Krellan2007-04-10 08:37:03
me and Saran were looking at riding and see a few changes that I feel are at least necessary and others would be nice to actually make riding more useful and cool because it is a very cool skill. It just has no practical use for the most part. I hope some people can offer their input, especially the envoys since they're good at this sort of thing. Saran will be posting a log of some of the things shortly. Here's a list of changes or new things, we thought of.
1) You cannot tumble off a mount. We feel you should be able too.
2) Some sort of skill to jump off your mount and into the tree since you can't climb up and you have to dismount. Haven't thought of a name yet or description
3) If you fall into a pit and are still mounted, you cannot climb up out of the pit.
4) Jousting needs and upgrade. Currently it does almost the same thing as ramming. Merely knocks the opponent off the mount and prones. No damage is done but poison does hit if the lance is envenomed. It also allows you a chance to joust back if you have the skill and wield and lance when someone tries to ram you. Ramming does the same thing but without the poison and is low in the skill while joust is second to last. When you successfully joust someone it shows that you skewer them. This seems like it should be something you have to writhe off of.
5) a skill similar to athletics charge, which can be done to those not mounted. This skill would use a lance to charge at a player and carry them in a line if successful. They would be skewered on the lance and carried across the rooms in a straight line. This one wouldn't need impalement, but should at the very least prone at the end of it (throwing them off the tip to the ground) and maybe a short stun? I don't know wha twould be fair.
opinions appreciated!
1) You cannot tumble off a mount. We feel you should be able too.
2) Some sort of skill to jump off your mount and into the tree since you can't climb up and you have to dismount. Haven't thought of a name yet or description
3) If you fall into a pit and are still mounted, you cannot climb up out of the pit.
4) Jousting needs and upgrade. Currently it does almost the same thing as ramming. Merely knocks the opponent off the mount and prones. No damage is done but poison does hit if the lance is envenomed. It also allows you a chance to joust back if you have the skill and wield and lance when someone tries to ram you. Ramming does the same thing but without the poison and is low in the skill while joust is second to last. When you successfully joust someone it shows that you skewer them. This seems like it should be something you have to writhe off of.
5) a skill similar to athletics charge, which can be done to those not mounted. This skill would use a lance to charge at a player and carry them in a line if successful. They would be skewered on the lance and carried across the rooms in a straight line. This one wouldn't need impalement, but should at the very least prone at the end of it (throwing them off the tip to the ground) and maybe a short stun? I don't know wha twould be fair.
opinions appreciated!
Saran2007-04-10 08:39:55
QUOTE
You tell Krellan, "Logging."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
The bright sun shines down upon you.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Should I start jousting?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan lowers a serpentine lance at you as his unicorn charges at your malach. He viciously skewers you and sends you tumbling off your malach.
You cease to wield a mystic cudgel.
You watch, in horror, as your left arm shrivels up and becomes useless.
apply mending to arms
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrkp-
You take out some salve and quickly rub it on your arms.
The bones in your left arm mend.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
You may apply another salve to yourself.
stand
wield cudgel
wield shield
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You begin to wield a mystic cudgel in your left hand.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You are already wielding a white kite shield in your right hand.
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"Woot!" Krellan shouts excitedly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "No damage done?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
no
You shake your head.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Pretty dull lance..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says to Krellan, "You're too quick."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan ponders for a moment and says "Hrm..."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
'I've only got my protection granted by resilience
You say, "I've only got my protection granted by resilience."
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vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
Krellan nods his head emphatically.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan says, "I'll ram now too."
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nod
You nod your head emphatically.
2687h, 3998m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "To show same effects minus the poison."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, knocking you off your mount and sending you sprawling to the ground. Wobbling on his own mount, Krellan tumbles off a silvery unicorn besides you.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan stands up and stretches his arms out wide.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. Malach, the snowy liger cub is here, silent and watchful. A magnificent unicorn gives off a silvery glow as it canters around.
Nightingale Aia y'Kada, Mistress of Song is here. She wields a demonic lyre in her left hand. She is surrounded by one reflection of herself. Krellan is here. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan twirls his rope in the air and hooks it around the neck of a silvery unicorn, then expertly scrambles up onto its back.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan coughs softly.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12305en, 19265w elrxk-
chuckle
You chuckle long and heartily.
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
Krellan says, "Also."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Dreamweave spook should not be able to be used in peaced rooms."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
'It can be?
You say, "It can be?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan nods his head emphatically.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. Malach, the snowy liger cub is here, silent and watchful. A magnificent unicorn gives off a silvery glow as it canters around.
Nightingale Aia y'Kada, Mistress of Song is here. She wields a demonic lyre in her left hand. She is surrounded by one reflection of herself. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope
in his right.
You see exits leading east and west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Narsrim kept scaring away my mounts and I couldn't figure out how."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Till I remember that skill."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Did it in a sanctuary in the last revolt and at Avechna."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, knocking you off your mount and sending you sprawling to the ground.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
Krellan says, "We can et to Avechna pretty easily."
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 4073m, 4304e, 10p, 12255en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12275en, 19265w elrxk-
Krellan says, "Ooh."
2687h, 3998m, 4304e, 10p, 12295en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrk-
Krellan says, "Cool."
