Krellan2007-03-15 19:04:06
QUOTE(mitbulls @ Mar 15 2007, 01:58 PM) 391076
Everyone kept calling me Krellan, I wanted to jump on the bandwagon.
That sucks about push, that was one of it's most handy features. Well, anyway, it's still faster to push in from outside of choke, so you don't have the 1-second delay on each hex.
That sucks about push, that was one of it's most handy features. Well, anyway, it's still faster to push in from outside of choke, so you don't have the 1-second delay on each hex.
well sort of. Offensively choke doesn't really slow you down if you time it. like I'll draw one hex and that's the only delay in choke as soon as it's done drawing I start drawing the next and by the time the command goes through I've recovered my 1 second equilibrium and it draws again and again and again and same with throwing it, I throw one only that one delay and then I throw the next before recovering equilibrium it'll throw as soon as I get equilibrium.
Shamarah2007-03-15 19:13:16
Yeah, hexes is such a fast skillset that you can immediately type the next command as soon as the first one goes through and you'll have eq back before the choke delay ends. For a mugwump, anyway.
I know Diamante likes to lure people into his choke and then push ranged hexes, but I'm uncertain how well that'd work against a good group. I should try it out, I guess.
I know Diamante likes to lure people into his choke and then push ranged hexes, but I'm uncertain how well that'd work against a good group. I should try it out, I guess.
Unknown2007-03-15 19:26:21
QUOTE(Shamarah @ Mar 15 2007, 02:13 PM) 391094
Yeah, hexes is such a fast skillset that you can immediately type the next command as soon as the first one goes through and you'll have eq back before the choke delay ends. For a mugwump, anyway.
I know Diamante likes to lure people into his choke and then push ranged hexes, but I'm uncertain how well that'd work against a good group. I should try it out, I guess.
I know Diamante likes to lure people into his choke and then push ranged hexes, but I'm uncertain how well that'd work against a good group. I should try it out, I guess.
One of the real benefits of moving out of the choke to push hexes in is that you're free to afflict them without them being able to slow you down. The problem with the theory of just timing your hexes is that if the enemy does anything to afflict you, make you sip, or anything else, you are slowed down quickly. If you have numbers on your side, that's not a huge risk, but if you are one-on-one or one-on-many, it can make a big difference. Against a good, experienced group, it's still not likely to be devastating - but then, there aren't often good, experienced groups around in the Serenwilde.
Tael2007-03-16 15:12:10
QUOTE(mitbulls @ Mar 15 2007, 02:26 PM) 391104
One of the real benefits of moving out of the choke to push hexes in is that you're free to afflict them without them being able to slow you down. The problem with the theory of just timing your hexes is that if the enemy does anything to afflict you, make you sip, or anything else, you are slowed down quickly. If you have numbers on your side, that's not a huge risk, but if you are one-on-one or one-on-many, it can make a big difference. Against a good, experienced group, it's still not likely to be devastating - but then, there aren't often good, experienced groups around in the Serenwilde.
I shield as soon as I enter Choke, if I'm able. Plus, you can tumble out of the Choke to avoid the hexes. As for the non-experienced groups around in Serenwilde, I don't think that's particularly true. Our problem is the amount of apathy that younger people are having towards defending and raiding, but we still have people who know what they are doing ( Asmodea, Flacarealah, Hiriako, Iasmos, etc.. Just to name a few ). If I'm on support outside of Choke, I push hexes in and maybe my Fae if I want to gamble. I agree with you, it's a valid tactic unless they're shielded. Another problem with Serenwilde, and probably all organizations have is that not everyone has a decent system, if any at all. Thus, walking into Choke with a full set of hexes at the other end can usually spell death in the long run for the person.
And for what Ild said earlier, naw.. we're not whining about Choke. In fact, I never did whine about Choke but I can't speak for anyone else. All I whined about were Redcap and Succumb, that's pretty much it.. and they've been dealt a nice tone down, so I honestly have no problems with Shadowdancers.
I honestly believe that Choke is just a double-edged sword, with a slight edge to the one with the better passive offense. Which, in that case, is the Shadowdancer.. but Druids, Wiccans, Guardians (?), AL's and PB's all have a way to do well within Choke. It just takes practice, and thanks to Shammy and his raiding.. We're all starting to get better.
