Forren2007-03-27 22:51:59
As it is right now, I see no reason to erect the construct. Everything it can do I can do even easier and better.
Ceren2007-03-28 00:15:33
QUOTE(Vaerhon @ Mar 26 2007, 10:04 PM) 394000
Would the prayers be overpowered if they were on a separate balance, but only healed on the order of a sparkleberry (somewhere between that and twice as much)? And only to one of health, mana, or ego, obviously, making them between 1/3 and 2/3 as effective as a sparkleberry overall, if more concentrated in effect, and slightly faster. I would think that might be worthwhile without being too much.
Yes please.
Ildaudid2007-03-28 00:23:42
I'd trade constructs with you, probably most of Mag would be willing to trade . People still think Lich is some super duper skill. It is a super duper RP enhancement, not a super duper PvP enhancement. What you all recieved was a super duper stacker to make you all even tankier in PvP. It may not have as much RP value to you all, but in raids, and defending, it would be actually really nice. I honestly hope you all build it, so I can make my aquamancer even tankier
Karnagan2007-03-28 05:13:45
QUOTE(Ildaudid @ Mar 27 2007, 08:53 PM) 394169
I'd trade constructs with you, probably most of Mag would be willing to trade . People still think Lich is some super duper skill. It is a super duper RP enhancement, not a super duper PvP enhancement. What you all recieved was a super duper stacker to make you all even tankier in PvP. It may not have as much RP value to you all, but in raids, and defending, it would be actually really nice. I honestly hope you all build it, so I can make my aquamancer even tankier
Yeah, I'll have a Double Whopper, with a side order of TRAITOR!
Clise2007-03-28 05:43:42
Why so surprised? Most people has alts one way or another.
Karnagan2007-03-28 06:10:39
No, I'm just messing with him.
Tervic2007-03-28 12:26:30
QUOTE(Ildaudid @ Mar 27 2007, 05:23 PM) 394169
I'd trade constructs with you, probably most of Mag would be willing to trade . People still think Lich is some super duper skill. It is a super duper RP enhancement, not a super duper PvP enhancement. What you all recieved was a super duper stacker to make you all even tankier in PvP. It may not have as much RP value to you all, but in raids, and defending, it would be actually really nice. I honestly hope you all build it, so I can make my aquamancer even tankier
But lich is so much fun.... My geo really enjoys it at least.
Aiakon2007-03-28 12:49:00
QUOTE(Ildaudid @ Mar 28 2007, 01:23 AM) 394169
I'd trade constructs with you, probably most of Mag would be willing to trade . People still think Lich is some super duper skill. It is a super duper RP enhancement, not a super duper PvP enhancement. What you all recieved was a super duper stacker to make you all even tankier in PvP. It may not have as much RP value to you all, but in raids, and defending, it would be actually really nice. I honestly hope you all build it, so I can make my aquamancer even tankier
I do not understand how you can get anything better in PvP than something which cancels out your deaths.
I just don't.
Defending against Nil raids used to really irritate me. I'd lose several % entirely fruitlessly. Now it means free exp, because I never die and I'm bound to get one or two kills in.
In the last astral nodes, I was just going back again and again to Taurus to link more bulls, in the full knowledge that I would probably be killed but I could just reform into lich back on Capricorn. Many more Serens died than would have done if I hadn't had lich.
If there is one downside to PvP, it is experience loss. Lich makes the chances of that (presuming that you're sensible in its use) negligible. And that's fine by me. That's all I need.
Screw Lich's stat bonuses. Hey, you can even screw the RP component - saving you from death is enough utility on that skill to make it totally worthwhile... and when you add the stats and the RP on to it, it's sodding beautiful.
Whatever the deluded masses may maintain, it's exp which makes the world go round - it's the primary factor in PvP which determines when people log off in disgust, and when they whoop in satisfaction. It's exp loss which makes grouchy defenders give up. It's exp loss which stops the perpetual raiding. When the exp loss is nil, life is great. With nil exp loss, I see no reason why Magnagoran defenders can't continue against ridiculous odds indefinitely.
