New player

by Unknown

Back to Common Grounds.

Unknown2007-02-11 04:22:57
Hi I'm new too.

Zynna, your advice is a bit too advanced for a newbie just starting out. It might be handy once someone has the feel of things and has been around.

Cuber, your advice is good. I'll look for that enchantment while I search for shops. I didn't even know I had skills to regain mana that way.

I'm the same needing to meditate the majority of time I'm in the game. There's maybe one other person usually another novice here in the guild and if I ask questions I don't always get an answer. At least one of the other novices told me to read a self learn file and he was very helpful.

I asked on newbie if there was a better way to regain mana and the response was a little confusing. (can get a mana potion from the trader guy but that's more expensive, go look for shops or you can have someone refill for you.) I didn't even know where to buy vials. I couldn't find any so I kept walking everywhere not knowing where I was. When I asked on CT they said in the commune but I don't see that on the maps. In one place I was told to leave because Serenwilde isn't welcome. (the person wasn't rude about it though, so that was good.)

A newbie needs to know things like - Are we good or evil? Who are the enemies? Will we get thrown out or killed somewhere by something or someone? Things we shouldn't do. (for example if you touch the larvae egg after the ant queen warns you not to, don't expect the ants to be friendly) What the heck are kegs? (IRL it is beer so that doesn't help.) Are we supposed to just kill things or try to figure out what the influence thing is? Maybe if someone said shops are towards the East of somewhere if they don't want to just hand you exact directions. Is there a god of evil and good? A city of evil and good? The help files don't really point out in black in white if there is good or evil or some group doesn't get along with another. At least I don't think they did.

I tried looking for newbie basics but that just gives me the very basic commands which I already understand. I need something between the basics and the advanced. Reading all the history, help, ghelp, chelp will take some time.

It will probably get better in time but someone can feel pretty lost starting out not knowing what to do and some don't keep asking over and over if they don't get the answers to the first few questions. I didn't mean to write so much but I expect I'll keep learning the longer I play. I realize much of this will have to be learned the hard way like how I found out that I had the clot ability after I died from bleeding. smile.gif

PS what is ego?
Unknown2007-02-11 04:43:09
edit sorry didn't see the post show up the first time.
Arkzrael2007-02-11 04:54:31
I cannot stress enough:

MENTORS.

That is what they are there for. Ask on your guild novice aether about mentors, some have scrolls listing all the available and qualified mentors of the guild. As a mentor, and even just as a undersec, now a secretary, I lead novices to shops to show them how to work kegs, how to use WARES, where to find them, where to go for help when I'm not available, how to use abilities and learn. GNT and MENTORS are your friends, a good mentor will teach you and help you with anything and everything you need or want to know, and ideally, so should a good guildmate. For gosh sakes, come bug me, it's what I'm there for. My favorite thing is helping.
Ekard2007-02-11 11:08:01
QUOTE(Kyrie @ Feb 11 2007, 07:22 AM) 382213
Hi I'm new too.

Zynna, your advice is a bit too advanced for a newbie just starting out. It might be handy once someone has the feel of things and has been around.

Cuber, your advice is good. I'll look for that enchantment while I search for shops. I didn't even know I had skills to regain mana that way.
Oh yes, Lusternia have so many new things that other IRE games don't have, so it can confuse even those that played other muds for some time.
I'm the same needing to meditate the majority of time I'm in the game. There's maybe one other person usually another novice here in the guild and if I ask questions I don't always get an answer. At least one of the other novices told me to read a self learn file and he was very helpful.
I asked on newbie if there was a better way to regain mana and the response was a little confusing. (can get a mana potion from the trader guy but that's more expensive, go look for shops or you can have someone refill for you.)
I didn't even know where to buy vials. I couldn't find any so I kept walking everywhere not knowing where I was. When I asked on CT they said in the commune but I don't see that on the maps. In one place I was told to leave because Serenwilde isn't welcome. (the person wasn't rude about it though, so that was good.)
Well it depends from you luck really. 90% of people if are not busy and heard your question will most likely answer, some answers may be confusing, as they cant know what you already know and what not.
You would need to have really bad luck to get killed by player for no reason, if you are new player then your arent hatered anywhere yet, unless you ar acting like idiot, then expect to die. Even if some cities/communes members arent welcome in some places. People will ask you to leave and if they dont know you as troublemaker they will ask you nice.

