Unknown2007-03-06 01:58:11
Well of Gorgulu (Magnagora) - Throwing coins into the well releases the essence within, however, rather than being dedicated to a Divine, the Well allows the offer to use the essence for a more selfish purpose. A field of tainted essence surrounds you and protects you from damage. The field will absorb 50% of all damage you take until it takes a certain amount of damage based on the number of coins offered. Also, the coins offered by the users help to pay a portion of the upkeep. I'll leave it up to the people in charge to figure out the coin : damage ratio
Mantle of Luciphage (Magnagora) - Wearing the Mantle of Luciphage you are able to order denizens you have seduced as if they were pets. You can order them to move, follow, and attack. You can also order them to speak and emote. You can hear through their ears and see through their eyes. BRANDISH MANTLE forms the bond.
Mantle of Luciphage (Magnagora) - Wearing the Mantle of Luciphage you are able to order denizens you have seduced as if they were pets. You can order them to move, follow, and attack. You can also order them to speak and emote. You can hear through their ears and see through their eyes. BRANDISH MANTLE
Tervic2007-03-06 02:00:11
QUOTE(Fallen @ Mar 5 2007, 05:58 PM) 388428
Mantle of Luciphage (Magnagora) - Wearing the Mantle of Luciphage you are able to order denizens you have seduced as if they were pets. You can order them to move, follow, and attack. You can also order them to speak and emote. You can hear through their ears and see through their eyes. BRANDISH MANTLE forms the bond.
Should probably only let you control so many lest your head explode from all the voices inside clamouring for attention.
Unknown2007-03-06 02:05:51
QUOTE(Tervic @ Mar 5 2007, 06:00 PM) 388429
Should probably only let you control so many lest your head explode from all the voices inside clamouring for attention.
Maybe BRANDISH MANTLE
Clise2007-03-06 02:12:17
QUOTE(Fallen @ Mar 6 2007, 11:05 AM) 388430
Maybe BRANDISH MANTLE would form the bond, and then POINT DENIZEN would activate the sight/hearing for a single one. You could dominate up to 5, and listen/look through one.
There are certain denizens you should never be able to control though like the guards of an opposing org.
Unknown2007-03-06 02:13:45
QUOTE(Clise @ Mar 5 2007, 06:12 PM) 388432
There are certain denizens you should never be able to control though like the guards of an opposing org.
That's easy enough to do. Though you can already seduce guards of an opposing org.
Clise2007-03-06 02:15:40
QUOTE(Fallen @ Mar 6 2007, 11:13 AM) 388433
That's easy enough to do. Though you can already seduce guards of an opposing org.
Yeah was funny to see guards killing their own org members. Shakaya did it to Celest once. And if my memory serves me, Daevos also died to someone seducing the guards at the Megalith and then waiting for Daevos to show up then enemying him.
Estarra2007-03-06 02:19:01
QUOTE(Fallen @ Mar 5 2007, 05:58 PM) 388428
Well of Gorgulu (Magnagora) - Throwing coins into the well releases the essence within, however, rather than being dedicated to a Divine, the Well allows the offer to use the essence for a more selfish purpose. A field of tainted essence surrounds you and protects you from damage. The field will absorb 50% of all damage you take until it takes a certain amount of damage based on the number of coins offered. Also, the coins offered by the users help to pay a portion of the upkeep. I'll leave it up to the people in charge to figure out the coin : damage ratio
Why not make this a shrine power? Seems potentially overpowered without a least a cap on it.
QUOTE(Fallen @ Mar 5 2007, 05:58 PM) 388428
Mantle of Luciphage (Magnagora) - Wearing the Mantle of Luciphage you are able to order denizens you have seduced as if they were pets. You can order them to move, follow, and attack. You can also order them to speak and emote. You can hear through their ears and see through their eyes. BRANDISH MANTLE forms the bond.
This would be waaaay overpowered, as someone could basically go around with an army of mobs. Even if its restricted to one mob, that could still be too much (depending on the mob).
Estarra2007-03-06 02:20:24
QUOTE(Fallen @ Mar 5 2007, 06:13 PM) 388433
That's easy enough to do. Though you can already seduce guards of an opposing org.
That's a bug. If your guards can be seduced, contact your city/commune patron ASAP.
Shiri2007-03-06 02:25:24
Woah, really? We've had it since the start of the game...oi.
Xenthos2007-03-06 02:29:28
What about paranoid guards?
Diamondais2007-03-06 02:32:44
QUOTE(Estarra @ Mar 5 2007, 09:20 PM) 388436
That's a bug. If your guards can be seduced, contact your city/commune patron ASAP.
Really? They have the type that makes them easy to empower, friendly is it? Are they supposed to be the one that makes them impossible to Seduce? Or are they supposed to be friendly/impossible to seduce?