I stopped being a Geomancer and became an Ur'Guard so I could get lich.
And I've never looked back.
The fact that the entirety of Magnagora now gets it, is a cause of some irritation to a certain selfish portion of my personality, but the rest of me is thrilled on their behalf.
Sure, being an Archlich makes sod all difference.
Sure, many of us could lich before anyway.
But even so, the Crypt is a hundred times better than Celest's construct, I find it extraordinary that anyone could argue to the contrary.
Karnagan2007-03-28 15:32:45
Being an Ur'Guard who also happens to have Lich- yeah, it's nice as hell. But why, exactly, would it be this terrible, OMG HAX moment if let's say we reformed with all of our power, and on balance, the second Lich activated? Is there any way Estarra would seriously contemplate giving us that, even as part of the Archlich bonus? Because if it happened, and we also got to keep our defenses, then the skill would be on about the same level as the proposed benefit to Trueheal for Sacraments users (0 power to activate if Angel aura is on. The price is destruction of angel aura). If Celest had given a little on that one detail, they probably could have gotten Trueheal for all their citizens.
Let Angel Aura give you an experience boost. Resistances, buffs, hell I'd even support Upgraded Trueheal warping someone right back to the Pool on Prime. They would be escaping anyways, if they could manage to pull off the Trueheal in combat. Honestly, I wouldn't be as excited if I was a Celestian putting up Angelfont as I would be a Magnagoran with Crypt. But there's a damn good reason the initial design provoked an outcry from almost every non-Celestian player still active. It would be ok to see Celestians have city-wide trueheal, but not at certain costs.
Let Angel Aura give you an experience boost. Resistances, buffs, hell I'd even support Upgraded Trueheal warping someone right back to the Pool on Prime. They would be escaping anyways, if they could manage to pull off the Trueheal in combat. Honestly, I wouldn't be as excited if I was a Celestian putting up Angelfont as I would be a Magnagoran with Crypt. But there's a damn good reason the initial design provoked an outcry from almost every non-Celestian player still active. It would be ok to see Celestians have city-wide trueheal, but not at certain costs.
Catarin2007-03-28 15:36:19
QUOTE(Karnagan @ Mar 28 2007, 08:32 AM) 394295
Being an Ur'Guard who also happens to have Lich- yeah, it's nice as hell. But why, exactly, would it be this terrible, OMG HAX moment if let's say we reformed with all of our power, and on balance, the second Lich activated? Is there any way Estarra would seriously contemplate giving us that, even as part of the Archlich bonus? Because if it happened, and we also got to keep our defenses, then the skill would be on about the same level as the proposed benefit to Trueheal for Sacraments users (0 power to activate if Angel aura is on. The price is destruction of angel aura). If Celest had given a little on that one detail, they probably could have gotten Trueheal for all their citizens.
Let Angel Aura give you an experience boost. Resistances, buffs, hell I'd even support Upgraded Trueheal warping someone right back to the Pool on Prime. They would be escaping anyways, if they could manage to pull off the Trueheal in combat. Honestly, I wouldn't be as excited if I was a Celestian putting up Angelfont as I would be a Magnagoran with Crypt. But there's a damn good reason the initial design provoked an outcry from almost every non-Celestian player still active. It would be ok to see Celestians have city-wide trueheal, but not at certain costs.
Let Angel Aura give you an experience boost. Resistances, buffs, hell I'd even support Upgraded Trueheal warping someone right back to the Pool on Prime. They would be escaping anyways, if they could manage to pull off the Trueheal in combat. Honestly, I wouldn't be as excited if I was a Celestian putting up Angelfont as I would be a Magnagoran with Crypt. But there's a damn good reason the initial design provoked an outcry from almost every non-Celestian player still active. It would be ok to see Celestians have city-wide trueheal, but not at certain costs.