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12165en, 19265w elrk-
Glorious rays of morning light burst forth from Father Sun's crown as it peeks over the world's edge, announcing a bright and shining new dawn.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12135en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12155en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. Unable to maneuver past the weapon, you are viciously skewered and tumble off your malach.
You shrug off the effects of the poison.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 4073m, 4304e, 10p, 12105en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrxk-
"Ahah!" Krellan exclaims triumphantly.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrxk-
Krellan flashes the victory sign.
2687h, 3998m, 4304e, 10p, 12125en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 4073m, 4304e, 10p, 12115en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12115en, 19265w elrxk-
Krellan says, "Riding can be so cool."
2687h, 3998m, 4304e, 10p, 12115en, 19265w elrxk-
The bright sun shines down upon you.
2687h, 3998m, 4304e, 10p, 12135en, 19265w elrxk-
Krellan hums a happy tune.
2687h, 3998m, 4304e, 10p, 12155en, 19265w elrxk-
'Jousting gives you two chances to knock me off malach
You say, "Jousting gives you two chances to knock me off malach."
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Krellan says, "Oh?"
2687h, 3998m, 4304e, 10p, 12195en, 19265w elrxk-
'But that's all
You say, "But that's all."
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrxk-
vault malach
You must dismount from what you are currently riding before you can mount anything else.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrxk-
Krellan says, "Actually just wielding the lance works."
2687h, 3998m, 4304e, 10p, 12205en, 19265w elrxk-
no
You shake your head.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrxk-
'You need the skill to use the lance
You say, "You need the skill to use the lance."
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan tells you, "Look at ab riding ramming."
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan shakes his head.
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
ab riding ramming
Syntax: RAM
Attempt to ram a mounted opponent and knock him off his steed. Be warned, however, that depending on your skill in riding and the level of your mount versus your opponent's skill in riding and level of his mount, there is a chance that you will be
the one knocked off your steed. Also, if your opponent has the jousting skill and is wielding the correct weapon, he will automatically lower it and attempt to skewer you.
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says, "You don't."
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says, "Oh right."
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "You do."
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan coughs softly.
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "You win."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
softsmile
You smile softly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Okay try to tumble off Malach."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble w
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "To show that you can't."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble e
You cannot do that while mounted.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan looks thoughtful and says, "And I can ask Amarok if he'll make a pit."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I can vault on my broom but it doesn't count as mounted."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "It's kind of lame."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan looks skeptical and says, "I've tried to joust someone off a broom."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I wanted to joust someone off Lord Charune too."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Then he rode me.."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
tumble w
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "...."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan leans on Aia seeking consolation.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble e
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "That's....creepy..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says to Aia, "You were laughing..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says to Aia, "Cause I was a maggot."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "THAT was funny, though."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok arrives from the west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan sticks out his tongue and wetly goes, "Pffhhttt!!"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "I didn't know it was you till Tael told me, though."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "That was a boring month."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "Which direction?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
"Ummmm," Krellan says uncertainly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Any."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Need Saran to fall in it."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
: Time to vote! http://www.lusternia.com/vote. Thanks!
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says to you, "Go west."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
w
Secluded grove by the river.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. A marjoram bush flourishes here, spreading its delicate scent. Reaching up as high as the eye can see looms the awesome presence of a living totem. A red fox stands here, cautiously
listening to the surroundings. A moon maiden floats here, her form swathed in glowing cloth. A mature birch tree stands proudly here. A bay brown mule wanders here, nosing at the ground. There are 2 bloody ears here. Among the leaves and twigs, a
giant red weevil scuttles about here. A fat green weevil is here on the trunk of a tree, burrowing. Among the leaves and twigs, a lumbering red weevil scuttles about here. Treehearth Trademaster Arix Carthan, The Voice of Sanity is here, shrouded. He
wields a golden sickle in his left hand and a length of rope in his right.
You see exits leading north, south, and west.
2687h, 4073m, 4304e, 10p, 12333en, 19265w elrxk-
Krellan yells, "Come back."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
e
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left
hand and a length of rope in his right.
You see exits leading east and west.
You spring a trap!!
The ground suddenly falls away from beneath you and you go tumbling into a pit, landing painfully on the hard ground.
OH MY! PIT TRAP, YOU'VE FALLEN IN A PIT!
2407h, 3998m, 4304e, 10p, 12333en, 19265w elrxkp-
You bleed 50 health.
2491h, 4073m, 4304e, 10p, 12333en, 19265w elrxkp-
You are no longer stunned.
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
apply mending to legs
You take out some salve and quickly rub it on your legs.
The bones in your right leg mend.
stand
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You stand straight up.
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
climb up
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You begin to climb out of the pit.
2491h, 4073m, 4304e, 10p, 12315en, 19265w elrk-
You may apply another salve to yourself.
2491h, 4073m, 4304e, 10p, 12315en, 19265w elrk-
You have recovered balance on all limbs.
2491h, 3998m, 4304e, 10p, 12315en, 19265w elrxk-
Krellan points at you and laughs heartily.
2491h, 3998m, 4304e, 10p, 12315en, 19265w elrxk-
You bleed 42 health.
