Constructs and Colossi

by Estarra

Back to Common Grounds.

Unknown2007-03-04 23:31:32
QUOTE(Guardian_Shiro @ Mar 4 2007, 03:23 PM) 388139
Want me to make a poll for every celestian who has trueheal and see what they think? odds are, they won't agree with that.


Yeah, because there's no bias there or anything.
Diamante2007-03-05 00:08:11
While I don't side either way, I've seen more celestians go Magnagoran and talk about their enjoyment of Lich over trueheal than I have the converse
Arix2007-03-05 00:09:58
Shadows of the Colossus is a great game, you all should play it
/hijack
Diamondais2007-03-05 00:13:27
QUOTE(Arix @ Mar 4 2007, 07:09 PM) 388148
Shadows of the Colossus is a great game, you all should play it
/hijack

Agree. >.>
Unknown2007-03-05 02:35:03
QUOTE(Fallen @ Mar 4 2007, 06:31 PM) 388140
Yeah, because there's no bias there or anything.


What Bias? we're the only ones who use the skill everyday and we're the only ones who make the most sense in talking about the skill.
Unknown2007-03-05 02:39:09
QUOTE(Guardian_Shiro @ Mar 4 2007, 08:35 PM) 388183
What Bias? we're the only ones who use the skill everyday and we're the only ones who make the most sense in talking about the skill.

Trueheal negates around 20 power in damage coming from any type of character... it's overpowered as it is and shouldn't be in the hands of everyone... it doesn't even makes sense for Celest to have every citizen being able to trueheal
Unknown2007-03-05 03:17:52
QUOTE(Corinthian @ Mar 4 2007, 09:39 PM) 388185
Trueheal negates around 20 power in damage coming from any type of character... it's overpowered as it is and shouldn't be in the hands of everyone... it doesn't even makes sense for Celest to have every citizen being able to trueheal


Trueheal is design to be the ultimate defense/healing skill. Which is why only those with trans sacraments can have it. Lich is supose to be the ultimate death/dark skill, in which mortals can be reborn into those creepy undead things. Lich can now be used by everyone in Magnagora, trueheal should be used by everyone in celest. I wish we had something better then trueheal, but its better then nothing.
Unknown2007-03-05 03:21:30
QUOTE(Guardian_Shiro @ Mar 4 2007, 09:17 PM) 388193
WHich means, lich would never allow a single Magnagora to die and they will get bonus stats for everyone in the city? Yeah.. let's let Celest have something other then Trueheal. way to be balanced!

Except that the bonueses only last less than half the gameplay time.... lich is good only at night and it's hurting during day... and you can kill a Magnagoran with Lich... There's Inquisition and just killing the lich just after they raise... also you have resurection and sacrifice which is better than Lich if you ask me which pretty much puts Celest up to par without having a Trueheal cosntruct
Unknown2007-03-05 03:24:36
QUOTE(Guardian_Shiro @ Mar 4 2007, 09:17 PM) 388193
Trueheal is design to be the ultimate defense/healing skill. Which is why only those with trans sacraments can have it. Lich is supose to be the ultimate death/dark skill, in which mortals can be reborn into those creepy undead things. Lich can now be used by everyone in Magnagora, trueheal should be used by everyone in celest. I wish we had something better then trueheal, but its better then nothing.

And with that Edit I reply again.... Trueheal is the ultimate skill from Celestia... Lich is also gained "naturally" with the help of good ol' Kethuru... I remember Alianna being for a long time a Lich and Alianna is a Serenwilder...

And I reply again with this... Celest has Sacrifice and Resurect.. a skill that is possesed by around half of Celest that can be used on ALL Celest... Lich was a skilled that was used only by those with the skill.. which limits it a lot.. now everyone can have their own Resurrect skill
Unknown2007-03-05 03:24:54
QUOTE(Guardian_Shiro @ Mar 5 2007, 02:17 PM) 388193
Trueheal is design to be the ultimate defense/healing skill. Which is why only those with trans sacraments can have it. Lich is supose to be the ultimate death/dark skill, in which mortals can be reborn into those creepy undead things. Lich can now be used by everyone in Magnagora, trueheal should be used by everyone in celest. I wish we had something better then trueheal, but its better then nothing.


Your argument is analogous in that they are both transcendent skills from opposing organisations but that's about as far as most of us will accept the same/same argument.
Shamarah2007-03-05 11:19:31
Trueheal vs. Lich debate:



Unknown2007-03-05 12:09:00
QUOTE(Guardian_Shiro @ Mar 5 2007, 04:17 AM) 388193
Trueheal is design to be the ultimate defense/healing skill. Which is why only those with trans sacraments can have it. Lich is supose to be the ultimate death/dark skill, in which mortals can be reborn into those creepy undead things. Lich can now be used by everyone in Magnagora, trueheal should be used by everyone in celest. I wish we had something better then trueheal, but its better then nothing.