Given a little? Karnagan you clearly have no clue what you're even talking about here. Please don't make assumptions about what Celest was or was not willing to "give" on or what Celest even asked for. Trueheal was the last suggestion we made and our initial suggestion for it was more limited than what it ended up being and there were suggestions even afterwards to make it cost half power or even 8 power. So, yeah, please stop making assumptions.
Lysandus2007-03-28 15:52:35
Again, we haven't tested it yet, we don't even know how powerful this will be in the original design of angelfont let alone the current design.
Lich? Hell Xanon keeps on using it whenever he causes trouble, we attack him, he runs away smoothly and we can't f*cking touch him because he's a soul. He'd just run away and activate lichseed again. Trueheal? Sure, 10 power usage, cures everything, yes but can we do anything? Can we escape? What if you guys block the the exits, you think Trueheal will allow us to escape, you think tumble will not destroy trueheal? (it doesn't destroy trueheal right?) Will you think Trueheal will let us move across a rubbled room easily while we're being pounded? What if you have a telepath? You think we'd be safe against them? Hell telepath goes through Trueheal and Shields.
Compare to sacrifice/ressurect and liching. Sacrifice has already been nerfed by not allowing the soul to conglutinate in city and higher planar, sucks without having vitae if you can't find someone to ressurect the one performing the sacrifice not to mention a 'small' yet vital experience loss, and it even sucks waiting for power to regenerate while your mana is slowly being eaten away. Ressurection? You need the effin' body just to get it work and that's a 75% chance it won't happen seeing everyone can eat the corpse or fossilize it. Liching? YES they can just die and run away to a safe spot because they know they will ressurect after a few seconds.
Again, instead of attacking us and our skills. Why not even considering what you can do to upgrade your skills instead of downgrading ours?
EDIT: Minor corrections
EDIT2: I would like to ask all Magnagorans who participated in the attempt to slay Marani earlier after her release, you're happy you didn't lose any experience or not?
Lich? Hell Xanon keeps on using it whenever he causes trouble, we attack him, he runs away smoothly and we can't f*cking touch him because he's a soul. He'd just run away and activate lichseed again. Trueheal? Sure, 10 power usage, cures everything, yes but can we do anything? Can we escape? What if you guys block the the exits, you think Trueheal will allow us to escape, you think tumble will not destroy trueheal? (it doesn't destroy trueheal right?) Will you think Trueheal will let us move across a rubbled room easily while we're being pounded? What if you have a telepath? You think we'd be safe against them? Hell telepath goes through Trueheal and Shields.
Compare to sacrifice/ressurect and liching. Sacrifice has already been nerfed by not allowing the soul to conglutinate in city and higher planar, sucks without having vitae if you can't find someone to ressurect the one performing the sacrifice not to mention a 'small' yet vital experience loss, and it even sucks waiting for power to regenerate while your mana is slowly being eaten away. Ressurection? You need the effin' body just to get it work and that's a 75% chance it won't happen seeing everyone can eat the corpse or fossilize it. Liching? YES they can just die and run away to a safe spot because they know they will ressurect after a few seconds.
Again, instead of attacking us and our skills. Why not even considering what you can do to upgrade your skills instead of downgrading ours?
EDIT: Minor corrections
EDIT2: I would like to ask all Magnagorans who participated in the attempt to slay Marani earlier after her release, you're happy you didn't lose any experience or not?
Ashteru2007-03-28 16:09:13
Your whole post reads 'Pissed' all over it. What happened? Got killed while bashing or something? I suggest you take a breather and chill out a bit before you write a post like that next time.
For starters we could say that if you block the lich correctly, he'd reform right there and pray, while you can be sacrificed for everywhere.
And the whole point of 'Balance' is to bring down all skills to a reasonable level, not all skills to an unreasonable one.
