodan doing it once)
Dark moon, waxing more, ancestral curse, and that passive curing totem
Meh, all I can think of, but really I find it's highly skilled/shadow dancers fighting us, and we are usually a bunch of low skilled people, the mojority of whom are warriors and thus choked nerfed.
Long ranged Cudgel blast we do do. The few Hartstone fighters learned not to run head first into Choke, so we set up our demesnes and point cudgel, use the fetish, when I get Staffsling I'll be using Runes.
Dark Moon can be used more, Ancestral Curse can be used more. I've yet to see AncestralCurse actually used in Choke, I'd like to see how well it does. I don't know the exacts of Moon, I've used the higher up stuff only once in the Beta Server we had. Then switched over to Night.
Unknown2007-03-15 15:32:39
QUOTE(diamondais @ Mar 15 2007, 08:28 AM) 390978
Long ranged Cudgel blast we do do. The few Hartstone fighters learned not to run head first into Choke, so we set up our demesnes and point cudgel, use the fetish, when I get Staffsling I'll be using Runes.
Dark Moon can be used more, Ancestral Curse can be used more. I've yet to see AncestralCurse actually used in Choke, I'd like to see how well it does. I don't know the exacts of Moon, I've used the higher up stuff only once in the Beta Server we had. Then switched over to Night.
Dark Moon can be used more, Ancestral Curse can be used more. I've yet to see AncestralCurse actually used in Choke, I'd like to see how well it does. I don't know the exacts of Moon, I've used the higher up stuff only once in the Beta Server we had. Then switched over to Night.
Dark moon could be useful, whether you're facing an individual or a group. The targetted version lasts longer than the group version; also don't forget moondancers could theoretically order their fae to attack, then order the fae to move into the choke. Have a moondancer send the fae in first, then push some hexes in, then move in themselves and use dark moon. Druids can stay outside and point their cudgel in, while the moonie focuses on trying to hold the shadowdancer down.
Of course, if the shadowdancer really plans it out and has time to prepare, they might be surrounded by choke, making things even more interesting. Still, if you can get a meld then get away to keep up effects, that should be enough to put Seren over the edge to easily kill in choke.
I really want to come along and help Seren/Glom in these raids (whichever needs defending), but I don't want to end up enemied to either of them, so for now I'm still stuck on the sidelines...unless, of course, Glom and Seren don't enemy for defending? What are my chances?
Shiri2007-03-15 15:47:11
QUOTE(mitbulls @ Mar 15 2007, 03:32 PM) 391005
I really want to come along and help Seren/Glom in these raids (whichever needs defending), but I don't want to end up enemied to either of them, so for now I'm still stuck on the sidelines...unless, of course, Glom and Seren don't enemy for defending? What are my chances?
Probably very low.
Don't forget that targetted darkmoon is curable with FS, though. The room version is probably better. (Tried it on Diamante at one point, didn't seem to faze him though. But it might well on other occasions.)
Tael2007-03-15 16:07:24
I personally never use Dark Moon, I find it to be entirely a waste of power for an affliction that doesn't do much to hinder and as Shiri stated, is easily healed by Focus Spirit. As for the Moon Fae, I agree. There are not as useful in Choke as Night Fae, HOWEVER. I've managed to experiment with a few things and I'm starting to gain a few Choke tactics myself. I can safely say that the only thing I lacked now is an adequate system and a few useful skills like Focus Mind and such. After I get those, I think I could do a lot more in a room of Choke.. Especially if I get Hexaura. Hexes are deadly in Choke, no matter who is using them.
As for ordering the Moon fae into the Choke.. In all instances I've seen.. The Shadowdancer shields and waits for people to come to them. I've seen that in all instances pretaining to Caoilfhin, Diamante, and Shamarah. It's really about someone going in as bait while the rest of us wail on the Shadowdancer from a distance. Definitely works during nighttime and we Rage.
As for Serenguard in Choke.. BC's and BM's stink in Choke.. There is no debating that.
Pureblades are good, but Axelords are probably quite arguably the best in a Choked room. Considering that Iasmos is a BC, Rika is a BM, and Nerra is a BC (?). That is where most of your problems come from.
As for AncestralCurse, I really can't say. I've never heard of anyone using it in Choke, perhaps the healing totem could be useful for us.