If you don't want it... I'll trade you stagform for it. dry.gif
Diamondais2007-03-05 12:18:31
QUOTE(shadow @ Mar 5 2007, 07:09 AM) 388257
If you don't want it... I'll trade you stagform for it. dry.gif

blink.gif Wait, aren't you a Moondancer?

Though.. Trueheal over Stagform.. chin.gif
Unknown2007-03-05 15:30:11
QUOTE(dvyrus @ Mar 4 2007, 10:49 PM) 388130
I can't believe you people are arguing this on the forums. It's supposed to ambigious on purpose.


Too right. I get tired of hearing and argueing when everybody goes 'Glomdoring is tainted' 'Glomdoring is not Tainted' etc etc.

And about the constructs and colossi, hello, Magnagora almost got beaten with theirs. It's like on the brink of destruction. Maybe we should extend the timeframe for updates maybe 10 days before the weakening and after so we can heal and give proper defences and updates. It's hard to upgrade when you're getting slammed with water every 5 minutes.

EDIT: Oh and when the nexus worlds weaken or stop being weakened, perhaps the collosi should jump back to their original place?
Genevieve2007-03-05 15:34:25
You're supposed to be prepared for the nexus world weakening. Ask an astrologer, there was warning far in advance. We even got there early and hung around for half an hour trying to figure out how to set it up before it began.
Estarra2007-03-05 17:45:30
So for those who participated in last night's tempestuous nexus world battle, how did you enjoy (or not enjoy) the system?
Catarin2007-03-05 17:58:40
QUOTE(Estarra @ Mar 5 2007, 10:45 AM) 388293
So for those who participated in last night's tempestuous nexus world battle, how did you enjoy (or not enjoy) the system?


Well. I can see the potential for various aspects but after some thinking have the following thoughts. Oh and can the help file be updated with the changes in the announces? Like security being able to activate the miniatures?

Battles:
  • Possibly consider increasing the amount of time the nexus worlds are weakened to an hour and a half. An hour felt like far too short a time period in the end. And as it stands, there isn't really time for any of the more interesting possible aetherspace tactics.
  • It's probably because it's still early stages but the actual colossi battles themselves still seem very uninteresting. It would be kind of entertaining for it to not be perfectly safe to be standing around whilst a big colossi is lurching around and all these attacks are going on. Some thoughts:
    • Falling debris from above causing damage to anyone standing below.
    • The possibility of an attack going awry and causing various afflictions below.
    • Possibly getting stepped on.
    • Give those on the ground more things to do that feel like they're contributing to the battle. To be honest it's really boring and hard to feel engaged when your primary role is to stand in a room and keep other people from standing in the room. It basically turns into a battle just like every other battle. There isn't anything special happening for most people after the colossus/construct is built and being operated. It would be very nice if there was something for the supporters to actually do. Maybe:
      • Some clear indication of how much benefit the construct/colossi is getting from the mere presence of its supporters. Maybe give the supporters some actual task to do to boost that benefit, like channel positive energy or something. Lay their hands on the construct/colossi? I'm not sure, just something more than standing there.
      • A way to knock the colossi over, ejecting/killing the operator. Perhaps some machine could be constructed to fire cables that trip the colossi. This would be operated on the ground. Suitable time delays and commodities required of course.
      • A way to eject/kill the construct operator. Setting the construct on fire and smoking them out seems reasonable. A portable machine the attackers carry with them could be used for it.
      • What about allowing people to influence mobs in a special way when the nexus world was weakened and then take those mobs into the nexus world to give additional support to their construct/colossi? Limited to those mobs in the city or in loyal villages. Would give people who aren't fighters something engaging to do besides make the components.
Colossi/Constructs:
  • Some way of colossi/constructs becoming stronger with each battle they win. The upgrade modules suggested earlier probably.
  • Some way to reminiaturize a successful colossus and take them back home. Right now it's kind of depressing because you make this colossus, it talks on the city channel, battles and then just...rusts or something. If it isn't destroyed why can't it be used again? Might help people feel less reluctant to participate and could help with the time factor mentioned above. It would be okay to just get in 15 minutes of real battle with your colossus because you wouldn't have to start all over again next time.
Estarra2007-03-05 18:17:10
Thanks for the great feedback, Catarin!

cheers.gif
Genevieve2007-03-05 18:17:22
I agree, our construct colossus decays in three days. Why can't we keep it repaired or something?

edit: wrong type
Estarra2007-03-05 20:22:40
I noticed a lot of suggestions revolved around other trans skills. Just because Magnagora got a lich construct does not necessarily mean we are interested in giving other orgs take-offs on trans skills. In fact, I'd rather we not do that (though wouldn't be totally adverse if some clever idea pops out).

Be creative, think out of the box, and post ideas! (We really are still looking for new ideas.)

justcuz_cookies.gif