2449h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a
silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
Malach, the snowy liger cub romps playfully in circles around you.
2449h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
ponder
You ponder the situation.
2449h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 32 health.
2551h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 19 health.
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Malach, the snowy liger cub begins to chase his tail, round and round he runs before collapsing in a heap.
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
'It dismounted me
You say, "It dismounted me."
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Annoying ain't it?"
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Comprehension flashes across Krellan's face.
2666h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 8 health.
2658h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok shakes his head at Krellan.
2658h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Krellan
is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand.
You see exits leading east and west.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan says, "I fell in without being dismounted earlier this month."
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
w
Secluded grove by the river.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. A marjoram bush flourishes here, spreading its delicate scent. Reaching up as high as the eye can see looms the awesome presence of a living totem. A red fox stands here, cautiously
listening to the surroundings. A moon maiden floats here, her form swathed in glowing cloth. A mature birch tree stands proudly here. A bay brown mule wanders here, nosing at the ground. There are 2 bloody ears here. Among the leaves and twigs, a
lumbering red weevil scuttles about here.
You see exits leading north, south, and west.
2687h, 3998m, 4304e, 10p, 12323en, 19265w elrxk-
e
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left
hand and a length of rope in his right.
You see exits leading east and west.
2687h, 3998m, 4304e, 10p, 12321en, 19265w elrxk-
ponder
You ponder the situation.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Where'd it go?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan peers about himself unscrupulously.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
'No levitation maybe?
You say, "No levitation maybe?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Oh maybe."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I had levitation."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "Its reset."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Reset?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "The pit."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Like you'd have to make another..?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok shakes his head.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
w
You spring a trap!!
The ground suddenly falls away from beneath you and you go tumbling into a pit, landing painfully on the hard ground.
2407h, 3998m, 4304e, 10p, 12333en, 19265w elrxkp-
You bleed 50 health.
2491h, 4073m, 4304e, 10p, 12333en, 19265w elrxkp-
You are no longer stunned.
2491h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
"Ahah!" Krellan exclaims triumphantly.
2491h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
l
In a pit at tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor.
2491h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 37 health.
2454h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Aia snickers softly to herself.
2454h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 25 health.
2563h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "I had to conceal it again."
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Look he's in a pit."
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan hums a happy tune.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
The smell of wildflowers wafts past your nose.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan nods his head at Amarok.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
tell malach come to me
You tell Malach, the snowy liger cub, "Come to me"
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 16 health.
2547h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
drop malach
You drop Malach, the snowy liger cub.
2547h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Pits are coll."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
restore
Energy wreathes itself about your body to heal your limbs.
The bones in your left leg mend.
The bones in your right leg mend.
You have recovered equilibrium.
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
diagnose
You are:
an insomniac.
2687h, 3798m, 4304e, 10p, 12335en, 19239w lrxk-
You have recovered equilibrium.
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3926m, 4304e, 10p, 12285en, 19253w elrk-
cyu
You have recovered balance on all limbs.
2687h, 3926m, 4304e, 10p, 12285en, 19253w elrxk-
Pardon me?
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
climb up
You cannot do that while mounted.
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says to you, "Need levitation?"
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
climb up
You cannot do that while mounted.
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
2687h, 3926m, 4304e, 10p, 12325en, 19265w elrxk-
l
In a pit at tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Malach, the snowy liger cub is here, silent and watchful.
2687h, 3926m, 4304e, 10p, 12325en, 19265w elrxk-
dismount
You step down off of Malach, the snowy liger cub.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrxk-
climb up
(Newbie): Spindle says, "Does anyone require assistance or have questions? You may use NEWBIE message to ask your question over the newbie channel, or TELL SPINDLE message to ask me personally."
2687h, 4054m, 4304e, 10p, 12295en, 19265w elrxk-
You begin to climb out of the pit.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrxk-
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a
silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
no
Krellan says, "Or that works."
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
You shake your head.
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
'Just had malach come to me
You say, "Just had malach come to me."
2687h, 4073m, 4304e, 10p, 12313en, 19265w elrxk-
tell malach come to me
You tell Malach, the snowy liger cub, "Come to me"
2687h, 4073m, 4304e, 10p, 12333en, 19265w elrxk-
drop malach
You drop Malach, the snowy liger cub.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan swings his arm up and high fives you enthusiastically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful.
Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok carefully dismantles a trap.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
The bright sun shines down upon you.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Should I start jousting?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan lowers a serpentine lance at you as his unicorn charges at your malach. He viciously skewers you and sends you tumbling off your malach.
You cease to wield a mystic cudgel.
You watch, in horror, as your left arm shrivels up and becomes useless.
apply mending to arms
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrkp-
You take out some salve and quickly rub it on your arms.
The bones in your left arm mend.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
You may apply another salve to yourself.
stand
wield cudgel
wield shield
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You begin to wield a mystic cudgel in your left hand.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You are already wielding a white kite shield in your right hand.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
"Woot!" Krellan shouts excitedly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "No damage done?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
no
You shake your head.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Pretty dull lance..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says to Krellan, "You're too quick."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan ponders for a moment and says "Hrm..."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
'I've only got my protection granted by resilience
You say, "I've only got my protection granted by resilience."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
Krellan nods his head emphatically.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan says, "I'll ram now too."