A newbie needs to know things like - Are we good or evil? Who are the enemies? Will we get thrown out or killed somewhere by something or someone?
Well city/commune here arent good/evil like in other games. New Celest may be closest to good definition, but they arent good, they just happen to follow the Light, and teachings of Supernals (think about them as really bug archangels). And as part of followers of those Supernals is love all living, there are also followers that kill those non belivers and heretics. Magnagora is tainted city, in direct oppose to New Celest but it dosent mean that they are evil city. They use necromancy, but it dosent mean they are evil. They are may be closes to that definition. Serenwilde and Glomdoring are forest communes, but they are nowhere close to evil or good definition. All cities/communes try to work for their own good, if they all with someone they becose its helpfull for them. Conflicts exists more on less on Light vs Taint, Serenwilde vs Glomdoring, communes vs cities. Things we shouldn't do. (for example if you touch the larvae egg after the ant queen warns you not to, don't expect the ants to be friendly)
Well i think its only thing that will attack you in Newton and area. On prime you should only be afraid of: rocs in Versavir valley, those big birds like to kidnap people and feed their young. And second are gravediggers, they like to set pits in Blasted Land and wait for someone who will fall in those. Very deadly.
There are also hammerhead sharks that will attack you on sight, but to get to those you need to be able to dive, so it isnt something that newbie will be doing.
Ohh also look out on creatues in Presidio, those attack on sight too. But those are all that i can think off that are agressive on prime plane.
What the heck are kegs? (IRL it is beer so that doesn't help.)
Yes, kegs are like IRL kegs, but we dotn keep bear in those but potions and salves. One full keg can refill 100 vials. So if you have an empty vial you can go to shop with kegs and refill those potions that you need. Kegs are refilling by alchemists. Alchemists can also refill vials, but faster will be refillingfrom a keg.
Are we supposed to just kill things or try to figure out what the influence thing is?
Well influencing is like bashing but instead killing you are trying to convince mob to something. Like with begging you are trying to convince him that you are poor guy and maybe he will throw few gold coins in your way. For influencing you use ego, ego depends from your charisma.
Maybe if someone said shops are towards the East of somewhere if they don't want to just hand you exact directions.
Try looking at maps on website they are great. Is there a god of evil and good? A city of evil and good? The help files don't really point out in black in white if there is good or evil or some group doesn't get along with another. At least I don't think they did.
As i said. There arent goods that are 'god' or 'evil'. Check HELP GODS in game and read about each of them to learn something about those.

I tried looking for newbie basics but that just gives me the very basic commands which I already understand. I need something between the basics and the advanced. Reading all the history, help, ghelp, chelp will take some time.
Yea there is a lot of learning, all help scrolls are great. You cant remember all commands.

It will probably get better in time but someone can feel pretty lost starting out not knowing what to do and some don't keep asking over and over if they don't get the answers to the first few questions. I didn't mean to write so much but I expect I'll keep learning the longer I play. I realize much of this will have to be learned the hard way like how I found out that I had the clot ability after I died from bleeding. smile.gif

PS what is ego?
Sipelus2007-02-11 13:33:27
Welcome!
Ekard is right, just because Celest has angels and cherubs that fart rays of sunshine, don't expect it to be the force of good (regardless of what Celestians will tell you IC). In fact, at times they're about as good as the Spanish Inquisition (which no one expects, yes, don't post it). By analogy, even if Magnagora's imagery and whatnot has traditional evil written all over it, you'll find that it's a community going way beyond such a simplistic notion.

Your best bet would be either to abandon your conception about traditional RPG good/evil or just remember: whatever side you're on, that's the good side, where the heroes are.

Enjoy Lusternia. Also, just to reinforce arkzrael's point, mentors are a wonderful thing to have for a newbie.
Unknown2007-02-11 14:09:14
Cuberomatic answering machine for the rescue!

About shops: it's best to check the website for the maps. Caffrey's map to be exact. Locate your city (for example New Celest) and you'll know when the shops are.

Potions: some shops have them in vials, some have in kegs. A keg is basically a barrel with potion inside - you can't buy a whole keg obviously, but if you have a vial (empty vial, some shops sell them), you can REFILL EMPTY FROM (keg) to fill that empty vial with the potion, for a small price. Also don't buy from Trader Bob, his potions are watered down - seriously.

Influencing: it's an alternative, or a complement, to killing. Instead of doing "abjure cosmicfire fink", you try to "influence fink with begging", for example. It works in the same way - repeat until effect, only the effect changes (the mob gets influenced, instead of dying). Each try uses ego, and if you're not influencing fast enough, the mob will respond, draining more of your ego. If you win, you get XP, if you get reduced to 0 ego you lose XP like if you died.
This also answers the "what ego is for?" question.

What to do, what not to do: probe things before attacking them. If they're loyal to anything, it's best to ask on GNT first, before trying to kill 'em. Also, if someone tells you to leave a city/commune or a village you just entered, it's best to leave.

Every city and commune considers themselves good. And while some orgs are more good or more evil than others, there are good and evil people in every one of them. Of course, Magnagora's bridge of (still living!) bodies doesn't help with their image.
Gandal2007-02-11 18:12:14
Rocs are in Oleanvir.