Gods shouldn't run organizations.

by Shryke

Back to Common Grounds.

Unknown2007-03-02 18:20:18
It really doesn't matter what the reason was (though I did sorta mention the hating moon dealie), it's not carved in stone, and it's not enforced, which is my point. It's the decisive indecisiveness that gets me. "YES we will be indecisive about this issue, put that indecisiveness into LAW! And make the penalty we won’t be enforcing death!”
Diamondais2007-03-02 18:23:44
QUOTE(Wesmin @ Mar 2 2007, 01:20 PM) 387589
It really doesn't matter what the reason was (though I did sorta mention the hating moon dealie), it's not carved in stone, and it's not enforced, which is my point. It's the decisive indecisiveness that gets me. "YES we will be indecisive about this issue, put that indecisiveness into LAW! And make the penalty we won’t be enforcing death!”

Okay.. you're going to have to show me where this is. I just recall it being a more spoken rule than written down.
Hazar2007-03-02 21:21:02
QUOTE(Verithrax @ Feb 24 2007, 11:30 AM) 385675
Narsrim isn't popular by any stretch of imagination. This is a statement of fact, not a personal attack. Is anyone seriously going to argue that a majority of the playerbase like Narsrim? If they did, he'd been let into the organization. I think that if Glomdoring wanted him in, he would have gotten in without Viravain's help; if Narsrim was being ostracized from the game, it was by his own actions. I don't see why the enjoyment of the players in Glomdoring had to be put below Narsrim's enjoyment of the game; I'd say it's because he's profitable for Lusternia, but even I am not that cynical.


Okay. I admittedly skipped about two pages of this because it got repetitive, but I'd like to address this point.

Viravain was very admittedly a decently large part of getting Narsrim into Glomdoring, but she was not all of it. There was a group of people forming - that I helped form - that acted to let him in. Yes, Viravain's feelings on the point helped form that group. But it was player-driven as well.

There is considerably more depth to 'Viravain's' influence in Glomdoring if you actually know what's going on.
Unknown2007-03-02 22:58:09
I'm glad that the actions of a Divine make sense to the followers of that Divine, at least. To outsiders, however, it just looks like the followers are puppets without much free will.
Aiakon2007-03-02 23:05:19
I'm tired and not making much sense. Post gone.
Daganev2007-03-02 23:27:29
QUOTE(Zarquan @ Mar 2 2007, 02:58 PM) 387666
I'm glad that the actions of a Divine make sense to the followers of that Divine, at least. To outsiders, however, it just looks like the followers are puppets without much free will.


That is they way it is supposed to be.
Exarius2007-03-03 01:13:08
QUOTE(Shryke @ Feb 23 2007, 09:01 PM) 385562
I'll say it once more, gods should NOT run organizations.

(etc.)


My own worst experience with this was during the Stagar debacle, when he stole the 500 K I had out to buy Rhosyn's family clan for her. Purportedly, such thievery should have been blatantly against the laws of Magnagora, but also purportedly one of the gods... Fain, if I recall right... specifically ordered that the law not be applied to Stagar in this instance. Why? I never heard any theory, so all I have to go on is the assumption that he doesn't like me personally. Which it seems is reason enough for him to act that way, as my issue was summarily dismissed.

I don't care for most of your points, but I've gotta agree with the conclusion.
Shiri2007-03-03 02:04:07
QUOTE(diamondais @ Mar 2 2007, 06:16 PM) 387586
I thought we just weren't attacking them because they hated us (Actually, they don't trust Moon from what I've heard) and we didn't want to upset a future possible ally any further. blink.gif Nothing to do with Furrikin.


That's right. They're distrustful of us for some reason contradictory to the histories as we know them which we still can't figure out, but they're still "good guys" because they're descendants of the members of an untainted Commune who we were on good terms with.

In spite of that, defending them would be ridiculously impractical since not only are they a lowbie bashing ground, but Avechna actively gets in our way. Also they don't trust us and aren't doing us any favours, so we have no obligation to do anything for them except that mark of respect - not killing them for no good reason.

No idea what Wesmin's talking about.
Unknown2007-03-03 02:21:13
QUOTE(daganev @ Mar 2 2007, 06:27 PM) 387676
That is they way it is supposed to be.


Could you please explain why you are supposed to appear as a mindless puppet then? I must be missing a large part of what roleplaying really means if I don't understand this fundamental concept. Personally, I don't want to ever lose my sense of self to the willfulness of a Divine (or anyone).

(Please don't take this to mean that I feel the Divine are running organizations, though I do feel They take it a touch too far from time to time.)
Genevieve2007-03-03 06:06:40
Because you should really only join a Divine whose ideals you agree with. Thus, when they hand out commands, you go and do them, because you agree with what they've commanded.
Unknown2007-03-03 06:27:33
QUOTE(Shiri @ Mar 2 2007, 09:04 PM) 387717
No idea what Wesmin's talking about.
I'm going to have to hunt for the "don't hunt them" post aren't I? The Serenwilde newsboards are a nightmare. fear.gif

I'll do it tomorrow. goodnight.gif
Unknown2007-03-03 22:51:24
QUOTE(Genevieve @ Mar 3 2007, 06:06 AM) 387768
Because you should really only join a Divine whose ideals you agree with. Thus, when they hand out commands, you go and do them, because you agree with what they've commanded.


You may agree with their ideals, but you're not supposed to be clones of them. I might make a character that agrees with, say Charune's ideals, but that doesn't mean I have to share all the same opinions. Depending on my character's personality, I might do them even if I disagree, I might tell myself I agree, or I might refuse and argue with the god, which would probably get me zap.gif'd or worse, but that might not stop me.
Genevieve2007-03-04 01:21:15
QUOTE(Ytraelux @ Mar 3 2007, 05:51 PM) 387912
You may agree with their ideals, but you're not supposed to be clones of them. I might make a character that agrees with, say Charune's ideals, but that doesn't mean I have to share all the same opinions. Depending on my character's personality, I might do them even if I disagree, I might tell myself I agree, or I might refuse and argue with the god, which would probably get me zap.gif'd or worse, but that might not stop me.


Well obviously. They were asking why they APPEAR to be puppets. I was explaining why they can APPEAR to be.
Daganev2007-03-04 03:02:52
Yes, the point is that followers of a god should APPEAR to be puppets. It gives strength to the order, and gives a unified front. It also enhances the appearance of the divine's powers.

I didn't say order member should be puppets, I said that from the outside, the enemies should think they are.
Unknown2007-03-04 17:13:45
I think this is a very big case of wanting your pudding before you eat your meat.

You can't have your pudding if you don't eat your meat.

So kwitcherbitchin.



Translation: If the Gods took a step back and were less heavyhanded or involved. The same people would be here bitching about something else in regards to them. Most likely how they never do anything or affect/promote RP in the game world.
Aiakon2007-03-04 17:54:07
QUOTE(Serge @ Mar 4 2007, 05:13 PM) 388033
I think this is a very big case of wanting your pudding before you eat your meat.

You can't have your pudding if you don't eat your meat.


Yes you can. Beef n Yorkshires. I usually eat me Yorkshires first.
Hazar2007-03-04 18:11:49
Wait, so is it Gods = Pudding or Gods = Meat? Mesa confused.
Genevieve2007-03-04 20:31:18
They're the plate.