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 3998m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "To show same effects minus the poison."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, knocking you off your mount and sending you sprawling to the ground. Wobbling on his own mount, Krellan tumbles off a silvery unicorn besides you.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan stands up and stretches his arms out wide.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. Malach, the snowy liger cub is here, silent and watchful. A magnificent unicorn gives off a silvery glow as it canters around.
Nightingale Aia y'Kada, Mistress of Song is here. She wields a demonic lyre in her left hand. She is surrounded by one reflection of herself. Krellan is here. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan twirls his rope in the air and hooks it around the neck of a silvery unicorn, then expertly scrambles up onto its back.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan coughs softly.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12305en, 19265w elrxk-
chuckle
You chuckle long and heartily.
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
Krellan says, "Also."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Dreamweave spook should not be able to be used in peaced rooms."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, but your malach holds firm, sending his unicorn staggering backwards from the impact.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
'It can be?
You say, "It can be?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan nods his head emphatically.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. Malach, the snowy liger cub is here, silent and watchful. A magnificent unicorn gives off a silvery glow as it canters around.
Nightingale Aia y'Kada, Mistress of Song is here. She wields a demonic lyre in her left hand. She is surrounded by one reflection of herself. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope
in his right.
You see exits leading east and west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Narsrim kept scaring away my mounts and I couldn't figure out how."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Till I remember that skill."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Did it in a sanctuary in the last revolt and at Avechna."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan rams his unicorn into your malach, knocking you off your mount and sending you sprawling to the ground.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
Krellan says, "We can et to Avechna pretty easily."
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 4073m, 4304e, 10p, 12255en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12275en, 19265w elrxk-
Krellan says, "Ooh."
2687h, 3998m, 4304e, 10p, 12295en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrk-
Krellan says, "Cool."
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12165en, 19265w elrk-
Glorious rays of morning light burst forth from Father Sun's crown as it peeks over the world's edge, announcing a bright and shining new dawn.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. You maneuver past the weapon but Krellan holds firm as you ram into him and your poor malach staggers backwards from the impact.
2687h, 3998m, 4304e, 10p, 12135en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12155en, 19265w elrxk-
ram krellan
You ram your malach into Krellan's unicorn, as he lowers a serpentine lance at you. Unable to maneuver past the weapon, you are viciously skewered and tumble off your malach.
You shrug off the effects of the poison.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrkp-
You have recovered balance on all limbs.
stand
2687h, 4073m, 4304e, 10p, 12105en, 19265w elrxkp-
You stand up and stretch your arms out wide.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrxk-
"Ahah!" Krellan exclaims triumphantly.
2687h, 3998m, 4304e, 10p, 12105en, 19265w elrxk-
Krellan flashes the victory sign.
2687h, 3998m, 4304e, 10p, 12125en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 4073m, 4304e, 10p, 12115en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 3998m, 4304e, 10p, 12115en, 19265w elrxk-
Krellan says, "Riding can be so cool."
2687h, 3998m, 4304e, 10p, 12115en, 19265w elrxk-
The bright sun shines down upon you.
2687h, 3998m, 4304e, 10p, 12135en, 19265w elrxk-
Krellan hums a happy tune.
2687h, 3998m, 4304e, 10p, 12155en, 19265w elrxk-
'Jousting gives you two chances to knock me off malach
You say, "Jousting gives you two chances to knock me off malach."
2687h, 3998m, 4304e, 10p, 12175en, 19265w elrxk-
Krellan says, "Oh?"
2687h, 3998m, 4304e, 10p, 12195en, 19265w elrxk-
'But that's all
You say, "But that's all."
2687h, 3998m, 4304e, 10p, 12215en, 19265w elrxk-
vault malach
You must dismount from what you are currently riding before you can mount anything else.
2687h, 3998m, 4304e, 10p, 12185en, 19265w elrxk-
Krellan says, "Actually just wielding the lance works."
2687h, 3998m, 4304e, 10p, 12205en, 19265w elrxk-
no
You shake your head.
2687h, 3998m, 4304e, 10p, 12245en, 19265w elrxk-
'You need the skill to use the lance
You say, "You need the skill to use the lance."
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan tells you, "Look at ab riding ramming."
2687h, 4073m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan shakes his head.
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
ab riding ramming
Syntax: RAM
Attempt to ram a mounted opponent and knock him off his steed. Be warned, however, that depending on your skill in riding and the level of your mount versus your opponent's skill in riding and level of his mount, there is a chance that you will be
the one knocked off your steed. Also, if your opponent has the jousting skill and is wielding the correct weapon, he will automatically lower it and attempt to skewer you.
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says, "You don't."
2687h, 4073m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says, "Oh right."
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "You do."
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan coughs softly.
