Estarra2007-03-09 20:20:52
Look, I'm not dense or "out-of-it". I understand all your points in wanting guilds to maintain control of novices in order to guide RP, give them a flavor of the guild, and those in the guild have better understanding of the skills. You don't need to keep explaining it--I get it! That doesn't mean I agree, however.
On the other hand, I feel that because some people are so strongly attached to their viewpoint, they aren't actually looking at the idea being put forth. Ultimately, the idea is simply to have a city/commune novice period. After this period, we could still do a guild novice period, but to start why not have a place where more people can help or answer questions or start building a community within the city/commune.
I believe this could be a good idea. I believe others may be too fearful that guild authority may diminish that they aren't willing to actually consider it.
That's my viewpoint really. Nothing that has been said has really changed my mind.
On the other hand, I feel that because some people are so strongly attached to their viewpoint, they aren't actually looking at the idea being put forth. Ultimately, the idea is simply to have a city/commune novice period. After this period, we could still do a guild novice period, but to start why not have a place where more people can help or answer questions or start building a community within the city/commune.
I believe this could be a good idea. I believe others may be too fearful that guild authority may diminish that they aren't willing to actually consider it.
That's my viewpoint really. Nothing that has been said has really changed my mind.
Unknown2007-03-09 20:28:49
QUOTE(daganev @ Mar 9 2007, 03:18 PM) 389617
Blastron all those statements are true. Estarra tells me to my face that my ideas are terrible on the time, and in public to boot. If the admin don't like ideas, they are not very polite about it, so SHUSH!
What you (and apparently the administration) seem to fail to realize is that IRE is a business, and, as a business, is reliant on their customers. Customer service, which is essential to customer retention, does not involve merely insuring that customers have no outstanding issues with their service or product but also involves treating the customers politely and reasonably. Saying that something is a bad idea and providing reasons why is one thing. Vaguely dismissing every idea in a way that makes it seem as if the ideas were not even read and not providing any feedback whatsoever makes the customers feel neglected. I have not bought credits at any point in the last year, even though I've been interested and have the discretionary income to, exclusively because I do not want to reward a company with such horrendous customer service with my money.
Estarra2007-03-09 20:30:15
QUOTE(blastron @ Mar 9 2007, 12:11 PM) 389613
A parting shot including phrases such as "I don't believe there was an overwhelming "player opinion"", "the forums do not reflect the player base", and "somewhat helpful" (which is often used as weaselese for "not helpful but I can't say that to your face") and ending with that smilie does not leave the most positive mark on a locking post, regardless of the reason for the locking.
Additionally, there were no administrative comments on (or even acknowledgement of) over half the ideas in that thread, which is what really gets me. A thread asking for advice should at the very least acknowledge an idea, even if you don't have an opinion on it.
Additionally, there were no administrative comments on (or even acknowledgement of) over half the ideas in that thread, which is what really gets me. A thread asking for advice should at the very least acknowledge an idea, even if you don't have an opinion on it.
Whatever.
Sheesh, I'm not sure what your issue is, but it's posts like this that simply shut down conversations, at least for me. Over and over, you are needlessly aggressive and unpleasant, make snide comments, backhanded insults to the admin, replete with sarcasm and caustic remarks. You have offered nothing constructive to this or any conversation that I can recall. Indeed, you do more harm to your positions than anything else.
Unknown2007-03-09 20:31:42
QUOTE(Estarra @ Mar 9 2007, 03:20 PM) 389618
Look, I'm not dense or "out-of-it". I understand all your points in wanting guilds to maintain control of novices in order to guide RP, give them a flavor of the guild, and those in the guild have better understanding of the skills. You don't need to keep explaining it--I get it! That doesn't mean I agree, however.
I apologize for the brevity of this post and my disregard for the later points, my laptop battery is rapidly fading. We continue to explain our viewpoints because we feel we are not being heard, and this constant explaining makes us seem even more entrenched in our viewpoints than we already are. If we were to receive acknowledgment of our ideas, we would stop explaining them.