For starters we could say that if you block the lich correctly, he'd reform right there and pray, while you can be sacrificed for everywhere.
And the whole point of 'Balance' is to bring down all skills to a reasonable level, not all skills to an unreasonable one.
Unknown2007-03-28 17:04:42
Okay, let's all take a breather.
People are right to say that lich is nice. It can be incredibly useful in certain circumstances. However, people who pretend that it allows you to escape death indefinitely simply has not had much experience with it. As Ildaudid loves to preach, lich can be stripped. Eye sigils stop ghosts from moving, and they cannot leave the plane or do anything like that until they reform. If Xanon causing trouble as a lich on Celestia/water, just kill him, then follow him until he reforms. He really can't go anywhere. It can be useful in fairly even group fights, where you get a moment to escape, re-def, and get back into the fight - but then, trueheal accomplishes a similar thing for a lower total power cost.
Now, do not read this as me saying trueheal is overpowered. Trueheal gives your enemy a bit of a second chance - it especially sucks for classes like druids that rely on specific power-intensive setups to kill. In such situations, it might be a bit too powerful (if it does not have a separate timer, I think it should). The vast majority of the time, it is just a very nice skill, but it is not in itself unbalancing.
That's all I've got to say in the 'OMG NERF LICH/TRUEHEAL' argument. The original proposition for the construct was unreasonable (regardless where the idea came from). 0 power trueheal would be unbalancing, just like lich with no drawbacks would be unreasonable. I like the new ideas for the struct, but they might be a bit too weak. I'm not completely sure exactly what the members of New Celest are looking for in the way of a construct - I believe that all of the other organizations have found the existing constructs (even those that are not org-specific) worthwhile. Perhaps some people just have their hopes set too high?
Instead of the way prayers work now, I would be interested to see them be passive. The user should have to begin their prayer (with a long balance recovery, to prevent it being used much in the middle of a fight). Afterwards, the effect of that prayer should tick every few seconds, until it wears off (maybe a couple of minutes? I'm just throwing out random numbers, no idea). This allows another dynamic, making the user prepare their prayers just before a fight and grants a noticeable (but not overpowering) advantage in the fight. It should not be a permanent thing, nor should it be solely on its own balance. I think having a long balance recovery (10 seconds?) should prevent people from using prayers constantly.
Any thoughts?
EDIT:
Maybe that, rather than the construct, is the actual problem. You're an overpowered griefer, anything that grants an ability more powerful than what you can already do would be unbalancing.
People are right to say that lich is nice. It can be incredibly useful in certain circumstances. However, people who pretend that it allows you to escape death indefinitely simply has not had much experience with it. As Ildaudid loves to preach, lich can be stripped. Eye sigils stop ghosts from moving, and they cannot leave the plane or do anything like that until they reform. If Xanon causing trouble as a lich on Celestia/water, just kill him, then follow him until he reforms. He really can't go anywhere. It can be useful in fairly even group fights, where you get a moment to escape, re-def, and get back into the fight - but then, trueheal accomplishes a similar thing for a lower total power cost.
Now, do not read this as me saying trueheal is overpowered. Trueheal gives your enemy a bit of a second chance - it especially sucks for classes like druids that rely on specific power-intensive setups to kill. In such situations, it might be a bit too powerful (if it does not have a separate timer, I think it should). The vast majority of the time, it is just a very nice skill, but it is not in itself unbalancing.
That's all I've got to say in the 'OMG NERF LICH/TRUEHEAL' argument. The original proposition for the construct was unreasonable (regardless where the idea came from). 0 power trueheal would be unbalancing, just like lich with no drawbacks would be unreasonable. I like the new ideas for the struct, but they might be a bit too weak. I'm not completely sure exactly what the members of New Celest are looking for in the way of a construct - I believe that all of the other organizations have found the existing constructs (even those that are not org-specific) worthwhile. Perhaps some people just have their hopes set too high?