As for the Fae, Nerra. Barghest is nullified by Earwort, which.. that said.. is easily stripped by Sensitivity hexes. Which, granted, can be useful for the Shadowdancer since they are able to damage kill effectively. Also, brownie knocks off balance, not eq. Black Shuck is capable of afflicting with Black Lung which will knock off eq, but only Diamante has him. You also forget another deadly affliction that Shadowdancers have with Slaugh: Rigormortis. After reviewing their afflictions, Rigormortis is the only useful one that Slaugh has.. but personally, Crone is still good and capable of helping us keep the Shadowdancer down.
As for ordering the Moon fae into the Choke.. In all instances I've seen.. The Shadowdancer shields and waits for people to come to them. I've seen that in all instances pretaining to Caoilfhin, Diamante, and Shamarah. It's really about someone going in as bait while the rest of us wail on the Shadowdancer from a distance. Definitely works during nighttime and we Rage.
As for Serenguard in Choke.. BC's and BM's stink in Choke.. There is no debating that.
Pureblades are good, but Axelords are probably quite arguably the best in a Choked room. Considering that Iasmos is a BC, Rika is a BM, and Nerra is a BC (?). That is where most of your problems come from.
As for AncestralCurse, I really can't say. I've never heard of anyone using it in Choke, perhaps the healing totem could be useful for us.
As for the Fae, Nerra. Barghest is nullified by Earwort, which.. that said.. is easily stripped by Sensitivity hexes. Which, granted, can be useful for the Shadowdancer since they are able to damage kill effectively. Also, brownie knocks off balance, not eq. Black Shuck is capable of afflicting with Black Lung which will knock off eq, but only Diamante has him. You also forget another deadly affliction that Shadowdancers have with Slaugh: Rigormortis. After reviewing their afflictions, Rigormortis is the only useful one that Slaugh has.. but personally, Crone is still good and capable of helping us keep the Shadowdancer down.
Unknown2007-03-15 16:44:56
QUOTE(Tael Talnara @ Mar 15 2007, 11:07 AM) 391011
I personally never use Dark Moon, I find it to be entirely a waste of power for an affliction that doesn't do much to hinder and as Shiri stated, is easily healed by Focus Spirit. As for the Moon Fae, I agree. There are not as useful in Choke as Night Fae, HOWEVER. I've managed to experiment with a few things and I'm starting to gain a few Choke tactics myself. I can safely say that the only thing I lacked now is an adequate system and a few useful skills like Focus Mind and such. After I get those, I think I could do a lot more in a room of Choke.. Especially if I get Hexaura. Hexes are deadly in Choke, no matter who is using them.
As for ordering the Moon fae into the Choke.. In all instances I've seen.. The Shadowdancer shields and waits for people to come to them. I've seen that in all instances pretaining to Caoilfhin, Diamante, and Shamarah. It's really about someone going in as bait while the rest of us wail on the Shadowdancer from a distance. Definitely works during nighttime and we Rage.
As for Serenguard in Choke.. BC's and BM's stink in Choke.. There is no debating that.
Pureblades are good, but Axelords are probably quite arguably the best in a Choked room. Considering that Iasmos is a BC, Rika is a BM, and Nerra is a BC (?). That is where most of your problems come from.
As for AncestralCurse, I really can't say. I've never heard of anyone using it in Choke, perhaps the healing totem could be useful for us.
As for the Fae, Nerra. Barghest is nullified by Earwort, which.. that said.. is easily stripped by Sensitivity hexes. Which, granted, can be useful for the Shadowdancer since they are able to damage kill effectively. Also, brownie knocks off balance, not eq. Black Shuck is capable of afflicting with Black Lung which will knock off eq, but only Diamante has him. You also forget another deadly affliction that Shadowdancers have with Slaugh: Rigormortis. After reviewing their afflictions, Rigormortis is the only useful one that Slaugh has.. but personally, Crone is still good and capable of helping us keep the Shadowdancer down.
As for ordering the Moon fae into the Choke.. In all instances I've seen.. The Shadowdancer shields and waits for people to come to them. I've seen that in all instances pretaining to Caoilfhin, Diamante, and Shamarah. It's really about someone going in as bait while the rest of us wail on the Shadowdancer from a distance. Definitely works during nighttime and we Rage.
As for Serenguard in Choke.. BC's and BM's stink in Choke.. There is no debating that.
Pureblades are good, but Axelords are probably quite arguably the best in a Choked room. Considering that Iasmos is a BC, Rika is a BM, and Nerra is a BC (?). That is where most of your problems come from.
As for AncestralCurse, I really can't say. I've never heard of anyone using it in Choke, perhaps the healing totem could be useful for us.
