Monks

by Unknown

Back to Common Grounds.

Shamarah2007-05-16 00:20:24
QUOTE(daganev @ May 15 2007, 08:17 PM) 408185
DUDE! Thats the whole point! Suck it up. You sound like a kid telling his teacher that he would have actually studied for the exams if he knew it was going to be worth so many points.


No, that's a bit more like a teacher giving a student a homework assignment and then saying the next day, "Surprise! It was worth three test grades."

In all the multitudes of areas that have been released in Lusternia, none of them have affected the cities/communes on such a massive scale as far as doing the quest goes. Most honors quests in other areas don't affect anything at all.

Oh well. I'll stop bitching now.
Unknown2007-05-16 00:20:25
QUOTE(Shamarah @ May 16 2007, 12:12 AM) 408183
The whole thing is cool and I'm quite pumped for a new archetype, but...

It also annoys me a tad that the admin sprung this on us: "Lol, so we released this area with a whole ton of quests and stuff and we're going to give the org that managed to get the quests first a new archetype out of the blue despite the fact that we never gave the players any indication at all that whoever completed the quests first would get a new archetype." I daresay many of us would have paid considerably more attention to the quests if we knew we'd be getting more out of them than some gold, experience, and an honors line.


If every thing in the game came with a tagline (THIS WILL GIVE YOU COOL STUFF) if it would indeed give you cool stuff, people would only do the things with taglines and completely ignore the stuff that did not, in fact, give you cool stuff.

Part of the point of questing, especially during conflict events like this one, is to do it for the sake of whatever banner your character carries. I'm rather glad that there was a hidden bonus to the ones who actually said "You know what, gathering these spores really sucks, and I hate those damn cave fishers, but dammit, we have to help the kephera and stop the illithoids", even if it's Serenwilde.

I admit, I have never liked Serenwilde. I've never been one for the forestal roleplay, but since they're the ones who put on their spelunking panties and did the quests without any thought of a reward outside of the warm fuzzy feeling one gets from completely screwing over the illithoids, I think they deserve it.

Maybe this will teach people to explore and do the quests, even if there's no stated reward in it. You never know.
Okin2007-05-16 00:21:58
QUOTE(Theomar @ May 16 2007, 10:38 AM) 408181
Also, I had an idea for creating your own attacks: Basically, you customize it to look like
Then, you say which balance it'll use (One arm/Leg, in this case). And then you choose what effects it'll do. This incarnation of my idea is incredibly prone to abusability, so there could be safeguards such as your suggestion gets sent to a random admin that is on at the time, who then double checks it to make sure you aren't trying to do four kicks on one balance, for instance. They'll then assign the proper values to it, to get the damage modified correctly, and okay it for use.


So admins have to OK every player-written emote-attack, for every player, for four guilds, for the rest of forever?

Never, ever going to happen. Ever.
Unknown2007-05-16 00:24:26
Well, both of the Monk races seem like the psionic type, so it would make sense.

But maybe Psionics is a choice. Or maybe there's an alternate Chi/Ki/Qi power. Or perhaps something like hypnosis or mesmerism. Or maybe a new specialty path in psionics. Some sort of mysticism. Acrobatics is probably important as well. Technically, you could include ninja-like skills (or "snake" type stuff), unless that's saved for another archetype.

Also, remember, that Martial Arts is not just unarmed combat. Weapons are important. (That equilibrium stuff is supposedly called "gun-fu", a new movie technique used in movies and anime).

You can even do stuff with performance. Imagine Weapon Dancing and Capoeria. Heck, the whole Wikipedia Martial Arts skill lists complimentary ideas.

Estarra2007-05-16 00:35:50
QUOTE(Shamarah @ May 15 2007, 05:12 PM) 408183
The whole thing is cool and I'm quite pumped for a new archetype, but...

It also annoys me a tad that the admin sprung this on us: "Lol, so we released this area with a whole ton of quests and stuff and we're going to give the org that managed to get the quests first a new archetype out of the blue despite the fact that we never gave the players any indication at all that whoever completed the quests first would get a new archetype." I daresay many of us would have paid considerably more attention to the quests if we knew we'd be getting more out of them than some gold, experience, and an honors line.