Daganev2007-03-09 20:37:56
QUOTE(blastron @ Mar 9 2007, 12:28 PM) 389621
What you (and apparently the administration) seem to fail to realize is that IRE is a business, and, as a business, is reliant on their customers. Customer service, which is essential to customer retention, does not involve merely insuring that customers have no outstanding issues with their service or product but also involves treating the customers politely and reasonably. Saying that something is a bad idea and providing reasons why is one thing. Vaguely dismissing every idea in a way that makes it seem as if the ideas were not even read and not providing any feedback whatsoever makes the customers feel neglected. I have not bought credits at any point in the last year, even though I've been interested and have the discretionary income to, exclusively because I do not want to reward a company with such horrendous customer service with my money.
They are not vaguely dismissing things, you only assume they are because you arn't actually reading what is being said, you are interpreting what is being said with some wierd bizzare twist to thier words.
I am a customer just as much as anyone else, and I don't see the disdain or lack of listening that apparently you do. Infact, I see them as more responcive and open than most game Admins I have seen.
Unknown2007-03-09 20:38:08
QUOTE(Estarra @ Mar 9 2007, 03:30 PM) 389622
Whatever.
Sheesh, I'm not sure what your issue is, but it's posts like this that simply shut down conversations, at least for me. Over and over, you make snide comments, backhanded insults to the admin, replete with sarcasm and caustic remarks. You have offered anything constructive to this or any conversation that I can recall. Indeed, you do more harm to your positions than anything else.
Sheesh, I'm not sure what your issue is, but it's posts like this that simply shut down conversations, at least for me. Over and over, you make snide comments, backhanded insults to the admin, replete with sarcasm and caustic remarks. You have offered anything constructive to this or any conversation that I can recall. Indeed, you do more harm to your positions than anything else.
I offered several ideas in the last thread, complete with well-thought-out reasons for why they would work and how they would work. I consistently try to be constructive, although my tone may be a bit snide, I am merely trying to help. I apologize for any "backhanded insults" that may have been delivered, they are merely the result of my cynicism that has been gradually built up over the last two years of seeing player opinions disregarded. My frustration is born of my apparent inability to change something that is important to me no matter how hard I try.
Daganev2007-03-09 20:38:49
THank you for making GNT heard across planes BTW.
Karell2007-03-09 20:40:58
QUOTE(daganev @ Mar 9 2007, 08:17 PM) 389615
Merge GNT to CNT
Yeah.
QUOTE
Make CNT able to be heard across all planes.
Yeah.QUOTE
Give the ambassador and ambassador aides the ability to block people from speaking on CNT.
I don't hear people saying stupid stuff on GNT that needs blocking. Maybe I'm lucky
QUOTE
Change hunting rules for people under level 50 so that it is more profitable to hunt together than it is to hunt alone.
Give every archetype a novice support skill in addition to the novice bashing one. Bards increase the group's damage, mages and druids make the group regen very slowly, warriors partially deflect mob damage and wiccans increase the group's mana temporarily. Off the top of my head.QUOTE
Make a skillchoice option where a Novice can choose to LEARN ALL RECOMMENDED GUILD LESSONS. This sets it up so that the guild can say what they recommend, and if the novice wishes, they can quickly just get all those skills.
I love this one.
Unknown2007-03-09 20:48:46
QUOTE(daganev @ Mar 9 2007, 03:37 PM) 389626
They are not vaguely dismissing things, you only assume they are because you arn't actually reading what is being said, you are interpreting what is being said with some wierd bizzare twist to thier words.
I am a customer just as much as anyone else, and I don't see the disdain or lack of listening that apparently you do. Infact, I see them as more responcive and open than most game Admins I have seen.
I am a customer just as much as anyone else, and I don't see the disdain or lack of listening that apparently you do. Infact, I see them as more responcive and open than most game Admins I have seen.
I'm sorry, I try very hard to interpret the original meaning behind statements. When there are no posts in response to something, or the actions don't match the meaning of the post, I tend to term that as a dismissal.
Unknown2007-03-09 20:52:32
Daganev2007-03-09 20:52:35
QUOTE(Karell @ Mar 9 2007, 12:40 PM) 389629
I don't hear people saying stupid stuff on GNT that needs blocking. Maybe I'm lucky
Well this was more in anticipation of people using GNT as a means to do non novice talking across planes.
