Two handed bludgeon specialization?

by Unknown

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Unknown2007-03-22 06:29:00
Ever any talks for a specialization to use two handed maces, hammers etc.? Could have some cool bonus abilities like move the target out of the room when they're hit, which could be good for trackers.
Lysandus2007-03-22 06:35:24
If this go through, the skills I can think about this specialization is a room based attack by slamming the large bludgeon down causing stun and knock-down to anyone around him.
Unknown2007-03-22 06:44:58
QUOTE(Lysandus @ Mar 22 2007, 06:35 AM) 392343
If this go through, the skills I can think about this specialization is a room based attack by slamming the large bludgeon down causing stun and knock-down to anyone around him.
Sounds fun and would fit Lusternia's general style I think. If someone parries a two handed mace swing they can get knocked down pissed.gif
Ildaudid2007-03-22 07:12:51
They are supposed to have HeftySword and HeftyAxe which does a minor stun (but it never hits off)

It would be cool to see, but doubt that it would even be considered anytime in the near future.
Theomar2007-03-23 22:15:02
Axelord is supposed to be a mixture of bludgeoning and slicing. I'd like to see more afflictions stun though. Snaprib/Crushchest should *definitely* stun. Possibly Ringingear.
Daganev2007-03-23 22:20:36
I would go two handed bludgeon if I could. I've always wanted to fight with a sledgehammer.

Damage: Sledgehammer Wounds: Warhammer Speed: Bo Normal: Barbell.
Unknown2007-03-24 01:25:02
No there needs to be a maul, too.

I really wanted to fight with a maul. sad.gif.
vorld2007-03-24 01:31:11
I like this Idea. Why not make it like this? Damage: Sledgehammer Wounds: Warhammer
Speed: Maul Normal: Crowbar.
Theomar2007-03-24 17:29:28
I don't like it that much.

Something with the stun of Bonecrusher (or worse, as a warhammer is MUCH heavier than a normal hammer) and the wounding of a one-hander or axe? Overpowered to an extreme. Hell, a max speed/good wounding hammer would utterly obliterate.