2687h, 4073m, 4304e, 10p, 12325en, 19265w elrxk-
Krellan says, "You win."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
softsmile
You smile softly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Okay try to tumble off Malach."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble w
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "To show that you can't."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble e
You cannot do that while mounted.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan looks thoughtful and says, "And I can ask Amarok if he'll make a pit."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I can vault on my broom but it doesn't count as mounted."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "It's kind of lame."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
nod
You nod your head emphatically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan looks skeptical and says, "I've tried to joust someone off a broom."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I wanted to joust someone off Lord Charune too."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Then he rode me.."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
tumble w
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "...."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan leans on Aia seeking consolation.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
tumble e
You cannot do that while mounted.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "That's....creepy..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says to Aia, "You were laughing..."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says to Aia, "Cause I was a maggot."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "THAT was funny, though."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok arrives from the west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan sticks out his tongue and wetly goes, "Pffhhttt!!"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Nightingale Aia y'Kada, Mistress of Song says, "I didn't know it was you till Tael told me, though."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "That was a boring month."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "Which direction?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
"Ummmm," Krellan says uncertainly.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Any."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Need Saran to fall in it."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
: Time to vote! http://www.lusternia.com/vote. Thanks!
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says to you, "Go west."
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
w
Secluded grove by the river.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. A marjoram bush flourishes here, spreading its delicate scent. Reaching up as high as the eye can see looms the awesome presence of a living totem. A red fox stands here, cautiously
listening to the surroundings. A moon maiden floats here, her form swathed in glowing cloth. A mature birch tree stands proudly here. A bay brown mule wanders here, nosing at the ground. There are 2 bloody ears here. Among the leaves and twigs, a
giant red weevil scuttles about here. A fat green weevil is here on the trunk of a tree, burrowing. Among the leaves and twigs, a lumbering red weevil scuttles about here. Treehearth Trademaster Arix Carthan, The Voice of Sanity is here, shrouded. He
wields a golden sickle in his left hand and a length of rope in his right.
You see exits leading north, south, and west.
2687h, 4073m, 4304e, 10p, 12333en, 19265w elrxk-
Krellan yells, "Come back."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
e
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left
hand and a length of rope in his right.
You see exits leading east and west.
You spring a trap!!
The ground suddenly falls away from beneath you and you go tumbling into a pit, landing painfully on the hard ground.
OH MY! PIT TRAP, YOU'VE FALLEN IN A PIT!
2407h, 3998m, 4304e, 10p, 12333en, 19265w elrxkp-
You bleed 50 health.
2491h, 4073m, 4304e, 10p, 12333en, 19265w elrxkp-
You are no longer stunned.
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
apply mending to legs
You take out some salve and quickly rub it on your legs.
The bones in your right leg mend.
stand
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You stand straight up.
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
climb up
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
2491h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You begin to climb out of the pit.
2491h, 4073m, 4304e, 10p, 12315en, 19265w elrk-
You may apply another salve to yourself.
2491h, 4073m, 4304e, 10p, 12315en, 19265w elrk-
You have recovered balance on all limbs.
2491h, 3998m, 4304e, 10p, 12315en, 19265w elrxk-
Krellan points at you and laughs heartily.
2491h, 3998m, 4304e, 10p, 12315en, 19265w elrxk-
You bleed 42 health.
2449h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a
silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
Malach, the snowy liger cub romps playfully in circles around you.
2449h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
ponder
You ponder the situation.
2449h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 32 health.
2551h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 19 health.
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Malach, the snowy liger cub begins to chase his tail, round and round he runs before collapsing in a heap.
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
'It dismounted me
You say, "It dismounted me."
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Annoying ain't it?"
2532h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Comprehension flashes across Krellan's face.
2666h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 8 health.
2658h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok shakes his head at Krellan.
2658h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Krellan
is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand.
You see exits leading east and west.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrk-
You have recovered balance on all limbs.
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
Krellan says, "I fell in without being dismounted earlier this month."
2658h, 3998m, 4304e, 10p, 12285en, 19265w elrxk-
w
Secluded grove by the river.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. A marjoram bush flourishes here, spreading its delicate scent. Reaching up as high as the eye can see looms the awesome presence of a living totem. A red fox stands here, cautiously
listening to the surroundings. A moon maiden floats here, her form swathed in glowing cloth. A mature birch tree stands proudly here. A bay brown mule wanders here, nosing at the ground. There are 2 bloody ears here. Among the leaves and twigs, a
lumbering red weevil scuttles about here.
You see exits leading north, south, and west.
2687h, 3998m, 4304e, 10p, 12323en, 19265w elrxk-
e
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left
hand and a length of rope in his right.
You see exits leading east and west.
2687h, 3998m, 4304e, 10p, 12321en, 19265w elrxk-
ponder
You ponder the situation.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Where'd it go?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan peers about himself unscrupulously.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
'No levitation maybe?
You say, "No levitation maybe?"
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Oh maybe."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "I had levitation."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "Its reset."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Reset?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "The pit."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Like you'd have to make another..?"
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok shakes his head.
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
w
You spring a trap!!
The ground suddenly falls away from beneath you and you go tumbling into a pit, landing painfully on the hard ground.
2407h, 3998m, 4304e, 10p, 12333en, 19265w elrxkp-
You bleed 50 health.
2491h, 4073m, 4304e, 10p, 12333en, 19265w elrxkp-
You are no longer stunned.
2491h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
"Ahah!" Krellan exclaims triumphantly.