Zamora2007-03-09 20:53:07
QUOTE(Denust @ Mar 9 2007, 08:10 PM) 389611
Stuff about Achaea
I have to say, it wasn't the introduction of houses that hurt Achaea, it was the players complete lack of control about how to handle the change. Everybody in the guilds wanted to change class without losing the comfort of their friendships, meaning it watered down each and every Guild, save for about 3. They then realised they didn't have to stay there if they had their noses put out of joint so they left, creating rogues everywhere with no control. I hate to say it, but the players ruined Achaea, the Admin actually had a fairly good idea with Houses. If the Admin had put less control to the players it could have worked, but they trusted them....
Back to the point, I'm pleased a guy with just 3 forum posts can spark a serious debate on how things are handled, and have a Admin respond with honest answers. Kudos to the player community here
Unknown2007-03-09 20:53:46
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Group hunting needs to be something novices can do together better.
Personally, I would suggest the following.
Personally, I would suggest the following.
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Merge GNT to CNT
No, create a parallel CNT for novices to go to as a last resort if GNT is empty. Guilds should still have primary control over the training of their novices.
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Make CNT able to be heard across all planes.
And GNT too.
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Give the ambassador and ambassador aides the ability to block people from speaking on CNT.
Yes, and extend this to secretaries and undersecretaries on GNT.
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Change hunting rules for people under level 50 so that it is more profitable to hunt together than it is to hunt alone.
This should be changed regardless of level. Fighting in groups carries more risk with less reward, which makes it unappealing for everyone involved.
QUOTE(daganev @ Mar 9 2007, 03:17 PM) 389615
Make a skillchoice option where a Novice can choose to LEARN ALL RECOMMENDED GUILD LESSONS. This sets it up so that the guild can say what they recommend, and if the novice wishes, they can quickly just get all those skills.
This would be awesome, one of the main reasons I don't like teaching novices is because I don't want to sit for half an hour typing AGREE over and over and over.
Edit: Fixed quote gaffe.
Xavius2007-03-09 20:54:19
I'm not opposed to CNT. I just don't think it'll fix anything. I'm also not entirely in favor of modifying GNT to something that we can't use habitually now. The Blacktalon has for a long time now insisted that 95% of guild communication happen over GNT so that the novices can get a better feel for how we work. We'll adapt, of course.
Anyways, two logistical issues with CNT. First, the only two mutually intelligible archetypes are druids and wiccans. I can't help an Ebonguard novice, not so much because I can't figure out how to tell them to SLASH instead of HACK DOWN, but because I don't have access to the guild resources, which include weapons. Furthermore, since I'm used to a different way of operating, I'm probably going to forget to explain arm balance. I can't help a bard, not because I can't tell them to PLAY MINORSECOND or explain instrument aptitude (although I'd venture that a fair number of my fellow Blacktalon can't explain instrument aptitude or how to compose a song), but because I don't have access to guild resources, which include lutes. Furthermore, since I'm used to a different way of operating, I'm probably going to hand them a health vial instead of a perfection enchantment, which doesn't do much for their efficiency. Second is what I call "Spindle Syndrome." Just because you know the answer to a question doesn't mean you'll always be eager to share it when you're afraid you're on someone else's turf. It happens with credit-paid, admin-endorsed volunteers at the game level. Why would it be different with unpaid, unendorsed middlebies in another guild?
Anyways, two logistical issues with CNT. First, the only two mutually intelligible archetypes are druids and wiccans. I can't help an Ebonguard novice, not so much because I can't figure out how to tell them to SLASH instead of HACK DOWN, but because I don't have access to the guild resources, which include weapons. Furthermore, since I'm used to a different way of operating, I'm probably going to forget to explain arm balance. I can't help a bard, not because I can't tell them to PLAY MINORSECOND or explain instrument aptitude (although I'd venture that a fair number of my fellow Blacktalon can't explain instrument aptitude or how to compose a song), but because I don't have access to guild resources, which include lutes. Furthermore, since I'm used to a different way of operating, I'm probably going to hand them a health vial instead of a perfection enchantment, which doesn't do much for their efficiency. Second is what I call "Spindle Syndrome." Just because you know the answer to a question doesn't mean you'll always be eager to share it when you're afraid you're on someone else's turf. It happens with credit-paid, admin-endorsed volunteers at the game level. Why would it be different with unpaid, unendorsed middlebies in another guild?