Shamarah2007-03-06 02:34:27
Guards are seducable, but they don't actually attack. (ie. they do the "Death to the enemies of Billyjoebob!" thing but don't actually attack you)
Xenthos2007-03-06 02:38:02
QUOTE(Shamarah @ Mar 5 2007, 09:34 PM) 388442
Guards are seducable, but they don't actually attack. (ie. they do the "Death to the enemies of Billyjoebob!" thing but don't actually attack you)
That's because guards are hard-coded not to attack members of their org... unless that member is an enemy. (This change may have come through after the Daevos-thing).
Karnagan2007-03-06 02:39:42
Karmic Antenna: All karma gain is doubled for members of your organization. OR All karmic loss is now halved.
Master Ampitheater: This construct is the perfect place to practice debating. All citizens now get a special influence attack during village revolts. (CR2 citizens would have two attacks, CR4 would have three, and CR6 would have four) This new attack would be as strong as the best village influencing skills. (Would this break the Influencing system?)
Power Booster (Celest and Magnagora) : This construct would upgrade the amount of power generated by placing essence in the Nexus, similar to a Manifestation.
Chamber of Divine Essence: Patrons can link with this colossus, and all essence offered at their shrines will have double the value. Be careful: consequences will be dire if this Construct is destroyed....
Industrial Purifier: Doubles the value of all commodity quests, and doubles all village tithes.
Master Ampitheater: This construct is the perfect place to practice debating. All citizens now get a special influence attack during village revolts. (CR2 citizens would have two attacks, CR4 would have three, and CR6 would have four) This new attack would be as strong as the best village influencing skills. (Would this break the Influencing system?)
Power Booster (Celest and Magnagora) : This construct would upgrade the amount of power generated by placing essence in the Nexus, similar to a Manifestation.
Chamber of Divine Essence: Patrons can link with this colossus, and all essence offered at their shrines will have double the value. Be careful: consequences will be dire if this Construct is destroyed....
Industrial Purifier: Doubles the value of all commodity quests, and doubles all village tithes.
Vix2007-03-06 02:41:43
QUOTE(Karnagan @ Mar 5 2007, 08:39 PM) 388445
Power Booster (Celest and Magnagora) : This construct would upgrade the amount of power generated by placing essence in the Nexus, similar to a Manifestation.
Why pay power (and gold) for more power?
Karnagan2007-03-06 02:42:56
Because if your citizens donate power on a regular basis, it might be worthwhile to make certain power quests more effective. It's just throwing an idea out there, anyways.
Furien2007-03-06 03:30:13
Personally, I think Glomdoring doesn't really need a way to writhe faster. Crow users automatically have that bone-thing that seems to always resist webbing. They're all faelings, so they're pretty small as it is. That, and almost all of them can fly, whereas their attackers can't do that so easily.
Shorlen2007-03-06 04:18:14
QUOTE(Estarra @ Mar 5 2007, 08:44 PM) 388421
Maybe. Note this wouldn't effect Ethereal Glomdoring being is its not considered a Glomdoring territory but only villages and the forest proper. (Well, the nexus on Ethereal Glomdoring would count too.)
But Ethereal Glomdoring is already unmeldable by other orgs. From a balance standpoint, I think this is a terrible idea. Raids are already nearly impossible as is. Personal opinion though.
Genevieve2007-03-06 04:51:25
Wait Etherglom and etherseren are unmeldable by opposing orgs, but Celestia and nil are?
Hazar2007-03-06 05:02:46
The Ebonglom Sanctum (Glomdoring) - A black marble sanctum that guards the Wyrd. Grants the auto-shielding effect of Wyrdsong within the Glomdoring and it's villages. Miscelleanous other abilities? Dunno.
Well of Night (Glomdoring) - A deep, plain well filled with a languid umbral miasma. Night users may DIP CAULDRON once per month to add X shadows. Night users may draw down Nightkiss regardless of time or the phase of the moon. Some of the things Shamarah said...etc. Non-night users may activate the drink power for X power.
Aether Nest of Almighty Crow - A strange, prize-filled nest of aether filaments. Crow users may create crow cloaks for 0p. Crow users may SCAVENGE THROUGH NEST once per month to gather X carrion. Misc. other abilities; non-crow users may create crow cloak for X power.
Key thing above being the idea of having Crow- and Night-centered constructs, but leaving some degree of utility for those who don't have the totem specialization.
Well of Night (Glomdoring) - A deep, plain well filled with a languid umbral miasma. Night users may DIP CAULDRON once per month to add X shadows. Night users may draw down Nightkiss regardless of time or the phase of the moon. Some of the things Shamarah said...etc. Non-night users may activate the drink power for X power.
Aether Nest of Almighty Crow - A strange, prize-filled nest of aether filaments. Crow users may create crow cloaks for 0p. Crow users may SCAVENGE THROUGH NEST once per month to gather X carrion. Misc. other abilities; non-crow users may create crow cloak for X power.
Key thing above being the idea of having Crow- and Night-centered constructs, but leaving some degree of utility for those who don't have the totem specialization.