Instead of the way prayers work now, I would be interested to see them be passive. The user should have to begin their prayer (with a long balance recovery, to prevent it being used much in the middle of a fight). Afterwards, the effect of that prayer should tick every few seconds, until it wears off (maybe a couple of minutes? I'm just throwing out random numbers, no idea). This allows another dynamic, making the user prepare their prayers just before a fight and grants a noticeable (but not overpowering) advantage in the fight. It should not be a permanent thing, nor should it be solely on its own balance. I think having a long balance recovery (10 seconds?) should prevent people from using prayers constantly.
Any thoughts?
EDIT:
QUOTE
As it is right now, I see no reason to erect the construct. Everything it can do I can do even easier and better.
Maybe that, rather than the construct, is the actual problem. You're an overpowered griefer, anything that grants an ability more powerful than what you can already do would be unbalancing.
Unknown2007-03-28 17:16:51
It's easier to block in and kill someone with trueheal than it is someone with lich, which pretty close to balances how 1/4th of the classes in the game can strip lich I think. People from Magnagora need to stop dissing Celest people over trueheal and vice versa, you are embarrassing all of us.
Diamondais2007-03-28 17:24:25
Yeah, stop arguing over Trueheal/Sacrifice/Lich bit, could be worse. You could be a Shadowdancer, Illusionist Harbinger or a Night Ebonguard.
Ashteru2007-03-28 17:29:26
Word, Sistah.
Unknown2007-03-28 17:36:24
QUOTE(Jello @ Mar 28 2007, 12:16 PM) 394309
It's easier to block in and kill someone with trueheal than it is someone with lich, which pretty close to balances how 1/4th of the classes in the game can strip lich I think. People from Magnagora need to stop dissing Celest people over trueheal and vice versa, you are embarrassing all of us.
I actually disagree strongly, having had alts with both, and having fought both.
However, that's really not the point.
QUOTE
Yeah, stop arguing over Trueheal/Sacrifice/Lich bit, could be worse. You could be a Shadowdancer, Illusionist Harbinger or a Night Ebonguard.
I would have listed commune bards and trackers, since they are the ones that still can't really escape death (and previously Geos and Mag bards). It's not so much a matter of how useful the skills are, but how well they protect your hard-earned experience.
Ildaudid2007-03-28 17:38:50
QUOTE(Aiakon @ Mar 28 2007, 08:49 AM) 394251
Aiakon's long post
Im really not going to go into the reasons here Aiakon, but do ask Daevos when he is on, he can explain things in words much clearer than I can, and he will tell you what the benifits of the angelfount construct is vs the crypt construct.
Lysandus if Xanon managed to get away from you all that many times, I am guessing you didn't have a Celestine with you, or an incompetent Celestine with you. By the 3rd time you all should have been able to strip him. All you really need is someone to keep him in place while the Celestine strips his lich.
Anyways, sorry.... lets get back on the topic
Diamondais2007-03-28 17:40:34
QUOTE(mitbulls @ Mar 28 2007, 12:36 PM) 394313
I would have listed commune bards and trackers, since they are the ones that still can't really escape death (and previously Geos and Mag bards). It's not so much a matter of how useful the skills are, but how well they protect your hard-earned experience.
Actually, right now. Those three I just listed are the only ones who don't have access to a ressurection skill. All of Serenwilde can become Moonchildren, and thus can be resurgemmed. All of Celest has Sacrifice and Ressurect. All of Magnagora now has Lich.
Unknown2007-03-28 17:42:52
QUOTE(diamondais @ Mar 28 2007, 12:40 PM) 394316
Actually, right now. Those three I just listed are the only ones who don't have access to a ressurection skill. All of Serenwilde can become Moonchildren, and thus can be resurgemmed. All of Celest has Sacrifice and Ressurect. All of Magnagora now has Lich.
Bah, I always forget that Night doesn't have a resurgem equivalent. They should.