2491h, 3998m, 4304e, 10p, 12333en, 19265w elrxk-
l
In a pit at tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor.
2491h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 37 health.
2454h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Aia snickers softly to herself.
2454h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 25 health.
2563h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Quartermaster Amarok Cu'Sith, Lyala's Brave says, "I had to conceal it again."
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Look he's in a pit."
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan hums a happy tune.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
The smell of wildflowers wafts past your nose.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan nods his head at Amarok.
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
tell malach come to me
You tell Malach, the snowy liger cub, "Come to me"
2563h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
You bleed 16 health.
2547h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
drop malach
You drop Malach, the snowy liger cub.
2547h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan says, "Pits are coll."
2687h, 3998m, 4304e, 10p, 12335en, 19265w elrxk-
restore
Energy wreathes itself about your body to heal your limbs.
The bones in your left leg mend.
The bones in your right leg mend.
You have recovered equilibrium.
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
diagnose
You are:
an insomniac.
2687h, 3798m, 4304e, 10p, 12335en, 19239w lrxk-
You have recovered equilibrium.
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
2687h, 3798m, 4304e, 10p, 12335en, 19239w elrxk-
vault malach
You easily vault onto the back of Malach, the snowy liger cub.
2687h, 3926m, 4304e, 10p, 12285en, 19253w elrk-
cyu
You have recovered balance on all limbs.
2687h, 3926m, 4304e, 10p, 12285en, 19253w elrxk-
Pardon me?
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
climb up
You cannot do that while mounted.
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
Krellan says to you, "Need levitation?"
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
climb up
You cannot do that while mounted.
2687h, 3926m, 4304e, 10p, 12305en, 19265w elrxk-
2687h, 3926m, 4304e, 10p, 12325en, 19265w elrxk-
l
In a pit at tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Malach, the snowy liger cub is here, silent and watchful.
2687h, 3926m, 4304e, 10p, 12325en, 19265w elrxk-
dismount
You step down off of Malach, the snowy liger cub.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrxk-
climb up
(Newbie): Spindle says, "Does anyone require assistance or have questions? You may use NEWBIE message to ask your question over the newbie channel, or TELL SPINDLE message to ask me personally."
2687h, 4054m, 4304e, 10p, 12295en, 19265w elrxk-
You begin to climb out of the pit.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrk-
You have recovered balance on all limbs.
2687h, 4054m, 4304e, 10p, 12275en, 19265w elrxk-
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing
cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful. Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a
silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
no
Krellan says, "Or that works."
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
You shake your head.
2687h, 4054m, 4304e, 10p, 12293en, 19265w elrxk-
'Just had malach come to me
You say, "Just had malach come to me."
2687h, 4073m, 4304e, 10p, 12313en, 19265w elrxk-
tell malach come to me
You tell Malach, the snowy liger cub, "Come to me"
2687h, 4073m, 4304e, 10p, 12333en, 19265w elrxk-
drop malach
You drop Malach, the snowy liger cub.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Krellan swings his arm up and high fives you enthusiastically.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
l
Tangled thicket.
Ephemeral visions of the virtue of Perseverance slip through your mind, small whispers of the power of the Hunt echoing in your ears and indicating a war shrine of Charune nearby. The bright sun shines down, blanketing you with its life-giving
warmth. This area appears to actually be within a massive bush; at least, the thorn-covered vines and spiky branches would suggest that very few creatures bigger than a rabbit would attempt to pass through. Leaves and trunks surround on every side,
and only the presence of a few clear sections of dirt on the forest floor allow any progress to either east or west. A sedge of galingale is firmly planted in the forest floor. Reaching up as high as the eye can see looms the awesome presence of a
living totem. A mature oak tree stands proudly here. A moon maiden floats here, her form swathed in glowing cloth. A magnificent unicorn gives off a silvery glow as it canters around. Malach, the snowy liger cub is here, silent and watchful.
Quartermaster Amarok, Lyala's Brave is here. He wields a loboshigaru rapier in each hand. Krellan is riding on a silvery unicorn. He wields a serpentine lance in his left hand and a length of rope in his right.
You see exits leading east and west.
2687h, 4073m, 4304e, 10p, 12335en, 19265w elrxk-
Amarok carefully dismantles a trap.
Unknown2007-04-10 08:46:20
- A skill to stop you from getting proned by denizens every 5 seconds and thus falling off your mount.
- Generally less chance for a trans rider to fall off at all.
- Generally less chance for a trans rider to fall off at all.
Krellan2007-04-10 08:48:13
I personally think it's better to fall off when you can't even tumble off a mount.
Unknown2007-04-10 08:52:25
QUOTE(Krellan @ Apr 10 2007, 10:48 AM) 397225
I personally think it's better to fall off when you can't even tumble off a mount.
- A skill to tumble with your mount then.
Saran2007-04-10 08:55:13
It seems jousting just gives an extra chance to dismount your opponent and has the ability to afflict them with a poison applied to the lance. From what I can tell it does nothing more than dismounting and knocking the target off balance.
So
Person a rams b who has a lance
Person b has a chance to skewer
Then
Person a and b have a chance to knock the other off their mount. (it's possible for both to be knocked off)
There is also a chance for the lance to be dropped during this.