Nerra2007-03-20 04:28:22
eeee, it hurts the blademaster aslaran blademistress who's based on speed!! Swing..... almost no damage done..... .... .... swing!... *ponder* I heard in other games knights have a double "swing at target and use 1 balance rather then two" This could be good, since it really doesn't effect BM/BCs at all out of choke and in choke we can compete! (For those who don't get it, 1 command does a double Swing/Jab . Not a specific one like STRIKE or even SLASH/hack up/down etc. .) This way we could actualyl fight in choke. Although I will eventually get ancestral curse :D
Krellan2007-03-20 05:03:05
i like choke too. And about having the systems part, while I don't relaly know much about it. It's my belief that all systems weakness is under aeon and that fighting without one in choke is much better if you have enough aliases and such.
if you're gonna fight in choke with two weapons you'll have to time it so you can just kee pconstantly attacking then. attack one start the other start the first and by the time it all goes through you should be constantly gaining arm balance back right before the choke delay is over. that's the idea at least to optimize your attacks in choke. course you could try a haymaker.
if you're gonna fight in choke with two weapons you'll have to time it so you can just kee pconstantly attacking then. attack one start the other start the first and by the time it all goes through you should be constantly gaining arm balance back right before the choke delay is over. that's the idea at least to optimize your attacks in choke. course you could try a haymaker.
Nerra2007-03-23 23:38:06
My problem is choke is it goes like this...
Enter choke...
Attack...
attack... (fine)
turns fae against me
OR
Enter choke...
Attack...
attack... (fine)
OR
Ashteru2007-03-23 23:39:27
put disloyality poison on and hope for the best. Or don't go into choke.
Nerra2007-03-23 23:42:06
yeah but if I don't go into choke I get 0 fighting, if I go into choke I die and get frustrated. It's as bad as living in Celest/Mag
Ashteru2007-03-23 23:43:58
That's only true for SDs, though. You could also try barging 'em out, or to remove him from the fae and hexes by going through the trees, etc..
Nerra2007-03-24 00:09:01
It've only ever seen choke in groups where ther's always at least 1 SD... Yaeh, if it was against a warrior, I'd be far less scary
Nerra2007-03-24 00:09:01
evil forums and crappy lag
Shorlen2007-03-24 02:46:32
Don't use disloyalty - any SD who isn't an idiot will have charismatic aura up while in choke. Sleep is nice, but any SD with half a brain would also have metawake up.
Ashteru2007-03-24 11:57:15
I don't think every Shadowdancer has CharismaticAura.
Shiri2007-03-24 14:29:38
Yeah, charismatic aura is not a must-get skill in most people's eyes. I don't even know if Shamarah has it, not that I could disloyalty him if I wanted to.
Krellan2007-03-24 20:57:46
QUOTE(Shiri @ Mar 24 2007, 09:29 AM) 393008
Yeah, charismatic aura is not a must-get skill in most people's eyes. I don't even know if Shamarah has it, not that I could disloyalty him if I wanted to.
i've got hadrudin that I sometimes feel like sticking unless it's Diamante. To ashteru about the trees any smart shadowdancer, Diamante mainly, uses brumetower to force entrance by ground.
Ashteru2007-03-24 21:01:17
Well, during the fight, if he's able to set choke AND brumetower, she's doing something wrong.
Ildaudid2007-03-25 00:31:06
QUOTE(Nerra @ Mar 23 2007, 07:42 PM) 392892
yeah but if I don't go into choke I get 0 fighting, if I go into choke I die and get frustrated. It's as bad as living in Celest/Mag
You need to charge them out of the room or tackle so they lose their fae. If the room you tackle to is choked you are still fine make sure you have dendroxin dulak or something, and go for your best afflictions as quick as you can, if you don't get a decent afflict quickly get away, and try again. But do not hang out with him for the whole time
Krellan2007-03-25 05:13:05
QUOTE(Ashteru @ Mar 24 2007, 04:01 PM) 393082
Well, during the fight, if he's able to set choke AND brumetower, she's doing something wrong.
the problem is serens are sooo ridiculously afraid of choke they wait till the outnumber diamante 10 to 1 and they don't even engage. He usually makes the first move. So in the mean time he spreads out choke brumetower and using great strategies to fight outnumbered. Earlier today if I had a log I'd show it, but Shamarah came in we had 6 people instantly gathered and because I was leading I flowed right to him even though people were saying already before we had any plans do not flow to him. we got there and he didn't even have choke up right away he got stuned aeoned entangled and dead in seconds and then choke came up somehow.
Unknown2007-03-25 05:23:21
My main issue with choke is that combined with group combat I find it extremely difficult to keep up with anything. The few times I try to defend in choke I just hope for the best *shrug*.