Excuse me, but I thought we were embarassingly blatant that whoever finished a quest first would get a reward. (Not that we would reveal what it is, but still.) Illithoid ambassadors visited both Magnagora and Glomdoring, spoke to the highest person they could find, and explicitly asked that word be spread to their orgs that the illithoid would be offering a REWARD for whoever helped them. I believe they even went so far as to say they'd give them their teachings. The same with the kephera to Serenwilde and Celest. When it appeared Glomdoring wasn't going to participate because of RP dislike of illithoid, they even got a visit from Mother Night.

Seriously, what more do you guys think we should have done?
Shamarah2007-05-16 00:38:17
QUOTE(Estarra @ May 15 2007, 08:35 PM) 408195
Excuse me, but I thought we were embarassingly blatant that whoever finished a quest first would get a reward. (Not that we would reveal what it is, but still.) Illithoid ambassadors visited both Magnagora and Glomdoring, spoke to the highest person they could find, and explicitly asked that word be spread to their orgs that the illithoid would be offering a REWARD for whoever helped them. I believe they even went so far as to say they'd give them their teachings. The same with the kephera to Serenwilde and Celest. When it appeared Glomdoring wasn't going to participate because of RP dislike of illithoid, they even got a visit from Mother Night.

Seriously, what more do you guys think we should have done?


Oh.

I guess it was just a communications failure on the part of Glomdoring, then, because I definitely heard nothing about it (no commune posts or anything either) and Shayle's post to the Shadowdancers board about Mother Night's visit said nothing beyond "we should help the illithoid guys". Sorry for the flames!
Xenthos2007-05-16 00:40:29
QUOTE(Estarra @ May 15 2007, 08:35 PM) 408195
Seriously, what more do you guys think we should have done?

Actually, while we've already discussed the beginning of the event, there was plenty of discussion / prodding / "GO DO THIS" for this part. I think Shamarah just missed the Commune post urging people to go help the Illithoids.

Unfortunately, that visit was near bed-time, and by the time I woke up, well-- we had monks. Heh.

(I was going to post in response to Shamarah, but then saw this and thought I'd clarify for you)
Diamondais2007-05-16 00:41:04
SERENWILDE NEWS #2383
Date: 5/14/2007 at 17:47
From: Queen of the White Doe, Dylara of the Thousand Eyes
To : Everyone
Subj: Undervault

Greetings Serenwilde,

During the time I was writing the previous post, one of the Queens from
the Undervault visited me and asked for Serenwildes continued help in
freeing the Kephera from the Illithoid. I mentioned to her that we had
been helping them and she mentioned her gratitude.

After this she mentioned that if we continued to help the Hives they
would help us in return. What this is, I'm not completely sure but it
certainly seems like something fully worth working towards. I ask the
Serenwilde to all help if they feel strong enough to journey below,
but
if an older member says you should grow a bit stronger it will be wise
to listen. The Undervault is dangerous.


They did mention it to people. It was a matter of people getting the information out. Someone had to remind me about the 'perk' Neferti promised a couple times because I kept forgetting while I was writing another post.
Shamarah2007-05-16 00:42:54
QUOTE(Xenthos @ May 15 2007, 08:40 PM) 408200
Actually, while we've already discussed the beginning of the event, there was plenty of discussion / prodding / "GO DO THIS" for this part. I think Shamarah just missed the Commune post urging people to go help the Illithoids.

Unfortunately, that visit was near bed-time, and by the time I woke up, well-- we had monks. Heh.

(I was going to post in response to Shamarah, but then saw this and thought I'd clarify for you)


Um... what number is this commune post?

I definitely don't see one.
Estarra2007-05-16 00:44:32
QUOTE(Shamarah @ May 15 2007, 05:38 PM) 408197
Oh.

I guess it was just a communications failure on the part of Glomdoring, then, because I definitely heard nothing about it (no commune posts or anything either) and Shayle's post to the Shadowdancers board about Mother Night's visit said nothing beyond "we should help the illithoid guys". Sorry for the flames!


The visit from Mother Moon wasn't to get Glomdoring to help the illithoid but show them that Mother Night accepted them to divert any prejudice against helping them. I looked up the log on how the illithoid presented themselves to Glomdoring to one of its leaders:

"You are a leader of the forest of the lady of shadows, yes?"

"Could you relay a message to your people?"

"If you can help us dominate the enslavers of our people and raise our great savior, we would be most grateful. Give you all our teachings, yes?"

Personally, I think its fairly obvious but apologies if it was too vague.
Noola2007-05-16 00:46:35
QUOTE(Shamarah @ May 15 2007, 07:12 PM) 408183
The whole thing is cool and I'm quite pumped for a new archetype, but...

