New Secondary Skillset

by Fain

Back to Ideas.

Unknown2007-05-19 16:22:17
QUOTE(Mirin-Carvier @ May 19 2007, 12:11 PM) 409819
In with metals, down with rocks... wow... thats... pointless


What?
Unknown2007-05-19 22:04:23
QUOTE(Kromsh @ May 19 2007, 02:41 PM) 409786
If they're "less than a 10th from death", you might as well hit them with your bashing attack. As a presumably trans ability, that's pretty lame. The resurrection would be pretty sub-par as well, if it functions like vitae (that is, if the stone is in your inventory).

This doesn't seem like a secondary skill, either, in that it's a -mancy. sad.gif


That instakill does sound pretty useless, yeah. But the resurrection sounds more like Transmigrate to me. Plant the stone somewhere, and you are resurrected there when you die.
Unknown2007-05-20 00:02:20
If you see something that would be "pointless" or "weak", then put your own two cents in. Creativity galore. wink.gif
Unknown2007-05-20 07:11:19
Maybe a third-of-mana instakill instead? Or third-of-health? It's just that A tenth of the max health is small enough already that it's unlikely to be worth it.
Richter2007-05-20 22:24:37
You know, I think it'd be really neat if there was an ascension type skillset. Mostly RP abilities, some combat, some utility. Prerequisites would be that you'd have to have been out of the portal for 100 years, and logged at least 1000 hours. You must be over level 80, and your explorer rank must be worldwalker or higher. These skills would show that you're starting to understand the greater mysteries of the world, and would probably be fairly complex skills. Some of them might even have quests to activate the next skill.
Yrael2007-05-21 04:18:21
Entertainingly enough, Daddy-dearest fufills all those reqs!
Richter2007-05-21 05:01:37
No, I don't. tongue.gif

No one has been here 100 years yet, I'm 24 years away in fact. And my explorer rank isn't that high, yet.
Jitwix2007-05-21 18:47:24
This is a secondary skill intended for warriors, possibly as an alternative to athletics.

My initial idea for this skill was for it to be called Lineage, and be concerned with skills obtained through belonging to a long line of renowned warriors. I immediately realized, however, that this was irreconcilable with the fact that many warriors belong to families in which their ancestors belong to a myriad of non-warrior guilds. So I changed its name to Heritage and shifted the focus to being a member of a guild to which many renowned warriors have belonged, and have passed down traditions for many years.

Some skills:

Reputation
*The words of a member of your guild are obviously worth listening to.
*Increases your ability to influence denizens, especially organization specific influence skills.

Battlecry
*The battlecry of your guild inspires courage in your allies and fear in your enemies.
*Each warrior guild will need a short but distinct battlecry. I am reminded of the battlecy of the Long Patrol from Brian Jacques’ books, ‘Eulaliaaa’ This is obviously a nonsense word with no meaning in itself, but it has become so associated with the Long Patrol that all who hear it know exactly who it is about to charge into the battle.

Craftsmanship
*Nobody makes better weapons than your guild.
*Using weapons created by a member of your guild (including yourself) increases your accuracy and ability to parry. This is due both to your knowledge of the nuances of weapons created by the forgers of your guild, and your pride and confidence in using what is obviously superior craftsmanship.

Presence
*Feeling the presence of your forbearer lends you strength.
*Shrugs off lesser mental afflictions such as fear and phobias.

Heroics
*One day you too will be remembered for your great deeds.
*Greatly reduces all damage done to you for a short time.
Shir2008-06-29 03:53:01
Okay, no idea what this would be called, but I'll just call it Organism (pun intended) for the post. I think some of this may be implemented in Psychometabolism or something. In no particular order here goes:

Heart
Syntax: Slowdown or Speedup heart me/target
This ability can either cause more bleeding damage with SPEEDUP
or act much like CLOT and significantly reduce bleeding.

Lung(s)
Syntax: ?
This ability adds smoke equilibrium

Liver
Syntax: CONTAMINATE LIVER target
As the Liver is responsible for cleaning the blood, contaminating it will
cause all of the blood to contaminate as well, thus the target slowly takes damage
or maybe starts to go stiff or lose use of limbs because of the lack of good blood flowing
through his/her body?

Stomach
Syntax: ?
Causes Anorexia or maybe even intense hunger causing target to go into spasms?

Bloodstream
Synax: CLEANSE BLOODSTREAM
Purges your bloostream of a poison or two.

Just a few ideas. I hope no one was blinded from reading this...
Unknown2008-06-29 04:32:17
Raisethread
Syntax: DARKCHANT RAISETHREAD
Raises thread from the depth of 2007