Something that would be especially nice is the ability to jump into the trees, this potentially would give the ability to climb to those with riding skill and would dismount the rider.
An awesome passive skill would be if you fell from trees or the sky above a loyal mount, you would have a small chance (scaled by riding skill as everything seems to be) to land on your mount sustaining damage but no broken limbs unless you had levitation.
So
Person a rams b who has a lance
Person b has a chance to skewer
Then
Person a and b have a chance to knock the other off their mount. (it's possible for both to be knocked off)
There is also a chance for the lance to be dropped during this.
Something that would be especially nice is the ability to jump into the trees, this potentially would give the ability to climb to those with riding skill and would dismount the rider.
An awesome passive skill would be if you fell from trees or the sky above a loyal mount, you would have a small chance (scaled by riding skill as everything seems to be) to land on your mount sustaining damage but no broken limbs unless you had levitation.
Vaerhon2007-04-10 09:00:51
1 ) Yes, absolutely. As an alternative to tumbling off the mount, let mountjump work even in most situations when you are unable to move, letting the steed carry off the paralyzed/entangled rider.
2 ) Call it swing up, and imagine reaching up for a branch and letting the mount's momentum carry up in an arc?
3 ) Let mountjump up (or fly up, as appropriate) get someone out of a pit. Too much? What do the trackers say about it?
4 ) Yes. Yes it does. Damage, writhe, dismount, and throw in some deepwounds, too. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
5 ) Agreed absolutely - should be like 4 ), but with more damage and a stun slightly longer than charge. Could still impale - most lances snapped after a charge, back in the day. Make the comms to forge these much, much, cheaper, and treat them as one use weapons. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
Additional thoughts -
A skill which lets you drop down on the other side of your mount, giving a dodge chance but the mount takes damage instead.
A skill which.. lets you stay in the saddle. Sometimes.
2 ) Call it swing up, and imagine reaching up for a branch and letting the mount's momentum carry up in an arc?
3 ) Let mountjump up (or fly up, as appropriate) get someone out of a pit. Too much? What do the trackers say about it?
4 ) Yes. Yes it does. Damage, writhe, dismount, and throw in some deepwounds, too. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
5 ) Agreed absolutely - should be like 4 ), but with more damage and a stun slightly longer than charge. Could still impale - most lances snapped after a charge, back in the day. Make the comms to forge these much, much, cheaper, and treat them as one use weapons. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
Additional thoughts -
A skill which lets you drop down on the other side of your mount, giving a dodge chance but the mount takes damage instead.
A skill which.. lets you stay in the saddle. Sometimes.
Saran2007-04-10 09:15:17
QUOTE(Vaerhon @ Apr 10 2007, 07:00 PM) 397230
1 ) Yes, absolutely. As an alternative to tumbling off the mount, let mountjump work even in most situations when you are unable to move, letting the steed carry off the paralyzed/entangled rider.
This would require some ability to stay on your mount while under these conditions, which would be really helpful
QUOTE
2 ) Call it swing up, and imagine reaching up for a branch and letting the mount's momentum carry up in an arc?
QUOTE
3 ) Let mountjump up (or fly up, as appropriate) get someone out of a pit. Too much? What do the trackers say about it?
Flight might be too much, but some ability to leave pits while still mounted would be useful.
QUOTE
4 ) Yes. Yes it does. Damage, writhe, dismount, and throw in some deepwounds, too. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
QUOTE
5 ) Agreed absolutely - should be like 4 ), but with more damage and a stun slightly longer than charge. Could still impale - most lances snapped after a charge, back in the day. Make the comms to forge these much, much, cheaper, and treat them as one use weapons. Blocked by shield, timeslip, bardic dodging, appropriate parry or stance. Randomly hits chest or guts.
Moving from the room, and pinning with poison (perhaps a double dose) would be enough though damage and stun are nice. This would leave the target out on their own and open to attack. Should also have a chance to miss which is increased being mounted if those mounted are targetable.
QUOTE
A skill which lets you drop down on the other side of your mount, giving a dodge chance but the mount takes damage instead.
A skill which.. lets you stay in the saddle. Sometimes.
A skill which.. lets you stay in the saddle. Sometimes.
First is nice but I'm hesitant about suggesting that more people get dodge especially with the invincible mounts. Second would be really great though
Vaerhon2007-04-10 09:26:11
Yeah, invincible pets would break that idea. I was thinking of pets which would die but reset, and those would be fine.
Jousting, in riding, shouldn't be a warrior only skill - but it would be nice if it were integrated into warrior combat. That's all I was looking for with the stance/deepwounds/parry suggestions.
Jousting, in riding, shouldn't be a warrior only skill - but it would be nice if it were integrated into warrior combat. That's all I was looking for with the stance/deepwounds/parry suggestions.
Saran2007-04-10 09:35:01
QUOTE(Vaerhon @ Apr 10 2007, 07:26 PM) 397234
Yeah, invincible pets would break that idea. I was thinking of pets which would die but reset, and those would be fine.
Jousting, in riding, shouldn't be a warrior only skill - but it would be nice if it were integrated into warrior combat. That's all I was looking for with the stance/deepwounds/parry suggestions.