It also annoys me a tad that the admin sprung this on us: "Lol, so we released this area with a whole ton of quests and stuff and we're going to give the org that managed to get the quests first a new archetype out of the blue despite the fact that we never gave the players any indication at all that whoever completed the quests first would get a new archetype." I daresay many of us would have paid considerably more attention to the quests if we knew we'd be getting more out of them than some gold, experience, and an honors line.



That's not really fair though... For one, it was kind of hinted right here on the message boards that whoever completed the whole thing would get something special out of it. For another, the surprise of it is the coolest part of the whole thing. I mean, from what I've heard it was a crazy hard quest and the folks who did it deserve to have gotten something so awesome out of it.

edit: And from now on, I'll read the whole thread before replying to something. laugh.gif
Xenthos2007-05-16 00:46:54
QUOTE(Estarra @ May 15 2007, 08:44 PM) 408205
The visit from Mother Moon wasn't to get Glomdoring to help the illithoid but show them that Mother Night accepted them to divert any prejudice against helping them. I looked up the log on how the illithoid presented themselves to Glomdoring to one of its leaders:

"You are a leader of the forest of the lady of shadows, yes?"

"Could you relay a message to your people?"

"If you can help us dominate the enslavers of our people and raise our great savior, we would be most grateful. Give you all our teachings, yes?"

Personally, I think its fairly obvious but apologies if it was too vague.

It wasn't vague, just ill-timed for me-- and having gone back over the Commune post discussing it, it wasn't as clear as it could've been.
Clise2007-05-16 01:09:51
There was NOTHING that Glomdoring or Magnagora could have done anyway. Most of the stuff were done during their off peak hours with Seren+Celest forces outnumbering them greatly. It is inevitable that Celest and Seren would have won.
Diamondais2007-05-16 01:11:39
A lot of Serens stuff could be set back by killing a single Queen, which was another few hours to just raise her. Longer depending on how many bloody males you get. In the mean time, the group could kill another Queen. And so on.
Furien2007-05-16 01:12:55
It was quite interruptable, if you knew what to do. Mainly, what items were used in the quest.

(Specifically that one annoyingly hard to find one.)
Shiri2007-05-16 01:16:51
QUOTE(Clise @ May 16 2007, 02:09 AM) 408226
There was NOTHING that Glomdoring or Magnagora could have done anyway. Most of the stuff were done during their off peak hours with Seren+Celest forces outnumbering them greatly. It is inevitable that Celest and Seren would have won.


You have NO idea. That quest was not "mostly done during off peak hours" - it took about 16 hours from start to finish. There were ample opportunities for Magnagora and Glomdoring to easily disrupt our whole schedule by another hour (even if they didn't stay around afterwards, more if they were -actively- screwing around with us in the non-enemy areas where we couldn't even PK them.)

The only difference is that Glomdoring didn't try to help out Magnagora (which was camping the seal area near the start before giving up), whereas Seren and Celest did cooperate to try and get their side done first.
seron2007-05-16 01:18:08
woo monks! I wanna see katars though for monk weapons
Verithrax2007-05-16 01:21:39
Sorry to derail, but can we please have the Illithoid quest done by *someone* so we know what it does? Or is that impossible now?
Furien2007-05-16 01:29:14
Kaervas has done 1/4 of the quest.

Our freeing the Kephera from slavery alone took 13 hours, but a lot of that was confusion, need of Divine tweaking, hard-to-find-quest items, etc.

If I'm thinking correctly, thoids will probably have:

Breaking the Seal
Enslaving the Kephera
Bringing down the big Queen
Some big thing related to giving themselves a boost similar to what Kephera get when the Queen is alive.

Unknown2007-05-16 02:34:54
Ah, I think it was pretty obvious this was still going somewhere, I remember posts on the forums from Fain and Morgfyre both that hinted at something, along the lines of "bringing back the importance of quests" and 'rewards'. Even a warning that if you deliberate so long that you log off, you usually miss the end of the event.

Heck, we even had people speculating that the new races might go well with an archtype we might get in the future. One person even mentioned how "dex isn't important in lusternia" (Though I personally didn't expect the archtype to be released this soon, I thought it would be more along the lines of a free construct or the eye of Dynara, or something similar to what celest got, 10^5 energy.)

:\\ Sucks to be a glom if they never got the message, but it's not the admin's fault.