Unknown2007-03-09 20:58:33
QUOTE(Denust @ Mar 9 2007, 03:52 PM) 389634
That's a rather cynical way of seeing things. You know, the admins MUST have lots of free time to address/acknowledge EVERY SINGLE CONCERN that's brought up when there are fairly tens of them to handle. The admins have been busy recently, with all the changes that are being turned out. Have you ever considered that, perhaps?
Yes, actually, I have, and I believe this point has been addressed. The admin need to stop working on all these fancy things that only the established players can use and focus all their effort into figuring out why we're bleeding novices. Nevertheless, you fail to take into consideration that the majority of the threads that I have seen admins ignoring players in are threads where the admins are looking for player ideas.
On a personal note, sarcasm in forum posts especially when mixed with non-sarcastic statements creates confusion and weakens your overall point.
Unknown2007-03-09 20:58:51
QUOTE(Genevieve @ Mar 9 2007, 11:00 AM) 389597
GTS is definitely necessary at higher GRs to keep guild leader arguments off the GT aethers. Should not be lowered to GR3.
In what world is GR5 guild leadership? There are 19 guildranks available to non-leaders. 5 is pretty far down the pole. Most guilds that have big leadership concerns handle them via a clan or private meeting.
Unknown2007-03-09 20:59:47
QUOTE(Zamora @ Mar 9 2007, 12:53 PM) 389636
I have to say, it wasn't the introduction of houses that hurt Achaea, it was the players complete lack of control about how to handle the change. Everybody in the guilds wanted to change class without losing the comfort of their friendships, meaning it watered down each and every Guild, save for about 3. They then realised they didn't have to stay there if they had their noses put out of joint so they left, creating rogues everywhere with no control. I hate to say it, but the players ruined Achaea, the Admin actually had a fairly good idea with Houses. If the Admin had put less control to the players it could have worked, but they trusted them....
Back to the point, I'm pleased a guy with just 3 forum posts can spark a serious debate on how things are handled, and have a Admin respond with honest answers. Kudos to the player community here
Back to the point, I'm pleased a guy with just 3 forum posts can spark a serious debate on how things are handled, and have a Admin respond with honest answers. Kudos to the player community here
I intentionally to make that first statement ambiguous. Autoclassing itself, not the Admins that instituted it, was what destroyed Achaea. The blame has always with the players , considering the way that if the majority of the player base kept RPing like they should have been/were, we really wouldn't be in that mess. Aside from that, there were the people who pretty much went, " Houses! Why the should I have to obey all these rules when I can do whatever the I want?" Though if the Admin had been more in touch with the WHOLE Achaean player base, they might have seen it coming. That's not meant to blame them: not everyone uses the news posts or forums.
Unknown2007-03-09 21:03:20
QUOTE(blastron @ Mar 9 2007, 12:58 PM) 389640
Yes, actually, I have, and I believe this point has been addressed. The admin need to stop working on all these fancy things that only the established players can use and focus all their effort into figuring out why we're bleeding novices. Nevertheless, you fail to take into consideration that the majority of the threads that I have seen admins ignoring players in are threads where the admins are looking for player ideas.
On a personal note, sarcasm in forum posts especially when mixed with non-sarcastic statements creates confusion and weakens your overall point.
On a personal note, sarcasm in forum posts especially when mixed with non-sarcastic statements creates confusion and weakens your overall point.
Personal attacks weaken your argument solely for the reason that debate should be impartial and based on fact, and for that I apologize. The post has been removed.
Unknown2007-03-09 21:04:30
QUOTE(Denust @ Mar 9 2007, 04:03 PM) 389643
Personal attacks weaken your argument solely for the reason that debate should be impartial and based on fact, and for that I apologize. The post has been removed.
No personal attack was intended, I merely was attempting to help you strengthen your arguments.
Unknown2007-03-09 21:06:09
That was not directed at you. The deleted post contained a personal attack.