Jousting, in riding, shouldn't be a warrior only skill - but it would be nice if it were integrated into warrior combat. That's all I was looking for with the stance/deepwounds/parry suggestions.
It would be a question of are there enough invincible pets out there, they are 750 credits though. Also this goes to how easily you can get your mount back, invincible pets can't die, mountable pets (they could exist) probably reset to you after a small wait, as would collared mounts, druid/mage pets can be summoned back and uncollared mounts would need to be bought again.
It would be nice but you have to remember not everyone is a warrior but everyone can learn riding, mage/druid guilds get skills to summon mounts.
Krellan2007-04-10 09:48:33
i think dodging is a bit much @Vaerhon's first suggestion. Deepwounds might be overdoing it too maybe like the minimum wounds you get from attackin with an athame or like an axe? stance should not block joust because they have to be jousted already unless it's changed so that you can joust unmounted people as well which I would like because few people are mounted in battle. and everyone has legendary mounts that do use them in battle. People have either legendary collar or custom legendary..i'm like the only one who uses a warhorse and it gets very hard to win sometime. winning on the first joust was actually very lucky. I've jousted against a taint wyrm and it wasn't pretty...mostly I lost and got knocked off. for the charge same thing, poison stun would be enough in my opinion or poison writhe.
Vaerhon2007-04-10 11:32:28
QUOTE(Krellan @ Apr 10 2007, 09:48 AM) 397236
stance should not block joust because they have to be jousted already unless it's changed so that you can joust unmounted people as well which I would like because few people are mounted in battle.
Definitely intended that you joust unmounted people, too.
Xenthos2007-04-10 15:36:21
QUOTE(Vaerhon @ Apr 10 2007, 07:32 AM) 397261
Definitely intended that you joust unmounted people, too.
... why would you say that?
Jousting is, by definition, one mounted person with a lance tilting with another mounted person...
Diamondais2007-04-10 15:40:57
They might just want the amusement of chasing after someone while on a Legendary steed, lance pointed and then impaling their target as they attempt to run away on foot.
But that is something completely different.
But that is something completely different.
Krellan2007-04-10 18:42:04
I just wanted to make riding more viable. I mean you're on a mount people know you're going to trample so they target you first. You should be able to tumble off your own mount and all sorts of things. I get on mounts so I can block. It would be awesome to have other tactics and skills with mounts. Jousting really it too cool, but it's near trans an people aren't just gonna open up jousting tournaments when everyone is busy killing each other.
Vaerhon2007-04-10 22:58:12
QUOTE(diamondais @ Apr 10 2007, 03:40 PM) 397319
They might just want the amusement of chasing after someone while on a Legendary steed, lance pointed and then impaling their target as they attempt to run away on foot.
But that is something completely different.
But that is something completely different.
It's also the more normal combat usage of the skills involved in jousting. Outside of a tourney, you're not going to see people lining up neatly, one opponent to each and all mounted.
If you insist on the distinction, I would either be happy to have a similar skill with a different name, or refer you to OED definition 2 of the word.
Ceren2007-04-11 02:43:21
In my opinion riding needs to move away from the jousting and trample stuff and focus more on mobility, defense, and generally stuff everyone can benefit from equally.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
Krellan2007-04-11 02:59:59
QUOTE(ceren @ Apr 10 2007, 09:43 PM) 397498
In my opinion riding needs to move away from the jousting and trample stuff and focus more on mobility, defense, and generally stuff everyone can benefit from equally.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
jousting is worthless as it is I just wanna use it more :/ And it'll be near impossible to get a tournament organized. I figure just throw in the same skill where you can tumble off a mount. and it's called tumble and if you're on the mount it's slightly faster since you're propelling off of it or something? I don't know. Or just make the normal tumble usable off a mount. I've also heard about the whole defense skill myth. Seems like it would only effect warriors. could someone get some recent tests on this?
Vaerhon2007-04-11 03:02:05
There is a class that doesn't benefit from doing 4-6 limb-breaks, or wouldn't benefit from doing a damaging impaling proning stun with the poison of your choice?
The tumble proposal is that you be able to tumble off of your mount while mounted; size would already be taken into account. As it is, once mounted, you must first dismount to tumble.
There is an additional proposal that you be able to mountjump while entangled, paralyzed, and similar. This would be similar to tumble in several respects, and superior in some.
The tumble proposal is that you be able to tumble off of your mount while mounted; size would already be taken into account. As it is, once mounted, you must first dismount to tumble.
There is an additional proposal that you be able to mountjump while entangled, paralyzed, and similar. This would be similar to tumble in several respects, and superior in some.
Clise2007-04-11 03:08:54
QUOTE(ceren @ Apr 11 2007, 10:43 AM) 397498
In my opinion riding needs to move away from the jousting and trample stuff and focus more on mobility, defense, and generally stuff everyone can benefit from equally.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
As previously mentioned, riding tumble is a very good idea. It should be faster than a normal tumble, and should probably be dependent on size to make it correlate with tumble, and the mount has to carry you after all.
Right now I am trying to imagine a 500 pound war horse rolling over you........ and I think I am feeling sick..