As for the Fae, Nerra. Barghest is nullified by Earwort, which.. that said.. is easily stripped by Sensitivity hexes. Which, granted, can be useful for the Shadowdancer since they are able to damage kill effectively. Also, brownie knocks off balance, not eq. Black Shuck is capable of afflicting with Black Lung which will knock off eq, but only Diamante has him. You also forget another deadly affliction that Shadowdancers have with Slaugh: Rigormortis. After reviewing their afflictions, Rigormortis is the only useful one that Slaugh has.. but personally, Crone is still good and capable of helping us keep the Shadowdancer down.
I disagree on dark moon. In choke, any and all afflictions will slow them down. Some people like Diamante have enough practice to know which afflictions they can ignore, but the majority of the time the people will try to cure everything they're hit with. Any kind of passive afflicting is worth it.
As for sending the fae in first, you're right, most likely the target is shielded, but it's still worth it on the off-chance that they are not. Also, it always helps for you to give the fae their orders beforehand to save you time in choke. It's also useful to order your entourage to follow the shadowdancer, in case they try to move around. With hexes, hexaura is nice, but it's much more useful to push the hexes in from outside of choke if you can, especially if there's only one person raiding (all of the hexes will hit the same person). This is especially true because you can push all of the hexes at once, then have a long balance recovery time. They have to cure each one slowly in choke, and should still not be finished curing when you come in to use vines/whatever else to hold them in place.
The goal isn't for the moondancer to be able to kill the shadowdancer (though if you set it up right, you should be able to. in choke, pooka is your friend! use it to order their fae to move out of the room!). Instead, it is to bo in as the 'bait' without it being suicide.
Ildaudid2007-03-15 18:24:30
I'm sorry but I didn't feel like reading all of this again, but are people still bitching about choke?
I been thinking about going to Glom or Serenwilde too, since it would be at least some type of change... not sure though... Doe Serenwilde have that moon shine thing all fixed yet?
I been thinking about going to Glom or Serenwilde too, since it would be at least some type of change... not sure though... Doe Serenwilde have that moon shine thing all fixed yet?
Krellan2007-03-15 18:31:33
QUOTE(mitbulls @ Mar 15 2007, 11:44 AM) 391021
I disagree on dark moon. In choke, any and all afflictions will slow them down. Some people like Diamante have enough practice to know which afflictions they can ignore, but the majority of the time the people will try to cure everything they're hit with. Any kind of passive afflicting is worth it.
As for sending the fae in first, you're right, most likely the target is shielded, but it's still worth it on the off-chance that they are not. Also, it always helps for you to give the fae their orders beforehand to save you time in choke. It's also useful to order your entourage to follow the shadowdancer, in case they try to move around. With hexes, hexaura is nice, but it's much more useful to push the hexes in from outside of choke if you can, especially if there's only one person raiding (all of the hexes will hit the same person). This is especially true because you can push all of the hexes at once, then have a long balance recovery time. They have to cure each one slowly in choke, and should still not be finished curing when you come in to use vines/whatever else to hold them in place.
The goal isn't for the moondancer to be able to kill the shadowdancer (though if you set it up right, you should be able to. in choke, pooka is your friend! use it to order their fae to move out of the room!). Instead, it is to bo in as the 'bait' without it being suicide.
As for sending the fae in first, you're right, most likely the target is shielded, but it's still worth it on the off-chance that they are not. Also, it always helps for you to give the fae their orders beforehand to save you time in choke. It's also useful to order your entourage to follow the shadowdancer, in case they try to move around. With hexes, hexaura is nice, but it's much more useful to push the hexes in from outside of choke if you can, especially if there's only one person raiding (all of the hexes will hit the same person). This is especially true because you can push all of the hexes at once, then have a long balance recovery time. They have to cure each one slowly in choke, and should still not be finished curing when you come in to use vines/whatever else to hold them in place.
The goal isn't for the moondancer to be able to kill the shadowdancer (though if you set it up right, you should be able to. in choke, pooka is your friend! use it to order their fae to move out of the room!). Instead, it is to bo in as the 'bait' without it being suicide.
hey stop posing as me! By the way they changed it so you can't push them all at once, you just push each one slowly now and you need eq to push the next.
Unknown2007-03-15 18:58:05
QUOTE(Krellan @ Mar 15 2007, 01:31 PM) 391051
hey stop posing as me! By the way they changed it so you can't push them all at once, you just push each one slowly now and you need eq to push the next.
Everyone kept calling me Krellan, I wanted to jump on the bandwagon.
That sucks about push, that was one of it's most handy features. Well, anyway, it's still faster to push in from outside of choke, so you don't have the 1-second delay on each hex.